INFO In this video, I tried to achieve some Marvelous Designer-like results in Blender, with no additional Addons. Tutorial for B3D garment addons coming later :-)
CHAPTERS 00:00 - Intro 00:54 - Modeling base 03:15 - Sewing Lines 05:51 - Sewing the Garment 08:24 - Basic Cloth Setup 10:53 - Low Poly Cloth Setup 13:39 - Sewing the Waist Area 15:45 - High Poly Cloth Setup 17:29 - Conclusion
INFO In this video, I tried to achieve some Marvelous Designer-like results in Blender, with no additional Addons. Tutorial for B3D garment addons coming later :-)
CHAPTERS 00:00 - Intro 00:54 - Modeling base 03:15 - Sewing Lines 05:51 - Sewing the Garment 08:24 - Basic Cloth Setup 10:53 - Low Poly Cloth Setup 13:39 - Sewing the Waist Area 15:45 - High Poly Cloth Setup 17:29 - Conclusion
Timestamps: 00:00 - Intro 00:32 - Blender 4.1 Bloom 01:21 - Bloom in Compositor 02:29 - Colour & Radius 03:47 - Mix together 04:08 - Knee 04:42 - Recap 05:05 - Clamp 05:30 - Grouping & Inputs 06:56 - Using Drivers 08:55 - Appending elsewhere 09:24 - Outro
#blender3d #b3d #bloom #eeveenext #blendertutorialQuick Gaea 2.0 to Blender WorkflowMartin Klekner2024-08-02 | Gaea 2.0, one of the best tools for generating landscapes quickly, is finally out! And that means it's time for a introductory tutorial. In today's video I will introduce you to this tool, its erosion, masking and texturing tools - and at the end, we'll export everything to Blender.
A major overhaul of Eevee render engine is coming in Blender 4.2. I gave it a try, to prepare you for the awesome changes that are coming our way. Realtime Raytracing, HDRi shadow, displacement and more!
Timestamps: 00:00 - Intro 00:32 - HDRi upgrades 02:27 - Raytracing 04:10 - Human characters 05:43 - GPU Compositor 05:53 - Displacement 06:15 - Outro
#EeveeNext #Blender #realtime #eevee #raytracingJoin the Reallusion 3D Character Contest!Martin Klekner2024-06-06 | @reallusion contest is happening right now, and in the duration, you can try out their tools for free, to create your own entry! 🥳🏆 tinyurl.com/ztbey9m7
Give the tools a try, I use them every day & love them.
#b3d #addon #vegetation #scattering #environmentIntroduction to Blenders GEO-SCATTERMartin Klekner2024-03-24 | My most used environment addon @bd3d Geo-Scatter definitely needs a more comprehensive introduction than I've done in my previous videos. In this series of tutorials, we will dive deep into its many amazing functionalities...
Timestamps: 00:00 - Introduction 00:47 - Paid & Free Version 01:33 - Installation 03:16 - Basics 05:27 - Tweak Menu 06:10 - Scene Breakdown 08:39 - Main Workflow 13:20 - Additional Scattering 15:54 - Outro
#b3d #addon #geoscatter #geometrynodes #blender3dGet into Geometry Node Hair Fast (Blender Tutorial)Martin Klekner2024-03-05 | Lately, I got very excited about the Geometry Node Hair systems in Blender - and I want to share that excitement with you! In this short video, I show you how to get into working with Geonode Hair quickly and easily.
#b3d #geometrynodes #hairBoost your Blender knowledge - CGBoost CoursesMartin Klekner2024-01-15 | I am immensely proud of is our growing @cgboost team. Under the banner of the little space rocket, we’ve really gathered a rockstar group of amazing artists and tutors. Today, I’d like to introduce them to you, and show you all the Blender courses we offer.
Timestamps: 00:00 - Intro 00:25 - Free Blender Fundamentals 00:51 - Blender Launch Pad 01:16 - Master 3D Environments in Blender 02:03 - Robotic Planet 02:33 - Magic Storybook 03:04 - Master 3D Sculpting in Blender 03:38 - Creature Forge 04:08 - Cubic Worlds 04:40 - Substance Painter Launch Pad 05:21 - Youtube Channel 05:36 - Outro
#b3d #courses #tutorial4 Ways I use Photoshop AI to boost my workflowMartin Klekner2024-01-07 | AI causes lots of controversy in all sorts of fields these days. And while I generally dislike the AI generated images, I am quickly starting to adopt some of the timesaving tools that AI offers. Today I'll show you how I use such tools in Photoshop to speed up my image editing.
