AOEGUHere is a showcase of what setup I will most likely be using in a raid environment for the Scalebreaker patch. This is intentionally without using the Detonating Siphon skill since it is still bugging out almost all the time when used in a group of many necromancers sadly. Note that there are many different setups that are pretty close together right now, so feel free to do your own testing and find what suits you most! One example would be to insert Blastbones into the rotation which would also make it a bit easier for sustain. You can see Liko doing that here: youtube.com/watch?v=o3lK3TgAD-k Another option which gave me very similar results (only 600 dps less when comparing best parses) is to slot vMA dual wield and not using a monster set at all.
Regarding the buff-food I chose to go with the lava-foot one which increases max stamina and stamina regeneration with all attribute points into stamina in order to being able to compare it to other testings. If you're about to take that into a trial, I'd highly encourage you to spend sufficient points into health.
I am using Velidreth in this parse since you can't sustain bashing once every rotation for the new monster set with this setup which would lead to being out of stamina right when you would enter execute. This will change in most cases for trial environments.
Regarding the rotation it is pretty straight forward. Your goal in this build is to spend as less time as possible on backbar in order to gain the most benefits from better frontbar amplifiers. We're achieving this by only doing Barrage + PI on the backbar. I personally have found it to be easiest to use Rending Slashes and Consuming Trap as 2nd and 3rd skill of your frontbar rotation since it happens quite frequently that you have to recast your archer right after you reapply your backbar DoTs. Speaking of the archer - try to recast it dynamically as soon as you see it running out but I wouldn't recommend casting it over Consuming/Rending since this will mean your rotation shifts a bit backwards. Apply the same ruleset to Barbed Trap. When you don't have to reapply anything, simply spam Rapid Strikes and you're gucci. Having only the colossus ultimate left, you probably won't have the luxury to cast it when you want it but instead just throw it whenever your dutch raidlead calls for it or follow the colossus order proposed by the HodorReflexes add-on. If you do have the opportunity to choose yourself, then throw it as soon as you have all of your DoTs down and still have at least 2 casts of rapid strikes left before Barrage runs out.
Keep in mind that this setup is designed for single-target use and might not be the best bet for specific encounters where AoE is more important.
ESO - Stamina Necromancer Dual Wield Build without Siphon - 102k - ScalebreakerAOEGU2019-08-19 | Here is a showcase of what setup I will most likely be using in a raid environment for the Scalebreaker patch. This is intentionally without using the Detonating Siphon skill since it is still bugging out almost all the time when used in a group of many necromancers sadly. Note that there are many different setups that are pretty close together right now, so feel free to do your own testing and find what suits you most! One example would be to insert Blastbones into the rotation which would also make it a bit easier for sustain. You can see Liko doing that here: youtube.com/watch?v=o3lK3TgAD-k Another option which gave me very similar results (only 600 dps less when comparing best parses) is to slot vMA dual wield and not using a monster set at all.
Regarding the buff-food I chose to go with the lava-foot one which increases max stamina and stamina regeneration with all attribute points into stamina in order to being able to compare it to other testings. If you're about to take that into a trial, I'd highly encourage you to spend sufficient points into health.
I am using Velidreth in this parse since you can't sustain bashing once every rotation for the new monster set with this setup which would lead to being out of stamina right when you would enter execute. This will change in most cases for trial environments.
Regarding the rotation it is pretty straight forward. Your goal in this build is to spend as less time as possible on backbar in order to gain the most benefits from better frontbar amplifiers. We're achieving this by only doing Barrage + PI on the backbar. I personally have found it to be easiest to use Rending Slashes and Consuming Trap as 2nd and 3rd skill of your frontbar rotation since it happens quite frequently that you have to recast your archer right after you reapply your backbar DoTs. Speaking of the archer - try to recast it dynamically as soon as you see it running out but I wouldn't recommend casting it over Consuming/Rending since this will mean your rotation shifts a bit backwards. Apply the same ruleset to Barbed Trap. When you don't have to reapply anything, simply spam Rapid Strikes and you're gucci. Having only the colossus ultimate left, you probably won't have the luxury to cast it when you want it but instead just throw it whenever your dutch raidlead calls for it or follow the colossus order proposed by the HodorReflexes add-on. If you do have the opportunity to choose yourself, then throw it as soon as you have all of your DoTs down and still have at least 2 casts of rapid strikes left before Barrage runs out.
Keep in mind that this setup is designed for single-target use and might not be the best bet for specific encounters where AoE is more important.
Track: Amadeus - Superior [FreeBackgroundMusic] Download via soundcloud: soundcloud.com/freebmusic/amadeus-superior-freebackgroundmusicNew Dead Hard exploit?! Nvm...AOEGU2021-10-22 | "pretty good job so far" 🙃 and yes, I'm playing another game :PESO - [Unchained Animals] vRG Planesbreaker 299.589 Score - Full Run - Magblade - BlackwoodAOEGU2021-08-17 | Long time no see 😬 Thanks Esko for helping out and Werner, enjoy your vacation :P
Track: Egzod - Departure (feat. evOke) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/K8mYKBWLdnQ Free Download / Stream: http://ncs.io/DepartureYOESO - vKA Yandir & Vrol HM - Magcro - MarkarthAOEGU2021-03-15 | This is a recording from when I was helping out in Roleplayers during last patch. They were very close to WR in KA in the end and shoved off around 15 sec to this fight time of first boss alone after a little bit of further optimisation and all of that without the use of the vamp toggle. I just want to put this here in order to compare it to future fights of these bosses in upcoming patches. Best of luck to their next approaches in other trials!
