DrakeMakesThis week I discovered Cascadeur, an AI powered 3D animation tool which enables you to pump out high quality animations with realistic physics extremely quickly.
3D ANIMATION MADE EASY | Cascadeur Physically Based AI AnimationDrakeMakes2023-01-29 | This week I discovered Cascadeur, an AI powered 3D animation tool which enables you to pump out high quality animations with realistic physics extremely quickly.
Try Cascadeur: cascadeur.com Contact Me: DrakeMakesYT@gmail.comUnreal Engine 5 Experimental Cinematic #unrealengine #animation #motiongraphicsDrakeMakes2024-07-04 | ...COAGULATE | Unreal Engine 5.4DrakeMakes2024-06-29 | To become viscous or thickened into a coherent mass, taking a bunch of ephemeral ideas and mashing them together into a cinematic.
Unreal Engine 5.4.2 motion tools and motion graphic design is a game changer. Had a lot of fun just being creative and experimenting with this one. Enjoy! ___________________________________________________________________________
Check out the new Discord where I'm sharing sneak peaks and talking art with ya'll: discord.gg/duu8d7TXYz
#unrealengine #cinematicRender Challenge in 3 Days | ETERNAL ASCENT 3D COMMUNITY CHALLENGEDrakeMakes2024-03-21 | Render Challenge in 3 days for the eternal ascent 3D community challenge. Pretty late to the party here with the video but I managed to get this submitted in time, happy to share how that shook out in turning out a render fast in Unreal Engine 5. ___________________________________________________________________________LEARTES STUDIOS:
Save 30% On All Products: gumroad.com/a/144709587 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ CODE: DRAKEMAKES30 ___________________________________________________________________________CHAPTERS/TIMECODES: 0:00 - 0:23 Intro 0:23 - 1:35 Day 1 1:35 - 2:07 Leartes Studios Sponsor 2:07 - 2:20 Day 1 (Cont.) 2:20 - 3:54 Day 2 3:54 - 4:25 Blender Failure Montage 4:25 - 7:13 Day 3 7:13 - 7:34 Finished Render ___________________________________________________________________________Contact Me: DrakeMakesYT@gmail.comUnreal Engine 5 | Cyberpunk Environment Art ProcessDrakeMakes2024-03-01 | Cyberpunk environment art process timelapse and discussion in Unreal Engine 5, with some fancy renders filmed with VHS post process materials to make some home movies in a cyberpunk city. _________________________________________________________________________ Save 30% on Leartes Studios Assets! LINK: gumroad.com/a/144709587 CODE: DRAKEMAKES30 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ___________________________________________________________________________Dragonfly VCAM by Glassbox: glassboxtech.com/products/dragonfly
CHAPTERS / TIMECODES:
0:00 - 0:54 Intro 0:54 - 1:40 Leartes Studios 1:40 - 6:50 Talking about Making Stuff 6:50 - 8:46 Filming with Dragonfly 8:46 - 11:43 Finished RendersI Made a Render for Genshin ImpactDrakeMakes2024-01-15 | I made a render for Genshin Impact HoYoFair anniversary event in Unreal Engine 5. Here's how that happened. I wasn't recording a lot of it so this video is pretty scattered. Good to be back!
