MOD Company
[!RELEASED!] BATTLEFIELD 2 REBORN 2023 - BAD COMPANY MOD V1.9.5
updated
Now, I'm focusing on making animations for freelance purposes and updating my other mod instead.
Battlefield 2: Endure and Survive Mod (The Last of Us 2 Mod).
What’s new in the latest update:
- New weapon: Riot tear gas gun.
- New weapon: Switchblade (not shown in the video).
- Updated dynamic daytime cycle.
- Now you can't get away from the infected easily.
There are 2 kinds of objectives for certain maps:
- MCOMs = Repair all damaged MCOMs in the area with a repair tool to call for an evacuation chopper to finish the game.
- Infestations = Destroy all Flesh Blobs (infected infestation) and clear the area from the infected to finish the game.
(There's another new gameplay objective being planned)
I had some trouble when trying to render it at 60 fps,
so I decided to render it at 30 fps instead.
Sorry for the bad lighting, I'm still learning about it.
Models + Textures: Naughty Dog (TLOU2).
Sounds: Naughty Dog (Character - TLOU2), Nexon (Bow - CSNZ).
Animations + Rigging + Render: Mohammed Furqon
Background: Wirestock (Freepik)
My other animations:
PKM: youtu.be/GLJ-0KBqb3Y
XM8/M320: youtu.be/WftI-HP0XzM
I hope you like it!
Thanks for watching! ;)
Battlefield 2: Bad Company Mod (Beta Test)
Mixed Battlefield 2 Singleplayer modes (Conquest, Rush, Team-Deathmatch)
Get the latest Beta Test here:
youtu.be/x3FXswYdT1I
Special thanks to @EUWINPRO for the updated skybox of the Dynamic Sky feature!
~ Updated Dynamic Sky
~ New Reshade settings for a better atmospheric feel.
~ A new wooden bow from the original game (TLOU2 P2) *still needs polishing.
~ New parallax scope effect for sniper rifles.
~ New bot settings.
No shader is needed here, just pure optical illusion made by custom animated models.
Looks quite satisfying lol
Somehow, I get bored of making content lately.
Recently got a few ideas for making new features for my other mod.
As you can see in the gameplay, now the Endure and Survive mod has changing night and day time. It's not entirely finished because of the lack of the Skybox texture transition. It needs to be done as smoothly as possible. Special thanks to @EUWINPRO for providing the script and helping me to implement this feature into the mod.
Also, the mod comes with a renewed listening mode, where the player can clearly listen and locate the infected manually by holding a button for a while. Each day survived, your listening mode will be improved.
At the end of the video, I could fix all the broken MCOM devices to call an exfil helicopter, and then suddenly tossed away by an exploding Shambler's Pokeball thing and failed to escape in the village area ...
I'll do it next time when I have some time, along with the other animations.
Weapon Model by:
Michael Karel
You can download the weapon models here:
sketchfab.com/3d-models/ss2-v5-assault-rifle-a74ab1d4c3324d48a0cc91dfc96298dc
I'd been planning to make another gameplay mode in the future where the player should stay alive or survive for a couple days with the given home shelter. The player could also search the outside area of the shelter to find resources to craft weapons, equipment and stuff. Also, I will add some human bots to help you to encounter the infected and to survive the days.
The difficulty will be increased day by day by spawning more various and dangerous infected. This game mode is inspired by the CSNZ Zombie Shelter gameplay mode.
Gold Rush was changed to Rush in Battlefield: Bad Company 2 due to the Singleplayer's storyline. The objectives were also changed from Gold Crates to M-COM Stations, and they were stated by Sergeant Redford to be controlling military spy satellites in the campaign, with the same holding correct in multiplayer as the battles in both are meant to be happening simultaneously. The game mode is available on most of the maps featured.
Recently, I decided to implement some features that may impact the gameplay. So, I released this beta test to get your feedback as much as possible before the fixed release (V2.0).
As a standalone mod, just put the downloaded archives in a folder and extract one of them with Winrar.
Ensure that you've extracted the base mod first and then the patch.
Install the patch by 'Drag n Drop' to where you store the "BAD COMPANY 2 MOD V2.0" mod folder, and then overwrite all of them.
You may be interested in playing with the Leaning feature.
