Just noticed the BGM change on Surtr killFEH Solo: Nowi vs Infernak JamkeRefie2018-09-06 | Nowi #2 that I swear she was +Atk. Would've been able to drop seal as well if she was...
Smokes apply almost perfectly, and there were targets to easily get light breath buff from on player phases.
===================================================== "MMM's Genny support solo (no dance): youtube.com/watch?v=dntBtpkyn-Q Atano's A!Tiki True Solo: youtu.be/BE-9hm9jj8E MikeSharpMNI's Brave Ike Support Solo: youtube.com/watch?v=UbPyM6NyxUg CM Scofield's Zelgius True Solo: youtu.be/5rzUq6tTej8"FEH Solo: Nowi vs Infernal Walhart [V2 - full reinforcements]Refie2018-07-31 | Just throwing on a full reinforcement clear. Pretty much an extension to the last clear, with more manipulations.
Ended up similar to Rhouka's Soleil solo, with same units tanked but different starting side and AoE.
===================================================== Rhouka (Soleil No Reinforcement True Solo) - youtu.be/Eb5OuFuy8HY Atano (A!Tiki True Solo) - youtu.be/G_kc6mDD8A0FEH Solo: Nino vs Infernal LegionRefie2018-06-20 | Who wouldn't want to chase around for carrots?
Sword by Azura is the obvious manipulation, but the Nowi duo is also contributing. If their position in the corner is swapped, green tome would move diagonally on turn 3. That allows sword to move/apply rally atk to Oliver, who can drop Nino.
All the tries with res stack and the setup that ends up working doesn't have any res...FEH Solo: Nowi vs Infernal RyomaRefie2018-05-30 | ...new found appreciation for Light Breath.FEH Solo: Nowi vs Infernal Amelia & Tana [V2 - 0 damage]Refie2018-05-24 | No reinforcements matter if they can't even scratch the dragon.
While on def tile, only units that can deal damage without special proc is green armours and green tome. Nowi can player phase tome as long as if she's not ployed, and armours just needs to be debuffed.
3 key AI manipulations needed for the run, props if you can tell where and why. If you haven't checked out Verve FEH's AI videos yet, highly suggest them. Very helpful.
Sadonrii’s Hana True Solo - youtu.be/hq-8xPojKEM ZatKatNipz’s Katarina Support Solo: youtu.be/w3HaOFrEhNM Atano’s True Solo - youtu.be/r5emOcLG3-k MikeSharpMNI’s Brave Ike Support Solo: youtube.com/watch?v=tNqAsrh_LAcRandom Duo Challenge #3: Julius (Lunatic)Refie2018-05-23 | Julius takes a nice stroll around the castle. Only small AI manipulation in here, check out the iron sword/lance solos and Genny solo for crazy ones.
Infernal is just too much for Nino with only Stahl behind her...specific skills/moves are needed to take care of things up to the dagger/pain healer, and everything falls apart when the red mage duo starts moving.
====================================================== +10 Nowi | +SPD -HP | S Supported Dark Breath + DEF Aether Distant Counter Quick Reposte 3 Res Smoke 3 Distant Def 3
======================================================Random Duo Challenge #2: Legendary Lyn (Lunatic)Refie2018-05-09 | Faye takes grudge out on the enemies while Lon'qu keeps her safe. Fairly certain that Infernal is impossible with this duo with resources I have...
Only Kana, infantry bow and green tome can damage Nowi on the first turn, which res stack + distant def took care of. After first turn, Light breath buff kicks in to counter any brazen.
Kana can get special off with Wrath even with guard, so had to take care of him before he can get it off. Interestingly, more damage is not the solution because if Nowi can one turn Kana, the lance flier attacks first and wastes the Glacies charge. The increased Glacies damage from +3 res and the decreased damage from Drive Res on cavalry bow leaves just enough HP on Kana for him to attack first.
