RescoeZThere's a number of different outcomes to the face/Optik scans the Albion guards do. I've compiled the ones I've encountered, but there could possibly be more that I haven't included here as I've not discovered them yet. Update: See Altercations with Albion: Guards for other encounters youtube.com/watch?v=YobOJcGg7_Q
Timestamps
0:00 Citizen passes scan 1:20 Citizen fails scan and arrested 3:03 Citizen defiant, hit with gun 3:32 Citizen pushes guard, hit with gun 4:35 Female citizen defiant, attacked with baton 5:25 Humourous conversation 5:51 Longer scan, impatient citizen approaches guard 6:32 Guard backhands female citizen 7:05 Scan takes longer, citizen clear 7:41 Assassin's Creed reference 8:11 Citizen defiant, attacked with baton 9:04 Citizen defiant, headbutted and arrested 9:26 Female citizen defiant, elbowed in gut 9:42 Citizen fails scan, tries to resist 10:30 Female citizen escapes guard's grasp 10:56 "Move, bitch! Get out the way!" 11:02 Citizen fails scan, subdues guard 12:28 Citizen grabs guard's gun 13:16 Citizen kills guard with (guard's) own sidearm 13:50 Hitman doesn't understand arrest
Watch Dogs: Legion - Albion Scan OutcomesRescoeZ2021-05-01 | There's a number of different outcomes to the face/Optik scans the Albion guards do. I've compiled the ones I've encountered, but there could possibly be more that I haven't included here as I've not discovered them yet. Update: See Altercations with Albion: Guards for other encounters youtube.com/watch?v=YobOJcGg7_Q
Timestamps
0:00 Citizen passes scan 1:20 Citizen fails scan and arrested 3:03 Citizen defiant, hit with gun 3:32 Citizen pushes guard, hit with gun 4:35 Female citizen defiant, attacked with baton 5:25 Humourous conversation 5:51 Longer scan, impatient citizen approaches guard 6:32 Guard backhands female citizen 7:05 Scan takes longer, citizen clear 7:41 Assassin's Creed reference 8:11 Citizen defiant, attacked with baton 9:04 Citizen defiant, headbutted and arrested 9:26 Female citizen defiant, elbowed in gut 9:42 Citizen fails scan, tries to resist 10:30 Female citizen escapes guard's grasp 10:56 "Move, bitch! Get out the way!" 11:02 Citizen fails scan, subdues guard 12:28 Citizen grabs guard's gun 13:16 Citizen kills guard with (guard's) own sidearm 13:50 Hitman doesn't understand arrestHalf-Life 2 - Coast and Distant Thumper AmbienceRescoeZ2023-03-06 | The sounds of the Coast, including a distant thumper.S.T.A.L.K.E.R.: Shadow of Chernobyl - Brain Scorcher Ambience (w thunder & psi voices)RescoeZ2023-02-15 | The Brain Scorcher ambience, but more like as it is heard in-game.
"A dreadful place. Easy to vanish without a trace there, no matter how lucky you have been in life so far. Whoever gets close to the Brain Scorcher immediately goes insane, turns into a zombie and starts stalking the Zone restlessly. A human shell is all that's left. No one has ever returned with a sound mind."Half-Life: Alyx - Vault Tractor Beam AmbienceRescoeZ2023-02-15 | Even after the substations are disabled, the Combine have a backup.Half-Life: Alyx - Vortigaunt Pods AmbienceRescoeZ2023-02-12 | Even when imprisoned in the metal tombs of the Combine, the voices of the Vortigaunts, of the Vortessence, can still be heard.S.T.A.L.K.E.R.: Shadow of Chernobyl - C-Consciousness Hologram AmbienceRescoeZ2023-02-05 | "According to our calculations, Earth is surrounded by a special informational field, the so-called noosphere. It includes all the inhabitants of the planet with cognitive abilities.
Our main goal was to make small adjustments to the noosphere, allowing us to remove things like anger, cruelty, greed and other negative factors from the planet. Individuals are unable to affect the noosphere but C-Consciousness could.