You'll notice that I also included the Python 3 installation file after you extracted the archives. You need to install Python 3 to get it to work.
Please note that most of the weapons don't have a leaning system.
You can check them by aiming the weapon and pressing E or Q.
I recommend you also change the key bind of the Spotting Radio key to F in the control settings.
I might also upload the remaining maps later.
EXTERNAL LINK/COPY/RE-UPLOADING IS NOT ALLOWED!
Part 1:
drive.google.com/file/d/1YUrbTMfzJqIZXctHO2zhOn3kTkwLGmzy
Part 2:
drive.google.com/file/d/1jK6rTV-QwaiV3idkw_e-Kbjxa4MOivCA
Part3:
drive.google.com/file/d/1qjR76L0nJWhmes-jhxvtPv6wHADK8NBU
Part4:
drive.google.com/file/d/16SfPUAVUo40p0hZl3_tKo7tOFuayS8q_
Part5:
drive.google.com/file/d/1zaUBCEYrNeeuxKyupMMHPbCVg4Qgarn2
Patch:
drive.google.com/file/d/1VpSWO6ezroKc-xhqHzlpVtt08aKHw9La
Enjoy!
Don't forget to like and subscribe for more updates!
It took 8 hours to make this animation for me.
PKM Model: Infinity Ward (COD: MW19)
Arm-Hand model: EA/DICE (BFBC2)
Reload Reference: BFBC2 and COD: MW19
Download the game, update it to the latest version, and install the Nexus server hook.
Also, you should have to create an account to get into the servers.
forums.veniceunleashed.net/bf
Showed no signs of crashing. Stay tuned for the upcoming release!
I might pick several people to test my mod in the future.
So, I decided to remake the BFBC1 XM8 animation. (For my BF2 mod)
I think it took 6 hours to make this reload animation.
Sorry for the simple rendering and the bad lightning.
I don't know how to use 3DsMax properly. lol
What do you think?
Video used:
youtube.com/watch?v=2U65Lfpyxp4&t=649s&ab_channel=PCGamingVideos
( Please let me know if it is prohibited to use your content, @PCGamingVideos. Thank you! )
Fun + frustrating gameplay.
Totally chaotic. lmao
Game: Battlefield 2
Mod: Bad Company (unreleased version)
Map: Noshar Canals (Battlefield 3)
Mode: Team-Deathmatch
Do you have more map recommendations?
Tell me in the comment section!
Fun + frustrating gameplay.
Totally chaotic. lmao
Game: Battlefield 2
Mod: Bad Company (unreleased version)
Map: Noshar Canals (Battlefield 3)
Mode: Team-Deathmatch
Do you have more map recommendations?
Tell me in the comment section!
A new feature has been added where the operator will now point with their left hand when you click on; "spotted" or "attack/move/defend" in the Commo-rose. This feature was inspired by spotting in Battlefield 4.
I've made only one variation of spotting animation.
Probably, I'll make another animation variation for different types of pressed buttons.
Stay tuned for more updates!
Maps gameplay:
00:00 Operation Static - Conquest
02:16 De_dust2 - Conquest
04:54 Isla Inocentes - Rush
08:28 Hill 137 - Conquest
11:12 TLoU 2 Museum - Team-Deathmatch
I'd been planning to make a new feature like you spotted an enemy in Battlefield 4 when your player will start pointing to the enemy position with its left hand. Is it necessary or not? Your choice.
Don't forget to like and subscribe for more updates!
Cheers!
I haven't updated my settings in years.
Honestly, it's been a while since I last played BC2.
I think it was around 2 years ago.
Luckily, I could find active servers (Nexus) to play on.
The server I joined was a PvP with random bots.
These bots can be both helpful and dangerous, as they can help you advance or lure other players.
Even if you have a pirated copy of the BC2, you can still join the servers.
It's pretty simple. Make sure your BC2 is up-to-date with the latest patch.
And then install the server hook, create an account, and you're ready to play.
Recon class voices.
