Practical TAS
SSBM Break The Targets [TAS]: Jigglypuff [6.78] [WR]
updated
twitter.com/PracticalTAS // patreon.com/PracticalTAS
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An updated playlist of Melee BTT world records can be found here! youtube.com/playlist?list=PLZmpvgqEAI7DioaEmIJG832_XKVpJHhy_
Smash Stadium Discord: discord.gg/TQvkHHS
BTT Leaderboard: docs.google.com/spreadsheets/d/15wdkLsmSU2T9Os1j-lISe-XmXH-l3Awk9xBipYnTQCI/edit#gid=1924947053
A special thank you to:
Demon9: youtube.com/user/Demoon9
Mario 64 Master: youtube.com/user/Mario64Master
MegaQwertification: youtube.com/MegaQwertification
mudi: youtube.com/channel/UCq3neu2k7DdyXkL8OabElbg
Music:
Final Boss Music (Shadow Boss Fight) - Double Dragon 2 OST
Targets! - Super Smash Bros. Melee OST
Kongo Jungle N64 - Super Smash Bros. Melee OST
Princess Peach's Castle - Super Smash Bros. Melee OST
Fire Emblem - Super Smash Bros. Melee OST
Mushroom Kingdom II - Super Smash Bros. Melee OST
Great Bay - Super Smash Bros. Melee OST
Giga Bowser - Super Smash Bros. Melee OST
Venom - Super Smash Bros. Melee OST
Brinstar - Super Smash Bros. Melee OST
Pokemon Stadium - Super Smash Bros. Melee OST
Brinstar Depths - Super Smash Bros. Melee OST
Rainbow Cruise - Super Smash Bros. Melee OST
Poke Floats - Super Smash Bros. Melee OST
#SmashBros #Smash #Melee
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The original: youtube.com/watch?v=WEI1Hlz3CAo
The first update: youtube.com/watch?v=s-pYb68wAO0
Subscribe!: youtube.com/PracticalTAS?sub_confirmation=1
twitter.com/PracticalTAS // patreon.com/PracticalTAS
Songs:
Coconut Mall - Mario Kart Wii
Ballad of the Goddess [Remix]
Opening Stage - Mega Man X
#SuperSmashBros #SmashBrosUltimate #TrainingStageJump
Special thanks to my Patrons! Become a Patron at patreon.com/PracticalTAS
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twitter.com/PracticalTAS
instagram.com/PracticalTAS
discord.gg/KBwDy3m
This is the first ever All Star Very Hard Pacifist TAS, as far as I can tell
Thank you to Plup (youtube.com/pluples) and iBDW (youtube.com/iBDWSSBM) for letting me use their footage :)
Opening song is Final Destination - Super Smash Bros. Melee
There's an optimization that breaks targets 2-4 one frame faster, but it doesn't matter yet because you still have to wait until the cloud gets in position before you can hit target 5.
Previous Record (AJP Anton): youtube.com/watch?v=xQYfZovSXsw
Subscribe! youtube.com/user/practicaltas?sub_confirmation=1
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Or Instagram! instagram.com/PracticalTAS
Join my Discord! discord.gg/KBwDy3m
Check out my Patreon! patreon.com/PracticalTAS
Custom Stage Code: 7X0D6K34
Music:
Fódland Winds
Tearing Through Heaven
EDIT: Floral Fury got copyright struck so I replaced it with a song called New Year from the Youtube audio library. The artist is Bad Snacks.
