N3rdsWithGame
Speed up stuff that is not important to the trick by 300% just to shorten the video
updated 6 years ago
Based on bigfoot's original setup that only worked on original 2011 3ds.
More information on the competition and where the tasks are released can be found here: discord.gg/mGUjGVX .
Task 3: From exiting a house in Kakariko Village, enter a loading zone to any of the 3 other overworld exterior maps (Death Mountain Trail, Kakariko Graveyard, Hyrule Field). Then die
Task 1 can be found here: youtu.be/PUG1Egsy9HQ
Results: Name, Time(Seconds) [Rerecords]
1) RoseWater: 12.3 [1524]
2) Eumeus14: 14.7 [802]
3) Andzura: 18.8 [1208]
4) CycloneFN: 40.7 [298]
5) Omgatree6: 3 min 44 seconds [740]
Music: Hylian ensemble - Nocturne of shadow youtu.be/8gMgkIR08Hw
Tinzuka - Nocturne of Shadow [remix] youtu.be/O7UGA-oPbJE (speed up a bit)
These are tool-assisted, meaning savestates are used and the game is played with frame advance or slowed down with an emulator. For more info, visit http://tasvideos.org
Basically you can have 2 bottles equip that both use say the dins slot on say c-left and c-right. Catching a fish in c-left bottle will write fish into dins slot, and then w/o entering the pause menu catching with the c-right bottle will also write to the dins slot. The dins slot is can be replaced with what ever slot you use for equipswap.
More information on the competition and where the tasks are released can be found here: discord.gg/mGUjGVX . Task 3 will relatively simple compared to this one
Task 2: Begin by entering Zora's River from a hidden grotto. Collect 1 heart piece and spark the wall behind the waterfall. End by entering the other hidden grotto.
Task 1 can be found here: youtu.be/PUG1Egsy9HQ
Results: Name, Time(Seconds) [Rerecords]
CycloneFN: 45.1 [2469]
The Tas Master: 43.0 [1364]
Javascript: 42.3 [892]
Eumeus: 38.2 [2412]
Siruox: 36.8 [5364]
RoseWater: 23.9 [6042]
Music: Hypestir - Lucid Dreaming youtu.be/BBezdC9hUuE
These are tool-assisted, meaning savestates are used and the game is played with frame advance or slowed down with an emulator. For more info, visit http://tasvideos.org
More information on the competition and where the tasks are released can be found here: discord.gg/mGUjGVX . This task 2 will be a bit more straight forward and beginner frendly.
Task 1: Begin by entering Deku Tree from Kokiri Forest, kill 3 enemies and collect 1 Gold Skulltula Token, and end by entering Ghoma's room
Results: Name, Time(Seconds) [Rerecords]
Omgatree: 65.1 , [864]
OJJ: 39.3 , [682]
Javascript: 36.05, [1648]
Mephisto: 34.4 , [483]
95Shade: 33.35, [467]
Eumeus: 31.45, [2378]
RoseWater: 25.35, [4109]
Amateseru: 22.05, [2397]
Music: Day 7 - The Road youtube.com/watch?v=qvTuKTP7JYQ
These are tool-assisted, meaning savestates are used and the game is played with frame advance or slowed down with an emulator. For more info, visit http://tasvideos.org
This would be required for oot3d no doors
I made this cause Aron made me.
idea by fox, tested by me, and thanks to dragonfire6780 for doing absolutely nothing.
"I feel like I took LSD"
-Eumeus14
Here I show a few possible ways to replace some of that sitting around with movement, to reduce the chances of getting hit by a falling rock.
Just showing that this youtube.com/watch?v=hKvTZoPStho also exists in 3d. I used cheats to get here.
It would technically be possible to get here with consecutive mask jumps, but the number of mask jumps required would be absurdly high
with ram watch and tas controller to view inputs : youtube.com/watch?v=r-fj-ccs4Yk&feature=youtu.be
Again thank you for the help from Mega, Phlex, Stooges, Gaby, Ben, Kyle, and Glankk.
Kyle's original video: youtube.com/watch?v=EnoTwNVLKc8
Mega's original video: twitch.tv/videos/153069664
The video should explain everything that is currently understood about this glitch and is relevant to how light arrows early work, but here is a quick recap anyway.