===================================================== +10 Nowi | +SPD -HP | S Supported Light Breath + RES Glacies Resistance +3 Guard 3 Threaten Res 3 Distant Def 3
===================================================== Evenus’ Hinata true solo: youtube.com/watch?v=dFkeDFzoJ04 BakaJäger’s Marth true solo: youtu.be/CgqRcs7jLvg xNira’s Camilla true solo with iron axe: youtu.be/Keoc9Q7Mmqs Do It For Her’s Felicia true solo: youtube.com/watch?v=LQmijNBQqno Lea’s Micaiah true solo: youtube.com/watch?v=cp9eVLd09J0 LinkKing7’s Arvis supported solo: youtu.be/YD6gMzeCUoA 17Master Palla true solo: youtu.be/u6nf6G4Icgo Redjurrac73’s Kagero True Solo: youtu.be/gmCEwYEV6Kc Laira’s Selena True Solo: youtu.be/xtdk25q4q1E A1Fenrir’s Oboro True Solo: youtu.be/ezpq9iD0JiwRandom Duo Challenge #1: BHB Takumi & Hinoka (Lunatic)Refie2018-05-02 | A challenge where I try to clear as much of event maps I can with two randomly picked units. I don't intend to spend too much resources on this, so it's probably going to be Lunatic clears most of the times. I will try to clear Lunatics with the base kit as much as possible though...
Edit: Missed Escutcheon in Sheena's setup. ======================================================
Rules of the challenge for myself:
1.You get 2 random heroes to try clearing event maps. 2. Optional reroll if - Two dancers (reroll the second) - Two healers (reroll the second) - Two of the same unit - Unit already heavily invested in 3. You can use another copy of unit that's already invested in, but can't use 5 star exclusive skill already SI-ed 4. Merging, SI, ally/summoner support etc. is fine. 5. Only the two random units can be used for any skills that have interaction with other units. (i.e. Owl tome) Tactic skill is fine. 6. No support from 3rd and 4th units, other than AI manipulation.
If anyone is interested in trying it out, modify the rules to your liking of curse.
======================================================FEH Solo: Nowi vs Infernal LynRefie2018-05-01 | No explanation needed this time. Just triple smoke doing their things.
===================================================== +10 Nowi | +SPD -HP | S Supported Dark Breath + DEF Sol Distant Counter Wrath 3 Res Smoke 3 Close Def 3
Wrong Lyn alt pic lulFEH Solo: Nowi vs Infernal Takumi & Hinoka [Autobattle]Refie2018-04-25 | H!Nowi only there for moral support this time. Attack refine gave enough damage to deal with Hinoka.
+8 res was enough to start the rally fest, and the rest was just positioning. Axe cavaliers take Aether + a couple of hits, so had to deal with the first with panic play on 2 turns, while the other without any cavalry buffs.
Do It For Her’s Felicia Support Solo: youtu.be/gpZcnxGW-Yk Alden - Shanna True Solo: youtu.be/goHfdULqXHE xNira’s Camilla supported solo: youtu.be/ZKc95ublJYEFEH Solo: Nowi vs Infernal SaiasRefie2018-04-17 | Can't take a single hit from Saias, and can't tank green cavalry without panic ploy. Vantage doing work this time around, which is pretty rare..
The bow infantry surviving with 1HP conveniently blocks Saias from moving in.
What's needed to take no damange: +5 melee def +10 ranged def +5 ranged res (Covered by Atk ploy 3) DC effect QR to double Clarisse 3cd special (2+1 LB+) to kill Clarisse, Moonbow was not enough Cancel Affinity to one turn green tome REPOSITION to get the Cecilia out
This is the first time +SPD made things harder, +DEF or ATK would've made things much easier.
Yes, that is Seal Res in action. ==================================================== +10 Nowi | +SPD -HP | S Supported Lightning Breath + DEF Aether Steady Breath Seal Res 3 Atk Smoke 3 Quick Reposte 3
2x Seth with Pivot Brave Roy with QR1 ====================================================
Spd smoke and atk refine are both used to get the 1v1 - spd smoke to debuff red sword while battling blue tome, or he would move before green axe. Until today, I actually didn't realize that smoke can debuff without countering.
Also, the position swap at the beginning somehow stops them from going wild on their pegasuses.
AoE debuff + Brazen Def laughs off any meaningful damage other than from Minerva, while AoE special + Wrath + Brazen Atk gives one kill per turn.
This setup was only possible because the flyers didn't have offensive special, and the single mage being red.
====================================================== +10 Nowi | +SPD -HP | S Supported Fire Breath Blazing Wind Brazen Atk/Def 3 Wrath 3 Spd Smoke 3 Atk Smoke 2
...atk smoke 2 seal because I don't play enough tower.FEH Solo: Nowi vs Infernal Robin: Fallen Vessel [Supported]Refie2018-03-30 | RES SMOKE!
As a non cavalry/dancer/WoM user, being able to move so much is refreshing...
Didn't want to use any buffs, but needed the 1 extra def on the first enemy phase from H!Nowi support.