Blue Skies and a Battle
twitter.com/PracticalTAS // patreon.com/PracticalTAS
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Special Thanks To:
LinksDarkArrows: youtube.com/user/LinksDarkArrows
AJP Anton: youtube.com/user/ajpanton
Hanky: youtube.com/user/xJamesBx
Lanowen: youtube.com/user/Lanowen
Mario 64 Master: youtube.com/user/Mario64Master
marth1: youtube.com/user/smashssbm
mudi: youtube.com/channel/UCq3neu2k7DdyXkL8OabElbg
samthedigital: youtube.com/user/samthedigital
Savestate: youtube.com/channel/UCFA1oHSy6Fhh6abkae5UqHA
UnclePunch: youtube.com/channel/UCpwNcA6Bfe5-ftcZeFUXx1A
Smash Stadium Discord: discord.gg/TQvkHHS
Links:
Peach's Real-time WR: youtube.com/watch?v=kVaG0PSzmrQ
Peach's Tool-assisted WR: youtube.com/watch?v=OpbvTiH8VZM
Beam Sword Theater: youtube.com/watch?v=7BpsdrcAvO4&list=PLZmpvgqEAI7BNGkZ7QN8LcSVobdpAiRen
RNG Manipulation Demo: youtube.com/watch?v=28VQ-xLST4U
World Record Playlist: youtube.com/watch?v=7lNtSq50NHo&list=PLZmpvgqEAI7DioaEmIJG832_XKVpJHhy_
TAS Record List: http://tasvideos.org/Mugg/SSBM.html
Music:
Break The Targets! - Super Smash Bros. Melee OST
N64 Royal Raceway - Mario Kart 8 OST
Daisy Circuit - Mario Kart Wii OST
Peach's Castle - Super Smash Bros. Melee OST
Big The Powerful Monster - Hippodrome (Arcade) OST
Unknown - Hippodrome (Arcade) OST
New Champion (Ending) - Hippodrome (Arcade) OST
Character Select - Super Mario Bros. 2 OST
File Select - Super Mario 64 OST
Overworld Theme 3 - Super Mario Bros. 3 OST
Temple - Super Smash Bros. Melee OST
Big Car Theft - Audionautix.com
Vanishing Horizon - Audionautix.com
Transportation - Audionautix.com
Boots! Boots! Boots! - Audionautix.com
Staff Roll - Super Mario 64 OST
Music from Audionautix.com licensed under Creative Commons
#SmashBros #Smash #Melee
twitter.com/PracticalTAS
Song: Megalovania [SSBU Remix]
Undertale text generator: demirramon.com/en/generators/undertale_text_box_generator
The stages with higher bottom blastzones (listed at the end of the video) might not let you jump before your airdodge ends, which is why Inkling can SD on Town & City even though they can make it back on Battlefield.
Songs:
Banjo & Kazooie Main Theme [SSBU Remix]
Treasure Trove Cove [SSBU Remix]
Spiral Mountain [SSBU Remix]
Clips are from youtube.com/vgbootcamp
Consider subscribing if you enjoyed the video: youtube.com/user/practicaltas?sub_confirmation=1
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Custom stage code: CK5JXC0N (new code, same stage)
twitter.com/PracticalTAS
instagram.com/PracticalTAS
patreon.com/PracticalTAS
discord.gg/KBwDy3m
The 4.0 patch dropped between recording sessions, which added percents to the custom stage testing screen. That's why you don't see percents for some characters and do for others.
I think I got everyone whose recovery was buffed in 4.0.
Music:
City Trial (Kirby Air Ride) [Ultimate]
The Legendary Air Ride Machine (Kirby Air Ride) [Brawl]
The Great Cave Offensive (Kirby Super Star) [WiiU/3DS]
C.R.O.W.N.E.D (Kirby's Return to Dream Land) [Ultimate]
twitter.com/PracticalTAS // patreon.com/PracticalTAS
Got no clue what the Hero's special moves are? That's understandable, as there are 30 of them! Here's a quick cheat sheet. I should also point out that the list of Hocus Pocus possibilities is not complete.
twitter.com/PracticalTAS // patreon.com/PracticalTAS
UNCOMMENTATED VERSION: youtu.be/bBomcyd18Yc
WATCH THIS VIDEO FIRST: youtu.be/WEI1Hlz3CAo OR DON'T, I'M NOT THE BOSS OF YOU
Subscribe: youtube.com/PracticalTAS?sub_confirmation=1
twitter.com/PracticalTAS // patreon.com/PracticalTAS
Songs:
Ground Theme/Underground Theme
Star Fox Medley
Jungle Level (64)
Planet Popstar
Battle! (Wild Pokémon) - Diamond/Pearl
Kirby Retro Medley
Magicant
Green Hill Zone
Crash Man Stage (Mega Man 2) Remix
Theme of Samus Aran, Space Warrior
Warioware, Inc.