Timestamp:
00:05 Heard something
00:14 Contact with enemies
00:33 Socialize
00:37 Coughing
00:44 Heard movements
00:59 Changing position
01:09 Losing target
01:22 Investigating
01:30 Peripherally see an enemy
01:36 Spotted an enemy
01:45 See an enemy (replying)
01:56 Affirmative
02:04 Alerting enemy ambush
02:18 Suppressed
02:33 Taking cover
02:48 Whistling
03:08 Alerting an enemy grenade
03:16 Spotting an enemy heavy machinegun
03:30 Spotting an enemy RPG
03:41 Spotting an enemy Sniper
03:57 Close call by an explosion
04:09 Firing at the enemy
04:26 Hurt
04:32 Killing an enemy
04:41 Destroyed an enemy vehicle
04:50 Teammate is wounded
05:07 Melee attack
05:13 Nice shot
05:25 Reloading
05:39 Throwing a grenade
Feel free to correct if there are some error in translation.
Thanks!
Timestamp:
00:03 Taunts
00:34 Alert collapsing building
00:53 Using defibrilator
00:59 Revived a teammate
01:09 Friendly fire
01:34 Avenger kill
01:43 Affirmative
01:53 Offering ammo
02:16 Requesting ammo
02:34 Bailout / get out
02:45 Offering first aid
03:12 Requesting first aid
03:39 Ordering attack position
03:58 Ordering defend position
04:17 Requesting vehicle repairs
04:47 Offering vehicle repairs
05:08 Offering transportation
05:20 Requesting transportation
05:37 Saved from being killed
05:47 Socialization
05:53 Spotted enemy artillery position
06:12 Spotted an enemy behind a teammate
06:29 Spotted enemy explosives
06:47 Spotted an enemy helicopter
07:15 Spotted an enemy infantry
07:41 Spotted an enemy light tank
08:03 Spotted enemy mines
08:30 Spotted an enemy patrol boat
08:50 Spotted an enemy jetski
09:18 Spotted an enemy quadbike
09:39 Spotted an enemy sniper
10:02 Spotted an enemy heavy tank
10:27 Spotted an enemy UAV
10:34 Spotted an enemy vehicle
10:58 Dart-Traced an enemy vehicle
11:23 Throwing an ammo box
11:32 Throwing a first aid box
11:42 Throwing a motion sensor
I can say that these voices are rarely heard.
You have probably never heard them before, except in my BF2 mod. lol
I'm not good at translating Russian.
Feel free to correct the wrong translation! I'll be grateful.
Don't forget to subscribe, lads!
See you later with another one. ;)
Timestamps:
00:04 | Alerting enemy grenade
00:23 | Alerting enemy heavy-machinegun
00:35 | Alerting enemy RPG
00:45 | Alerting enemy Sniper
00:56 | Close call by an explosion
01:06 | Screaming while on fire
01:19 | Firing at the enemy
01:33 | Got hit
01:45 | Got hit 2
01:54 | Killing an enemy
02:06 | Destroyed an enemy vehicle
02:16 | Having a casualty nearby
youtu.be/uOxcS_AYQ7M
Timestamp:
00:00 | 92FS | EA
00:30 | M9 | Mod
01:20 | FN P90 | EA
01:49 | FN P90 | Mod
02:24 | PKM | EA
03:21 | PKM | Mod
04:22 | MG36 | EA
05:05 | MG36 | Mod
05:50 | M24 | EA
06:28 | M24 | Mod
07:09 | AW | EA
07:46 | AWM | Mod
08:32 | M95 | EA
09:10 | M95 | Mod
10:06 | L85A1 | EA
10:37 | L85A2 | Mod
11:13 | G3A3 | EA
11:44 | G3A4 | Mod
12:13 | G36C | EA
12:43 | G36C | Mod
13:11 | Scar-H | EA
13:42 | Scar-H | Mod
14:33 | FN F2000 | EA
15:02 | FN F2000 | Mod
Don't forget to subscribe for more mod updates!
I hope you enjoy it.
Have a great weekend!
