Recording Date: 9 September 2026 Friends: Elixir ♥ (@MythicalTheFox) Rankings: 1. Aaron 2. Judab 3. JT 4. Derp 5. Elixir ♥ (@MythicalTheFox) 6. Thawne 7. Cachis 8. ☆BιαcκPαω☆ (me)Mario Kart Wii Online Wi-Fi Race #230SpyKid a.k.a. ☆BιαcκPαω☆2026-09-09 | This video was originally scheduled to be made public in September 2014, but it never made it? So... now I'm sitting here in 2026 finally fixing that. Recording Date: 25 June 2014 Friends: Shaney (PsychoJolteon), gil+16 (gilmaster63), TYA☆Queeni (MarioKartQueeni) Rankings: 1. Lu¢λ★Sチ 2. SF_Fγ 3. Shaney (PsychoJolteon) 4. Kίγσrί 5. GOALGETTER 6. ☆BιαcκPαω☆ (me) 7. TYA☆Queeni (MarioKartQueeni) 8. SBT3 9. gil+16 (gilmaster63)[MKWii Custom Track] Citros Wedding Altar (v3.0 Update)SpyKid a.k.a. ☆BιαcκPαω☆2026-06-01 | Hi. After 2 years of being busy playing other games I decided to come back to MKWii modding. I tried to derust my abilities by looking at my older tracks which could have been brought up to modern standards and decided to remake Citro's Wedding Altar. Coincidentally, TYABowserKart also returned, who initially gave me the idea for this track in 2012, so we worked together on this update. Diego Vapy also helped and made the lightmap for this. Mostly I just extended the layout because the base track was pretty short and simple and didn't offer that many opportunities, but this was a good practice and hopefully motivates me to make more new tracks and updates in 2026.
Download it on the wiki page: wiki.tockdom.com/wiki/Citro%27s_Wedding_Altar Check out my other tracks here: wiki.tockdom.com/wiki/User:SpyKid[MKWii] Aquadrom Stage v4.0 (Update)SpyKid a.k.a. ☆BιαcκPαω☆2024-03-11 | Hi, today I can finally present the latest huge update to Aquadrom Stage which should be the final one. This track has a large history of huge changes and overhauls and I'm happy to say that this, v4.0, will be the definitive version. The previous version was the collab with Sniki, even though at the time I included most feedback I got from the community, this update has become rather unpopular over the years, even I myself was not satisfied with it later, compared to v2.7, which was the version most popular from CTGP v1.02. So, this version right here aims to combines the most popular parts of all past versions from the track to create this definitive version, along with some nice details and scenery to make the track feel more lively. I also finally managed to include a real water slide in the shape of a tube, with water that moves the player, something I've always failed to do in the past, but always wanted to have included. If all goes well, this update will be featured in the CTGP Update in spring 2024 and I hope you enjoy this track as much as I do now. Thanks to people who tested this, and also credits to ZPL for shadows, and Nighty for graphics and textures.
(The track replaces Koopa Cape, rename the file to "water_course" for the My Stuff folder)
Credit for music: youtube.com/watch?v=pRtdycMxxFs[MKWii] 4 *BRAND NEW* Custom Tracks by SpyKid in 2024!SpyKid a.k.a. ☆BιαcκPαω☆2024-01-01 | Hello and happy new year! To start off 2024, I bring you 4 new releases of custom tracks. The tracks in the video are as follow:
Legacy Spire Originally designed by xBlue98 in 2014, it was supposed to be a collab between us, but he left and gave me ownership of the design. I still tried to collab with other people on this, such as Flohrian, Bugsy and Silver, but in the end I finished it mostly myself.
Sandcastle Park My first released track from 2011, now in 2024 with updated visuals, a remake with my ideas that have been realized by ZPL. I almost didn't want to remake this, because of how nostalgic it was for me, but as ZPL presented me this, I thought it's impressive, and a big upgrade to an old classic.
System 32 This is a submission to a competition, hosted by Luigi Story, where contestants were told to remake his track "Technical Loop". I turned it into a Windows-themed track, but there are references to other custom tracks and modding tools all across the track, so feel free to explore.
Golden Leaf Shore This is another submission to Luigi Story's competition, but this time, the goal was to remake "Leafy Beach", which was an extremely simplistic layout of a beach in autumn, so I tried to implement a few interesting shortcuts and make it just a short, cozy track.
