Steady Eddie
Wings of Liberty walkthrough part 1 of 4 no commentary (2016 remake) Starcraft 2
updated
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
Starting from Chapter 2 I'm using easy mode, as it is good way to play Railway Empire, because otherwise you will break a brain and waste lot of time managing junctions and signals. They are designed poorly, but this is a first train game of this kind from Kalypso and we can expect some changes later or in a second game.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary. Complete walkthrough.
Opening the last ally (Sakura) can take half a year without cheating and fastest way to do it is to change time/date on your PC to +1 week, launch the game, get some passive money, and repeat it for many many times (can still take several days). But you can just use Cheat Engine or some other way to change money directly. There is absolutely no reward, nothing changes in the end after opening allies. This game is infinite and primitive.
I also used my clicker bot which is linked in this video: youtube.com/watch?v=uwL4ViaSfL0
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
Sakura clicker cheat artmoney cheat engine
I'm starting a main campaign (there are many of them), reading lore books and some additional wiki material using synthetic voice.
Some default settings don't work well for me... I lower the interface and music volume to 25%, scale UI to 1.3 for 1080p, set mouse sensitivity to 1.0, and then it becomes much more playable and enjoyable.
I made a similar story rich video with some reading on the Prey (2017) video game and you may check it out if you like this one: youtube.com/watch?v=7dQqtTgIKJ4
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. Let's play
Game page: http://store.steampowered.com/app/383080/Sakura_Clicker
My self-made ingenious Bot. Has a fully automated mode for farming Spirits—will farm and Rebirth over and over again if you need (~40 minute cycle without upgrades).
Based on pixel detection. Will detect any chests, pets and click on them to maximize income, will attempt bosses several times if unable to finish them, has pause/unpause feature and other hotkeys, uses and buys Gold Fountain if available, can level allies, self, or let you do the leveling part. Can click up to ~1000 times per second.
Works in windowed mode in any window position. Console output and status is available only if you run it directly in Scite Editor provided with AutoIt.
Sakura Clicker basically never ends and there is no reward for opening all allies, but if you're eager to see what happens in the later stages of the game you're welcome to play as long as you like.
Opening last ally (Sakura) can take weeks and fastest way to do it is to change time/date on your PC to +1 week, launch the game, get some passive money, and repeat it many times (can still take several days). But you can just use Cheat Engine or some other way to change amount of money directly. There is absolutely no reward, nothing changes in the end after opening allies. This game is infinite and simple.
If nothing else, it's good for practicing automation and programming.
Parts:
0:18 Leveling self (Haru)
2:29 Leveling allies
3:50 Manual leveling
4:41 Switching between modes with a hotkey
6:49 Source code parts
16:42 Buy Gold Fountain upgrade
42:32 Level 450, Rebirth
46:32 Disable clicker and level allies (DPS over time without clicking)
47:47 Pressing Boss button.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
I'm going to start it all over and probably add a synthetic voice to vocalize player lines and read some texts and journal entries.
I'm also planning to try Star Wars: The Old Republic which also goes with some nice and professional voice acting.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
Upgrade to Windows 8 or 10 if you haven’t already! Use GeForce Experience or AMD Radeon ReLive for recording or streaming without lags and FPS drops with hardware acceleration provided by video card! It is supported starting with GeForce 600, Radeon HD 7700, R series. Software codecs can hardly handle encoding 1080p60 in the real-time, and we can expect some
2K and 4K content soon.
When recording in Windows 7, it will split files bigger than 4 GB, and lose some frames and audio in the cut points. But streaming should work fine.
2. Avidemux
Avidemux can work with video files without recoding using keyframes as the cut points. It can save a lot of time if you're ready to publish the video without changes but need to cut something or merge multiple files. Just drag them here, use Up and Down arrows to find keyframes, select, cut fragments and save as MKV or MP4 when ready. If you upload some MP4 files, YouTube will suggest: “Your videos will process faster if you encode into a streamable file format”. Use MKV, AVI or FLV if you want to save some time. MP4 cannot be opened until you have a full file. Avidemux, despite the name, is having a problem with AVI files and I always get errors when I try to use them.
3. Game brightness
Slightly increase the brightness in a game! Avoid the true black RGB 0,0,0 and aim for 10,10,10 or 16,16,16 as the darkest color. It may look fine before you send it to YouTube, but shades can often blend in one color after compression. Brightened images tend to preserve more detail. Some games use simplified graphics or a limited color range and don't need this change. Look if the game is using dark shades and intense graphics. And if does—increase brightness in the game settings. No such option? Use Vegas Pro effect called Sony Levels or Sony Brightness. Try 0.010 or 0.016 values for Output start: If it still shows high CPU or Encoder usage, you can try High Performance setting here:
Don't use Computer RGB to Studio RGB effect, it will limit the color range to 16-240 and you'll lose bright and white colors and experience some shades of Grey! Just increase the brightness, slightly. Don’t try to adjust brightness using monitor or driver settings, it only changes your view and not the video file.