Since we're at the start of a new patch it's likely that there's going to be some weeks without content until I've collected enough material I'd like to upload again. Until then, stay safe and healthy! 🍎
Timestamps: Yandir - 0:00 Vrol - 1:56
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Track: Sinner's Heist - Streetlight People (feat. Harley Bird) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/-RZjoHj78fM Free Download / Stream: http://ncs.io/StreetlightPeopleYOESO - [Unchained Animals] vSS World Record 255.618 Score - Full Run - Magcro & MagDK - MarkarthAOEGU2021-03-08 | Here we are with a decent world record run where in an optimal scenario we could have been around 20 seconds faster even. Unfortunately I'm an ooga booga ape and forgot to switch my recording on again after saving the first part before nahvi, that's why you'll see nahvi from the perspective of aizen as zen magDK. Think this is rather an improvement of the gameplay quality you'll see here anyway, so have fun!
Big shoutout to Lulu who has been progressing with the group all the way this patch and sadly has to take a break from raiding for a while. That's also the reason I'm back to UA again. Hope to have you back sooner than later, Lew 🤞
Track: Lost Sky - Dreams pt. II (feat. Sara Skinner) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/L7kF4MXXCoA Free Download / Stream: http://ncs.io/Dreams2YO
Track: Kozah - Heavens [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/OqsMdYqxcUw Free Download / Stream: http://ncs.io/HeavensYOESO - vSS Lokke HM 4:41 & 4:43 min fight times - Magcro & Magblade - MarkarthAOEGU2021-02-27 | 4 qu1ck ... woops. A quick update about what current fight times are achievable on Lokke, both without the vamp toggle.
Track: Ascence - About You [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/bXHfrdi_fsU Free Download / Stream: http://ncs.io/AboutYouESO - vSS Thr3e d1ffer3nt w4ys of play1n6 P0RT4L - Magcro & Magblade - MarkarthAOEGU2021-02-20 | Sh0wcas1ng a f3w viable bu1lds for p0rtal duty on nahvi HM, tw0 with the v4mp t0ggle and on3 with0ut. Also a l1ttle bit of experim3nting with vide0 edit1ng, som3thing f3lt 0ff though...
Bu1lds & Timest4mps: 00:00 - M4gcro with toggl3 - 5x S1roria 5x MS 1x Pale 0rder R1ng 1x Slim3craw 01:36 - Magcr0 without t0ggle - 5x False G0d 5x MS 2x Sl1mecraw 03:13 - Magbl4de w1th toggle - 5x F4lse God 5x Medusa 1x P4le Ord3r Ring 1x Slimecr4w
As f4r as th1s Magblad3 build is concern3d I def1nitely w0uld sl0t BFB inst3ad 0f Cr1pple in 0rder to m4ke susta1n easi3r and 1f it's go0d enough th3n you c0uld mayb3 sw1tch PFG to Sir0ria too.
We1rd, th3re are s0me artif4cts on the t4p3... 00010 11001 00101 !
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Music: Rival x SMLE - Up In Flames (ft. Neoni) Link: youtube.com/watch?v=JgyiQawbfRo Stream/DL: fanlink.to/up-in-flamesESO - vSS Yolna HM 3:12 min fight time - Magcro - MarkarthAOEGU2021-02-14 | Here I could help out in UA and see how the vampire toggle in combination with the pale order ring changes the pace of fights nowadays. As much as it is plain overpowered and doesn't really fit to the flow of combat imho, it is yet the only way to reach the fight times from the thrassian meta - as long as you don't forget to switch it on which is honestly easier said than done 😛
Wish them the best of luck for their further approach and hopefully a good score with it!
Race: High Elf - Dark Elf, Khajiit or Breton work as well Food: Ghastly Eye Bowl - use Artaeum Pickled Fish Bowl in raid
Gear: We use the typical setup for single-target stationary boss fights which consists of Siroria and Mother's Sorrow. As the monster set of choice we go for Zaan, but you can use Domihaus for example in situations where Zaan isn't suited like in Sunspire. As per usual we'll have a maelstrom inferno staff on our backbar.
Rotation: Since the magicka nightblade revolves around the firing of the bow procs of merciless resolve, the rotation we have here is fully dynamic, meaning that throughout the fight damage over time abilities are applied whenever they ran out. This means you'll constantly have to observe when which skill is about to end. If your latency is high and/or you want to ensure you won't unnecessarily recast merciless resolve then you can do it like shown in the video and fire the proc after your 5th light attack. Otherwise you can also try to fire your bow proc with the 5th light attack. You need to decide for your own if you can consistently make it work or just go the safe route. When reaching execute we drop degeneration and cripple, don't cast bow procs and don't recast merciless anymore since the passive crit damage we receive from the stacks of this ability will persist after it ran out. If you feel like the time the boss will be alive won't be enough for a full duration of shade, you can drop it as well.
For most trial bosses you'll probably want to have mystic orb in your skill setup too since hitboxes are usually big enough for the orb to deal impactful damage and you'll have better magicka sustain due to support sets and more synergies. In that case you can try dropping siphoning attacks or degen/inner light, should all work fine.