Overworld Theme - The Legend of Zelda (Melee)
Xenoblade Chronicles Medley
Boss Battle (Miitopia)
Ice Climber (Melee)
Conquest (Ablaze)
Ground Theme - Super Mario Bros. 2 [Remix]
Stack-Up / Gyromite
#SuperSmashBros #SmashBrosUltimate #TrainingStageJump
Also I'm a Tetris 99 clickbait thumbnail maker now, sorry.
#Tetris99
YOU'RE NOT ALLOWED TO COMMENT UNTIL YOU WATCH THE UPDATE: youtu.be/s-pYb68wAO0
Subscribe: youtube.com/PracticalTAS?sub_confirmation=1
Twitter: twitter.com/PracticalTAS
#SuperSmashBros #SmashBrosUltimate #TrainingStageJump
Shoutouts to SummoningSalt: youtube.com/channel/UCtUbO6rBht0daVIOGML3c8w
Shoutouts to Typo: youtube.com/user/madmailler
"Sandbag Revenge" by Cornerdealie: youtube.com/watch?v=Tbl0XfhmAzA
Stadium Discord: discord.gg/TQvkHHS
Special thanks to u/Notherin on reddit, who helped with the closed captioning for this video :)
The "Moments of GOML" series was imagined as an homage to the Canadian Heritage Minutes documentaries of the 1990s, with its end card directly referencing its iconic tagline, "A Part of our Heritage".
The "PracticalTips" series is a set of videos designed to be played during downtime on Melee tournament streams. They have something for every viewer, from casual watchers to Melee experts.
If you'd like to have PracticalTips at your event, send me a DM at twitter.com/PracticalTAS; the PracticalTips license includes commissions of new videos as well as access to the entire back catalogue of existing videos.
Images provided courtesy of twitter.com/Kadano
Icons from FontAwesome fontawesome.com
The "Moments of GOML" series was imagined as an homage to the Canadian Heritage Minutes documentaries of the 1990s, with its end card directly referencing its iconic tagline, "A Part of our Heritage".
The "PracticalTips" series is a set of videos designed to be played during downtime on Melee tournament streams. They have something for every viewer, from casual watchers to Melee experts.
If you'd like to have PracticalTips at your event, send me a DM at twitter.com/PracticalTAS; the PracticalTips license includes commissions of new videos as well as access to the entire back catalogue of existing videos.
Icons from FontAwesome fontawesome.com
The "PracticalTips" series is a set of videos designed to be played during downtime on Melee tournament streams. They have something for every viewer, from casual watchers to Melee experts.
If you'd like to have PracticalTips at your event, send me a DM at twitter.com/PracticalTAS; the PracticalTips license includes commissions of new videos as well as access to the entire back catalogue of existing videos.
The "Moments of GOML" series was imagined as an homage to the Canadian Heritage Minutes documentaries of the 1990s, with its end card directly referencing its iconic tagline, "A Part of our Heritage".
Icons from FontAwesome fontawesome.com
The "Moments of GOML" series was imagined as an homage to the Canadian Heritage Minutes documentaries of the 1990s, with its end card directly referencing its iconic tagline, "A Part of our Heritage".
The "PracticalTips" series is a set of videos designed to be played during downtime on Melee tournament streams. They have something for every viewer, from casual watchers to Melee experts.
If you'd like to have PracticalTips at your event, send me a DM at twitter.com/PracticalTAS; the PracticalTips license includes commissions of new videos as well as access to the entire back catalogue of existing videos.
Images provided courtesy of twitter.com/Schmooblidon
Icons from FontAwesome fontawesome.com
Another year brings another SSBMRank top 100, and this year I've decided that the players deserve more than just articles. I'll be releasing a combo video for every set of 10 players on the list, to be released the morning after each section of the top 100 goes live. Here is ranks 80 through 71.
Playlist: youtube.com/playlist?list=PLxPKb4XZ7gVnnh12uAZv0_prIaNYHlRMO
Article: redbull.com/us-en/ssbmrank-2017-80-71
Song: Jim Yosef - Link [NCS Release]
Music provided by NoCopyrightSounds.
Watch: youtu.be/9iHM6X6uUH8
Download/Stream: http://ncs.io/LinkYO
Playlist: youtube.com/playlist?list=PLxPKb4XZ7gVnnh12uAZv0_prIaNYHlRMO
Article: redbull.com/us-en/ssbmrank-2017-90-81
Track: LFZ - Echos (Meikal Remix)
Music provided by NoCopyrightSounds.