CONTACT ME: DrakeMakesYT@gmail.comUE5 Handheld Camera Motion | Dragonfly Virtual Camera Test Reel #unrealengine #shortsDrakeMakes2023-10-16 | Dragonfly by Glassbox VCam solution for virtual cameras and handheld camera work in unreal engine 5. Full video of first impressions and showcase reel on the main channel!Dragonfly by Glassbox | UE5 First Impressions / ExperimentsDrakeMakes2023-10-06 | Glassbox reach out to me to demo their virtual camera software "Dragonfly." As a plugin for Unreal Engine 5 and Maya, better software solutions for vcam work is absolutely welcome, it was nice jumping into it. In this video you'll get my first impressions and see some of my first experiments getting handheld virtual production shots with Dragonfly. I'm pretty impressed. Enjoy! ___________________________________________________________________________
Chapters//Timecodes
0:00 - 1:00 Intro 1:00 - 2:05 Sequence Setup 2:05 - 5:32 Using Dragonfly 5:32 - 7:12 Getting More Shots 7:12 - 7:52 Showcase Reel 7:52 - 8:52 Outro
Dragonfly by Glassbox: glassboxtech.com/products/dragonfly Contact Me: DrakeMakesYT@gmail.comUE5 Horror Game Chase Sequence #shorts #ue5 #unrealengine5 #horrorshortsDrakeMakes2023-10-02 | UE5 horror game chase experimental gameplay, check out the full video on the channel!UNREAL ENGINE 5 VR | Adding Custom Hands to LevelsDrakeMakes2023-09-19 | Working with Zectorlab's VR hands pack we replace the default unreal engine virtual reality template's controllers with some new models, and walk around in some new levels.
0:00 - 1:05 Intro 1:05 - 4:30 Hand Setup 4:30 - 5:54 Showcase 5:54 - 6:11 Outro ___________________________________________________________________________
Contact Me: DrakeMakesYT@gmail.comUE5 First Person Parkour Animation #shorts #ue5 #unrealengine5DrakeMakes2023-09-13 | Unreal Engine 5 first person parkour animation! Check out how this was made: youtu.be/OVGp1pu0wTs?si=UQUQjOIHXVdm9a0QTOP 100 Render Showcase | BOSS FIGHT 3D COMMUNITY CHALLENGE #shorts #ue5 #bossfightDrakeMakes2023-09-12 | Top 100 Render Breakdown!
Check out the full breakdown and my reaction: youtu.be/PZ_rJjlLMVU?si=jfhRgfWoWdFLgT5n Full 3D render challenge series: youtube.com/playlist?list=PLbroXLJZ87lcblJb4woLrWwn3iCVhDPQc&si=Cs915UoS1kAu2nKwTOP 100 Render Breakdown | BOSS FIGHT 3D COMMUNITY CHALLENGEDrakeMakes2023-09-08 | #bossfight We made it to the top 100 with our Boss Fight 3D community challenge render! In this video I share a breakdown in Unreal Engine 5 and my live reaction to the top 100 reveal on the judging stream. ___________________________________________________________________________ Timecodes/Chapters 0:00 - 0:50 Breakdown 0:50 - 2:23 Top 100 Judging Stream 2:23 - 2:41 Outro ___________________________________________________________________________
Contact me: DrakeMakesYT@gmail.comRender Challenge in One Week | BOSS FIGHT 3D COMMUNITY CHALLENGEDrakeMakes2023-09-01 | Boss Fight 3D community challenge in one week, wrapped up into one video! Longer video this time showcasing the process of kitbashing, animating, and rendering a scene with Unreal Engine 5 and Cascadeur!
0:00 - 0:29 Intro 0:29 - 1:28 Day One 1:28 - 3:59 Day Two 3:59 - 6:15 Day Three 6:15 - 8:30 Day Four 8:30 - 11:53 Day Five 11:53 -13:56 Day Six 13:56 - 14:54 Day Seven / Final Result ___________________________________________________________________________ Markom3D's Kitbashing Set: markom3d.artstation.com/store/OaWB/kitbashing-greeble-set AdrianR's Kitbashing Set: adrianrutkowski.gumroad.com
Contact Me: DrakeMakesYT@gmail.comFinding an Idea | BOSS FIGHT 3D COMMUNITY CHALLENGEDrakeMakes2023-08-20 | Boss Fight 3D community challenge! In this video we use procreate, Wombo Dream and stable diffusion AI to fill out a concept art board and find an idea!
