Ryo Mizuta GraphicsThis video is a walkthrough on creating illustrations and schematics of blood vessels using my free procedural asset available on Gumroad. The tutorial will cover the basic parametric controls available for the model, as well as additional features such as adding and removing layers using the geometry nodes interface.
Blood vessel illustrations in BlenderRyo Mizuta Graphics2023-09-29 | This video is a walkthrough on creating illustrations and schematics of blood vessels using my free procedural asset available on Gumroad. The tutorial will cover the basic parametric controls available for the model, as well as additional features such as adding and removing layers using the geometry nodes interface.
Timestamps: 00:40 Preparing data in Gwyddion 01:32 Creating height maps in Blender 04:30 Adding colormaps
My socials: Website: ryomizuta.com Bluesky: @ryomizutagraphics.bsky.social Twitter: @ryo_m_graphics Instagram: @ryomizuta_graphics
Music: Cosmic Electronic Dreamy Synth - AllWorldMusicProcedural magnetic domain walls in BlenderRyo Mizuta Graphics2024-05-31 | A quick tutorial for creating a customisable model of Bloch domain walls using geometry nodes in Blender.
Music: Spin (Coma-Media)Cover art breakdowns - Episode 2 - Ella Maru StudioRyo Mizuta Graphics2024-05-24 | In this episode, we'll discuss a recent cover illustration from Ella Maru Studios, featured on the front of Nature Catalysis vol 6 no.4. I'll show how something similar can be recreated in Blender in order to discuss/demonstrate some of the 3D artistic points behind the illustration.
Timestamps: 00:00 Introduction 01:02 Illustration overview 03:43 Making the catalyst particle 07:16 Adding gas bubbles 09:26 Adding smaller gas bubbles 14:45 Lighting
Music: Documentary (Coma-Media)Photonic integrated circuit animations in BlenderRyo Mizuta Graphics2024-05-10 | A quick tutorial for creating waveguides for photonic circuits using geometry nodes in Blender, as well as how to animate light pulses.
Music: Liderc - For Her ChillCover art breakdowns - Episode 1Ryo Mizuta Graphics2024-05-03 | This is the first of a series of videos in which I'll be discussing all things related to creating 3D scientific journal cover illustrations. With these videos, I'll be dissecting some of my own cover illustrations and how I went about making them in Blender, as well as highlighting and breaking down artwork from other scientific illustrators.
Timestamps: 00:08 Intro to the series 00:47 Episode 1 content 01:34 Part 1 - Ideation 03:47 Part 2 - Image composition and colouring 06:38 Part 3 - 3D scene in Blender
Music: Documentary Background (Aleksey Chistilin)Nanofiber yarn structures in BlenderRyo Mizuta Graphics2024-04-26 | This video will go over how to use curves in Geometry Nodes to illustrate various yarn structures in Blender.
Music: Abstract Fashion Pop - QubeSoundsHow to Animate Nanopore SequencingRyo Mizuta Graphics2024-04-12 | In this video, we'll go over how to set up everything you need to create a nanopore sequencing animation in Blender. *Sorry for the weird audio situation*
Timestamps: 00:00 Intro to animation 01:27 Lipid membrane 04:00 Creating the nanopore protein 06:50 Creating the helicase protein 08:20 Setting up DNA 09:05 Setting up unwinding DNA effect 11:37 Animating DNA motion 13:37 Location specific DNA unwinding
Music: Spacetime (SergePavkinMusic)Nanopore sequencing animationRyo Mizuta Graphics2024-04-04 | *This is NOT a tutorial!* A short test animation of nanopore sequencing, made using Blender and the Molecular Nodes add-on by Brady Johnson. Hope you enjoy :)
Music: Spacetime (SergePavkinMusic)Make ANYTHING porous in BlenderRyo Mizuta Graphics2024-03-29 | This is an updated tutorial on how to turn any mesh into a porous structure in Blender using geometry nodes. It builds on my first tutorial about using the Volume Cube node to make porous setups so I recommend checking that out first before trying this one.
Music: Ethereal Vistas (Starjam)3D Printing Animation in BlenderRyo Mizuta Graphics2024-03-15 | A quick tutorial on how to create simple 3D printing animations using geometry nodes in Blender.
Music: Starjam - Ethereal VistasSkin anatomy illustrations in BlenderRyo Mizuta Graphics2024-03-01 | This is a walkthrough on how to get started using free model of human skin to create cross-sectional anatomy illustrations. The model is made using a geometry node modifier to procedurally create cross-sectional illustrations of human skin. Controls are available to add different layers, control their surface structures, as well as distribute hair, sweat glands and fat cells
Music: Coverless Book (MYAUDIOVISION)Microfluidic droplet generation (Animation) in BlenderRyo Mizuta Graphics2024-02-16 | This video will show you can use metaballs in geometry nodes to create a simple animation of droplets forming in a microfluidic setup.
Music: Penguinmusic - Modern Chillout (Future Calm)Multiphase Nanoparticles in BlenderRyo Mizuta Graphics2024-02-02 | This video will show how to create nanoparticle with phase/atomic composition control using geometry nodes.
Music: Sublime Mind (Chillmore)Procedural hydrogels in BlenderRyo Mizuta Graphics2024-01-19 | This is a quick tutorial on how to create a customisable hydrogel illustration using geometry nodes. NOTE: we will only consider simplified models of hydrogels; we won't look at showing any rigorous internal structure of the polymer chains and how they are cross-linked.