In case you'd go vampire and play with the toggle (simmering frenzy) and the pale order ring, you'd just replace siphoning for it. Simultaneously you can also switch elemental weapon with blood for blood and/or change cripple with swallow soul for more self-healing. Experiment a bit to adjust it to your needs.
So let me quickly guide you through the concept of this very special prebuff positions. Purple Arkasis gear gives you and the 3 closest allies 43 ultimate back since it works by proximity. If you devide the team in two sides with 3 stacks each containing 2 ppl, then you can arrange them in a way where the middle stack on each side gets 6 Arkasis procs resulting in a total of 258 ultimate gain (without nb pot passive). This way 4 ppl were able to throw a 2nd elf bane destro if executed correctly.
Cheers!
P.S.: upon request by Sapho you can find an alternative video of the prebuffing here - youtu.be/9Nqjz5R8LrUESO - [Unchained Animals] vMoL 174.620 Score - Raidlead POV - Full Run - Magblade - StonethornAOEGU2020-11-01 | Bringing EU back on the WR scores for some days at least for a team that's only raiding half the amount of times than certain others. Lots of stuff going wrong in this run as well, was still enough by a small margin at that time in the end though.
If you're wondering about the prebuff positions, I'm going into more detail in the description of this video: youtube.com/watch?v=0eEdT41WveQ
This run is for a change with ingame audio and voice only instead of the usual music overlay. Let me know which variant you prefer for future releases ✌️ESO - [Unchained Animals] vKA 16:30 min - Full Run - Magplar - GreymoorAOEGU2020-08-20 | The fastest run we could achieve this patch. Sadly missing 11 seconds and a death less for a world record but nevertheless a very good run overall.
UA will undergo some changes with the upcoming patch in addition to current WRs probably not being beatable for quite some time due to dps going down again with the (overdue) big nerf on the thrassian gloves. So remains to be seen how everything will turn out to be in the end.
Song: Rival X Cadmium - For Life (ft. Marmy) Link: youtu.be/7KXSpnqj53c Music promoted by FreeMusicWave.
Song: Rival & Cadmium X Rogers & Dean - I gave it all (ft. Harley Bird) Link: youtu.be/NpBolay5Hns Music promoted by FreeMusicWave.
Track: Spencer Maro - Starfire [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/86aHZNYEUjw Free Download / Stream: http://ncs.io/StarfireYOESO - [SAPHORIUS?] vAA 153.620 Score - Full Run - Magblade - GreymoorAOEGU2020-07-25 | It's AA time again and a world record score for the Greymoor patch! Here a little masterwork of the great alper for this: https://prnt.sc/tojagv
Enjoy ✌️
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Track: Subtact - Want You (feat. Sara Skinner) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/Pww31vN_1QY
Luckily the end of thrassians is in sight, stupid design right from the beginning...
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Track: 2nd Life - Broken [Magic Release] Music Provided By: Magic Records Listen To The Original: bit.ly/2BUK0Zi Fanlink: fanlink.to/brknESO - [Unchained Animals] vKA 238.743 Score Kynes Wrath - Full Run - RO Magblade - GreymoorAOEGU2020-06-17 | It has taken a while but now that we've achieved the goal of 'only' getting the triple we can finally go back to focus more on score pushing again 🎉 Hope I'll be able to publish more in that regard in the near future! Until then, enjoy the video and stay safe ✌️
Build: imgur.com/a/3TIf6G9 - trash setup with full iceheart instead of the ring in this run and last boss with an infused RO inferno with a prismatic enchant
Track: Rogers & Dean - No Doubt (Rival x Cadmium Remix) [NCS Release] Music provided by NoCopyrightSounds. Free Download / Stream: http://ncs.io/NoDoubtRemixYO
Song: Cadmium - Deep (feat. Veronica Bravo & Jon Becker) Link: youtu.be/Zknpa2Xi8Hk Music promoted by FreeMusicWave.
Those fights can still be way shorter since we are not yet using the Thrassian Stranglers gloves which would be used in actual score push attempts. The footage here is from the progression towards the Kyne's Wrath achievement which is the triple (HM + no-death + speed-run), so the setup is mainly focused around safety instead of high risk. Will hopefully be on the channel as well soon™
Build: imgur.com/a/kGbBTid - this is an updated version for Greymoor since the ult gen drain doesn't generate as much ultimate anymore and I wouldn't recommend any stam player being a vampire this patch
Stamblade is not completely dead yet!
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Track: 2nd Life x Oscar N - Private Paradise (feat. Svniivan) Music Provided By: Magic Records Listen To The Original: youtu.be/OoW0rmBPGKw Fanlink: fanlink.to/prvprdESO - Distributing Champion Points as DD - Base and Advanced Approach - TutorialAOEGU2020-05-21 | Hello there,
this time it's getting more theoretical again. Hope this video can give insights in a proper CP distribution that might not have been there before.
Timestamps: 00:00 - Introduction 00:23 - Base way of distributing points 02:39 - Advanced way of distributing points 07:46 - Green CP 08:21 - Red CP
In case of questions, just let me know in the comments ✌️
To answer a question about if there will be some build videos coming soon again: Most likely yes, but somewhen after the chapter goes live since I prefer to do it on the live server.
Build: imgur.com/a/TAMDZYf - fire boss setup 2 with drain instead of siphon on backbar
Since this is apparently the only boss I can parse on, here is yet another Yolna parse from the current patch and surprisingly on stamcro. In that fight I was helping out in a russian guild called 'Wild Hunt' but I'm afraid they are called different now. Hope it's still nice to watch even though there is already a similar fight on the channel - enjoy and have a nice day!