Contact Me: DrakeMakesYT@gmail.comMAKING A CHASE SEQUENCE | Unreal Engine 5 Horror GameDrakeMakes2023-07-09 | Making a chase sequence in Unreal Engine 5 Horror Game. I wanted to figure out how to trigger sequences for various events in gameplay, so today we're testing out the process by making a chase scene. I also dabbled with chaos physics and animation blending.
^^^^^^^^^ CONTACT ME: DrakeMakesYT@gmail.com ___________________________________________________________________________ Chapters / Timecodes 0:00 - 0:54 - Intro 0:54 - 1:38 - ZectorLab 1:38 - 3:33 - Chaos Physics 3:33 - 5:11 - Level Build 5:11 - 5:56 - Wall Explosion 5:56 - 8:43 - Animation Blending 8:43 - 10:56 - Sequencer 10:56 - 12:08 - Sequence Trigger 12:08 - 13:23 - Final ResultUnreal Engine 5.2 VR LEVEL WALKTHROUGH | RTX 4090 60 FPS DEMODrakeMakes2023-06-19 | Unreal Engine 5.2 60 FPS VR level! Combining what was learned from the previous two weeks' videos I put together a wrist flashlight for the VR template and a dark sci-fi level to explore. 100% in engine including the sound design! In previous videos the edit was set to 24 frames per second which resulted in some choppy gameplay- so here's some better footage. Flashlights in Virtual Reality with Nanite and Lumen really make for some spooky horror atmosphere. I hope you enjoy! ------------------------------------------------------------------------------ #unrealengine5 #vr
Previous VR Videos: Unreal Engine 5.2 Photoreal VR: youtu.be/rTnm8TDOcyY Smooth Locomotion Setup: youtu.be/mLF1Jhg7WDYUE5 VR SMOOTH LOCOMOTION | Unreal Engine 5.2 Tutorial + Environment ShowcaseDrakeMakes2023-06-06 | Unreal Engine 5 VR Smooth Locomotion. Basic tutorial on getting set up with smooth locomotion based on joystick input for Unreal Engine 5 VR template. Beats teleporting. Beginner friendly, come along with me as I set up the system.
___________________________________________________________________________ GET 15% OFF CASCADEUR: link.xsolla.com/yrjm9nib USE CODE: 1WQHB8 ^^^^^^
___________________________________________________________________________Unreal Engine 5.2 PHOTOREAL VR | RTX 4090 Nanite + Lumen Virtual RealityDrakeMakes2023-05-20 | Unreal Engine 5.2 has been out for a bit so I'm making another VR level. I'm incredibly excited to have upgraded to an RTX 4090 so I wanted to really stress test things, results are shocking. I made a day and night scene using Quixel Megascans assets, and super basic flashlight for VR with some other tips and tricks along the way. Enjoy! ___________________________________________________________________________ GET 15% OFF CASCADEUR: Link: link.xsolla.com/yrjm9nib Use Code: 1WQHB8 ^^^^
0:00 - 0:36 Intro 0:36 - 1:12 Sponsored Segment 1:12 - 2:17 VR Project Settings / Scene Setup 2:17 - 2:48 Gathering Assets 2:48 - 3:52 Quick Displacement Tip 3:52 - 5:33 Level Build / Showcase 5:33 - 7:24 VR Flashlight 7:24 - 7:51 Night Lighting 7:51 - 9:19 Final Showcase ___________________________________________________________________________ LINKS: Flashlight Model: "FlashMate (Flashlight)" (skfb.ly/oFRyS) by BarnusModels is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). Previous VR Video: youtube.com/watch?v=WyO0DjXVpkc&t=132s Contact Me: DrakeMakesYT@gmail.comIVE CREATED A MONSTER | Unreal Engine 5 Horror GameDrakeMakes2023-05-08 | I've created a monster! Something to fill out our horror game and replace the default unreal engine mannequin with a new tentacle creature. In this video we make a new Niagara system, set up spline paths and a spline follow component, and finally demonstrate how I set up a death, ragdoll, and respawn system. Progress! I hope you enjoy. ___________________________________________________________________________ Support the Channel! GET 15% OFF CASCADEUR - Link: link.xsolla.com/yrjm9nib USE CODE: 1WQHB8 ^^^^^^ ___________________________________________________________________________ TIMECODES / CHAPTERS: 0:00 - 1:06 Gameplay 1:06 - 1:54 Intro 1:54 - 5:54 Niagara System 5:54 - 6:47 Sponsored Segment 6:47 - 9:30 Follow Spline Component 9:30 - 13:00 Death/Respawn System 13:00 - 14:07 Outro/Showcase ___________________________________________________________________________ LINKS: FXOlogy Tentacle Effect: youtube.com/watch?v=aDDCKeEWt4g&t=1s Follow Spline Component: dev.epicgames.com/community/learning/tutorials/ryL5/follow-a-spline-and-report-distance-along-it-using-an-actor-component
