Rayman Lumen Engine is a template for those who want to start developing their 3D Rayman fan levels or even full fan games! I decided to release it in Rayman's birthday so it's still in early access.
All you need is basic Unreal Engine 5 knowledge and inspiration.
Rayman Lumen Engine is a template for those who want to start developing their 3D Rayman fan levels or even full fan games! I decided to release it in Rayman's birthday so it's still in early access.
All you need is basic Unreal Engine 5 knowledge and inspiration.
Rayman Lumen Engine is a template for those who want to start developing their 3D Rayman fan levels or even full fan games! I decided to release it in Rayman's birthday so it's still in early access.
All you need is basic Unreal Engine 5 knowledge and inspiration.
Music Rayman 3: Hoodlum Havoc - Mecha Legs [Rock/Metal Guitar Cover] youtube.com/watch?v=q-PkmE00leI&ab_channel=LoxleyRayman 3 in Unreal Engine 5 with Lumen - First update! (Link in Description)LightSpeedZX2022-07-11 | UPDATE! "Rayman Lumen Engine" just came out! Updated link is available in the description! youtu.be/vnwOOMA5B8Y
This is still a WIP project so there's still a lot of bugs to fix and polishing to do.
I started working on this project just to practice and expand my unreal engine skills, however it has grown a lot and i feel like i should keep sharing it with people, i'll probably end up sharing this as a base for every rayman fan that want's to make fan levels or even full fan games!
Besides from what you're seeing in here, i've been having more ambitious ideas about rayman projects...Rayman 3 in Unreal Engine 5 with Lumen (WIP) - Download in DescriptionLightSpeedZX2022-05-23 | UPDATE! "Rayman Lumen Engine" just came out! Updated link is available in the description! youtu.be/vnwOOMA5B8Y
This is still a WIP so there's still a lot of bugs to fix and polishing to do, as you can hear in the video there's a problem with the sound attenuation which i already fixed.
So in the last couple of weeks i've been trying to recreate the rayman 3 mechanics in unreal engine 5, i always thought that game was beautiful and i wanted to see how it would look when using modern features like lumen and ai generated normal maps.
You can toggle Lumen quality by pressing + (default is normal so pressing it will increase the quality); You can also tweak some settings in "Rayman_UE5\Rayman\Saved\Config\Windows\GameUserSettings.ini"
As for the future of it, i'm not exactly sure tbh, i was thinking of implementing most of the main mechanics from the rayman games just to practice my game dev skills then add some of the most iconic maps and just share it.