Uploaded November 2023 | Updated September 2026, 3 weeks ago
UPDATE!! Character Creator now has "GoZ Plus" functionality - in order to follow the videos in this series, make sure you UNcheck "Enable GoZ Plus" when sending characters from Character Creator to ZBrush, explained here:
youtu.be/bnHz1U64lco?si=7vEOxNugLxYndcUF&t=236
More information about GoZ Plus:
youtube.com/watch?v=bnHz1U64lco
Watch the Full Character Creator Pipeline - Body Playlist:
youtube.com/playlist?list=PLkzopwqcFevb_Nl1KBzLe1_NaBmcOQJY0
Get Character Creator here: reallusion.com/character-creator
Get iClone here: reallusion.com/iclone/default.html
Get Face Tools here: reallusion.com/character-creator/zbrush/character-face-tools/default.html
All Reallusion products here: reallusion.com/store/product.html
youtube.com/channel/UCWiZI2dglzpaCYNnjcejS-Q/playlists
twitch.tv/pavmike
gumroad.com/pavlovich
cubebrush.co/pavlovich
3d.cgmasteracademy.com/instructors/michael-pavlovich.html
artstation.com/artist/michaelpavlovich
sketchfab.com/pavlovich
0:00 - Intro
0:50 - Combining Objects
1:00 - Mesh Display Normal Settings
1:35 - Renaming Materials
2:00 - UV Set Editor Rename & Copy UVs
4:22 - Exporting Game Res Geometry
4:53 - Character Creator Create Accessory Import
7:00 - Cloth vs Accessories
7:44 - Transfer Skin Weights for Shirt
10:15 - Edit Skin Weights for Armor
12:27 - Transfer Skin Weights for Pants, Gloves, Boots
14:50 - Setting Helmet Accessory Pivots & Attach to Bone
17:10 - Edit Mesh, Grow & Soft Selection
18:20 - Weapon Accessory Pivot & Attach
20:10 - Backpack Accessory Pivot & Attach
20:49 - Assigning Textures to PBR Materials
23:08 - Conform Clothing to Move Outside of Body
24:10 - Cloth Layer Settings
25:25 - Clothing Hide Body Mesh Tool
28:20 - Hard and Soft Physics
20:00 - Collision Shapes Capsules
33:56 - Activate Physics & Weight Map
38:07 - Bake Animation
40:24 - Saving Clothing & Accessories to Custom Library
42:44 - Applying Library Content to Character
45:06 - Applying Animations from Library Content
45:45 - Tweaking Accessory Positioning
UPDATE!! Character Creator now has "GoZ Plus" functionality - in order to follow the videos in this series, make sure you UNcheck "Enable GoZ Plus" when sending characters from Character Creator to ZBrush, explained here:
youtu.be/bnHz1U64lco?si=7vEOxNugLxYndcUF&t=236
More information about GoZ Plus:
youtube.com/watch?v=bnHz1U64lco
Watch the Full Character Creator Pipeline - Body Playlist:
youtube.com/playlist?list=PLkzopwqcFevb_Nl1KBzLe1_NaBmcOQJY0
Get Character Creator here: reallusion.com/character-creator
Get iClone here: reallusion.com/iclone/default.html
Get Face Tools here: reallusion.com/character-creator/zbrush/character-face-tools/default.html
All Reallusion products here: reallusion.com/store/product.html
youtube.com/channel/UCWiZI2dglzpaCYNnjcejS-Q/playlists
twitch.tv/pavmike
gumroad.com/pavlovich
cubebrush.co/pavlovich
3d.cgmasteracademy.com/instructors/michael-pavlovich.html
artstation.com/artist/michaelpavlovich
sketchfab.com/pavlovich
0:00 - Intro
0:50 - Combining Objects
1:00 - Mesh Display Normal Settings
1:35 - Renaming Materials
2:00 - UV Set Editor Rename & Copy UVs
4:22 - Exporting Game Res Geometry
4:53 - Character Creator Create Accessory Import
7:00 - Cloth vs Accessories
7:44 - Transfer Skin Weights for Shirt
10:15 - Edit Skin Weights for Armor
12:27 - Transfer Skin Weights for Pants, Gloves, Boots
14:50 - Setting Helmet Accessory Pivots & Attach to Bone
17:10 - Edit Mesh, Grow & Soft Selection
18:20 - Weapon Accessory Pivot & Attach
20:10 - Backpack Accessory Pivot & Attach
20:49 - Assigning Textures to PBR Materials
23:08 - Conform Clothing to Move Outside of Body
24:10 - Cloth Layer Settings
25:25 - Clothing Hide Body Mesh Tool
28:20 - Hard and Soft Physics
20:00 - Collision Shapes Capsules
33:56 - Activate Physics & Weight Map
38:07 - Bake Animation
40:24 - Saving Clothing & Accessories to Custom Library
42:44 - Applying Library Content to Character
45:06 - Applying Animations from Library Content
45:45 - Tweaking Accessory Positioning