Hope you have fun, you can find and download these tracks on their respective wiki pages here:
Thanks for enjoying my creations over the years. While I know not everyone supports me, this is the hobby that brings me joy, and I want to keep doing it to hopefully spread the joy I have with this artistic outlet with the community.
Download: wiki.tockdom.com/wiki/Hell_Pyramid More of my mods: wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Obstagoons Palace (v1.0)SpyKid a.k.a. ☆BιαcκPαω☆2022-04-07 | Hi. My new custom track is done, this is Obstagoon's Palace. I originally started making this in late summer 2020. The track is based around the Pokémon Obstagoon from Sword and Shield, made a track based on it because it's my new favorite Pokémon. A lot of textures are also based on his color scheme and it features a shadow ball throwing Obstagoon custom object inside the castle. The lightmap is made by SquireTurnbolt. Credits to the Pokémon remix used here to Zame and you can find the original down below. I hope you enjoy this track, I am very happy with it.
Download: wiki.tockdom.com/wiki/Obstagoon%27s_Palace More of my mods: wiki.tockdom.com/wiki/SpyKid Song credit: youtube.com/watch?v=BEv-07FMI2k[MKWii Custom Track] Candy Coaster (v3.0 Update)SpyKid a.k.a. ☆BιαcκPαω☆2022-01-20 | Hi. In this update I tried to make some changes to the infamous slow ramps I have been getting bashed over in the past. This update tries to compromise between having it casual-friendly and not removing too much of the tech. It also comes with a lot of QoL fixes, such as adding more bullet bill drop-off zones and adjusting checkpoints, should also fix some of the no-lap-count stuff that was found. A problem here was the really split opinion about keeping or removing the slow ramps in the cave, as I know, competitives liked those, but casuals didn't like them at all, so I selected from personal preference here. Hope you enjoy this update and thanks to ZPL who added some of his visual magic here.
Download: http://wiki.tockdom.com/wiki/Candy_Coaster More of my mods: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Superstar Dystopia (v1.0 Release)SpyKid a.k.a. ☆BιαcκPαω☆2021-10-13 | Hi. Here is a new custom track, this is a project I have been working on since 2017 but often went back and forth on it. Now it's finally finished. You see that this is a more complex track, a change from all the simple tracks I released lately.
The idea for this track is that it's an abandoned old town that was discovered and now some parts are being rebuilt in a modern, technologic style. So there's parts leading from a burning destroyed city, leading into a computer-binary section.
This track will appeal for both, casuals and competitives. In general it should be easy to navigate, but there are some strats and shortcuts all around the track, that I worked with competitive players to make them fun.
I really hope you enjoy this track. It's been a long time in the making. I will give some special thanks to Luke Chandler, Jas, Melg, Raptor, Pascal, bugsy and all playtesters for helping me and giving support during this project.
For leaderboards and proper SFX, it is recommended to put this track over "Bowser's Castle" - therefore it has to be renamed to: koopa_course.szs
Download: http://wiki.tockdom.com/wiki/Superstar_Dystopia More of my mods: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Wolf Castlegrounds (v1.1) UpdateSpyKid a.k.a. ☆BιαcκPαω☆2021-09-28 | Hi. This is a race showing a new update of Wolf Castlegrounds I made, with help from tZ and Jasperr. Started out as a small QoL improvement hotfix but I ended up doing a bit more changes, mainly to the ending section and visuals. Here is this version's changelog:
Made various model adjustments so players may have a more pleasant experience. Added vertex colors, custom mipmaps, new textures, and a new skybox model. Recreated KCL. Moved some Thwomps. Adjusted respawn points. Added a secret area.
This was recorded on Dolphin because my computer with the capture card still is dead, therefore a lot of new track updates I made this year don't have videos yet and I hope to fix stuff soon.
Download: http://wiki.tockdom.com/wiki/Wolf_Castlegrounds More of my mods: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Sundown Streets (v1.0 Release)SpyKid a.k.a. ☆BιαcκPαω☆2021-01-01 | Hello, I present to you as a new year update, an update to my CT Jam Winner track Sundown Streets from last summer. So this one was made in only 2 days. I wasn't happy with the visuals of the track at that time, so ZPL and me collabed on this update to make it look better, but a lot of credit goes to him. Now I'm more happy with how it looks. Hope you enjoy. You can find more infos about what changed this update on the wiki page. (Also thanks to ZPL for recording because my computer died).