Watch: youtu.be/nMldNLiYzGU
Playlist: youtube.com/playlist?list=PLxPKb4XZ7gVnnh12uAZv0_prIaNYHlRMO
Article: redbull.com/us-en/ssbmrank-2017-100-91
Song: Elektronomia - Limitless [NCS Release]
Music provided by NoCopyrightSounds.
Video: youtu.be/cNcy3J4x62M
Song: Path of the Prestigious
Artist: Zack Parrish (feat. Michaela Nachtigall)
----------------------------
Mew2King landed a wild triple dair during his Losers' Finals set vs. Armada at Canada Cup 2017. The people asked me to figure out how it could have gone differently, and I needed to oblige.
Song: Mega Helix
Artist: Tom Mauritzon
----------------------------
Offstage craziness ensued during the final stock of the Losers' Quarters match between Axe and SFAT at DreamHack Denver 2017. I recreated the match in TAS to see if it could have ended differently.
Spoiler alert: it definitely could have.
Also the video quality is a little bit rough, I'm trying out some new editing software.
(I'm so sorry)
Another Youtuber named Venom Claus made a similar video a few months ago. I didn't copy it (I didn't even know it existed before I did this), but in good faith I'm linking his stuff here:
You Reposted in the Wrong Salty Suite
SoundCloud: soundcloud.com/venomclaus/you-reposted-in-the-wrong-salty-suite
YouTube: youtube.com/watch?v=tMyU2C10lvQ
Venom Claus' channel: youtube.com/user/Superblaziken42
Click "see more" for some cool details on this video.
This is a proof of concept of something I've been working on for a little while: Scripting!
I've set up a system of programs that, when put together, massively speed up my ability to create TASes. I can now write scripts that pass virtual controller presses to Dolphin; this lets me rapidly change things and removes the inconsistency that comes with manually inputting commands myself.
I'd like to do a full writeup, but I'm not sure if I have the time. For now, here's a brief overview of the process.
The programs I'm using are:
Dolphin 4.0-9410 (the best Dolphin for TASing, in my opinion)
AutoHotkey (scripting language)
evilC's AHK-CvJoyInterface (a library for Autohotkey that lets me use virtual controllers)
x360ce (to map these virtual controllers like GameCube Controllers)
lifning's Padpyght (for the input mapping you see on screen)
ffmpeg (for audio and video conversion things)
ms4v's GameCube adapter driver (to use my physical GameCube controller with the input mapping)
Here's how it works:
1) I use Autohotkey, CvJoyInterface, and a script that I wrote, to set up four generic virtual controllers.
2) I use x360ce and Dolphin to turn the generic virtual controllers into virtual GameCube controllers
3) I write another script, custom to this video, to map out every button press in the video, from start to finish.
4) I turn on Padpyght and run the script, which passes the inputs to Dolphin in slow motion. I also run OBS at the same time, which records the Padpyght window. (This step is temporary; I should replace it with Avisynth soon, because this way doesn't show all of the inputs in the final video)
5) I save the Dolphin input file, then run it back into Dolphin to record the resulting video
6) I perform bunch of uninteresting conversions using ffmpeg to cut down file sizes and convert the video files into more usable forms
7) I splice everything together in a video editor so it's good to publish
This is an optimization of AJP Anton's fantastic strat, and it saves 1 frame. He deserves all the credit.
See it here: youtube.com/watch?v=jl890Imft-E
Difference between my run and his:
After 5, Anton drifts right to land 1 frame earlier than I do, but the fact that I'm further to the left means that
1. I don't need to dash before wavedashing, immediately saving the frame I lost, and
2. I'm still further to the left than he is, so I need to dash for 1 less frame before 7.
Past Yoshi BtT TAS records:
6.99 - AJP Anton (2007): youtube.com/watch?v=xsoprMkYd_g
6.95 - PracticalTAS: youtube.com/watch?v=mHOugKgDPxk
6.92 - AJP Anton: youtube.com/watch?v=yuLCgfBELfk
6.90 - PracticalTAS: youtube.com/watch?v=TJr2Qng6uMQ
6.82 - AJP Anton: youtube.com/watch?v=jl890Imft-E
As of the creation of this video, the realtime record is 7.26 by sockdude1: youtube.com/watch?v=dgtCWH4N6jM
Please read the description :)
AJP Anton took back his record a few days after I broke it: youtube.com/watch?v=yuLCgfBELfk
I took it back even faster.
