@Roundbeargames
  @Roundbeargames
Roundbeargames | #16 Making Interchangeable Combos | Unity GameDev @Roundbeargames | Uploaded March 2019 | Updated October 2024, 1 hour ago.
Making Interchangeable Combos | Unity GameDev
2.5D Platformer by Roundbeargames
- creating combo attacks

City Pack:
assetstore.unity.com/packages/3d/environments/urban/polygon-city-pack-95214

Dungeons Pack:
assetstore.unity.com/packages/3d/environments/dungeons/polygon-dungeons-pack-102677

Liam:
assetstore.unity.com/packages/3d/characters/humanoids/liam-lowpoly-character-100007

Frank RPG Fighter:
assetstore.unity.com/packages/3d/animations/frank-rpg-fighter-137306

If you're looking for tutorials check out my other playlist:
youtube.com/playlist?list=PLWYGofN_jX5BupV2xLjU1HUvujl_yDIN6

Any questions/comments? Join us on discord:
discord.gg/hAFTgcA

Social
twitter: twitter.com/roundbeargames
facebook: facebook.com/roundbeargames17
hive: peakd.com/@roundbeargames/posts
reddit: reddit.com/user/roundbeargames
linkedin: linkedin.com/in/jangwon-choi-roundbeargames

Patreon:
patreon.com/roundbeargames

Channel Memberships:
youtube.com/roundbeargames/join

#gamedev #indiegame #unitytutorial #devlog
#16 Making Interchangeable Combos | Unity GameDev#27 Unity Combo Attack | Impact TimingOne Process to Get Every Combination - Game DevelopmentIntegrating AI Tools Into My Workflow - Bing, GitHub Copilot[C++ Tutorial #5] Conditional Statements - GameDev#210 Melee Weapon Attack (Part1) - Unity TutorialAnimation Mirror in RunTime - Unity Tutorial#17 Pooling System for AttackInfo | Unity Tutorial[C++ Tutorial #6.1] Homework Answer - For LoopsHow I Became an Indie Game Developer#211 Melee Weapon Attack (Part2) - Unity TutorialUpdating the BoxCollider in Realtime - Indie GameDev - C++

#16 Making Interchangeable Combos | Unity GameDev @Roundbeargames

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