Download: http://wiki.tockdom.com/wiki/Sundown_Streets More of my mods: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Summer Starville v2.0 (Update)SpyKid a.k.a. ☆BιαcκPαω☆2020-08-07 | Hello. Here I present another custom track update. This time I wanted to update Summer Starville to make it look more up to standards. I got some great help by ZPL with making this. A lot of things changed, I added more scenery, remodeled some parts, fixed bugs such as an ultra shortcut and a no lap count bug, reworked item routes and respawns and much more. View the changelog on the wiki page about that. Unfortunately, the track is currently denied from getting into CTGP because of some nitpicks and potential lag issues that I could not replicate with any of my own means, so this status probably won't change until someone fixes it for me. I am now done with giving updates to this track, as I went through enough trouble making this work. Hope to see this in some other CT Packs though. Still, I'm very satisified with my work and I'm slowly upgrading more of my older CTs to show what kind of things I'm capable of nowadays. Hope you guys enjoy this update!
Wiki Page / Download: http://wiki.tockdom.com/wiki/Summer_Starville More of my MKWii mods: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Urban Gallery (Custom Track Jam 1st Place)SpyKid a.k.a. ☆BιαcκPαω☆2020-06-13 | Hello. This track is a submission for the contest "Custom Track Jam", where Custom Track Creators get 96 hours to make a track based on a randomized theme, here, the theming was "Shopping". This is the first time I joined such a contest, and I'm looking forward to participate again. This track actually got first place in the contest, which I'll link at the end of the description. Some words about the track... well, it was done in only 2 days, therefore it is really basic, nothing too special. I wanted to go with a shopping mall that is different than what Coconut Mall is - and have it placed in a big city, kind of as an passage where you can go shopping near most central stations in huge cities, for example. To my knowledge, this is the second CT to use escalators, the first being Forest Island. It was a lot of trial and error that took me lots of time in the development. I was unsure about releasing the track, but in the end I am happy with this result, and even won the contest, which I didn't expect. Enjoy the track and be sure to check out the Custom Track Jam.
Track Download: http://wiki.tockdom.com/wiki/Urban_Gallery Custom Track Jam S2 E1 Results: youtube.com/watch?v=bkbWP7ihPMU Custom Track Jam Info: http://wiki.tockdom.com/wiki/User:BillyNoodles/Custom_Track_Jam More of my work: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Skyline Avenue - v2.0 UpdateSpyKid a.k.a. ☆BιαcκPαω☆2020-05-18 | Hello, everyone! Jasperr (also more known as Spyro in the CT scene) and I have been working together to bring you this cool and epic update of Skyline Avenue. He basically improved the visuals and included lots of my ideas on how to make the track better and fixed some jankiness along with it. The majority of how the track plays didn't change much, but there's some new shortcuts, seen on lap 2 of this race! We hope you enjoy this update, Jasperr did an amazing job here. To download it go to the wiki page below and replace it with Coconut Mall, for proper sound effects. Just something little to note: The draw distance of the slot machines in the casino section have been changed after this video was made, so this is a difference not shown.
Wiki Page: http://wiki.tockdom.com/wiki/Skyline_Avenue More of my mods: http://wiki.tockdom.com/wiki/SpyKid Check out Jasperr: http://wiki.tockdom.com/wiki/User:Jasperr[MKWii Custom Track] Cascade Kingdom (Beta Release!)SpyKid a.k.a. ☆BιαcκPαω☆2020-02-08 | Hello! Welcome to Cascade Kingdom. A course inspired by Super Mario Oddysey's level! This is a collab of ZPL and me. We decided to port this track (made by Rafa4k) from the Mario Kart DS Deluxe romhack. He worked on the visuals and I worked on the technical stuff and came up with most ideas and objects. We hope to update this track in the future, including bugfixes and potentially more ideas we get. For now we hope you enjoy this track, and look forward to updates.
Dry Dry Ruins as an underwater ruins. Supposed to look like some kind of ancient temple that's been flooded and now sits at the ground of the ocean. Dxrk helped me place the bubbles (EnvKareha) thanks.
The quality of the video is sadly not how I wanted, had to record with Dolphin and the audio lags. Well, because someone I live with has the Capture Card and refuses to let me use it to record MKW GG MINECRAFT PLAYER OK VERY GENEROUS IF YOU READ THIS; YOU ARE A SHAYASH.