CONTACT ME: DrakeMakesYT@gmail.comKitbashing Techniques in Unreal Engine 5 | Designing a Jetpack Simulator from ScratchDrakeMakes2023-04-25 | Kitbashing techniques in Unreal Engine 5 for a goofy jetpack simulator project I've begun work on. Ragdoll physics, modeling using greebles, achieving flight, there's a whole bunch going on in this one. Enjoy!
GENERATIVE MOTION GRAPHICS AND VFX COURSE: LINK: wingfox.com/c/9081_103352_29259 USE CODE: WFF15 ^^^^^^^^^^^^^ SAVE UP TO 77% OFF! _______________________________________________________________ Markom3D's Greeble kit: youtube.com/watch?v=DseVAuchtmU Kitbash Assets Download: adrianrutkowski.gumroad.com Jetpack Blueprint System: youtube.com/watch?v=RACUJE9bXQE Contact Me: DrakeMakesYT@gmail.comNIGHTMARE SCENE in Unreal Engine 5 | FIRST PERSON HORROR ANIMATION (Breakdown)DrakeMakes2023-04-11 | Nightmare scene in Unreal Engine 5! Shorter video this week, more first person horror shots and animations with a breakdown to showcase the UE5 render process. This time it's creatures in a foggy parking lot, all assets used will be linked below. Enjoy! ___________________________________________________________________________
Contact Me: DrakeMakesYT@gmail.comFrom Sketch to Cinematic Render | UNREAL ENGINE 5 BANNER PROCESSDrakeMakes2023-04-02 | From sketch to cinematic render! This week I used Unreal Engine 5 to make a cinematic scene that will be used for a new YouTube banner and profile picture. The last ones needed some updating.
Making a fantasy portal render in Unreal Engine 5. This week I take you through the ups and downs of a simple five second shot. I mess around with HDRIs for making portal effects and some more scene design. Enjoy!
PBR Knight Armor: turbosquid.com/3d-models/3d-model-pbr-armour-1397198 Contact Me: DrakeMakesYT@gmail.comFinished Render + Breakdown | ENDLESS ENGINES 3D COMMUNITY CHALLENGEDrakeMakes2023-03-12 | Finished! The final result + Unreal Engine 5 breakdown of how the different elements came together. Endless Engines has been a great render challenge, and I'm excited by the final results here. Plus, the past few weeks have illuminated a better process altogether for cinematic work. Thanks for watching! ___________________________________________________________________________ 3D COMMUNITY RENDER CHALLENGES PLAYLIST: youtube.com/playlist?list=PLbroXLJZ87lcblJb4woLrWwn3iCVhDPQc
Contact Me: DrakeMakesYT@gmail.comEnvironment Design and Character Animation | ENDLESS ENGINES 3D COMMUNITY CHALLENGEDrakeMakes2023-03-05 | Week 4 of the Endless Engines 3D community challenge! This week I got started on filling out the environment in Unreal Engine 5 with a multitude of asset packs, going for a post cyberpunk type feeling through a bunch of kitbashing. This week I also began work on character animation with Cascadeur with - interesting- results. I hope you enjoy the environment design and animation progress! ___________________________________________________________________________
Mask 3D Model: cgtrader.com/items/976855/download-pageTexturing and Lighting the Scene in UE5 | ENDLESS ENGINES 3D COMMUNITY CHALLENGEDrakeMakes2023-02-26 | #unrealengine5 Week 3 of the Endless Engines 3D Community Render Challenge! This week I jumped through a bunch of hoops and create plenty of workarounds to get textures and materials working on our vehicle 3D model. We also get started with environment design and lighting with volumetric fog and Unreal Engine 5's lumen system, laying the foundation for the rest of the render project. Enjoy!