00:00 | M16 + M203 | EA
00:55 | M16 + M320 | MOD
01:57 | M24 | EA
*I'm an idiot
02:34 | M249 | EA
03:29 | M249 | MOD
04:26 | Model 870 | EA
04:59 | Model 870 | MOD
05:51 | M16A2 | EA
06:22 | M16A1 | MOD
07:05 | MP5 | EA
07:34 | MP5 | MOD
08:21 | AKS-74U | EA
08:51 | AKS-74U | MOD
09:20 | SVD Dragunov | EA
09:53 | SVD Dragunov | MOD
10:36 | RPK-74 | EA
11:27 | RPK-74 | MOD
12:23 | AK-101 | EA
12:57 | AK-105 | MOD
14:01 | PP-19 Bizon | EA
14:30 | PP-19 Bizon | MOD
15:06 | Saiga-12K | EA
15:33 | Saiga-12K | MOD
Don't forget to subscribe for more mod updates!
I hope you enjoy it.
Have a great weekend!
Some of these mods are standalone and don't need the base game.
Timestamps:
00:00 | Battlefield 1943 | Don't get confused. This is a MOD for BF2!
03:00 | Attack Vietnam | It's a mod that mimics BC2 Vietnam DLC.
06:00 | AATW | A hardcore mil-sim mod inspired by Insurgency and PR.
09:00 | UNknow | I'm not sure. It uses BF2142 UI and Insurgency stuff.
12:00 | Battl333 | A classic remake of BF3/BF4. Pretty good and big maps!
15:00 | Heat of Battle | A custom community mod with cool stuff.
18:00 | RECBZ | If you like the fast-paced gameplay and pink stuff, get it!
21:00 | Second Assault | Focused on the BF3/BF4 vehicle warfare.
24:00 | Bad Company | BFBC2 Style gameplay, but with MW stuff.
27:00 | Endure and Survive | When you couldn't afford yourself TLoU2.
Don't forget to subscribe for more mods, bro. Or you'll miss it.
Download link:
BF1943 | moddb.com/mods/battlefield-1943
Attack Vietnam | moddb.com/mods/attackvietnam/downloads
AATW | mediafire.com/file/jvxxfx01f1p56f0 | *Thx to Emzpj
UNknow | youtube.com/watch?v=B_oqtwnFgJA
Battl333 | youtube.com/watch?v=cvkhLZnKXlk
Heat of Battle | moddb.com/mods/heat-of-battle2/downloads
RECBZ | youtube.com/watch?v=xTOO3Oyyank&t=0s
Second Assault | youtube.com/watch?v=CAnOjKY5qbQ
Bad Company | drive.google.com/file/d/14i3NwHw6hNJNyn4TAuEMoVCJ_0bJ79eg/view?usp=sharing
I wanted to let you know that I've recently added a new Rush Mode map called "Vantage Point" to the mod. This map is based on the Battlefield Bad Company 2 Vietnam DLC, and I want to give a special shoutout to @emzpjemaozipujing7801 for porting it over.
Also, I have some good news to share!
A newer version of Battlefield 2 (2005) Bad Company will be coming out soon.
Don't forget to like and subscribe for more updates on that!
Stay tuned!
To be honest, I'm not a fan of vehicle warfare and not professional at riding vehicles. And I think this mod would be perfect for those who enjoy fighting with war machines.
You can check out this channel for the mod download link:
@MezoMatic.
00:00 US Army | Atacama Desert | Conquest
03:00 RU Army | Heavy Metal | Conquest
06:00 RU Army | Isla Inocentes | Rush
09:00 NVA + US Army | Vantage Point | Conquest
Battlefield 2 (2005) "Bad Company" modification.
THIS VERSION IS NOT AVAILABLE FOR THE PUBLIC YET.
This game engine may not match the advanced capabilities of Frostbite, but that'll do.
This modification of Battlefield 2 can only be played in Singleplayer mode.
Playing on LAN is at your own risk.
To get the most recent version of the mod, check the description of the following video:
youtu.be/sV2Pk1g5GHc
03:00 | ATTACK VIETNAM | BFBC2 Vietnam Mod
06:00 | AATW | Insurgency Mod
09:00 | BATL333 | BF3/BF4 Mod
12:00 | Second Assault | BF3/BF4 Mod
*Note: The gameplay uses the same ReShade settings.