Unfortunately we made a mistake, and our interference spawned the Zone, which we have been trying to contain, ever since..."S.T.A.L.K.E.R.: Shadow of Chernobyl - Wish Granter AmbienceRescoeZ2023-02-03 | "They all tried to get to the Wish Granter - a being, or a place, only God knows what it is, in the Plant, that can grant you your wildest wishes! Mountains of artifacts, eternal glory, fame, hills of money, immortality - everything. Possibilities a man couldn't spend in a lifetime! All the Wish Granter asks in return is a small payment, but what it is, children, I'll leave you to find out."S.T.A.L.K.E.R.: Shadow of Chernobyl - Brain Scorcher Ambience (hum only)RescoeZ2023-01-30 | "A dreadful place. Easy to vanish without a trace there, no matter how lucky you have been in life so far. Whoever gets close to the Brain Scorcher immediately goes insane, turns into a zombie and starts stalking the Zone restlessly. A human shell is all that's left. No one has ever returned with a sound mind."Clashes with Clan Kelley extra - Kelley gang member stabs and robs citizenRescoeZ2021-12-05 | Found out there's another encounter where a Clan Kelley goon will stab and rob somebody.Watch Dogs: Legion - Clashes with Clan KelleyRescoeZ2021-11-15 | Many thanks to NOMAD Group, the guys behind Watch Dogs Legion ScriptHook. It helped save a huge amount of time gathering these clips.
Timestamps:
0:00 Intro 0:24 Kelley gang member threatens citizen 1:52 Kelley gang member assaults citizen 3:11 Kelley gang member threatens citizen with gun 4:36 Kelley gang member shoots citizen 5:20 Kelley gang member beats citizen with crowbar 6:07 OutroWatch Dogs: Legion - Altercations with Albion: GuardsRescoeZ2021-11-13 | Aka the sequel to Albion Scan Outcomes, which can be found here youtube.com/watch?v=rQnwZLKZ3Wo
Also many thanks to NOMAD Group, the guys behind Watch Dogs Legion ScriptHook. It helped save a huge amount of time gathering these clips.
Timestamps:
0:00 Intro 0:16 Albion guard threatens recording onlooker 0:44 Pair of guards beating citizen 1:42 Guard taunts prisoner 2:41 Guard keeps scanning after citizen cleared 3:24 Defiant male citizen beaten, passes scan 4:12 Citizen flees from guard, then surrenders 5:06 Protesting citizen arrested 6:16 Guard arrests "illegal" 6:56 Guard arrests defiant female citizen 7:32 Citizen walks away, beaten and arrested 7:41 Citizens being searched - free to go 8:39 Searched citizen defiant - free to go 9:10 Searched citizen moves, then beaten 9:25 Searched citizen grabs gun, then beaten 9:39 Side-by-side of subsequent assault (with gun) 10:13 Side-by side of subsequent assault (with baton) 10:59 Third variant of subsequent assault (with gun) 11:33 Guard executes citizen after gun beating (rare) 12:13 Guard beats then executes citizen 13:03 Guard ordered to execute citizen during search 13:40 OutroWatch Dogs: Legion - Altercations with Albion: EmployeesRescoeZ2021-11-13 | Timestamps below.
Many thanks to NOMAD Group, the guys behind Watch Dogs Legion ScriptHook. It helped save a huge amount of time gathering these clips.
In Albion-controlled areas (aka boroughs not made defiant) there's a chance to hear Albion guards talking about various subjects, such as promotions and the state of London. I used Script Hook to spawn and de-spawn until I was certain I'd recorded them all.
0:00 Improper revenue 0:45 Viking dream (Assassin's Creed reference) 1:13 Squad leader board boast 1:34 What made you join Albion? 2:06 Shortlist for promotion 2:32 I owe Albion my life 2:59 Perkins and the photos 3:24 Albion's gained traction 3:46 Restructuring rumours 4:08 Albion K-9 unit 4:34 Quantum theory 4:59 The state of the borough 5:25 Football match fight 5:51 Pirate man arrest 6:16 Physical worries 6:41 Would-be Wheel thief 7:03 Crazy drone man in flat 7:39 Scratchy uniforms 8:06 Promotion advice 8:30 Peer review 8:54 Knitting for anxiety 9:17 I'm up for promotion 9:39 Nasty comments 10:11 Bird fantasy 10:50 Rant about recruits (self-jab at recruiting system) 11:12 Drones and AI worries 11:37 Earning my stripes in London 12:03 This isn't the London I remember 12:26 What if things were different? 12:57 Double-date with dad 13:27 Komodo dragon dream 13:57 It's gone orange down there! 14:28 OutroMedal of Honor: Frontline - Golden Lion Pub PianoRescoeZ2021-09-24 | The piano music that is played as soon as you enter the Golden Lion in the level of the same name. This area is probably the part everyone remembers best from this level.We Happy Few - Uncle Jacks Last Tape (3 Versions)RescoeZ2021-09-05 | Spoilers if you haven’t played and finished We Happy Few.