KBACS is a variable in the save data that is responsible for all of the Kamaro BA effects. If the variable is 53 = 0x35 or 63 = 0x3E we would get the light arrow effects. Howerver, due to how BA timer is written to KBACS, we can only get even values from Kamaro BA. So if another way can be found to write one of those 2 values, or a way to manipulate the effect associated with a obtainable value to be the light arrow effect, we would have light arrows early.
Here is a video of the full setup for the Anju Item Manip that skater found 2 days ago.
I used an infinite bomb cheat as I didn't have bomb bag, and I used a cheat to break out of the get item animation, in affect giving me GID with the magic drop in link's face.
When you wrong warp and enter a grotto in the ww map and exit, you will spawn at the "intended" map at the grotto coords from the ww map, in affect another way to void warp, albeit probably useless.
When you enter a loading zone, it acts perfectly normal and takes you where you intended on going with the correct setup (adult/child and day/night).
Didn't show it here since its documented elsewhere, but getting caught by the guards is a softlock, you get stuck in the white fadeout.
Just like the last video, this setup is possible without going through a door. The state I used to make the video already had gerudo card (and all 4 carpenters) so the bridge was fixed, but epona is intended to jump over the bridge, so this is still possible without opening a door.
I recoded this in 3 parts, just to make it easier to record then making one long input file.
1) down A
This way is by far the easiest. The nut throw is frame perfect, but you can retry if you miss it unlike the other 2 methods. Start by getting down A (need to be swordless for this since we are going for shieldless) from the ladder. Make your way to kz. After talking to him jump off the ledge to cancel down A. But you need to be on the platform when you collect the item inorder to get speedrog, so I pull a chu to delay collecting.
2) chu
You have one frame to pull an item after taling with king zora. Here I pull a chu, then release it to get speedfrog
3) nut
This is by far the fastest of the 3. Just like with the previous method, there is one frame to pull an item after the text box closes. I throw a nut in that one frame.
Why these methods work as explained by the one, the only mzxrules: http://pastebin.com/N288iBwK
The 1st clip is no fw press, to show I am actor pushed oob
The 2nd clip is me pressing fw 1st possible frame after analog input, which is too early
The 3rd clip is me pressing fw 2nd possible frame after analog input, which is too early
The 4th clip is me pressing fw 3rd possible frame after analog input, which is too late.
Uncommented version: youtube.com/watch?v=kmFhig2u93M
Kaztalek mirror of commented run (we wanted a commented version on YouTube by 11:59pm est on Feb 21 (to keep in line with the annual Feb 21 tradition), and he has faster upload than me): youtube.com/watch?v=KtDpKjv93DQ
Commented version will be up shortly I hope.
This is a lotad of OOT RBO (Reverse Boss Order).
In this lotad (low optimization tool assisted demonstration), I start from a fresh file and reach the credits. The only restriction is that I must beat every boss (defined as a major enemy whose death spawns either a cutscene or blue warp) in the reverse intended order (ie start with ganon and finish with ghoma).
You may notice that there are some things I do that seem like I do or collect certain items that are useless. There were some route changes while I was making this. Additionally there were some desyncs so towards the end I went with a different credits warp.
Keeta's upload of the commented version: youtube.com/watch?v=KtDpKjv93DQ
This is a lotad of OOT RBO (Reverse Boss Order).
In this lotad (low optimization tool assisted demonstration), I start from a fresh file and reach the credits. The only restriction is that I must beat every boss (defined as a major enemy whose death spawns either a cutscene or blue warp) in the reverse intended order (ie start with ganon and finish with ghoma).
You may notice that there are some things I do that seem like I do or collect certain items that are useless. There were some route changes while I was making this. Additionally there were some desyncs so towards the end I went with a different credits warp.
Also anyone have any ideas on how a good software for comparison vids that don't watermark and are cheap/free
Also if anyone has any recommendations of a free software for comparisons that doesn't watermark that would be great
One step closer to no doors
Movie link (bizhawk 1.11.7, rom jp 1.0): drive.google.com/open?id=0Bz4yfVFFJsUsMjhtMTZlOXF0MDA