Download links:
Alpha Project Mod: moddb.com/mods/alpha-project2
AEK-971 Mod: youtube.com/watch?v=d4HNV-iEXps
Attack Vietnam Mod: moddb.com/mods/attackvietnam
BFHD Mod: moddb.com/mods/battlefield-hd-remastered-3
Bad Company Mod: za.gl/VEbhgeAk
Battl333 mod: youtube.com/watch?v=cvkhLZnKXlk
Battlefield 1943 Mod: moddb.com/mods/battlefield-1943
Conflicts Mod: moddb.com/mods/battlefield2conflicts
Combat Mod: moddb.com/mods/combat
Damocles Mod: youtube.com/watch?v=LvLp5mxuKZM
Endure And Survive Mod: za.gl/VEbhgeAk
EUWIN Beta 4 Mod: youtube.com/watch?v=ZP42PxOtIvk&t=0
RECBZ Mod: youtube.com/watch?v=xTOO3Oyyank&t=0s
Strike at Frontline: youtube.com/watch?v=o5wz_e3-QdE&t=40
The heat of Battle Mod: moddb.com/mods/heat-of-battle2
ZCF Mod: moddb.com/mods/zcf/downloads
Zombie EGKLPW mod: youtube.com/watch?v=qG98zHSP__I
The mod is actually based on a BF2 mod called "AEK-971" (I'm not sure why it was named that, haha), and it mimics the gameplay of BF4.
The map used in the mod is Isla Inocentes, which is taken from a BF2 mod called "Bad Company" that imitates the gameplay of BC2.
The map isn't perfectly optimized, but it's still enjoyable to play on.
I hope you enjoyed the gameplay,
and have a great weekend!
Thanks for watching!
If you're a fan of military simulation games, you must play this AATW mod.
It's a fantastic addition you won't want to miss out on.
The map used in this gameplay was sourced from the BF2 Conflicts mod:
moddb.com/mods/battlefield2conflicts
Also, it is a simple mod based on realism and mil-sim.
Thanks to @emzpjemaozipujing7801 for providing us with the reuploaded mod files from Baidu Disk to Mediafire. This guy is awesome!
mediafire.com/file/jvxxfx01f1p56f0
Lmao.
I don't know what to do next with my BC2 mod since it already has many new features. So, I keep updating my other mods.
What mod should I play for the future gameplay video?
Let me know in the comment section!
If you're a fan of the game, you absolutely must play the AATW mod.
It's a fantastic addition you won't want to miss out on.
The map was taken from BF2 Conflicts mod:
moddb.com/mods/battlefield2conflicts
Also, it is a simple mod based on realism and mil-sim.
Thanks to @emzpjemaozipujing7801 for providing us with the reuploaded mod files from Baidu Disk to Mediafire. This guy is awesome!
mediafire.com/file/jvxxfx01f1p56f0
Watch the part1:
youtu.be/EO1xMS79Djc
Timestamps (mm/dd/yyyy):
00:10 - BC2 Mod V1.5.5 Release. (03/09/2021)
00:52 - New ported BC2 map, Isla Innocentes. (04/24/2021)
01:26 - BC2-Like rocket lock-on system. (06/11/2021)
02:03 - New Ported BC2 map, Atacama Desert, V1.6 Release. (08/25/2021)
02:41 - Adapted Attack Vietnam mod to BC2 mod. (09/06/2021)
03:09 - Rank system + Action Indication HUD system. (10/16/2021)
03:44 - New Tactical, ADS, Fast Reload system. (12/30/2021)
04:24 - Realistic optical zoom. (5/19/2022)
04:49 - AN-94 Hyper-Burst weapon system. (08/30/2022)
05:11 - Real-time Weapon Customization system. (09/01/2022)
05:52 - New Bad Company-Like weapon animations. (03/17/2023)
06:31 - Introducing Holster/Undeploy weapon system. (08/04/2023)
06:50 - Introducing weapon leaning system. (10/16/2023)
07:38 - Introducing throwing back active grenade system. (12/18/2023)
08:00 - New ported map from TLOU2 and BC2 Vietnam. (01/11/2024)
Watch the part2:
youtu.be/wDzeG9uASbo
Timestamps (mm/dd/yyyy):
00:10 - Visual effects modding. (01/29/2017)
00:26 - First gameplay look of the Bad Company mod. (02/15/2017)
01:00 - Second gameplay look of the Bad Company mod. (02/17/2017)
01:21 - Introducing Tracer Dart system. (03/11/2017)
02:37 - New HUDs and UI. (04/03/2017)
03:16 - New visual and sound bleeding effects. (08/26/2018)
04:00 - Introducing Motion Sensor. (06/11/2019)
04:40 - Introducing Tank Active Protection system. (11/20/2019)
05:39 - Introducing Tactical Reload system. (01/17/2020)
06:36 - Advanced sound effects design. (04/07/2020)
08:12 - Destroyable environment + new map, BC2 Harvest Day. (09/26/2020)
09:32 - New ported BC2 map, Heavy Metal. (10/27/2020)
10:26 - Kit Customization system. (01/13/2021)
11:24 - New scoring HUD system. (16/01/2021)
11:57 - New ported BC2 map, Arica Harbor. (02/10/2021)
The video shows gameplay from different maps set in Vietnam.
