Uploaded October 2022 | Updated September 2026, 3 weeks ago
We met 1000 channel subs! What does that mean? Announcements for the next Minecraft creations coming! An SMP and more!
I have some big things coming next year!
No promises yet because specifics may change.
0:00 THANK YOU SO MUCH
0:26 #1: Le Patreon Has Arrived
2:10 Limited Time Offer
2:26 #2: Incoming Large-Scale Projects
3:26 #3: My First SMP
3:42 #4+ Sneak Peeks
Bless you for reading this channel description.
May diamonds appear more often in your mines.
Here's a secret: one challenge map may be a 1.19 themed CTM.
Also, the SMP will probably begin in December.
Support on Patreon: patreon.com/doctorplasma
Join us on Discord! discord.gg/ewKF8NtAn2
Twitter: twitter.com/plasma_doctor
We met 1000 channel subs! What does that mean? Announcements for the next Minecraft creations coming! An SMP and more!
I have some big things coming next year!
No promises yet because specifics may change.
0:00 THANK YOU SO MUCH
0:26 #1: Le Patreon Has Arrived
2:10 Limited Time Offer
2:26 #2: Incoming Large-Scale Projects
3:26 #3: My First SMP
3:42 #4+ Sneak Peeks
Bless you for reading this channel description.
May diamonds appear more often in your mines.
Here's a secret: one challenge map may be a 1.19 themed CTM.
Also, the SMP will probably begin in December.
Support on Patreon: patreon.com/doctorplasma
Join us on Discord! discord.gg/ewKF8NtAn2
Twitter: twitter.com/plasma_doctor







![Minecraft: Lots of Arrow Commands!
Lots of Minecraft arrow commands for custom arrows.
Custom bows for multiplayer servers: https://youtu.be/6lATmL7pGIU
Mobs! Sounds! Zero Gravity! TNT Explosions! Teleporting!
Custom arrows are the perfect place to learn commands.
Command dump:
Zero Gravity Arrows
/execute at @e[type=arrow] run data merge entity @e[type=arrow,distance=0..1,limit=1] {NoGravity:1}
Harmless Dancing Arrows
/execute as @e[type=arrow] at @e[type=arrow] run data merge entity @e[type=arrow,distance=0..1,limit=1] {inGround:5}
Buzzing / Anti-Stick
/execute at @e[type=arrow] run data merge entity @e[type=arrow,distance=0..1,limit=1] {inGround:0b}
Spinning
/execute as @e[type=arrow,nbt={inGround:0b}] at @s facing ^1 ^ ^ run tp ~ ~-0.1 ~
OR
/execute as @e[type=arrow,nbt={inGround:0b}] at @s facing ^ ^1 ^ run tp ~ ~-0.1 ~
Bomb Arrows BOTH:
/kill @e[type=arrow,nbt={inGround:1b}]
/execute at @e[type=arrow,nbt={inGround:1b}] run summon tnt
Teleport arrow
/execute at @e[type=arrow,nbt={inGround:0b}] run tp @p ~ ~ ~
Musical
/execute at @e[type=arrow] run data merge entity @e[type=arrow,distance=0..1,limit=1] {SoundEvent:minecraft:block.note_block.guitar}
Instakill arrows
/execute at @e[type=arrow] run data merge entity @e[type=arrow,distance=0..1,limit=1] {damage:1000d}
Harmless
/execute at @e[type=arrow] run data merge entity @e[type=arrow,distance=0..1,limit=1] {damage:0d}
Amethyst Arrows (2 parts)
/execute at @e[type=arrow,nbt={inGround:0b}] run playsound minecraft:block.amethyst_block.hit ambient @p
/execute as @e[type=arrow,nbt={inGround:0b}] at @e[type=arrow,nbt={inGround:0b}] run particle minecraft:block minecraft:amethyst_block ~ ~ ~ 0 0 0 1 10
Arrows of Damocles
/kill @e[type=arrow,nbt={inGround:1b}]
/execute as @p at @s run summon minecraft:arrow ~ ~100 ~
Cat
/kill @e[type=arrow,nbt={inGround:1b}]
/execute at @e[type=arrow,nbt={inGround:1b}] run summon cat
0:00 Intro
0:21 Zero Gravity
1:12 Dancing Arrow Friends
1:55 Buzzing Anti-Stick
2:35 Spinning Arrows
3:12 BOMB TNT ARROWS
4:10 Teleport Arrows
4:50 Musical Arrows
5:37 Amethyst (block) Sparkling Arrows
6:31 Harmless Arrows
7:02 INSTAKILL Arrow
7:29 Arrows of Damacles (Infinite Arrow Fall)
8:30 Cat Arrow
8:55 Singing Sparkling Kitty Arrow!
Twitter: https://twitter.com/plasma_doctor Minecraft: Lots of Arrow Commands!](https://i.ytimg.com/vi/mr4nCKEnnk4/mqdefault.jpg)


![Minecraft Player Facing Command
Minecraft player facing commands, and an arrow machine gun as an example.
UPDATE:
this by @conure512 is a MUCH better way to do it!:
https://www.youtube.com/watch?v=eoivBw-YbrY
Knowledge is power and knowing your entity target selectors like y_rotation and how rotation works can help you put things in the right place, rotate players correctly, and with the ^ ^ ^ carats put things IN FRONT of the player!
N
execute as @p[y_rotation=157.5..-157.5] at @s run summon arrow ^ ^1 ^2 {Rotation:[0f,0f],Motion:[0d,0d,-1d]}
NW
execute as @p[y_rotation 157.5..-112.5] at @s run summon arrow ^ ^1 ^2 {Rotation:[0f,0f],Motion:[1d,0d,-1d]}
W
execute as @p[y_rotation 112.5..-67.5] at @s run summon arrow ^ ^1 ^2 {Rotation:[0f,0f],Motion:[1d,0d,0d]}
SW
execute as @p[y_rotation 67.5..-22.5] at @s run summon arrow ^ ^1 ^2 {Rotation:[0f,0f],Motion:[1d,0d,1d]}
S
execute as @p[y_rotation 22.5..22.5] at @s run summon arrow ^ ^1 ^2 {Rotation:[0f,0f],Motion:[0d,0d,1d]}
SE
execute as @p[y_rotation=22.5..67.5] at @s run summon arrow ^ ^1 ^2 {Rotation:[0f,0f],Motion:[-1d,0d,1d]}
E
execute as @p[y_rotation=67.5..112.5] at @s run summon arrow ^ ^1 ^2 {Rotation:[0f,0f],Motion:[-1d,0d,0d]}
NE
execute as @p[y_rotation=112.5..157.5] at @s run summon arrow ^ ^1 ^2 {Rotation:[0f,0f],Motion:[-1d,0d,-1d]}
Twitter: https://twitter.com/plasma_doctor Minecraft Player Facing Command](https://i.ytimg.com/vi/oafcwZZ7Sl4/mqdefault.jpg)