Ok and you can download this texture hack on here: http://wiki.tockdom.com/wiki/Underwater_Ruins_(Dry_Dry_Ruins_Texture%29[MKWii Custom Track] Color Wonderland (v2.0 - Remake)SpyKid a.k.a. ☆BιαcκPαω☆2019-12-19 | Hi. Here's my newest release: A remake of Color Wonderland that I announced in August 2019. The track got removed from CTGP despite this update being in progress. I hope it will return with this new version. So, what changed: The track is much easier to play and has more fences and arrows, since that was the main "problem", many people wanted this track to be easier. Then, the jumps being inconsistent (shooting players sideways) and blind spots was another big issue that I fixed here. I upgraded the visuals too, with new animations and effects. If you remember the old version, there was an easter egg in a certain spot. There is another easter egg in this version. Hope you guys enjoy this update.
Download: http://wiki.tockdom.com/wiki/Color_Wonderland More of my mods: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Athletic Raceway v1 (Remake)SpyKid a.k.a. ☆BιαcκPαω☆2019-10-16 | Hello. After a long time only releasing minor updates, this update is something bigger. I remade my 2nd CT I ever released. This CT was originally released at the end of 2011, and I haven't updated it since. It used to be in CTGP v1.02. Now this version has a much improved layout, still based on the original, but what has changed that the ice hockey/curling section has been replaced by a baseball section... and the track actually takes place in a stadium now which is much more logical. I tested this a lot with help thanks to Zilla and Huili, and ZPL made the shadow map, additional ideas by Queeni.
Download it on the wiki page: http://wiki.tockdom.com/wiki/Athletic_Raceway More of my custom MKW content: http://wiki.tockdom.com/wiki/SpyKid[MKWii] Texture Hack - New Leaf TreewaySpyKid a.k.a. ☆BιαcκPαω☆2018-10-04 | Hi. It's been a long time since I last made a texture hack, and with many awesome texture packs coming out lately, I wanted to do this again. This is Maple Treeway in Animal Crossing-style. I've recently played Animal Crossing New Leaf and it made me very inspired to make this texture hack. I know, there is Crossingville by xBlue98, but I didn't want to make it too similar to his, so I used textures from newer Animal Crossing Games and some fanmade graphics. The custom music I used for this is a Remix of ACNL - 7 PM by JezDayy and it is included in the download (patched revo_kart.brsar required).
Download: http://avsys.xyz/upload/files/New%20Leaf%20Treeway%20%28v1.0%29.zip Wiki Page: http://wiki.tockdom.com/wiki/New_Leaf_Treeway_%28Maple_Treeway_Texture%29 More of my creations: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] White Garden (v2.0 Update)SpyKid a.k.a. ☆BιαcκPαω☆2018-08-22 | Hi, everyone, today I bring you a remake of another old track of mine: White Garden. Now, this was sadly leaked previously, so some of you may already have seen it, but here is the official release with the track even more polished. This here has greatly improved visuals compared to the White Garden everyone used to know, so it actually looks like a proper garden, with flowers, butterflies, a fountain, a little gardening shed and even a flower shop. The flower shop has been combined with a top route - that route, which was pretty much useless in the old version - but here now provides a vine road shortcut, that's less risky to take than another shortcut just below, where there's a boost panel, but two goombas nearby (and also a pretty good banana spot). Overall, I can say I am proud of how the track is now, and here is where I would like to thank riidefi who was providing great help with creating shadow maps and other fancy visual things! Enjoy the track and let's hope it will find its way into CTGP soon.
Download: http://avsys.xyz/upload/files/old_garden_ds.szs Wiki Page: http://wiki.tockdom.com/wiki/White_Garden More of my creations: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Emotion Journey (RC1 Release)SpyKid a.k.a. ☆BιαcκPαω☆2018-06-29 | Hi. Here is a new custom track that I've been working on for a long time. This track is supposed to have sections with deeper meanings. It is themed around emotions, with rooms displaying them connected to each other. The first room is sadness and a pretty empty and cold looking room, then there's an outdoor part, that's about happiness, where the sun is shining and everything is peaceful. The next room is anger, there is lots of fire and lava and hard to avoid obstacles, following there is the room fear, with spiders, since most people fear them, and a dark atmosphered room with skeleton and bones textures, that are supposed to be creepy. The next 2 rooms are the biggest ones, since they are overwhelming emotions: hate, which is intended to look confusing and very difficult to drive on, and love, which is a smooth road that's relaxing to drive, and there are many hearts and clouds in this area. It was my intention to display these feelings by these textures and design.