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Song: Junior Paes - Stay With Me Link: youtu.be/Q6fi4Xcf4w0 Music promoted by FreeMusicWave.ESO - [Unchained Animals] vSS 251.125 Score Godslayer - Full Run - MagDK - HarrowstormAOEGU2020-04-15 | Huge congrats to the team for this achievement in times of utterly bad game performance! Now we can finally leave this place :) Next stop - PTS. Thanks to Warfire for helping out in the last few days!
Track: Kontinuum - Lost (feat. Savoi) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/89IUAznfjqE Free Download / Stream: http://ncs.io/klost
Track: THROVN & Holly Terrens - Run This Show Music Provided by Magic Records Listen To The Original: youtu.be/IfM7CjLCQl0 Free Download: fanlink.to/rts
Track: Marin Hoxha & Chris Linton - With you [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/mDu9fnZ4YrY Free Download / Stream: http://ncs.io/WithYouYOESO - [Unchained Animals] vSS Nahvi HM 6:19 min fight time Portal POV - MagDK - HarrowstormAOEGU2020-04-07 | Build: imgur.com/a/tFTH5F4 with Grothdarr instead of Zaan and elemental drain instead of scalding rune for sustain (mainly for necros)
This build is focused on dealing the most damage while being up with the group in order to push the boss the fastest. If you want to focus more on your damage in portal, then you can also use Slimecraw/Zaan instead of Grothdarr or slot camouflaged hunter instead of inner light.
There are only two portal phases here as well due to a fast boss push. A little bit more detail about this can be found in the description of the prior video (youtube.com/watch?v=emvbKVGe1gk).
Hope these videos can give an impression on how certain fights can be played.
Have a nice day!
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Song: Cadmium & Timmy Commerford - Should Be Me Link: youtu.be/l3J8yP4vcno Music promoted by FreeMusicWave.
Track: Andromedik - With Me [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/pyj9yJO4rbA Free Download / Stream: http://ncs.io/WithMeYOESO - [Unchained Animals] vSS Nahvi HM 6:27 min fight time Portal POV - Stamcro - DragonholdAOEGU2020-04-04 | Since it has been quite some time since I last uploaded a Nahviintaas fight, I'll share two portal POV videos for current setups. This is the first one which was our fastest kill out of last patch on stamina. Next one will be on a magDK.
For those who are a bit confused about why we only needed to go into portal twice - if you're able to push the boss from one portal trigger point to another (e.g. 90%-70% boss hp) and he would do the portal spawn animation while the portal group is still downstairs, then you are able to skip one portal phase. Feel free to ask questions and enjoy! ✌️
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Track: Rival x Cadmium - Fight For Me (feat. Chris Linton & Veronica Bravo) Link: youtu.be/WieuTob7RC0
Track: Ascence - Places Like That [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/jmpRflEHdqs Free Download / Stream: http://ncs.io/PlacesLikeThatESO - [Unchained Animals] vSS Lokke HM 4:56 min fight time - MagDK - HarrowstormAOEGU2020-04-01 | Build: imgur.com/a/tFTH5F4 with Grothdarr instead of Zaan and infused jewelry
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Track: Tritan - Guide Me Home (Feat. Sky Roses) [Magic Release] Music Provided By: Magic Records Listen To The Original: bit.ly/2R3hXRQ Fanlink: fanlink.to/bb5aESO - [Unchained Animals] vSS Yolna HM 97.0k/82.3k aka How to lose Siroria - MagDK - HarrowstormAOEGU2020-03-26 | Parse: imgur.com/a/W3Wpzfh
Build: imgur.com/a/tFTH5F4 with 5x Siroria instead of 3x false god + zaan & orb instead of talons (because only one person can use them)
In order to keep Siroria in the transitions you would want to start moving to your position once the remaining time of your siroria circle is around 2-3 seconds, so you can reach it in time and create a new one asap - only visible in the last transition here, so take the first two of how not to do it x) Another little advice - make sure you don't LA the boss too early in the beginning or your siroria circle will be way outside of the group.
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Track: Mendum - Elysium [NCS Release] Music provided by NoCopyrightSounds. Watch: youtube.com/watch?v=3PS5jAMkCmU Free Download / Stream: http://ncs.io/elysium1ESO - [Unchained Animals & Friends] vAA 153.380 Score - Full Run - Stamcro - DragonholdAOEGU2020-03-09 | After a long back and forth around the WR in vAA this was the highest at the end of last patch. Was impressive how times that were thought of being top notch already got surpassed over and over again. Big congrats to the team and thanks to everyone who participated in the runs!
There will perhaps also be a video coming that only covers my personal best parse on each boss or a specific one. Until then, here is a Varlariel one that I haven't seen anyone beating yet: imgur.com/a/DqYHVkP
Song: Cadmium - Want It All (ft. Timmy Commerford & Jaytee) Link: youtu.be/Q-rJbe0ggZ8 Music promoted by FreeMusicWave.
Track: Blooom & Ghost'n'Ghost - Desire [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/D-TQB-T-UJ4 Free Download / Stream: http://ncs.io/DesireYOESO - Magicka Dragonknight Build - 94k+ - HarrowstormAOEGU2020-03-07 | With the recent buffs to the elf bane set which is now increasing the duration of fire DoT abilities by a total of 5 seconds (this includes some monster sets as well the burning status effect for example) the magicka dragonknight has become even stronger due to being able to efficiently make use of that specific set.