The first clip is the video that plays when Ollie and Margaret first watch Uncle Jack's last broadcast tape, unfortunately there's no audio without their voices included.
The second is what is actually broadcast to Wellington Wells and is unique in that it's seen in colour (at least in the studio) and shows Jack going mad and eventually smashing the camera (the static was added by me).
The third, which is audio only, may have been the first iteration of Jack's breakdown. It's very similar to the first, but instead of warning everyone and then going mad, Jack simply breaks down and weeps.
0:07 1st tape 3:17 2nd tape 5:07 Unused audio only tapeWe Happy Few - Uncle Jack BroadcastsRescoeZ2021-08-29 | All (except for that particular one, if you know what I mean) of Jack Worthing's broadcasts (played by the amazing Julian Casey), plus a few extras. I paired up the videos with the audio from the radio versions of Uncle Jack's broadcasts, which creates a better, old tv-sounding effect in my opinion.
Chapters:
0:00 Wakey Wakey! 12:32 I Hear You... 40:40 Humour Hour 56:14 News Hour 1:15:01 Play With Jack 1:25:06 That Tastes Amazing! What is it? 1:38:24 Famous Britons 1:43:10 Funny Old Customs 1:49:52 Well Well Well 2:06:14 Nighty Night 2:46:14 Department of Scientific and Industrial Researches 2:47:28 Etiquette Minute 2:49:00 Great English Victories (Audio only)Watch Dogs: Legion - Albion Checkpoint AnnouncementsRescoeZ2021-08-26 | Another updated video, now with all the announcements.Watch Dogs Legion - Drone VoicesRescoeZ2021-08-26 | Timestamps below:
The third and final update to this video! Always proof-watch vids before uploading/publishing.
14:50 Bloodhound Drone Idle 17:40 BH Combat 18:12 BH Target Lost 18:37 BH Investigating 18:51 Other linesThat One HeadcrabRescoeZ2021-07-31 | I don't know either.We Happy Few - Redactor Machine AmbienceRescoeZ2021-07-29 | Whether it be approving the good news or redacting those unfit for viewing, history is in your hands at the Department of Archives, Printing, & Recycling, with 30 minutes of Redactor sounds. Don't forget your Joy!
I love the introduction to Arthur's story, the part with the redactor is very reminiscent of memory holes and the Ministry of Truth from Nineteen Eighty-four.We Happy Few - Joy Music for 10 minutesRescoeZ2021-07-20 | Happiness is a Choice!Wolfenstein: The New Order - Berlin Loudspeaker AnnouncementsRescoeZ2021-07-02 | There's a surprising amount of dialogue that can be heard if you hang about outside the beginning hotel. These are all the lines from the Ministry of Public Learning.Watch Dogs Legion - Westminster Ambience (1 In-game Day)RescoeZ2021-05-04 | Protesters at the gates, non-stop loudspeaker announcements and the constant buzzing of drones overhead, guarding Westminster is a tiring job.
Hopefully this version doesn't have lag.Red Alert 2 - Mind Control SoundRescoeZ2021-03-25 | "Look deeply into my eyes."Suppressor InboundRescoeZ2021-03-07 | I love the way this Suppressor enters the battle, as if he has all the time in the world.
Yeah this is a stupid little thing I made after working some more on the analysis vid. I was originally going to use this clip (minus James Brown) in the analysis intro, but found a better one to use. Still, didn't want to waste it!Half-Life 2 Shotgun Double Shot Sound ChangeRescoeZ2021-02-20 | The HL2 shotgun's double-fire sound replaced with one of the Charger shotgun sounds from Half-Life: Alyx.Whacking a HeadcrabRescoeZ2021-02-07 | Did this while gathering some footage for another project, thought I'd share. I'm not the first to do this, someone did it before with a chair in one hit IIRC. It's also possible to grab the headcrab during its jump and throw it.Combine Charger Deeper Voice TestRescoeZ2021-02-04 | There's a comment I read that said the Charger would sound better with a deeper voice, so I decided to experiment and see for myself. I'm 50/50: I hear it and think "sounds cool" then hear it again and think "nah prefer original pitch". You be the judge.