I know there are some issues in the current version, such as lag and position tracker errors. There also were a lot of complaints about the hate-room being too dark on certain TVs, so I will update this one too. Be prepared for an update of this track soon, so this video will no longer be accurate when that update comes out. About this track coming in CTGP, I can't say anything. The standards of the pack have risen so much, that it's very difficult for me to make tracks that meet today's standards, and it disappoints me. Well, I still hope people will enjoy playing what I created.
Wiki Page: http://wiki.tockdom.com/wiki/Emotion_Journey More of my mods: http://wiki.tockdom.com/wiki/SpyKid[MKWii] Waluigis Motocross (Beta) by wiimiSpyKid a.k.a. ☆BιαcκPαω☆2018-06-11 | Hey, it's SpyKid here and today I'm presenting you a custom track made by a friend of mine, it's Waluigi's Motocross made by wiimi and Björn. The track is based around Waluigi. I was helping with the animations. Personally I think this track is great, and would love to have it in CTGP soon, as it has been giving us some fun races. The download will be available later tonight.
Wiki Page: http://wiki.tockdom.com/wiki/Waluigi%27s_Motocross The Author: http://wiki.tockdom.com/wiki/Wiimaster35000vr[MKWii Custom Track] Aquadrom Stage 3SpyKid a.k.a. ☆BιαcκPαω☆2018-04-01 | So, the update I did last year of Aquadrom Stage that added the water slides and balanced out the path wasn't so well-recieved. So I said to myself: Okay, I'll remake it from scratch this time, and try to aim for a more realistic swimming pool layout. This had so many changes from the original one that I decided to name it Aquadrom Stage 3, yes, three! It's my best work done so far, and I think the quality of this remake should appeal to most players now! Aquadrom Stage is back and better than ever...
...
or is it?
Well, April Fools. But if you still wanna play this masterpiece, you can check it out here: http://avsys.xyz/upload/files/Aquadrug%20Stage.szs[MKWii] Dragonites Island (by Sucht93a + riidefi, Online Test)SpyKid a.k.a. ☆BιαcκPαω☆2018-02-04 | Hi. Here is a custom track showcase of a new track by Sucht93a and riidefi. We have a Pokémon themed track here, it's based on Gen 1 and it's Pokémon. As a Pokémon fan, I like the track, it's the first track based entirely on the franchise. But it's also giving great races. Now for this video I did some poor peformance, because I was going in this track blind, and also, the ending section is extremely bumpy and there was no sticky road, but it's added in an update. The creator has done a good job here, and let's hope this will find its way into CTGP soon. Download: http://wiki.tockdom.com/wiki/Dragonite's_Island[MKWii Custom Track] Rockslide HeightsSpyKid a.k.a. ☆BιαcκPαω☆2018-01-23 | Hi. Yes, I am still making custom tracks, since I was asked that. Here's a new one. I just have been a bit rusty with not working on some custom tracks for like half a year, so to get back into it I started making this one - Rockslide Heights. A more basic track with a beginner-friendly design. There's a backstory to this. I had a dream in which I played new custom tracks - and in the dream I played this one, so I decided to recreate it. It's silly. Some problems have been fixed so it was out on the wiiki already yesterday. Oh, and there is a secret area too, make sure to look for it.
Yes we given us the crazy idea of playing a 1v1 on this Meme Course by mkwjason that's known for the flashing lights. I was so mad that I lost the last race I insulted Starstrike like a Gordon Ramsay.