#ai #retouching #photoshopHeroes of Bronze - The Year in RecapMartin Klekner2023-12-19 | Lots has happened in 2023 in my Heroes of Bronze project. Most importantly, "The Memory" shortfilm was finally released, achieving more than 700k views and claiming numerous awards, for which I am immensely grateful. Throughout they year I continued working on the project. From behind the scenes, to story content and illustrations, there's a lot to recap.
Timestamps: 00:00 - Intro 00:27 - The Shortfilm 02:48 - Festivals & Awards 04:51 - The Original Plan 06:44 - Short Stories 10:09 - New Team Members 11:35 - BCon Talk 13:10 - New CGBoost Course 14:46 - Failures 17:22 - Plan for 2024 18:35 - OutroStylized Environment Timelapse in BlenderMartin Klekner2023-12-14 | Recently I recorded my environment creation process when having fun with the wonderful Stylized Flora assets by @caseysheep resulting in this timelapse video.
The Scatter Objects addon is built-in, fast and quite powerful for scattering instances all over your terrain. And yet, not many people use it - that's why I decided to dedicate a short tutorial to it.
Timestamps: 00:00 - Intro 00:40 - Using Scatter Objects 02:00 - Editing Instances 03:03 - Outro
I've been waiting for this addon for quite some time and now that it finally launched at BlenderMarket I simply had to give it a try. And it looks wonderful!
Timestamps: 00:00 - Introduction 00:34 - Using the Addon 01:51 - Setup 02:27 - Shameless Plug 03:23 - Outro
#water #b3d #blender3d #addonMake Painterly Renders in Blender 4.0 (Kuwahara Filter)Martin Klekner2023-10-14 | I often employ a blend of 3D and 2D style, turning my 3D scenes into painterly-looking images. With the new Blender 4.0 version, there is now this super-handy new tool, called Kuwahara filter. It really improved my results in this area, so I decided to introduce you to it.
Timestamps: 00:00 - Intro 00:50 - Denoising Painterly Effect 01:17 - Kuwahara Filter 02:03 - Advanced Settings 02:55 - Paintover 03:40 - AI in Photoshop 04:01 - Heroes of Bronze
#b3d #painterly #kuwaharaHow I Made Naval Battles... in Blender! (Breakdown)Martin Klekner2023-09-28 | In this breakdown video, I go over the techniques and workflows of building one of the naval battle shots for my Heroes of Bronze shortfilm. From deconstructing the water element, to showing my trireme models and their animation, and finally compositing - I go over every single element that it consisted of. This is not a step-by-step tutorial, rather a breakdown - but if you have any questions, or if you want me to break down a specific shot or technique in the future, definitely let me know in the comments! :-)
Complete list of software I used: Blender Reallusion iClone and Character Creator Adobe Substance Painter Adobe After Effects & Premiere Rokoko Motion Capture suit BiteTheBytes GmbH World CreatorChapter Update: Master 3D Environments in Blender - Lone MountainMartin Klekner2023-09-08 | GET THE COURSE: cgboost.com/courses/master-3d-environments-in-blender
Some of you may already know (or own) my @cgboost Master 3D Environments course. Today, I would like to let you know that I've finally updated its most popular chapter for newest versions of Blender, and I've added more polished workflows on top!
#b3d #environment #3dMy Favorite iClone 8 FeatureMartin Klekner2023-08-27 | In this video focusing on @reallusion IClone, I wanted to briefly highlight a feature I did not praise enough last time (youtu.be/J1ugp01XuFw) - it is the super-fast, super reliable drag & drop import of animations onto your iClone characters.
This allowed me to bring in and mix together wide range of animations from various sources, from @RokokoMotion to Mixamo, and significantly expanded my options for putting together large shots.
