2D Platform Movement in Godot 4 @16bitdev
2D Platform Movement in Godot 4  @16bitdev
Uploaded August 2024 | Updated September 2026, 1 day ago
2D Platform Movement includes Parallax2D and falling leaf particle effect.

- Timestamps -

0:00 - Preview
0:25 - Setting up Animations
2:15 - Setting up Transition for AnimationTree
5:23 - Code - Handling State Machine
11:45 - Combo Reset & Attack Delay
13:24 - Mid Air Sprite Flip
13:50 - How Group State Machine Works? (Optional)
15:08 - Parallax2D for Background
16:24 - TileMap & TIleMapLayer
17:07 - Falling Leaf Particle Effect
18:20 - SFX
19:08 - Final Result & Thanks!


- Related Videos -
Charged Attack - youtu.be/j_mTuAAwGtQ

- Asset Used -
Character - chierit.itch.io/elementals-wind-hashashin
Background - brullov.itch.io/oak-woods

- Code -
Player - pastebin.com/P3H8akS4

- Patreon -
patreon.com/16BitDev

- Discord -
discord.com/invite/AYv8FRz5ag




- Music Used -
- S N U G x Nuver – Nightfall
- Provided by Lofi Records
- Watch: youtube.com/watch?v=r6wwQ0S499E
- Download/Stream: fanlink.to/NightfallEp
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16BitDev |

2D Platform Movement in Godot 4

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