And a huge thank you to everyone subscribed. 2000! ___________________________________________________________________________
3D Render Challenges Playlist: youtube.com/playlist?list=PLbroXLJZ87lcblJb4woLrWwn3iCVhDPQc Contact Me: DrakeMakesYT@gmail.comKitbashing, Rigging, and Animating a Vehicle | ENDLESS ENGINES 3D COMMUNITY CHALLENGEDrakeMakes2023-02-19 | This week we do an important part of a vehicle render challenge and make a vehicle. Kitbashing using greebles, rigging in blender, setting up a control rig Unreal Engine 5 and animating in sequencer is all covered here today. Enjoy!
Since recording this video, the channel has also breached 2,000 subscribers. A massive thank you to everyone for such a big milestone! ___________________________________________________________________________ Greeble Assets: adrianrutkowski.gumroad.com Rigging a Vehicle: youtube.com/watch?v=0lwKWxBeFcQ Setting up Control Rig: youtube.com/watch?v=0PO4M4hvqpg&t=664s Contact Me: DrakeMakesYT@gmail.comConcept Art with UE5 and AI | ENDLESS ENGINES 3D COMMUNITY CHALLENGEDrakeMakes2023-02-12 | It's time for a new 3D community challenge hosted by Pwnisher! This time it's ENDLESS ENGINES. For the first part of this series we will be using UE5 and Dream by Wombo AI to create some concept art. Unreal Engine 5 makes producing reference images for artificial intelligence quick and easy which allows for generating giant reference boards of ideas and inspiration quickly.
CONTACT ME: DrakeMakesYT@gmail.comAnimating a First Person Horror Shot | CASCADEUR TO UNREAL ENGINE 5DrakeMakes2023-02-05 | Cascadeur is a fantastic tool for 3D animation. This week I used it with Unreal Engine 5 to make a cinematic first person horror shot in a spooky hallway with some custom animated characters. Great for horror games or cinematic animations. ___________________________________________________________________________ Check out Wingfox's UE5 FPS course: wingfox.com/c/8957_103352_26852
Contact me: DrakeMakesYT@gmail.comFISHEYE LENS AND VHS TAPES | Unreal Engine 5 Horror GameDrakeMakes2023-01-22 | 51% off Zombie Survival FPS Course! WINGFOX: wingfox.com/c/8957_103352_26852 Support the Channel! ^^^ __________________________________________________________________________ More Unreal Engine 5 Horror game stuff! I wanted found footage VHS tapes for games, with footage shot from within the levels- so I made use of Horror Engine's built in VHS system to test all of this out. I was also inspired by the bodycam footage style that many new games are coming out with, largely the fisheye effect which I also demonstrate how to get set up here. I hope you enjoy!
LINKS: Fisheye Effect Extra Tutorial: youtube.com/watch?v=DwFWHV8HYlw FPS Weapons Bundle (Free!): unrealengine.com/marketplace/en-US/product/fps-weapon-bundleMY FIRST YEAR IN 3D ART | 2022 Project MontageDrakeMakes2023-01-14 | A fast showcase showing a bunch of stuff I made in the last year. Enjoy! The first year of the DrakeMakes channel and learning Unreal Engine has been a blast and I'm excited to bring more videos to you guys soon.