The build itself is the same like Liko used in his video (youtube.com/watch?v=oMO6Nl1x-ew), the difference is in using the other morph of wall of elements and thus having a different rotation. Ideally you'd want to be high elf since you'll have slightly more max magicka as well as more stamina sustain for more bashes. For me the difference is too marginal right now for the price of a race change, that's why I'm still a dark elf 😛
Since we're getting magicka back everytime we apply the burning status effect which will be happening very often with the AS staff I'm using food that increases only magicka. In a raid you'd be using the artaeum pickled fish bowl preferably or just simple bi-stat food in order to be on a proper health value.
Gear: As mentioned the gear is just simply copied and consists of using zaan as monster set, elf bane via jewelry and 2 body pieces, 3 pieces of (perfected) false god and the asylum inferno staff while having the vMA inferno staff on the backbar as always. In addition we're using double dot poisons on the frontbar since the poisoned status effect deals quite a decent amount of damage even on a magDK and gives stamina back when applied for more bashes. A close alternative would be the combination of elf bane and siroria instead of a monster set and the 3 piece set. There are also some fights like the dragons in Sunspire where zaan is still bugged and doesn't hit the bosses, so you might want to use grothdarr on some fights instead.
Rotation: We differ between 4 sets of skill timers with elf bane: The first one is only talons with a 9 second duration; second is flames of oblivion and unstable wall of elements with 15 second duration each; third is barbed trap, engulfing flames, burning embers and scalding rune which range from 18-20 seconds and are reapplied every 19 seconds; last one is eruption with a 24 second duration. You will try to recast those sets together whenever possible. This means that you'll cast talons and eruption when it runs out independent of other skills. When FoO is about to run out, you reapply it right after its duration, so you can get two projectiles of it at almost the same time, followed by an unstable wall of elements cast. Do the same treatment to the last set where you would begin with scalding rune into barbed trap, engulfing and embers. There will be point when everything needs to be refreshed at around the same time - be prepared and just go over it skill by skill. As a little note try not to cast the concentrated force proc of the AS staff into a weapon swap since it won't apply the status effects when doing so. The bonus of this rotation is that you'll be casting FoO everytime before swapping into wall of elements anyway, so you won't have that problem there as well as when casting scalding rune before swapping into trap etc. Only need to pay attention to it when swapping from a force pulse cast into eruption.
Hopefully this can be of any help as an alternative way of playing with the other morph of wall of elements or just as a general heads up. Have a nice day and good luck parsing! 👌
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Track: Last Heroes x TwoWorldsApart - Eclipse (feat. AERYN) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/QSJljnPhiHI Free Download / Stream: http://ncs.io/EclipseYOESO - vBRP 108.792 Score - Bosses - Magcro - DragonholdAOEGU2020-02-19 | Here we are with a decent score for now, sadly not WR yet but we're on the hunt 😜 funnily enough this was my first Unchained as well x) Enjoy!
Timestamps:
00:00 - 1. Boss 00:42 - 2. Boss 01:23 - 3. Boss 02:32 - 4. Bosses 03:39 - Last Boss
A few notes besides: - first of all - big thanks to @tek9 for providing me with a subtle little intro for myself as well as designing one for UA which I will hopefully be able to present in a fitting video soon! - as some of you might or might not know there is a back and forth regarding WR score in vAA between an EU team I'm in and an NA one. I'd really like to upload a top score run or good parses but unfortunately there is a censorship going on which delays all of that and I'm not a fan of only uploading the last fight of a score run. Hopefully I'll be allowed somewhen soon™. - as I'm about to start writing my master thesis there won't be as many videos coming like a few months back. This also includes builds from the current pts. From what I've read and seen there won't be major changes to the current builds anyway, so they should still be up to date.
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Song: Egzod - Paper Crowns (feat. Leo The Kind) [NCS Release] Music provided by NoCopyrightSounds. Download/Stream: http://ncs.io/PaperCrownsCr
Track: Star Party - Legends [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/pWr1zrw7ZKw Free Download / Stream: http://ncs.io/LegendsESO - [Unchained Animals] vSS Lokke HM 5:09 min fight time - Stamcro - DragonholdAOEGU2020-01-16 | This fight was nobody's top parse but rather a nice group effort to get a clean and fast fight on Lokke. Enjoy!
Track: Coopex - I Miss You [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/L6ZSUyI9tx4 Free Download / Stream: http://ncs.io/IMissYouESO - [Unchained Animals] vSS Yolna HM 97.7k/84.7k - Stamcro - DragonholdAOEGU2020-01-05 | Parse: imgur.com/a/mZpSRpc
Build: imgur.com/a/TAMDZYf - fire boss setup 2 with drain instead of siphon on backbar
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Track: Rival x Cadmium - In Your Head (feat. Micah Martin) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/4yeNrbTZobw Free Download / Stream: http://ncs.io/InYourHeadESO - vSS Builds for Stamina Necromancer - DragonholdAOEGU2019-12-03 | This time around I'll be going through some Sunspire setups for the Stamina Necromancer. Enjoy the video and feel free to ask whatever you have on your mind!
Builds: imgur.com/a/TAMDZYf Note - the last boss upstairs setups are only experimental since I'm going in portals there, nevertheless from what I've seen and from a theoretical point of view I'm pretty sure that they would work out quite well. That's also why my CP are not optimised for those 2 setups since you'd be overpenetrating a bit with the exact setup, so try to adjust it if possible.
