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Mozilla Hacks | 1/7 Learn how to build virtual reality scenes on the web with WebVR and JavaScript @mozhacks | Uploaded 5 years ago | Updated 17 hours ago
Developer Advocate Josh Marinacci describes the landscape of Mixed Reality today, and how to build and share a WebVR project in your browser with JavaScript and ThreeJS, and Mozilla virtual reality services Spoke and Hubs.

Find the boilerplate here: https://github.com/joshmarinacci/webxr-experiments/

(Background poster art by John Howard of MonkeyInk.com originally created for various releases of the Firefox JavaScript engine. )

Credits:

Music - ayote&olympic hiphop hard by Annon via ccmixter.org (c) copyright 2016 Licensed under a Creative Commons Attribution (3.0) license.

Artwork - John Howard, MonkeyInk.com

Video Production - RyanIsHungry.com
1/7 Learn how to build virtual reality scenes on the web with WebVR and JavaScriptDeveloping for Mixed Reality on the Open Web Platform - Philip Lamb - Mozilla Dev Roadshow - TaipeiCompiler Compiler - Part 6: From the Baseline compiler to Ion and beyondMoving from policy to action: Learning to live by our Community Participation GuidelinesCross-browser extensions, available now in FirefoxLea Verou - HTML Re-imagined for the era of web appsMaking CSS From Good to Great - by HJ Chen - Mozilla Developer Roadshow - Taipei (Chinese)XR in the Browser, with Mozilla Mixed Reality - by Fabien Benetou | Mozilla Developer Roadshow EUDenise Graveline on Graceful Ways with Q & ACompiler Compiler - Part 1: Fixing a bugAnnouncing WASI: WebAssemblys standard system interfaceView Source 2018 - Lightning Talks

1/7 Learn how to build virtual reality scenes on the web with WebVR and JavaScript @mozhacks