I didn't lose my eyesight yet.[MKWii] Playing the new CTs (v1.03.5054 Update) [DRUNK]SpyKid a.k.a. ☆BιαcκPαω☆2017-10-13 | Hi. A new CTGP Update has been released that added 7 new tracks, of which 5 are played in this video. I played them with some of my friends in CT Worldwide and I think Wiimaster was drunk because of Cognac. And Queeni was there too. She is always drunk. So we played tipsy on these tracks in order: Marble Towers, Alpine Peak, Spike Desert, 3DS Shy Guy Bazaar and Final Grounds. The 2 new tracks Flying Kingdom and Thwomp Swamp are missing because they never got voted. Overall I'm very happy with this update, these tracks deserved to be in CTGP, except for Final Grounds, which I think the addition was questionable, because it's so confusing, as you can see, I get lost on it multiple times on my first try. I also had to change the music, because there was something in the original video, that YouTube's copyright bot detected and got the video blocked worldwide. Weird! So, have some Nightcore. Well, throwback to the majority of 2012 MKWii videos I guess. I don't own the music, belongs to their rightful owners. Stay drunk.[MKWii] Mission Mode + SpyKids Level 1 Mission PackSpyKid a.k.a. ☆BιαcκPαω☆2017-09-21 | Hi. Recently MrBean35000vr has discovered that Mario Kart Wii used to have a Mission Mode that was scrapped before the game was released. With the remains found within the game's code, he brought it back as a playable mode. This all happened last month while I was traveling, so I haven't noticed of this until now.
When I saw people like Mr Bean and Troy uploading Mission Mode videos, I was like "Hey, I want to get into this too!". It didn't take long, after pestering Atlas a bit, I've learned how to get Mission Mode running and made my first 8 custom missions too, so now I'm releasing them as a mini pack.
I assume there is still a lot to discover when it comes to this game mode, as I wasn't abole to do create missions involving CPU players yet. So I've made missions that don't have objectives with CPUs, even if I wanted to. I want to do a proper 8 Level Pack, as soon as more reliable KMT tools with proper GUI are out.
But for now, here's how to play my custom missions: You download the file from MEGA, and extract the ZIP's content to the root of your SD card. Riivolution on your Wii is required! This will not load with CTGP. When you load up Riivolution a page should appear that says Mission Mode. You "Enable" this and launch the game. Custom Missions may corrupt the save game, but don't worry, you'll be save. This Riivolution thingy automatically does a back-up copy onto your SD card, so even if something would get corrupted, you will not lose the save game that's on your wii, only the one that has been duplicated to your SD card. If everything was successful, it should have a 5th button for missions on the Single Player Menu, there you can select missions 1-1 to 1-8. Selecting something else wouldn't work. Download link is below.
This pack contains these missions, all made by me: Mario's Rush Hour - 0:01 Sabotage Beach - 2:38 Daisy's Great Escape - 4:56 Luigi's Ghostly Hunt - 6:33 Penguin Rescue - 7:38 Pokey Gone Wild - 9:10 No! My Money! - 10:02 Turbo Gates - 11:48
That's that. I hope there's more to come about this new game mode. Thanks to Mr Bean, Atlas, and all the people who put their work into this. I'll hopefully be able to share a full 8 level mission pack made with my own ideas someday.
DOWNLOAD: mega.nz/file/m5EmURIa#fQcNsiEcWuX-B2nakLc87ZySbU5hUkv5fNv-5PVdaiY[MKWii] A Very Stupid Race On N64 Sherbet Land (4-Way Splitscreen)SpyKid a.k.a. ☆BιαcκPαω☆2017-09-06 | Really, we all did so bad in that race and it happened during a Skype Call, it was hilarious. 4 Way-Splitscreen footage featuring SpyKid (Luigi), Queeni (Daisy), Sniki (Yoshi) and Frost (Peach).[MKWii Custom Track] Darkness Power Plant (v1.0 Release)SpyKid a.k.a. ☆BιαcκPαω☆2017-09-06 | Hi. So, I got my YouTube channel unbanned, thanks to Ben from the TrustedFlagger programme! I'll start uploading the videos from my replacement channel that I had here now and then I'll return with the regular MKWii videos. This custom track was designed by Scye, and I have made the rest, along with some custom objects and additional changes by Sniki. It's also slightly speed-modded. The ramps in the final section as seen in the video were changed after release, so this part doesn't match the video. It's still from the online test.
Wiki Page: http://wiki.tockdom.com/wiki/Darkness_Power_Plant File Download: mega.nz/#!EJA0lZ6C!IQVnkLqsKPS_ZRrJQkt_SEPJKRnv7JQ6IjYJeVKJY4k More of my custom tracks: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Botania v1.0SpyKid a.k.a. ☆BιαcκPαω☆2017-05-23 | Hi... I'm back... Here's a new CT I finished after being demotivated a lot. (Thanks haters). Didn't even feel happy to release this after being discouraged with this CT so much but whatever. It's Botania. A "partner" track of Aquania. It's a land with green grass and plants, the name refers to the word "Botanic" as in botanical gardens. Fun Fact: Aquania and Botania were originally planned as one CT, combined. I am aware that there is a glitch and the tents sometimes have weird physics when you run into them, please do not pester me about this, I've already looked into this problem without success. If I get help with this I may update this to a v1.1 soon. Thanks to Sniki and Rhys for some additional help on this track.