Timestamps: 00:00 - Introduction 00:17 - trash setups 01:14 - alternatives 02:13 - skills 05:11 - how to play it
06:05 - ice boss setups 06:59 - skills
08:01 - fire boss setups 08:14 - skills
08:43 - last boss portal setups 09:01 - skills 09:40 - last boss upstairs setups
10:33 - tips 11:04 - buff food
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Track: Imaginary by Broken Elegance & Nomyn soundcloud.com/brokenelegance Creative Commons — Attribution 3.0 Unported— CC BY 3.0 Free Download / Stream: bit.ly/_imaginary Music promoted by Audio Library youtu.be/CMLnB526kkYESO - Its all about Weaving - Light Attack and Bash Weaving - TutorialAOEGU2019-11-23 | Here we are with an explanation video all around weaving. Since this is a deciding point in improving your DPS I felt like doing a tutorial-alike video with some background information which with all the cutting was pretty time consuming in the end. Hope it was worth it though!
Timestamps: 00:00 - What is the Global Cooldown? 01:49 - Animation Cancelling hierarchy 02:22 - Optimal combat action order 02:48 - How to practice it 04:35 - Limitations 05:14 - Helping tools 05:40 - Outro
I'm as always open for questions of course - Good luck in improving your damage output!
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Track: Red Berry - Silent Partner (from YT Music Library)ESO - vAS Builds for Stamina Necromancer & Stamina Nightblade - DragonholdAOEGU2019-11-16 | Long time no see, so here I have some bow/bow builds for the Stamina Necromancer as well as the Stamina Nightblade. As this patch is a setback in terms of score raiding due to damage nerfs, performance issues and ppl taking a break there will probably follow some more videos where I'll be talking over some stuff. If you have something specific you'd like to have some insights on just let me know in the comments.
Stamina Necromancer Builds: imgur.com/a/lcm0Ha6 - if your group is killing the mini bosses at times then you might want to slot blighted blastbones on your bar instead of shuffle/elude Stamina Nightblade Builds: imgur.com/a/AHNcXmA - if you don't have to use mark on the spheres replace it with vigor
Timestamps: 00:00 - Introduction
Stamina Necromancer 00:23 - Necro setup 1 06:05 - Necro setup 2 07:19 - Necro setup 3 08:15 - Necro setup 4 (08:41 - setup 5 & 6) 08:50 - alternative gear 10:15 - how to play it 10:58 - buff food choice
Stamina Nightblade 11:28 - NB setup 1 14:14 - NB setup 2 14:32 - NB setup 3 14:55 - NB setup 4 15:28 - how to play it 16:27 - buff food choice
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Track: Feather by Waywell soundcloud.com/waywell Creative Commons — Attribution-ShareAlike 3.0 Unported — CC BY-SA 3.0 Free Download / Stream: http://bit.ly/_feather Music promoted by Audio Library youtu.be/HpZfxlGuciIESO - My Add-on Setup - DragonholdAOEGU2019-11-02 | Since I've been asked a few times recently what addons I use I decided to clear that in this video. I recommend you download Minion for an easier time finding and maintaining your addons. This is the first time you hear me talking in my shady headset microphone, so excuse the bad voice quality. If you think it isn't that bad then let me know and I might consider doing the next build videos with a separate voice explanation section.
Track: Solace by Nomyn soundcloud.com/nomyn Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: http://bit.ly/SolaceNomyn Music promoted by Audio Library youtu.be/JY8vREZ6XYEESO - Stamina Necromancer DW&Staff Build - 88k+ - DragonholdAOEGU2019-10-27 | To conclude the stamina necromancer build series for now I've got another uncommon setup for you - a mix of using dual wield and a staff. As you'll notice it's pretty similar to the previous one so it should not be hard to switch between them.
Using the lava-foot buff food for comparisons. If you take this into a trial, make sure you have sufficient health. The monster sets of choice that are going to be used are Veli, Selene or Maarselok* in order to see similar results throughout the necro series.
Gear: Nothing new here, the default set combination is still relequen and lokkestiiz. The staff of your choice will be the Maelstrom Staff in order to push the damage of your already strong light attacks (LA). For this build you don't need to spend any skillpoints into destruction staff passives but should make sure your elemental blockade morph is fully leveled for the longest duration. The monster set used is Veli again - more about the different choices can be found in the description of the previous video about the 2H & Staff build. ___ * Edit: ... as well as a heads up about fixed Maarselok. ___
Rotation: Again, to make it easier for you to switch between the different builds without having to learn a new rotation each time it is kept really similar here as well. The only change compared to the more usual setups is that you'll be running blockade instead of hail on your backbar. Coming alongside this change is that you'll want to start your backbar rotation with a LA instead of doing the last one on your frontbar still before swapping and immediately being able to fire hail. This is done to prevent having a slight delay in your rotation which you'll find more about in the description of the 2H & Staff build as well. Since you'll have better sustain due to using a magicka skill you'll be able to bash a lot more than usual. I'd recommend doing that on every skill on your frontbar except rapid strikes (RS) as long as you have enough sustain. Because of RS being treated as a channel you will interrupt the skill if you bash too early and since ~50% of the damage of RS is on the last hit you are very likely to mess that up with it. Additionally you barely have time to fit in a LA between RS and the next skill, so you'd rather not want to mess with that either.