Contact me: DrakeMakesYT@gmail.comI Tried To Make A Christmas Video (A VR Experience)DrakeMakes2022-12-24 | I made this in a day in Unreal Engine. Merry Christmas! ___________________________________________________________________________
CONTACT ME: DrakeMakesYT@gmail.comUNREAL ENGINE 5.1 VR VAPORWAVE | Making More VIRTUAL REALITY LEVELSDrakeMakes2022-12-18 | I was inspired by the vaporwave aesthetic to make some scenes in unreal engine 5.1 virtual reality. Enjoy! ___________________________________________________________________________ Check out Wingfox to support the channel: wingfox.com/c/8957_103352_26852 ^^^^ USE CODE BFCM for 30% off!
This week I put together another virtual reality environment in UE5. Unreal Engine 5.1 is finally out and with it comes support for Nanite Foliage and functionality for Nanite and Lumen in VR. I make use of this month's free assets to put together a snowy scene to explore in virtual reality- which is always really satisfying. I hope you enjoy!
Previous Video: youtube.com/watch?v=vXTtrf3DV1o CONTACT ME: DrakeMakesYT@gmail.com ___________________________________________________________________________ This week I expand on the driving simulator in Unreal Engine 5 I started last week to mess around with the Insta Deform Component, as it was given away for free a few months ago. I was inspired by games like Beamn.NG in terms of car crash physics. While this isn't technically physics, the deform component makes racing the tracks much more visually entertaining. I also do some more level building in this video, I hope you enjoy :)
Insta Deform Component: unrealengine.com/marketplace/en-US/product/insta-deform-componentCEL-SHADED RACING | UE5 Realtime Cel Shaders Level BuildDrakeMakes2022-11-27 | This week I used Unreal Engine 5's vehicle templates to make a racetrack level. I make use of spline paths to build roads and demonstrate how to use ACS Lite (Advanced Cel Shaders) with Unreal Engine 5. I hope you enjoy! __________________________________________________________________________
CONTACT ME: DrakeMakesYT@gmail.comHow to Make MASSIVE Sci Fi Cities in UE5 | Unreal Engine 5 Scene DesignDrakeMakes2022-11-20 | Using the addon Blender OSM I was able to use the geometry generated by Google Street View to create instant massive cities for use in Unreal Engine 5. I also figured out how to make meshes follow splines for moving objects in realtime simulation.
CONTACT ME: DrakeMakesYT@gmail.comALTERNATE ENTRANCE (Found Footage)DrakeMakes2022-11-13 | The recovered footage from a camcorder discovered deep within unexplored passageways of the Infinite Libraries.
"Antique wooden bookcase - Game model" (skfb.ly/orwXu) by Lorenzo Drago is licensed under Creative Commons Attribution (creativecommons.org/licenses/by/4.0)PORTAL 2 in Unreal Engine 5 | RTX + Lumen Realtime ShowcaseDrakeMakes2022-11-06 | A showcase of cinematic scenes inspired by and using assets from Portal 2 in Unreal Engine 5! Enjoy :) If you want to see a showcase as to how some of these scenes were made be sure to check out my previous video: youtube.com/watch?v=pdNzrJxUW4o
"Chell" (skfb.ly/6SLwH) by Mm123 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).How to use PORTAL ASSETS in UE5 | Unreal Engine 5 Portal PropsDrakeMakes2022-10-23 | Today we're porting over some Portal assets into Unreal Engine 5 and upscaling their textures using artificial intelligence to bring the beautiful visuals of Portal into UE5's nanite and lumen real-time lighting and raytracing. I use the ported assets to put together a cinematic scene and test chamber, I hope you enjoy! The portal series is one of my favorite game series of all time, and thanks to the work of a fan most of the assets from portal have been ported to blender, allowing for this process to actually be doable.
