Sean KennedyUsing GeoTracker for Blender by Keentools, it's possible to track objects incredibly easily and fast! Download the assets to follow along at openvisualfx.com
I also demonstrate how to matchmove a shot using GeoTracker here: youtu.be/gS-4W3b-g7U
GeoTracker by Keentools - Tracking a headSean Kennedy2023-08-20 | Using GeoTracker for Blender by Keentools, it's possible to track objects incredibly easily and fast! Download the assets to follow along at openvisualfx.com
I also demonstrate how to matchmove a shot using GeoTracker here: youtu.be/gS-4W3b-g7U
Videos from Pexels pexels.comHard Surface Texture Painting - Pt. 4 Stencils & DecalsSean Kennedy2020-12-12 | Adding stencils and decals as their own paint layer
See the full post and download the model and decals here: openvisualfx.com/2020/12/11/hard-surface-texture-painting-in-blenderHard Surface Texture Painting - Pt. 3 Texture PaintingSean Kennedy2020-12-12 | Moving on to the texture painting, including showing how to setup the shader correctly and paint a complex shader in realtime
See the full post and download the model and decals here: openvisualfx.com/2020/12/11/hard-surface-texture-painting-in-blenderUsing Channels as Mattes in BlenderSean Kennedy2020-08-30 | A short video explaining how to use the RGB channels of an image or video as a matte for visual effects work. I get lots of emails asking about this process, hopefully this helps explain it.
This is for Blender. I also show how to do the exact same thing in Natron in another video.
See the full post here: openvisualfx.com/2020/08/30/using-channels-as-mattesUsing Channels as Mattes in NatronSean Kennedy2020-08-30 | A short video explaining how to use the RGB channels of an image or clip as a matte for visual effects work. I get lots of emails asking about this process, hopefully this helps explain it.
This is for Natron. I also show how to do the exact same thing in Blender in another video.
See the full post here: openvisualfx.com/2020/08/30/using-channels-as-mattesTimecode Burn-in for NatronSean Kennedy2020-07-13 | In this short video, you'll learn how to setup metadata burn-in and an automatic frame number for your Natron compositing projects. Metadata burn-in is more or less necessary when discussing shots in detail with clients.
If you know any other helpful Python expressions for Natron, please share in the comments below!
See the full post here: openvisualfx.com/2020/07/12/timecode-burn-in-for-natronWalkie Talkie Hard Surface Painting TimelapseSean Kennedy2020-07-09 | Modeled this quickly so I could keep practicing texture painting. Was fun to do, and then right at the end, I forgot to save all the images I painted! Oh well, that's why it's just practice.
All done in Blender in about 90 mins. Don't forget to save your image files!Walkie Talkie Hard Surface Modeling TimelapseSean Kennedy2020-07-09 | More practicing of hard surface modeling, but this was mainly just to make something quickly (about an hour) that I could then practice texture painting on. Simple model, but fun to paint.Mountainside Set Extension in Blender, part 1Sean Kennedy2020-07-08 | -- This tutorial was recorded a while ago in Blender 2.79, but it should be followable in Blender 2.83 and higher --
In this first part, we'll track the footage and recreate the camera that was used on location.
Let's add some background birds to bring a little life to the shot.
Read more and grab the project files here: openvisualfx.com/2017/04/27/creating-a-matte-painted-shot-in-blenderHard Surface Modeling Timelapse in BlenderSean Kennedy2020-07-05 | Practicing some hard surface modeling, copying a model by the amazing Robert Stephens. This video isn't complete, I stopped after about 2 hours of modeling. I may post more, not sure yet. It was fun to record.
Robert Stephens Artstation artstation.com/logan_5Hard Surface Texture Painting timelapse in BlenderSean Kennedy2020-07-05 | Just a quick timelapse video of testing out some texture painting techniques so I can make awesome shaders for a bunch of hard surface stuff I've been modeling.
Only using Blender, and this was about 20 mins sped up to 5 mins.Compositing in Natron, part 5Sean Kennedy2020-06-07 | Moving on to the next shot, which has different challenges, beginning with tracking
Read the full post and download the project files here: openvisualfx.com/2017/07/26/intro-to-compositing-in-natronCompositing in Natron, part 10Sean Kennedy2020-06-07 | BONUS! Hopefully, if you’ve watched to this point, you should have a pretty good guess at what it is - the 3D staff.
Read the full post and download the project files here: openvisualfx.com/2017/07/26/intro-to-compositing-in-natronNuke Demo Script WalkthroughSean Kennedy2020-06-03 | A walkthrough of the Nuke script I created for my "Exporting a Nuke Scene to Blender" tutorial. This is not a full tutorial, just a quick overview.
You can read more and get the demo files here: openvisualfx.com/2020/06/02/exporting-a-nuke-scene-to-blenderNuke Lens Distortion in Blender 2.90Sean Kennedy2020-05-05 | Already in the Alpha builds of Blender 2.90, we have a new lens distortion model that enables you to easily use your lens distortion solve in Nuke and other compositing programs!
Read more here: openvisualfx.com/2020/05/05/nuke-lens-distortion-in-blender-2-90Blender STmap Lens Distortion WorkflowSean Kennedy2020-05-05 | In this video I'll show you the entire workflow for using STmaps to export you lens distortion from Blender to use in whatever compositing program you prefer. This is the whole workflow, including the updated, easier-to-use STmap Export Node and the Overscan add-on.
In my previous video I shared how to create the STmaps needed to utilize lens distortion from Blender in your compositing program of choice, and in the few days since I posted it, I've created a simple node that makes it much faster and simpler.
In this video I'll show you how to create the STmaps needed to utilize lens distortion from your Blender matchmove in your compositing program of choice.
You can read more and get the demo files and expressions here: openvisualfx.com/2020/04/21/exporting-blender-lens-distortion-using-stmapsFacebuilder Update & ReleaseSean Kennedy2020-02-28 | KeenTools Facebuilder is now officially released for Blender, and has a couple great updated features. Here's a short demo of the new facial expression features.
Full blog post at openvisualfx.com/2019/12/27/facebuilder-by-keentoolsBlender Semi-Automatic MatchmovingSean Kennedy2019-11-01 | Want fully automatic tracking and matchmoving in Blender? We don't have it yet, but this is as close as you can get. Still pretty fast and simple!