Timestamps: 00:00 - Intro 00:25 - Drag & Drop import 01:09 - Sources 02:10 - Outro
#mocap #motioncapture #animation #import #reallusion #rokokoHow I Made Ancient Battles... in Blender! (Breakdown)Martin Klekner2023-08-05 | In this breakdown video, I go over the techniques and workflows of building one of the biggest battle shots for my Heroes of Bronze shortfilm. From deconstructing the environment, to showing my character assets, Rokoko mocap recording, compositing, and more - I go over every single element that it consisted of. This is not a step-by-step tutorial, rather a breakdown - but if you have any questions, or if you want me to break down a specific shot or technique in the future, definitely let me know in the comments! :-)
Timestamps: 00:00 - Intro 00:55 - Enviro 02:58 - Background 03:47 - Characters 04:14 - Recording 05:08 - Planning 06:33 - Rokoko 07:41 - iClone 09:16 - Finalizing in Blender 10:56 - Scene Assembly 12:29 - Simplify 12:58 - Rendering 14:55 - Compositing 19:42 - OutroHow I Made Huge Armies.... in Blender! (Breakdown)Martin Klekner2023-06-27 | In this breakdown video, I go over the techniques and workflows of building one of the biggest shots for my Heroes of Bronze shortfilm. From deconstructing the environment, to showing my character assets, arrow simulation, dust and compositing, I go over every single element that it consisted of. I also show my After Effects composition. This is not a step-by-step tutorial, rather a breakdown format - but if you have any questions, or if you want me to break down a specific shot or technique in the future, definitely let me know in the comments! :-)
#b3d #crowd #breakdown #army #tutorialMy 7 New Tips for Blender UsersMartin Klekner2023-05-30 | To kick off the production of new tutorials on this channel, I wanted to follow up a Blender tips video I've created a few months back, sharing with you some new nuggets of awesomeness I discovered in our favorite open-source software :-)
Timestamps: 00:00 - Intro 00:28 - Extended Blend Shapes 01:58 - Simplify Scenes 03:05 - Make Cyclic 04:06 - Quick Renaming 04:32 - Tile Size Matters 05:13 - Active Object to Camera 05:53 - Purge Unused Data 07:19 - OutroThe Addons of Heroes of Bronze #5 - Polygoniq (Waterial, Aquatiq, Botaniq)Martin Klekner2023-04-19 | For my Heroes of Bronze shots including water, I relied heavily on @polygoniq product called Waterial. Connected to that package, there is a whole plethora of other addons, and especially for those of you focusing on architectural visualizations, this is a goldmine. Materials, aquatic elements, even natural assets, plants, and trees with great animations - all that is available at Polygoniq. blendermarket.com/creators/polygoniq/?ref=90 Waterial: blendermarket.com/products/waterial---animated-water-material/?ref=90 Aquatiq: blendermarket.com/products/aquatiq-water-library/?ref=90 Botaniq: blendermarket.com/products/botaniq-trees/?ref=90
Use the code "polygoniq10" at the checkout for 10 percent off!
#b3d #polygoniq #waterial #water #cg #material #shaders #addonThe Addons of Heroes of Bronze #4 - BProduction Vegetation, Gobos & CloudscapesMartin Klekner2023-04-05 | This time, there is a whole brand of addons that i simply need to mention to you, that I use extensively on the whole Heroes of Bronze project. BProduction @bproduction1488 si focusing on creating Blender addons for all sorts of environment, vegetation & lighting needs. BProduction addons: blendermarket.com/creators/bproduction/?ref=90 Discount Code: hero15
I relied heavily on Geo-Scatter addon by @bd3d to quickly fill my environments with vegetation, create environment masks and complete biomes. Such a versatile tool, and in my opinion, a must-have addon for every Blender user.
There are many eye assets on the market, but I personally relied only on a single one - the Auto Eye by @lucasfalcao3d. It covered all my needs for shading and animation of all the characters' eyes in Heroes of Bronze.
#blender #eye #addonThe Addons of Heroes of Bronze #1 - MegascansMartin Klekner2023-03-11 | Learn how to setup Megascans with Blender: https://rb.gy/ttvjwm While not technically an addon, the @quixeltools Megascans library works basically as one. A really powerful content library - it allows you to get hundreds of scanned natural / man-made assets into Blender with just one click.
#quixel #megascans #3dscanningThe Tools of Heroes of Bronze #6 - Adobe PackageMartin Klekner2023-03-11 | This series of short videos wouldn't be complete without the @AdobeCreativeCloud tool package. I used Photoshop to make the many images, renders and paintings for Heroes of Bronze, Premiere for editing videos, and finally, my favorite tool After Effects for compositing.
#adobe #premiere #photoshop #aftereffectsHeroes of Bronze - Directors CommentaryMartin Klekner2023-03-06 | To help the project, PLEASE SHARE, COMMENT and FOLLOW for more updates: heroesofbronze.com instagram.com/mklekner
To celebrate over 600 000 views on my shortiflm Heroes of Bronze - The Memory, I wanted to share with you this exclusive commentary available for all of you, dear Patrons. In it, I watch the shortfilm and stop to comment on some of the interesting story, historical and even technical points.