So it would look like this: Blockade - Archer - swap BB - RS - RS - BB - RS - RS - BB - RS - RS - BB - RS - RS - swap
BB = Blastbones
In execute try to only cast BB when you need a corpse for your next siphon if you have enough sustain (which you are very likely to have on this build) because whirling blades will outperform BB there.
There are places where relequen won't be your best choice because the stacks would be dropping. Noteworthy replacements would be the New Moon Acolyte set (be careful, harder sustain but should be fine with this build), Tzogvin (built in Minor Force), Advancing Yokeda or Leviathan (adjust necro skills for execute crit passive accordingly), Hundings (allrounder), Briarheart.
Hopefully this series has been helpful to you in some way. Let me know how you felt about it and also some ideas on what you'd like to see next. Wishing you all the best - you are awesome! 👊
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Song: Cadmium - Darkness (Feat. Frances Leone) Music provided by FreeMusicWave. Video Link: youtu.be/o67zIp0-wrMESO - Stamina Necromancer 2H&Staff Build - 90k+ - DragonholdAOEGU2019-10-26 | If you ever wanted to be that guy that doesn't want to follow the mainstream and use a bit of magic in his kit then the time has come for you! This mix is as close as never before to the most viable option with a bow. How comes? Simply, as other skills get nerfed, the stuff that doesn't get a similar treatment will stand out at some point which in this case is the absurd damage of light attacks.
Using the lava-foot buff food for comparisons. If you take this into a trial, make sure you have sufficient health. The monster sets of choice that are going to be used are Veli, Selene or Maarselok* in order to see similar results throughout the necro series.
Gear: As the big two 5-piece sets you'll want relequen and lokkestiiz as always for fights where you can keep up the stacks. The only releveant staff you'd want is the Maelstrom Staff which will boost your already strong damage of your light attacks even higher, especially in combination with the empower you get from Wrecking Blow (WB). The good part here is that you don't need any points into destruction staff passives at all. You should have the elemental blockade morph fully leveled though since it's increasing in time per level. As far as monster sets goes there is no real best choice rather than a personal preference. On the dummy Kra'gh is the strongest (which I'll be neglecting due to the pen-bonus it has for comparisons), followed by Maarselok and Selene while Veli (seen here) being on the lower end of those. The bonus Veli has is the stronger 1-piece bonus though since a weapon bonus damage is stronger than a max stam one on stamina builds which will get it closer to the others in a raid. Similar story for Maarselok which will only gain damage in such a trial due to the availability of more debuffs. ___ * Edit: This listing was when Maarselok wasn't doing its full damage on the pts. Since this is resolved now Maarselok should be the best choice overall. ___
Rotation: Since I'm trying to keep the rotation throughout the series as similar as possible there's basically no big difference between this and the 2H build linked above. The only changes are that you'll use blockade (you'll want the morph with the longer duration so you can get more spammables in) instead of hail and that you won't do the last light attack before swapping to backbar. The reason for this is that you can't swap directly from a LA on your frontbar to the cast of blockade since it doesn't have the same treatment as hail/calltrops etc. have and would result in a delay elsewise. So you start your backbar rotation with a LA before casting blockade even though it's not dealing as much but it's still free damage. Missing a blastbone cast here is not bad at all as long you don't need a corpse for siphon and have enough sustain due to the empower bonus. In order to being able to bash after every skill on your frontbar that doesn't have a cast time like WB has I'd still recommend trying to stick to the blastbone rotation as long as possible. Even though you won't interrupt your WB cast with a bash fitting another LA and a bash in the shorter time between WB and the next skill will result in a delay or bug out the animations (in case of another WB).
So it would look like this: Blockade - Archer - swap BB - WB - WB - BB - WB - WB - BB - WB - WB - BB - WB - WB - swap
BB = Blastbones
In execute try to only cast BB when you need a corpse for your next siphon if you have enough sustain (which you are very likely to have on this build) because executioner will outperform BB there by a lot.
There are places where relequen won't be your best choice because the stacks would be dropping. Noteworthy replacements would be the New Moon Acolyte set (be careful, harder sustain but should be fine with this build), Tzogvin (built in Minor Force), Advancing Yokeda or Leviathan (adjust necro skills for execute crit passive accordingly), Hundings (allrounder), Briarheart.
I hope this can inspire some people that want to try something else but at the same time not being that far behind. If you have questions, let me know in the comments below. Keep being special and have fun! 🤘
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Track: Diamond Eyes - Everything [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/_XspQUK22-U Free Download / Stream: http://ncs.io/EverythingYOESO - Stamina Necromancer Bow&Bow Build - 92k+ - DragonholdAOEGU2019-10-25 | The bow&bow setup is more or less the only one of the series that differs a bit regarding rotation. Nevertheless it's almost as strong as last patch.
Using the lava-foot buff food for comparisons. If you take this into a trial, make sure you have sufficient health. The monster sets of choice that are going to be used are Veli, Selene or Maarselok* in order to see similar results throughout the necro series. In this special case none of these is going to be used to fit for more distant fights as well. ___ * Edit: Apparently Maarselok hasn't been doing its full damage on the pts and is fixed now. More information about the implications can be found in the description of the DW & Bow video linked above. ___
Gear: The combination of relequen and lokkestiiz still remains your best bet on stationary targets where you can keep up the stacks. Using no monster set so you can use both, the maelstrom and the master bow yielded me best results.