Differences between my run and his:
5: Bair has 1 less frame of hitlag than the late hit of nair, but due to ECB manipulation requires you to land further to right. This additional distance prevents you from being able to connect with 7 on the same frame using the late hit of nair. Net -1 frames.
7: Uair has 1 more frame of hitlag than the late hit of nair, but ECB manipulation causes you to land 1 frame earlier. Net 0 frames.
Total: -1 frames.
As of the creation of this video, the realtime record is 7.26 by sockdude1: youtube.com/watch?v=dgtCWH4N6jM
reddit.com/r/smashbros/comments/5gwdtj/falcon_knee_only_home_run_record
This video was quickly usurped by AJP Anton, who hit 6.92: youtube.com/watch?v=yuLCgfBELfk
Not to be deterred, I took back the record even quicker. 6.90: youtube.com/watch?v=TJr2Qng6uMQ
NOTE: running the slo-mo part at 2x speed shows you what the run looks like from the default camera view.
This run is 2 frames faster than AJP Anton's old record, which he set in 2007 (!) using an Action Replay (!!) and Melee's debug mode (!!!)
youtube.com/watch?v=xsoprMkYd_g
(Just to put that into perspective, this record had stood since before I joined the competitive Smash community)
The optimizations are:
* the ECB manipulation dair autocancel at the start of the run, which gets Yoshi actionable on the upper level 1 frame faster
* perfectly spacing the nair on target 7 to delay hitting until the weak hit (which has 1 less frame of hitlag) becomes active
Also note that the action states displayed are 1 frame later than they would appear in debug mode.
This run is 1 frame faster than lpzampa's old record, using a strategy that was created by sockdude: youtube.com/watch?v=wHzkrva4Nfk
The optimization is found at target 5. I was able to move slightly closer to the burner when hitting the target, which let me connect with the burner 1 frame sooner. I wasn't able to go another frame faster without missing target 5.
This run requires you to perform the Hazard Invincibility Glitch before starting. The glitch is activated by entering Adventure Mode, going to the Yoshi Team in the Mushroom Kingdom, and dying. When active, the glitch prevents you from becoming invincible upon contact with stage hazards, which allows you to hit the burner after target 9 faster (otherwise, you're still invincible when you come in contact with it).
At 1.46 on the in-game clock, I perform a double jump to the left, then the shallowest possible waveland to the right on the next frame.
With optimal spacing at maximum speed, target 7 empirically has a 70% (350/500) chance of being hit by shadow ball.
Previous TAS WR (363.2 ft by eliclk): youtube.com/watch?v=uezoFd-swH0&t=12
Realtime WR as of this video (358.6 ft by Axe): youtube.com/watch?v=DhYwRkek7Po
Shoutouts to @ikneedata and @doyouphilsme, both of whom were very helpful when I got stuck at a few points.
[Tweet me at twitter.com/PracticalTAS]
This video is tool-assisted: it was created by advancing the game one frame at a time and performing every input exactly as desired, then playing back the same input stream at 60 fps. This match was choreographed by me; both characters were controlled by me, not an AI; and there is no AI that controls a CPU similar to the way player 2 in this video acts.
A thread on r/ssbm posed this puzzle: which characters can make it from the Cave of Life to the top of Hyrule, and which can do it without using their up-b? This video is, to my knowledge, the complete answer to that puzzle.
The thread: reddit.com/r/SSBM/comments/4uvm27/hyrule_temple_movement_puzzle
The full list:
Needs up-b:
Fox
Mewtwo
Pichu
Doesn't need up-b:
Captain Falcon (walljumps)
Falco (walljumps)
Ice Climbers (mash squall hammer)
Jigglypuff (rising pounds)
Mario (walljumps)
Peach (bob-omb)
Samus (walljumps)
Sheik (walljumps; very difficult)
Young Link (walljumps)
Needs to cheat by going on slightly higher ground:
Kirby
Needs v1.0 so he can boomerang superjump:
Link
As the in-game clock counts down from 40.00, this run has an in-game time of 5.36 seconds.