Voice lines were altered with Audacity, I reduced pitch by about 10. Any lower than that makes the lines garbled.HL2 Combine Firing GunsRescoeZ2021-01-17 | Just a vid showing a shotgunner, smg and AR2 soldiers. Unlike the energy/modified weapons used by the Combine in HL:A (excluding the AR2 of course), HL2's soldiers use unaltered, human-made firearms.Strolling About LondonRescoeZ2021-01-11 | Nothing exciting. I decided to turn off the hud and just walk around, nothing exciting. Also got to see how long NVIDIA can record before screwing up, which it didn't actually. The transitions are where I paused then resumed.Suppression and EvasionRescoeZ2021-01-09 | Another vid mucking around with the Combine Suppressor and Grunt. For some reason or another the VR was getting laggy, so a shorter vid this time.Evading the Combine ChargerRescoeZ2021-01-04 | Just a little video mucking about with the first Charger encountered. Inspired by a request by Timur 56255.Half-Life: Alyx - Station Street Battle ExtendedRescoeZ2021-01-03 | Re-uploaded due to audio error on first version. Hopefully fixed now!
This has become my favourite combat music out of Half-Life: Alyx, now extended to how it would be heard in-game (it keeps playing until all enemies are killed). Composed by Mike Morasky.Half-Life: Alyx - Combine Lost Visual/Enemy/Recon/Overwatch Voice LinesRescoeZ2021-01-02 | Timestamps below.
Combine soldiers may speak lines from these categories. Lost visual means when unable to see an enemy for more than 3 seconds, Lost Enemy means the target has evaded them for longer, Recon is when the soldier is actively searching the area, and Overwatch is when the soldier is monitoring the area for future contact.
Some voice lines play in numerous categories, the most noticeable being the Recon Search lines that play in both Lost Visual and Recon Search categories. The speaker script that determines what lines soldiers will use shows that the Overwatch category also uses the Lost Visual/Enemy and Recon lines, but I decided to only list the Overwatch lines due to the video getting really long.
Definitely the longest voice lines video so far, I think in future I'll be doing smaller ones.
0:00 Grunt Lost Visual 0:57 Grunt Lost Visual Orders Response 1:15 Grunt Lost Visual Player 1:38 Grunt Lost Visual Player Order Response 1:58 Grunt Lost Enemy 2:18 Grunt Lost Enemy Order Response 2:35 Grunt Recon Start 3:08 Grunt Recon Start Order Response 3:26 Grunt Recon Search 4:06 Grunt Recon Search Order Response 4:25 Grunt Recon End 5:10 Grunt Recon End Order Response 5:30 Grunt Overwatch 6:17 Grunt Overwatch Order Response 6:36 Ordinal Lost Visual 7:33 Ordinal Lost Visual Orders 7:45 Ordinal Lost Visual Player 8:00 Ordinal Lost Visual Player Orders 8:17 Ordinal Lost Enemy 8:36 Ordinal Lost Enemy Orders 8:51 Ordinal Recon Start 9:21 Ordinal Recon Start Orders 9:42 Ordinal Recon Search 10:20 Ordinal Recon Search Orders 10:40 Ordinal Recon End 11:24 Ordinal Recon End Orders 11:45 Ordinal Overwatch 12:27 Ordinal Overwatch Orders 12:38 Charger Lost Visual 13:56 Charger Lost Visual Order Response 14:19 Charger Lost Visual Player 14:50 Charger Lost Visual Player Order Response 15:12 Charger Lost Enemy 15:38 Charger Lost Enemy Order Response 15:55 Charger Recon Start 16:37 Charger Recon Start Order Response 16:54 Charger Recon Search 17:40 Charger Recon Search Order Response 18:03 Charger Recon End 18:54 Charger Recon End Order Response 19:14 Charger Overwatch 20:05 Charger Overwatch Order Response 20:25 Suppressor Lost Visual 21:36 Suppressor Lost Visual Order Response 21:55 Suppressor Lost Visual Player Order Response 22:17 Suppressor Lost Enemy 22:40 Suppressor Lost Enemy Order Response 23:00 Suppressor Recon Start 23:49 Suppressor Recon Start Order Response 24:16 Suppressor Recon Search 25:01 Suppressor Recon Search Order Response 25:19 Suppressor Recon End 26:15 Suppressor Recon End Order Response 26:42 Suppressor Overwatch 27:35 Suppressor Overwatch Order Response 27:58 UnusedHalf-Life 2 - Trainstation Part 1 (Plaza music) ExtendedRescoeZ2020-12-28 | People have asked me what this music is that I've used in a few of my analysis videos, so I thought I'd make a longer version of it. Music by Kelly Bailey. EDIT: Or not by Kelly Bailey, see pinned commentWatch Dogs Legion - Albion Checkpoint Ambience (No Voices)RescoeZ2020-12-27 | The sounds of an Albion checkpoint and general city ambience for nearly an hour.Albion guard scanningRescoeZ2020-12-14 | Can't help but think this when I see this in-game.Half-Life: Alyx with the HL2 Overwatch Voice Experiment [Mild spoilers]RescoeZ2020-11-21 | Been spending some time on and off splicing the HL2 OV voice files to try and come up with suitable dialog for HL:A. Here's the end result, honestly they sound better than I thought they would. Please let me know what you think, pros and cons.