This version has been adapted to work with Battlefield 2: Bad Company mod.
It's working pretty well on 5vs5 to 7vs7...
THIS VERSION IS NOT AVAILABLE FOR THE PUBLIC YET.
The engine may not match the advanced capabilities of Frostbite, but that'll do.
This modification of Battlefield 2 can only be played in Singleplayer mode. Playing on LAN is at your own risk.
To get the most recent version of the mod, check the description of the following video:
youtu.be/sV2Pk1g5GHc
Likely, I will add this map to my Bad Company mod for future updates. I hope it works.
Experience a brand new ported map named "Vantage Point" that has just been added to the mod. So, don't miss out on the opportunity to explore this thrilling new addition!
This version has been adapted for my "Bad Company" mod. So, if you play the original version, you may notice some differences.
The download page for the original mod can be found at:
moddb.com/mods/attackvietnam/downloads
As you can see the stutters at the beginning of the video.
Sorry for the inconvenience.
I finally added a new map to my BF2 Endure and Survive mod.
The map was ported from the TLOU2 flashback chapter, "The Birthday Gift".
I plan to make a gameplay video of the Attack Vietnam mod featuring a newly added map called "Vantage Point". Stay tuned!
This feature allows the players to throw back the nearby enemy grenades.
At least the active grenades are 3 meters (detection radius) away from the player to be able to throw them back.
The grenade fuse has been set longer than the original (2,8 to 3,5 seconds).
Thanks for watching!
I hope you like it! Have a great day!
Feel free to suggest some more stuff that needs to be added to the mod.
I don't know what to do next. lmao XD
I am just currently busy with my zombie mod lol.
I hope you enjoy the gameplay!
Have a great day!
Strike at Karkand, Vanilla conquest mode.
~ You could trigger planted mines by throwing available throwable objects like bricks or Molotovs.
~ Several weapons now have melee attack functions with animations (One hit kill while in silent mode).
~ Added screen visual effects on specific events.
~ Added pipe as a new melee weapon. (Upgradeable, more damage.)
The mod is now being tested by some of my friends.
I hope you enjoy the video.
Have a nice weekend!
Nothing new, I've just added a crowbar for engineer kit and a machete for Anti-Tank kit from my zombie mod. LoL.
I hope you enjoy the gameplay.
Thx for watching!
I hope you enjoy it!
Good news, @emzpjemaozipujing7801 is making a new map for the mod!
Stay tuned!
The original version of the mod download link:
moddb.com/mods/attackvietnam/downloads/attack-vietnam
I'm trying to port an object-based map (like my De_Dust2 map, which only consists of one object as a playable map). This one (A motel) was ported from The Last of Us Part II chapter called "Finding Strings".
This map is not big enough because I'm afraid that the map will break the game engine (usually for the sake of memory.dll error). This map has about 300+ textures for the entire scene that I shall edit and convert individually. That's why it took about a week in production.
I set a new custom mode for this map. The player has tasks to clear the Motel and destroy the "Flesh Blob" of the infected to finish the map.
Also, thanks to @EUWINPRO for providing me with an interesting new feature called "Dynamic Weather". In this mod, I use it as a changer of night and daytime for the map scene for the given timing. What a fascinating stuff.
Discord - discord.gg/kkDkJtMRM2
Battlefield 2 Acheron with:
@Shark93 as [LS] S_h_a_r_k_93
@ChrisTGamingZone as PerfectBlade
@Maveirck2142 as Frosty98B
Thanks for the game guys!