Music by Harry101UK from Portal Stories: Mel 07 - Testing Begins 08 - Adjacency 10 - Acceleration youtube.com/playlist?list=PLFW7HJ_xvmRcIZNiJVLY_dm1KrfFVRPfaBasic HORROR ENGINE Custom Event Triggers | Unreal Engine 5 Horror GameDrakeMakes2022-10-16 | More progress on the Unreal Engine 5 horror game project! This week I learned some basic functions of event triggers to create some horror events. This is how I can really start turning this shell of an environment into an interactable game. Plus, little more level design! I hope you enjoy, thank you for watching.MASSIVE Interactive Scenes With HORROR ENGINE | Unreal Engine 5 Horror GameDrakeMakes2022-10-09 | I'm back working on my horror game experiments! This time around we build a new level using Horror Engine for Unreal Engine 5, a powerful toolkit that acts as a template for building horror games. The new level built features some filthy halls and the beginnings of a massive research center using the 4-in-1 Research Facility Megabundle, which is free for the month of October. I hope you enjoy!UE5 Virtual Production FOUND FOOTAGE HORROR | Unreal Engine 5 Level DesignDrakeMakes2022-10-02 | Short cinematic at the end! This week, using virtual production methods, I put together a found footage horror scene in Unreal Engine 5 involving a cluttered office and liminal space type hallways. I was inspired by videos of entering the backrooms in which characters glitch through a wall and noclip out of reality. By setting up a scene to scale with my actual room I was able to really control how shots were placed with virtual cameras.HANDHELD FOUND FOOTAGE in UE5 | Unreal Engine 5 VIRTUAL CAMERA SetupDrakeMakes2022-09-25 | Found footage and analogue horror is a fantastic genre for storytelling, and with unreal engine 5 producing interesting horror content has never been easier. In this video I demonstrate how to really elevate your camerawork by using Virtual Cameras paired to an iPad or iPhone, allowing for actual handheld camera tracking. To demonstrate this, we return to the backrooms and infinite liminal libraries maps to get some shots. Thanks for watching!Unreal Engine 5 VR Level Design | Virtual Reality Lounge SpeedbuildDrakeMakes2022-09-18 | Virtual Reality is incredibly exciting, and now indie teams and hobbyists such as myself have access to relatively easy virtual reality level design and concept creation. Using the Unreal Engine 5 VR template I was able to put together this lounge scene in a few days with the help of Stable Diffusion generated imagery for reference and inspiration. Thank you for watching!Exploring Artificial Intelligence Image Generation | STABLE DIFFUSION + ESRGAN AIDrakeMakes2022-09-09 | The future is now, old man. I've been messing around with AI generated art for a while now, but recently the artificial intelligence model Stable Diffusion went open source which allows me to run artificial intelligence image generation on my own device with startlingly and increasingly impressive results. Furthermore, using ESRgan upscale AI I am able to increase or enhance the resolution of images like magic. Thanks for watching!
STABLE DIFFUSION GUI: grisk.itch.io/stable-diffusion-gui ESRGAN: github.com/xinntao/Real-ESRGAN TEAPOTS REFERENCE SITE: rexwang8.github.io/resource/ai/teapotUnreal Engine 5 Eerie Forest | UE5 Speed Level DesignDrakeMakes2022-09-04 | This week I used assets from the Megascans Library, Modular Industrial Area kit, Modular Lost Ruins kit and FluidNinjaVFX to quickly create an atmospheric, eerie forest scene. Here's a timelapse of bringing all these elements together! I hope you enjoy!Moving Meditations Final Submission + Breakdown | MOVING MEDITATIONS 3D COMMUNITY CHALLENGEDrakeMakes2022-08-27 | #movingmeditations Time flies, the render and submission for Pwnisher's Moving Meditations 3D community challenge is finally complete! I was able to learn a lot throughout the creation of this render- be sure to check out the Moving Meditations playlist to see the entire process. Thank you for watching! I hope you enjoy the results :) ___________________________________________________________________________ Programs used: Blender Unreal Engine 5 Substance Painter