For some reason any addons I have enabled in the very first level stop working when the next one loads (van crash, hence the noclip), yet addons work just fine when starting from other chapters. No idea why.Half-Life: Alyx - Combine Pain/Injury/Limping Voice LinesRescoeZ2020-10-27 | Timestamps below.
Lines that play when Combine units are attacked or otherwise injured, as well as rapid breathing lines that may play when a soldier is limping. The unused lines are marked as such due to the file names not being mentioned in the relevant scripts.
Here's the prison transport van crash again, this time with voice lines only too. Also I've noticed while recording this that the front of the van only has one door that opens (driver's side), I'm not sure if that's deliberate or a mistake.Half-Life: Alyx - Overwatch Voice Announcements [Mild Spoilers]RescoeZ2020-10-15 | All the Overwatch Voice announcements from Half-Life: Alyx.
While I still prefer the HL2 version (which can be heard as background noise in the first two levels), the HLA version has grown on me. The Overwatch Voice is played by Ellen McLain.They Already WonRescoeZ2020-10-13 | Russell's line at the end is one of my favourites from this game, it's a short line that doesn't give any new information or sound badass, I just find it very poignant and somewhat serious for Russell to say.Half-Life: Alyx - Combine Announce Attack/Enemy/Kill Voice LinesRescoeZ2020-10-12 | Timestamps below.
The announce lines when a soldier starts attacking, sees, and kills an enemy. Also included are some unique Ordinal order lines.
I've not added the announce grenade attack or deploying manhack lines, you can find those lines for the Grunt and Ordinal respectively here youtube.com/watch?v=JfEYQn9fJPs&feature=youtu.be I will upload the other units' grenade lines (unused) in a future video.
Didn't notice before that if you touch a Combine Force Field, it makes what I can only describe as "watery" noises. And as you might have guessed it, I really like hearing it.Half-Life: Alyx - Combine Soldier Laugh & Fakeout Success Voice Lines [Captions available]RescoeZ2020-10-03 | Captions available. Timestamps below.
The 3rd iteration of the Combine Laughter video, now with radio sounds, a Charger line I had missed previously, and separate sections for laugh and fakeout success lines. I'm not sure what the trigger is to make Combine soldiers laugh, however the fakeout success lines play when they successfully lure the player out from cover by pretending to be friendly.
Combine voice lines that may be heard when the player is injured.
0:00 Grunt 0:32 Ordinal 1:04 Charger 1:33 SuppressorHalf-Life: Alyx - Flashlight Chamber AmbienceRescoeZ2020-09-25 | 10 minutes of the ambience of the area where Alyx gets the flashlight, an area mostly cast in darkness and Xen growths everywhere. Plus what ever is holding up the zombie corpse.Half-Life: Alyx - Combine Sees Upgrades Voice Lines [Captions available]RescoeZ2020-09-25 | Captions available. Timestamps below.
These lines (if used, I'm not sure) play when the player has upgraded their weapons, or "boosted" (upgraded) "spikes" (weapons) in Combine terms.
* Every unit type has voice lines for throwing grenades, however as the Grunt is the only one seen throwing them in normal gameplay, I felt these lines are unique to the Grunt.
* Chargers may or may not use the shield flashbang lines, I've not come across them yet but they are still said only by Chargers given they are the only ones equipped with shields.
* Chargers used to be able to switch their shotgun to a stun baton (hence hammer), then charge the player. This attack move was taken out, however the animations and voice lines remain.
* I couldn't find any lines that are spoken only by the Suppressor, it seems all the dialogue the Suppressor speaks is shared with the other units.Half-Life 2 - Citadel Camera Checkpoint Ambience (Custom, Audio Only)RescoeZ2020-09-21 | Something I made a long time ago and I thought I'd upload it since I've uploaded quite a few ambience vids recently. The premise is a camera checks and photographs every pod that stops before it, before determining where in the Citadel each one needs to go.