Hope you'll enjoy this video, and let me know in the comments with any additional questions you might have :-)
Timestamps: 00:00 - Intro 01:09 - 486 BC 02:38 - The closeups 04:13 - Beginnings of the project 04:42 - Armor of Nikephoros 06:26 - Heroic introduction 07:50 - Nikephoros' struggle 08:29 - Hoplitodromos 09:29 - Nude? 09:52 - Pankration 10:21 - Shot progression 10:49 - Pyrrhiche 11:17 - Victors 12:33 - Rowers 13:26 - Trireme battle 14:53 - Drying the triremes 15:34 - Athens around 500 BC 16:29 - Temples & generals 17:44 - Miltiades' helmet 18:15 - The Persian capital 18:47 - Darius 19:41 - Bay of Marathon 20:06 - Marathon battle plan 20:36 - Backs to the sea? 21:02 - The charge at Marathon 21:59 - Cavalry at Marathon 23:08 - Thin center of the line 23:35 - Nikephoros' death 25:12 - The harsh message 27:30 - Intentional error 27:52 - OutroThe Tools of Heroes of Bronze #5 - Marvelous DesignerMartin Klekner2023-02-24 | CG clothing made easy - that's Marvelous Designer, a tool that allowed me to create, simulate & animate dozens of garments for my project Heroes of Bronze. marvelousdesigner.com
@Marvelousdesigner #marvelousdesigner #blender #animationThe Tools of Heroes of Bronze #4 - Substance PainterMartin Klekner2023-02-24 | I textured most of the assets for Heroes of Bronze shortfilm using Substance Painter. It automated a lot of my texturing processes and made the materials look amazing... substance3d.com
Find my Substance Painter course here: https://lnkd.in/eRGhXhE6 Watch the shortfilm: https://lnkd.in/eYhEb_5g
#madewithsubstance #texture #substancepainter @Substance3DThe Tools of Heroes of Bronze #3 - RokokoMartin Klekner2023-02-21 | Tools of Heroes of Bronze #3 @RokokoMotion suit & software allowed me to record and polish all the animations I needed for my shortfilm. Thanks to it, I was able to expand my vision, and make it more grand than I ever Imagined...
Tools of Heroes of Bronze #2: This time I am focusing on Reallusion tools Character Creator & iClone. Without this software, which enabled me to generate, rig and animate hundreds of characters, I'd never be able to tackle such a huge project on my own.
@reallusion #animation #iclone #charactercreatorThe Tools of Heroes of Bronze #1 - BlenderMartin Klekner2023-02-19 | With these short videos,I’ll be mapping the tools and addons I used when making my Heroes of Bronze shortfilm. First, I must of course mention Blender, the amazing open-source 3D software blender.org
Heroes of Bronze: The Memory is finally finished and released, surpassing 500k views in just a few weeks. I am far from done with this project, however. Let me invite you all to this livestream, where I'll talk about the future of the project and answering your questions.
Two PCs were used to create Heroes of Bronze: CPU: Intel Core i7-7700K 4,2 Ghz GPU: GeForce GTX 3070 RAM: 64 GB and CPU: Intel Core i7-7700K 4,2 Ghz GPU: GeForce GTX1070 Ti RAM: 64 GB
Timestamps: 00:00 - Intro 02:55 - Short Film Release 04:57 - Story of Heroes of Bronze 08:48 - The Overall Goal 10:05 - The Timeline 13:26 - The First Short Story 14:50 - The First Book 16:00 - Support 17:50 - How to Support 20:15 - Q&AHeroes of Bronze Launch Q&A LivestreamMartin Klekner2023-01-21 | The shortfilm: youtu.be/75R4g08ImzY The making of: youtu.be/HXdkMF_nsXY Making of the music: youtu.be/t2DlmZBKTRM The Soundtrack Suite: soundcloud.com/richardalbertmusic/heroes-of-bronze-soundtrack/s-PJov8pkqrBP With the release of Heroes of Bronze, I wanted to celebrate with this special livestream, where you'll be able to ask questions and I'll attempt to answer them :-)
Heroes of Bronze is a personal CGI shortfilm I've been working on for the past 4 years, a labor of love and an introduction to an era that I think is sorely missing from today's film and animation world.