======================================================== +10 Nowi | +SPD -HP | S Supported | H!Nowi supprted Dark Breath+ Def Aether Distant Counter Wrath 3 Res Smoke 3 Close def 3 ==================================================== Arvis (LinkKing7): youtube.com/watch?v=1HgjXFYDh5U Kagero (Redjurrac73): youtube.com/watch?v=X2BdfM7jqrg Genny (MMM): youtube.com/watch?v=ajtYvNa5qRU Innes (Rhoa Link): youtube.com/watch?v=hICpjsYavAQFEH Solo: Nowi vs Infernal Ninian & Hawkeye [Full Auto]Refie2018-03-26 | This was the first map I did 6 months back with triple supports. Amazing how much easier it is now.
With def smoke released, res smoke should be just around the corner...triple smoke Nowi soon to come.
+10 Nowi | +SPD -HP | S Supported Lightning Breath+ Atk Aether Steady Breath Wrath 3 Atk Smoke 3 Close def 3FEH Solo: Nowi vs Infernal Chrom & LissaRefie2018-03-18 | There's already an auto solo with AoE (youtube.com/watch?v=dgVLd8bboB4), so just did it with standard skillset.
Green mage with two healers is actually hard to deal with, since Aether can't one shot from full health, and speed debuff puts Nowi out of double range.
+10 Nowi | +SPD -HP | S Supported Dark Breath+ Def Aether Steady Breath Wrath 3 No C Quick Reposte 3FEH Solo: Nowi vs Infernal Zephiel [Full Auto]Refie2018-03-10 | Been fairly busy so skipped Arvis after I figured true solo is impossible for Nowi.
AI liking to attack from vertical position really helped out here, only taking attack from one armour at a time while Growing wind whittled down the back.
LinkKing7 (Arvis): youtube.com/watch?v=EgLX71o2mVM&lc=FEH Solo: Nowi vs Infernal Fallen Takumi [Supported]Refie2018-02-25 | This one was hard. Triple dancer ended up them taking a hit or two from healers. No buffs needed, but being able
Turn 1: Smite gets Nowi far enough to kill the gravity healer.
Turn 2: Slowed by healer, but Sword Breaker effect kills the flier. At the same time, slow effect is cleared AND speed smoke affects the blue tome. Elincia kicks danced Nowi back for healer kill, which was possible because the flier was killed off earlier.
Turn 2 enemy phase: ATK refinement needed to one turn lance cavalry.
Turn 3: Green mage is greeted with Ninian's stare down. The smiter had to be flying because of this turn.
LinkKing7 (Arvis): youtube.com/watch?v=NkycOPrfOJ8 MMM (Genny): youtube.com/watch?v=upAyxsw7bNsFEH Solo: Nowi vs Lunatic Chain Challenge ch11 & 12Refie2018-02-19 | Turn restricted map is no longer an issue for Nowi. General strategy is same as the Nowi/HNowi duo run. Falling back in Map 6 is to adjust the ending Aether CD so that it goes onto green axe in map 7. That was required to kill both archer and Saber on turn 1. Atk refinement was used to kill the blue lance also in map 7, who takes an Aether proc + 2 attacks.
+10 Nowi | +SPD -HP | S Supported Lightning Breath+ ATK Aether Steady Breath Quick Reposte 3 Attack Smoke 3 Distant Def 3FEH Solo: Nowi vs Infernal Corrin & Azura - [No heal, No DC, No B]Refie2018-02-16 | 42 Res green...really? Somehow ended up with this odd 'fight me like a man (dragon?)' build without any healing or DC. Typical LB/SB or DB/DC just didn't cut it, making the specials proc-ing onto wrong targets.
Turn 4 Azura blocks archer forcing her to attack first. The counter applies the Dark Breath debuff. With Hone Attack effect from Azura, he does 2dmg.
Turn 6 Because Hone Atk dropped, he now deals 0 dmg.
Now only Michalis stands between a full auto on all GHB on rotation...
+10 Nowi | +SPD -HP | S Supported Lightning breath + SPD Aether Steady Breath Daggerbreaker 3 Attack Smoke 3 Distant def 3FEH: Suicidal AIRefie2018-02-15 | (Armor video is muted) I thought skill-less units would run out of danger zone. Apparently not.
Infantries behaves the same as fliers, so it has to be based on the movement. Armor/Cavalry can be explained, but I have no clue why 2 movement units suddenly become suicidal.