Music: The podcast intro (Music_unlimited)Realistic Gaussian beams in Blender - Part 2 (Asset overview)Ryo Mizuta Graphics2024-01-05 | This video is part 2 of this two-part tutorial set on creating realistic Gaussian beam illustrations in Blender. I'll walk you through on how to get started using the procedural Gaussian beam shader, which you can download from my Gumroad for free. If you want to know more on how this shader was created, check out part 1!
Music: Close / Study Relax ChillHop / Calm Study LoFi (SoulProdMusic)Realistic Gaussian beams in Blender - Part 1 (Creating the shader)Ryo Mizuta Graphics2024-01-05 | This is part 1 of this two-part tutorial set on creating realistic Gaussian beam illustrations in Blender. This video will show how to build a volumetric shader that plots the intensity distribution equation for Gaussian beams.
If you want to skip the build step and want to quickly get started with using the shader, download it from my Gumroad and check out the Part 2 video for a quick start guide!
Music: Polarized (Mezhdunami)Starting Sciart EP3 - Photothermal/Photodynamic TherapyRyo Mizuta Graphics2023-11-04 | This introductory video will show you how to create an illustration that is commonly used to showcase photothermal or photodynamic therapy.
Music: Night coffee shop (Lofi_hour)Starting Sciart EP2 - Lithium Ion Battery ElectrodesRyo Mizuta Graphics2023-10-28 | This video will go through how to illustrate a number of different types and aspects of electrode structures for Li-ion batteries.
Timestamps: 1:01 - Basic electrode structure 13:25 - Alternative volume packing design 17:10 - SEI schematic 19:45 - Cracked active material particles
My socials: Website: ryomizuta.com Twitter: twitter.com/Ryo_M_Graphics Instagram: instagram.com/ryomizuta_graphicsAtomic defect illustrations in 2D materials with BlenderRyo Mizuta Graphics2023-10-20 | This is a short tutorial on how to illustration common atomic defects (single vacancy and substitutional defects) in 2D transition metal dichalcogenides and hexagonal boron nitride.
Music Fashion lo-fi hip-hop (penguinmusic)Starting Sciart EP1 - FET BiosensorRyo Mizuta Graphics2023-10-13 | Welcome to Starting Sciart! In this series of draw-along tutorials, we'll draw together a variety of different scientific illustrations in Blender! These tutorials are intentionally a little longer to show the full illustration process so that even beginners can follow along.
In this first episode, we'll cover how to draw a field-effect transistor (FET)-based biosensor, or a bio-FET.
Music: Sweet Chillhop (Music_Unlimited)Porous material structures in BlenderRyo Mizuta Graphics2023-10-06 | A tutorial on how to quickly set up different porous materials in Blender using the Volume Cube node in geometry nodes.
My socials: Website: ryomizuta.com Twitter: twitter.com/Ryo_M_Graphics Instagram: instagram.com/ryomizuta_graphicsTubular structures and procedural cutaways in BlenderRyo Mizuta Graphics2023-09-29 | This is a quick tutorial on how to procedurally create tubular structures such as nanowires, nanotubes, optical fibres, and others from curve objects in geometry nodes. We will also discuss how the Trim Curve node can be used to easily create useful cutaways of these structures, which are relevant for technical schematics.
Topics that are covered: 1. Converting curve objects into solid, hollow cylinders, and combinations. 2. Using the Trim curve node to create peel-away effects 3. Using the Trim curve node for radial cutaways
Music: Lost Ambient Lofi 60s (Lesfm)Device Schematics - from AutoCAD to BlenderRyo Mizuta Graphics2023-09-01 | This is a quick walkthrough of how you can bring AutoCAD files such as photolithography mask designs into Blender and use them directly to create 3D illustrations. To demonstrate how this works, I'll be creating this simple schematic of a microfluidic channel on top of some interdigitated electrodes.
Topics that are covered: - How to prepare your CAD file - Importing .dxf files into Blender and settings - Using geometry nodes to convert the 2D geometries into 3D objects
Music: Travel to the City (Leafm)Plasmonic hotspots with nanoparticle-on-mirror in BlenderRyo Mizuta Graphics2023-08-04 | This is a quick walkthrough showing how you can create a procedural plasmonic hotspot effect using geometry nodes in Blender, looking specifically at gold nanoparticles on mirror configuration. Happy Blendering!
P..S. I really made a meal out of explaining the proximity distance and showing it in the shader editor. Hopefully it isn't too confusing, but leave a comment down below if I lost you. P.S. 2. Also, sorry, for the weird hissing background in the audio from about halfway onwards...
Music: LofCosmos - The MoonOptical setup schematics in BlenderRyo Mizuta Graphics2023-07-21 | This video shows how you can create simplified illustrations of optical setups in Blender, that are suitable for use in publications, presentations and other scientific media. (Sorry for the bad audio quality, will fix for future videos...)
Music: penguinmusic - Modern Chillout (Future Calm)Nanoparticles in Blender - Part 2Ryo Mizuta Graphics2023-04-21 | This video is the second part of two videos on creating and using nanoparticles in Blender. This second half gives a basic-level tutorial on how to create a simple nanoparticle scene that is suitable for presentations and title slides.
Music: Deep Lo-Fi Hip-Hop - Oleksandr StepanovNanoparticles in Blender - Part 1Ryo Mizuta Graphics2023-04-16 | This video is the first part of two videos on creating nanoparticles in Blender. It is a basic walkthrough of features on my face-centred cubic nanoparticle asset that I have made available for free on Gumroad.