DL: https://puu.sh/vMBdC.szs Sniki's page: http://wiki.tockdom.com/wiki/SnikiSpyKids Livestream [Currently Playing: Burnout 2]SpyKid a.k.a. ☆BιαcκPαω☆2017-04-01 | streaming here because there is some weird thing going on on twitch idk its a april fools or something i just want to stream ok thanksRagequit des JahresSpyKid a.k.a. ☆BιαcκPαω☆2017-03-13 | spykid xd[MKWii Custom Track] Gothic Castle (v1.0 Release)SpyKid a.k.a. ☆BιαcκPαω☆2017-01-26 | Hi, it's SpyKid, back again with a new custom track collab. This track was created by ü-mii (who came up with the idea and design) and Scye (who modelled the track) and me who 'brought it to live'. Sniki has fixed some bugs for me, mostly about the animations and object settings. The name Gothic Castle refers to the medieval art in architecture (such as a cathedral), and not the gothic subculture. The lap takes about 2 minutes, which is why this track is limited to two laps. It should be put over Bowser's Castle track slot, because of some slot-related sound effects.
Wiki Page: http://wiki.tockdom.com/wiki/Gothic_Castle Download: mega.nz/#!lJoQDSiQ!58sZu084IDTqme5AXiA9KoZKwUNlPpUBHxFN2nbX-iQ More of my custom tracks: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Custom Track Offices (v1.0 Release)SpyKid a.k.a. ☆BιαcκPαω☆2017-01-16 | Hi. Here's a new Custom Track with a new idea. I thought why not make a track about custom tracks itself? This racetrack takes place in a workplace office, where custom track creators work and build their CTs. Some of my friends have their own room featured in this building and I have made myself a room too, which can be seen in the video. There are also some inside jokes used with the computer "Howard" that got a BlueScreen and other things. Oh yeah and Sniki gets much credit for this again because I was too lazy to finish it on my own and he had to.
Download: mega.nz/#!pAYQTKRb!Z9IHsN7e1CVD9bQvr1M4KswQTrWuxRLmWVO1jMCSS0k Wiki Page: http://wiki.tockdom.com/wiki/Custom_Track_Offices More of my custom tracks: http://wiki.tockdom.com/wiki/User:Buschkling[MKWii Custom Track] Aquadrom Stage v3.0 (Update)SpyKid a.k.a. ☆BιαcκPαω☆2017-01-09 | Hello, my fans! Since 2015 many people were bugging me and asking when's the next update to Aquadrom Stage, so I started working on it and had various designs in mind to balance out the routes, and I also wanted to have the water slides added, which I wanted to have since the first version, but had no experience to make them. Now it's finished, finally. This design was preferred by most people I've asked, and so I've sticked to it. Sniki then greatly helped me fixing and testing up the update. What's changed? Pretty much everything, but it still is based on the old version you all know.
It was hard to make a choice, because a bunch of people complained about the previous design, then most of them started a fire in the comments section (if you check back on my previous videos) and then there was this version by Torran which also didn't please everyone. With this upgrade I tried to make up for most of the complaints, but there are still people not satisfied with it. In my opinion, this design here should be final, and probably can replace the current version in CTGP.
Edit: 22 dislikes after 3 hours since this video is up. I guess I have to disable them, someone with a dislike bot was here. And all the other guys flaming on me because of this update: I CAN'T PLEASE EVERY SINGLE PERSON IN THE COMMUNITY. I MAKE CUSTOM TRACKS AS A HOBBY. In the end, the track design is always my choice, sure, I listen to the community's ideas and suggestions, but this brought this track to SEVEN different updates and still no one is pleased. With this blatant behaviour in the community, I might as well quit making CTs and only release them for private and friends. Please try to understand this before simply starting another flame war...