YouTube is currently allowing chat with paid messages, donations, and sponsorship on YouTube Gaming Platform, you don’t need OBS to interact with subscribers much. The idea is to stream or record games using video card solutions (with WebCam or Mic when needed) and direct viewers to YouTube Gaming page to interact in a dynamic way and sponsor you (basically it’s just a different URL).
5.1. Vegas Pro
For some advanced edits, effects, and mixing, you can use Vegas Pro. Unlike some other editors, it works natively with various frame-rate files, which you get during recording. Make sure that you use 32-bit pixel and disable View Transform to preserve the original color and quality.
I face a new trial.
5.2. Vegas Pro
Starting with version 15, Vegas Pro can also utilize GPU acceleration to render files significantly faster. For earlier versions, use external x264vfw codec in the custom AVI container. You can also use files previously rendered by Vegas Pro without re-coding. If you need to make small changes or modify audio—paste such file in the project, do what you need, and render it again with the same codec. If you don’t make changes to frames, you should see “No recompression required” message, and it will copy frames quickly. Use AC3 or MP3 audio with a bitrate of 160-256 and sample rate of 44-48 kHz. Using 44.1 kHz can cause some problems. In Windows Audio settings check that your device is using 48 kHz or more for best results. You may set up some codecs from K-Lite Codec Pack (you need encoding) if you don’t see them on the list.
I will fulfill my calling.
6. x264, h.264, h.265
YouTube’s maximum upload size is 128 GB.
As far as I know, there is no limit to the length of the video. I have a 22-hour video there, and you hardly ever need more than that. x264 is just a software/tool/lib to make H.264 videos. When rendering some project with x264 or other codecs, configure settings for the desired output. Preset will change the rendering time and you generally want ultrafast there, unless you need to reduce the file without losing quality. Changing quality with CQP or CRF parameter (1 to 51): 6 is usually considered lossless, 16-19 is awesome, and 20-24 is good. H.265 is not going into mass in the coming years, but can already be utilized by some programs and can be encoded by some video cards. We don’t need it for YouTube anyway. Lossless video can be made using H.264, but YouTube will not tolerate big files and limit the bit-rate and chroma sub-sampling to 4:2:0 (4:4:4 can be lossless).
I seek the path of salvation.
Start small, and you’ll find ways to improve later.
Both videos are based on the same playthrough, but 'story' video also goes with voice over for text, some improvements, cutting.
Expert walkthrough. God-mode and few other mods using FLiNG trainer. Including 3 possible endings.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
Reading all books, emails, notes with additional synthetic voice-over, dialogue, plot, all side missions. 3 endings, expert walkthrough using god-mode and few other modifications with FLiNG trainer.
If you want a real gameplay without any comments, reading and changes, try this playthrough:
youtube.com/watch?v=LzJEDPkEiAs
Both videos are mine and based on one footage, but for this one, I also did some improvements to game audio by limiting its volume to -6 dB, as it hurts ears sometimes and can be unbalanced, did some cutting for all loading screens and made other improvements. I also made sure that it is a 60 fps but needed to switch to 720p for that, because my PC will not render it at 1080p60.
This may be the hardest video I ever made. I used a lot of skills and time to finish it. It took me replaying the game multiple times (8-10 hours each), loading and saving to get a good footage, using OCR for texts, synthesizing voice to read it, and mixing everything in Vegas Pro. When I did all of it, I rendered it for 16 hours and later found out that I need to fix audio in some fragments. I was able to use the video without re-encoding it, which saved me another 16 hours, made changes to audio using an AutoIt macro script, which saved me another hour of handwork. Also, I needed to fix technical problems with the game: textures FPS drops...
But I consider this game, including texts, writings and plot here the Work of Art and the time well spent. Bethesda is known for some big RPG projects and this looks like another one of them.
PC, HD 60 fps, 720p60. i7-3770K, GTX 660.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
4 hours cut out of an 18-hour walkthrough, 20 missions, brief story, script, scenario, cut-scenes.
Full playthrough here: youtube.com/watch?v=s0xXBbmnFRQ
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
See Act 3 and 4 story short (cut) here: youtu.be/uZCo5KypIBo
Or story from the start here: youtube.com/watch?v=Io7CpZwwNE0
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.
And here is her first mission: youtu.be/_BVeM1-dwpo?t=6m27s
PC, HD 60 fps, 1080p60. i7-3770K, GTX 660. No commentary.


