Uploaded December 2023 | Updated September 2026, 3 weeks ago
My followup video talking about Sunset Sandstorm's bugfix update & Windy Landscape - youtu.be/XA_2sJtkrH0
Watch NINJADAN's breakdown on the subject for an up to date breakdown of the situation - youtu.be/xUbQHv1h4Dc
Here's OneAlphaHelix's video on the situation - youtu.be/Dgn8Tn4mPdw
All the levels shown here aren't actually impossible! Sunset Sandstorm and Sonic Wave received bugfixes, Black Blizzard's green orb is doable if you buffer a jump off the floor beneath, and many other bugged levels that I didn't show like Windy Lanscape ARE still doable, but in order to get the max height jump off a slope you need to click on nearly the last frame of the slope in order to get it. It's much much harder than 2.11's slope physics and I'm sure these levels will eventually get fixes, but as of today none of the levels shown today are impossible.
Oh, Aleph 0 is also possible. You need to actually NOT hold on the slope before that gravity portal, then buffer again *on* the portal and you'll be fine.
[OLD DESCRIPTION]
Here's a handful of levels I've tested that had some sort of change from the new 2.2 240fps physics, slope bugfix, and green orb bugfix too. I left my thoughts on the matter near the end, but we'll have to see how RobTop handles this situation.
Yes I've been trying to beat Sunset Sandstorm for a while now, I currently have 26 - 100% and 68%. Luckily, I won't be able to play for a few months so whilst I miss out on new 2.2 content I won't miss out on the buggy state the game was inevitably gonna be in. I knew this was coming, I warned people of it. I just hope they don't treat RobTop too harshly and we manage to get a good compromise that keeps the level playing field of the new physics without jeopardising all 8 million old levels.
My Discord Server - discord.gg/6gFCQmzeHQ
My twitch - twitch.tv/kaiwala23
My GDDP - https://gddp.pro/users/8057
My GD account - gdbrowser.com/u/Kaiwala23
My followup video talking about Sunset Sandstorm's bugfix update & Windy Landscape - youtu.be/XA_2sJtkrH0
Watch NINJADAN's breakdown on the subject for an up to date breakdown of the situation - youtu.be/xUbQHv1h4Dc
Here's OneAlphaHelix's video on the situation - youtu.be/Dgn8Tn4mPdw
All the levels shown here aren't actually impossible! Sunset Sandstorm and Sonic Wave received bugfixes, Black Blizzard's green orb is doable if you buffer a jump off the floor beneath, and many other bugged levels that I didn't show like Windy Lanscape ARE still doable, but in order to get the max height jump off a slope you need to click on nearly the last frame of the slope in order to get it. It's much much harder than 2.11's slope physics and I'm sure these levels will eventually get fixes, but as of today none of the levels shown today are impossible.
Oh, Aleph 0 is also possible. You need to actually NOT hold on the slope before that gravity portal, then buffer again *on* the portal and you'll be fine.
[OLD DESCRIPTION]
Here's a handful of levels I've tested that had some sort of change from the new 2.2 240fps physics, slope bugfix, and green orb bugfix too. I left my thoughts on the matter near the end, but we'll have to see how RobTop handles this situation.
Yes I've been trying to beat Sunset Sandstorm for a while now, I currently have 26 - 100% and 68%. Luckily, I won't be able to play for a few months so whilst I miss out on new 2.2 content I won't miss out on the buggy state the game was inevitably gonna be in. I knew this was coming, I warned people of it. I just hope they don't treat RobTop too harshly and we manage to get a good compromise that keeps the level playing field of the new physics without jeopardising all 8 million old levels.
My Discord Server - discord.gg/6gFCQmzeHQ
My twitch - twitch.tv/kaiwala23
My GDDP - https://gddp.pro/users/8057
My GD account - gdbrowser.com/u/Kaiwala23