Download: mega.nz/#!IJhmCCCD!BcY5nRK9KIZySCR64s0Z8-1-Vh4zM-J4o-UWd3-fJXY Wiki Page: http://wiki.tockdom.com/wiki/Aquadrom_Stage More of my custom tracks: http://wiki.tockdom.com/wiki/SpyKid[MKWii Custom Track] Flying Kingdom v1.0 (Release)SpyKid a.k.a. ☆BιαcκPαω☆2017-01-02 | Happy new year everyone! To celebrate this new year I direclty release a new custom track, Flying Kingdom. That project has started in August 2016 actually, but the last month of that year were just filled with real life issues, also that's why my lack of uploads, and here I hope for a better year full of more CTs. This CT wouldn't have been possible without the help of Sniki, i would like to thank you for that dude. Okay I might need to fix a few errors, since some people said item boxes don't work properly? I need to find out (that should be fixed in v1.1 Update). OK HAVE FUN WITH THIS TRACK.
Wiki Page: http://wiki.tockdom.com/wiki/Flying_Kingdom Download: mega.nz/#!BQoQjQoK!cevHzSVZ16wV_G1_j3Cd7rMKN4qsS0roGxlmDDlm1-4 More of my custom tracks: http://wiki.tockdom.com/wiki/SpyKidPokémon Sun Match vs. GLORiiSpyKid a.k.a. ☆BιαcκPαω☆2017-01-02 | I got Pokemon Sun last month and I wanted to upload some online battles I did. This is the first battle with my friend Glorii. We had no teams prepared, as we just were halfway through the story when we did this battle.[MKWii] Wiimmfi Competition #8 - DS Twilight HouseSpyKid a.k.a. ☆BιαcκPαω☆2016-09-30 | Hi. Unfortunately I missed Wiimmfi Competition #6 and #7, because I was having a rough time in real life when those happened and had more important things to do than playing Wii. So here's number 8. Well, this competition was one I really enjoyed, even back on Nintendo WFC, a Wheel-Only VS Race on the battle course DS Twilight House. It was easier for me in a kart, because those CPUs would always wheelie bump me. This competition went from 20th to the 29th of August, I think. It would be kind if anyone could send me their wc24dl.vff file of the past two competitions so I can play them and upload the showcase video to the playlist afterwards. Well, that's all.
Learn more about Wiimmfi competitions here: https://competitions.wiimmfi.de/[MKWii] Wiimmfi Competition #5 - Delfino PierSpyKid a.k.a. ☆BιαcκPαω☆2016-09-30 | Hello and oh my god I am so late with these uploads. This was the competition that happened in the last week of July 2016. You have to do a time trial on an edited version of the battle map Delfino Pier. I actually like this one if it wasn't for the glitch that I can't do consistently ever. This video shows my best run (it was horrible) and my Wii never sent it to the Wiimmfi server, apparently? It's not in the ingame rankings or the wiimmfi page. Whatever.
Learn more about wiimmfi competitions here: https://competitions.wiimmfi.de/EIN ZAUBERER!SpyKid a.k.a. ☆BιαcκPαω☆2016-08-26 | EY DER HAT MICH IM SUPERJUMP GETROFFEN, DER ZAUBERT DOCH! Ach, alles Zauberer hier...[MKWii Custom Track] Sinister Vault (Beta Release)SpyKid a.k.a. ☆BιαcκPαω☆2016-08-23 | Hi. I finally have a new custom track once again... I was busy and stuff. This track is a collab of Amk528 and me. He made the model and designed the track, picked textures and all and I did the rest. Also Maczkopeti helped me with some stuff because wow I didn't work at a CT for 7 months and it took me a bit to get back into it and my BRRES would have been such a mess. So yes here please enjoy the new track but beware there is the possibility that this might crash during a VS race? Out of many test races, there were 2 times when the game crashed at a blue shell throw. It's still unknown why so if any of you have experience with that feel free to upload a fix. Background Music is Here We Are from Undertale.
Download: https://puu.sh/qLONo.zip Wiki Page: http://wiki.tockdom.com/wiki/Sinister_Vault More of my Mario Kart Mods: http://wiki.tockdom.com/wiki/User:Buschkling[MKWii] Wiimmfi Competition #4 - Toads FactorySpyKid a.k.a. ☆BιαcκPαω☆2016-07-08 | Hi. Here is me showing the 4th competition of Wiimmfi. Not much to say about this one. It's Toad's Factory backwards and some ramps. It's running from July 1st until July 10th. This is my personal record, I had a nervous lap 3, at the end I tried to get a 2 shroom chain, but it didn't work out. This time is 74th worldwide at the time this video was made.
Info on how to get competitions & Top 100: https://competitions.wiimmfi.de/