I put together majority of the scenes and assets in Blender, where I also rendered the shots. I also used other, more specialized tools. Absolutely essential for character meshes and animation was Reallusion's Character Creator and iClone, as well as the Rokoko suit for capturing my own animations.
I employed Marvelous Designer for cloth simulations and Substance Painter for texturing most of the assets.
The Adobe package served well in postproduction and editing, I used Photoshop for still images, After Effects for compositing the shots and Premiere for editing the video.
Heroes of Bronze is a personal CGI shortfilm I've been working on for the past 4 years, a labor of love and an introduction to an era that I think is sorely missing from today's film and animation world. I am not a historian, nevertheless, I tried to do the ancient Greece justice. I wanted to depict it as historically accurate as I was able, but at the same time, make it larger than life, the way it lives in my imagination. I am sure I've made errors, despite that, I hope I was able to capture the spirit of the ancient times and the Greco-Persian war period.
I plan to continue this project, but it largely depends on the support of the Patrons. On my Patreon, I will be sharing lots of behind the scenes, exclusive content, some of my 3D files, as well as short stories and larger parts of the Heroes of Bronze story.
I put together majority of the scenes and assets in Blender, where I also rendered the shots. To help the process, however, it helped to use a lot of other specialized tools. Absolutely essential for character meshes and animation was Reallusion's Character Creator and iClone, as well as the Rokoko suit for capturing my own animations. I employed Marvelous Designer for cloth simulations and Substance Painter for texturing most of the assets. The Adobe package served well in postproduction and editing, I used Photoshop for still images, After Effects for compositing the shots and Premiere for editing the video.
Music by: @RichardAlbertMusic Voiceover: Abigail Rice, Richard Antony, Heath Douglas Special Thanks: Vojta Nedvěd, Apostolis Skouloudis, Zacharias Reinhardt and the @cgboost team
#ancienthistory #blender #shortfilmWhats New in iClone 8Martin Klekner2022-08-11 | The new versions of @Reallusion tools have come out and I was finally able to sit down and recap what's new and updated in iClone 8!
#iclone #cg #animationWhats New in Character Creator 4Martin Klekner2022-06-27 | The new versions of @reallusion tools have come out and now I was finally able to sit down and recap what's new and updated in Character Creator!
Timestamps: 00:00 - Intro 00:58 - New Content Manager 02:49 - Animation tools 04:10 - New Facial Profiles 05:57 - Import & Assets Import 06:58 - Skin Color Editing 07:37 - ActorBuild & InstaLOD 08:30 - Shortcuts & Outro
#charactercreator #cg #reallusionQuickly Add Landscapes to Blender using World Creator 2022 - 3/3 ExportMartin Klekner2022-05-25 | In the third part of the World Creator 2022 series, I will show you how to export texture passes from the software and use them to recreate the terrain in Blender. Get World Creator: world-creator.com Get the Project Files at my Patreon: patreon.com/MartinKlekner Get Master 3D Environments in Blender: academy.cgboost.com/p/master-3d-environments-in-blender Discount code: MKSUBSCRIBERS15 "I AM" shortfilm: youtu.be/VwNaoD90UJo
Timestamps: 00:00 - Intro 00:15 - Export Elements 02:55 - Displace Modifier 05:41 - Fixing edges 06:29 - Adding textures 08:23 - Improving the look 09:31 - Master 3D Environments in Blender
#worldcreator #blender #tutorialQuickly Add Landscapes to Blender using World Creator 2022 - 2/3 Basics & FiltersMartin Klekner2022-05-18 | In the second part of the World Creator 2022 series, I will show you how to texture your island using Gradients, and mix several color layers together. Get World Creator: world-creator.com Get the Project Files at my Patreon: patreon.com/MartinKlekner Get Master 3D Environments in Blender: academy.cgboost.com/p/master-3d-environments-in-blender "I AM" shortfilm: youtu.be/VwNaoD90UJo
#worldcreator #b3d #tutorialAnimated Lightning in Blender (Breakdown)Martin Klekner2022-04-27 | Watch my full tutorial at @CGBoost channel: youtu.be/oE-vT1ekvrs
Timestamps: 00:00 - Intro 00:45 - Creating animated displacement 01:29 - Where to get looping noise animations 01:53 - Setting up the displacement 02:35 - Masking out the animated displacement 03:28 - Creating looping noise animations in After Effects 05:22 - Outro