The live world record as of the publishing of this video is +32.46, or 2.18 seconds slower than this run.
youtube.com/watch?v=HfLAUyV1Pys
Shoutout to @Kapzillion for reminding me that laser lands exist.
As the in-game clock couts down from 40.00, this run has an in-game time of 5.59 seconds.
The live world record as of the publishing of this video is +32.46, or 1.95 seconds slower than this run.
youtube.com/watch?v=HfLAUyV1Pys
[Tweet me at twitter.com/PracticalTAS]
This video is tool-assisted: it was created by advancing the game one frame at a time and performing every input exactly as desired, then playing back the same input stream at 60 fps.
Melee's a very unforgiving game: all it takes is a single missed input for you to self-destruct (SD) or even a lose a game. Even the best players get nerves on the big stage, and they're not immune to inopportune SDs. Sometimes you have to work around an SD and sometimes you just have to accept it...but every so often, a self-destruct is exactly the right option.
....................
Thank you to ShowdownGG for streaming this event! You can follow them at:
Twitch: http://www.twitch.tv/showdowngg, http://www.twitch.tv/showdownsmash
Youtube: youtube.com/user/showdowngg
Twitter: twitter.com/ShowdownGG
And you can see the entire Genesis 3 Championship Sunday (including top 8 for Smash 64, Smash 4, and Melee) at: youtube.com/playlist?list=PL5n6M_nMn9OOkkI-ZAjzEsw4ebSI6JhdQ
....................
Tweet me at twitter.com/PracticalTAS
[See full description]
This video is tool-assisted: it was created by advancing the game one frame at a time and performing every input exactly as desired, then playing back the same input stream at 60 fps.
I tried so hard to replicate Zampa's old strategy of bouncing the bomb off the arrow (youtube.com/watch?v=ej6c2VVoHuw) but absolutely could not get the right bounce. I got so fed up that I decided to do it a different way, and the end result tied his record.
I think the input and physics displays are behind by a frame, maybe 2. Dolphin is dumb.
The first number at the bottom is Link's x-coordinate. See how it pauses at 4.94 when Link lands around 0:03? I would've needed to land at 4.5 or less (that is, a tiny bit more to the left) at the same time in order to get a time of 3.45 seconds. Unfortunately, there's no way to land further to the left without the first boomerang missing the target in the top right corner or the bomb missing its targets.
Bonus: youtu.be/N_CzesNveig
[Tweet me at twitter.com/PracticalTAS]
This video is tool-assisted: it was created by advancing the game one frame at a time and performing every input exactly as desired, then playing back the same input stream at 60 fps. This match was choreographed by me; both characters were controlled by me, not an AI; and there is no AI that controls a CPU similar to the way player 2 in this video acts.
I've finally gotten around to combining the two parts of this video and fixing that annoying audio desynch. Once again, thank you so much to BtS for running the event.
[Tweet me at @PracticalTAS: twitter.com/PracticalTAS]
The full video can be seen here:
youtube.com/watch?v=592liBNl0V8
You can find more BtS Smash content at their Smash channel:
youtube.com/channel/UCKJi-4lbB3EwpLpC82OWFjA
And follow them on Twitter at:
twitter.com/beyondthesummit
[Subscribe here and follow me on Twitter (twitter.com/PracticalTAS) for more videos!]
Clips in this video were sourced from: Homemadewaffles (youtube.com/channel/UC1C1ksChRXRUqWCJkxg-Jpg, http://www.twitch.tv/thewaffle77, twitter.com/yungwaff)
You can follow Widl at twitter.com/widl_
Subscribe here and follow me on Twitter (twitter.com/PracticalTAS) for more videos! Full TBH5 Commentary Highlights coming soon!
Clips in this video were sourced from:
VGbootcamp: youtube.com/user/VideoGameBootCamp, http://www.twitch.tv/vgbootcamp, twitter.com/VGBootCamp
Showdown: youtube.com/user/showdowngg, http://www.twitch.tv/showdownsmash, twitter.com/ShowdownGG
You can find more BtS Smash content at their Smash channel: youtube.com/channel/UCKJi-4lbB3EwpLpC82OWFjA
And follow them on Twitter: twitter.com/beyondthesummit