2.8 - Last scene from Esther 6, KJV @MariusOberholster
2.8 - Last scene from Esther 6, KJV  @MariusOberholster
Uploaded December 2017 | Updated September 2026, 5 days ago
Hey all!

A while back I had the wonderful opportunity of making a short film on Esther chapter 6 from the King James Version of the Bible. It was a phenomenal experience and I'm glad I could share it with you guys.

Recently, Blender's developers have started work on a new engine called Eevee. It's supposed to be an upgrade for the viewport as well as a faster alternative renderer (seeing that Blender users often do their own rendering on a single PC). This engine does not contain a toon shader - at all. It's all based around the PBR trend that was at its peak when development started.

This is just a test, but it proves that it works and that it doesn't mess with Blender's structure in order for it to work.

Links:
- Wasili Norvratidis
anime3d.org

- Phong method:
en.wikibooks.org/wiki/GLSL_Programming/GLUT/Specular_Highlights#Specular_Highlights

- Blinn-Phong method:
en.wikipedia.org/wiki/Blinn%E2%80%93Phong_shading_model

- Blender
builder.blender.org/download

Have a great one and GOD bless you!
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2.8 - Last scene from Esther 6, KJV

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