Uploaded January 2024 | Updated September 2026, 14 hours ago
More than half of this clear was spent manually tracking and calculating EB's exact HP, down to the decimals. There ended up being a point that he was 0.4 HP from summoning a cloud when I didn't have someone to eat it.
A big shoutout goes to きせる(@kisel_l-g1e for making the opening and most of phase 1 way more consistent. Before they optimized it, I was praying for crit mines to even make it to phase 1.
Ice Ridge of Noltiai - Ys 2
Underground Ruins - Ys: Memorites in Celceta
More than half of this clear was spent manually tracking and calculating EB's exact HP, down to the decimals. There ended up being a point that he was 0.4 HP from summoning a cloud when I didn't have someone to eat it.
A big shoutout goes to きせる(@kisel_l-g1e for making the opening and most of phase 1 way more consistent. Before they optimized it, I was praying for crit mines to even make it to phase 1.
Ice Ridge of Noltiai - Ys 2
Underground Ruins - Ys: Memorites in Celceta









![[Arknights] SN-EX-8 CM Clutterknights 6 op | When life gives you immortal blockers...
You might as well block
This isnt as optimized as it could be, 5 is definitely possible and 4 probably is too, but they actually have less Funny Immortality Moments, so I figured Id show those off.
Clutterknights Rules:
- Unit must summon an object to another tile (i.e. not Surtr)
- The summon must take up a tile (i.e. not Saileach)
- The summon must not take up a deployment slot (i.e. not Kaltsit)
- If the summon is tied to a skill the unit has to use that skill specifically (i.e. Beeswax S2)
- Summoner supporters with the SUM-X module are still banned (i.e. no Scene + module)
Music: Blue Destination - Trails of Cold Steel II [Arknights] SN-EX-8 CM Clutterknights 6 op | When life gives you immortal blockers...](https://i.ytimg.com/vi/M4eTK4ZWrDg/mqdefault.jpg)