Rotation: The usual backbar part stays the same, so you only cast Hail and Archer on there. While on frontbar you will cast Blastbones (BB) as every 3rd skill when possible and spam snipe else. Reapply Poison Injection (PI) and trap when they are about to run out, preferably instead of a snipe cast. I've found it to yield best results if you don't cast a last BB right before swapping to backbar so you get one more tick of hail and in the end one more snipe if you shift the timeframe for one rotation and another tick of your archer every two rotations. It doesn't make a big difference though, so make your own decision on this subject.
So it would look like this: Hail - Archer - swap BB - snipe - snipe - BB - snipe - snipe - BB - snipe - snipe - BB - snipe - snipe - swap
In execute try to only cast BB when you need a corpse for your next siphon if you have enough sustain because snipe will outperform BB there.
In places where you can't cast BB that often due to the distance to the target you can just fit in more snipes. If you find yourself running out of stamina doing so you can try to do a heavy attack here and there or get soul trap in for a magicka cast instead.
There are places where relequen won't be your best choice because the stacks would be dropping. Noteworthy replacements would be the New Moon Acolyte set (but be careful, even harder sustain!), Tzogvin (built in Minor Force), Leviathan (adjust necro skills for execute crit passive accordingly), Hundings (allrounder), Flanking (where feasible), Briarheart.
That's it for this build - if you have questions, let me know in the comments below. Have a nice time! 🤟
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Track: Lemon Fight - Stronger (feat. Jessica Reynoso) [Champion Remix] | NCS Release Music provided by NoCopyrightSounds. Watch: youtu.be/yZfyQ0MAMmo Free Download / Stream: http://ncs.io/StrongerChampionRemixYOESO - Stamina Necromancer DW&Bow Build - 92k+ - DragonholdAOEGU2019-10-24 | As the most common setup for now the dual wield & bow combination took the biggest nerf hit due to DoTs becoming less important and 2H or bow just simply having a stronger spammable right now. Nevertheless in raids it remains as strong as the 2H build I did for Liko ( link below ) due to being able to cast whirling blades more often in execute because of better sustain in such a scenario.
Some information before we go into detail: For the upcoming videos I tried to keep the rotation as close to the different setups as possible like I did last patch. Thus there might be alternatives that could work slightly better or worse. ___ * Edit: Since I ran out of space, here's a bit information regarding fixed Maarselok and DoT builds coming back along ending with a link to a DoT rotation performed by Lulu - pastelink.net/12j8b . ___ Another thing I'd like to mention is that there were videos around that showed the same skill setup. Since I don't like copying other ppl's work it is important to me to point out that I did the same stuff on pts already before those videos went online but decided not to upload these due to massive delay. Evidence for that you can find here: imgur.com/a/jAyoZMs . Right now you can see it as an approval that for me this specific skill setup worked best as well.
Using the lava-foot buff food for comparisons. If you take this into a trial, make sure you have sufficient health. The monster sets of choice that are going to be used are Veli, Selene or Maarselok* in order to see similar results throughout the necro series.
Gear: Still there is now way around the pairing of relequen and lokkestiiz when it comes to stationary fights. From the above mentioned monster sets I'm using Veli here because you can't sustain regular bashes for Maarselok and even though rapid strikes now scale with the CP amplifier Master at Arms which increases your direct damage it is in fact not counted as direct damage for item sets, so that's a no go for Selene as well. In a raid scenario Maarselok might be the best choice though if you can sustain it. It appears that using Kra'gh and a precise offhand is slightly ahead on the dummy as far as the dual wield setup is concerned. If you have too many lokke daggers laying around then you can give that a try too.
Rotation: Similar to last patch you'll be spending most of your time on your frontbar and usually only cast two skills on your backbar - Hail and Archer. For the time you are on your frontbar you'll be casting Blastbones (BB) on cooldown which means you'll be using it as every 3rd skill you cast. Exception to that rule is that you won't cast another BB right before you're swapping to backbar. This way you're technically getting one more tick of hail and one more cast of rapid strikes per rotation you're doing and one more tick of your archer every two rotations in a fixed time interval compared to one less BB per rotation. This is mainly benefitial for the 2H build since Wrecking Blow is a stronger spammable so either way would work just fine. The time between the BB casts you'll fill with rapid strikes spam. Reapply trap when it's about to run out, preferably instead of a rapid strikes cast. If you didn't know, you can recast it as soon as the timer shows 1.5 seconds remaining on your old trap for maximum uptime since it needs 1.5 seconds to get active after you cast it.
In execute take Poison Injection (PI) into your rotation and try to only cast BB when you need a corpse for your next siphon if you have enough sustain because whirling blades will outperform BB there. If you recast your archer here or not is up to you since whirling blades doesn't hit as hard as executioner would hit on a 2H.
There are places where relequen won't be your best choice because the stacks would be dropping. Noteworthy replacements would be the New Moon Acolyte set (but be careful, even harder sustain!), Tzogvin (built in Minor Force), Advancing Yokeda or Leviathan (adjust necro skills for execute crit passive accordingly), Hundings (allrounder), Briarheart.
I hope that gives you a detailed overview about this setup for this patch. If you have questions, let me know in the comments below. Over and out! ✌️
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Track: Nurko and Last Heroes - Promise Me (feat. Jessie Chambers) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/khfiHzJaz5k Free Download / Stream: http://ncs.io/PromiseMeYOESO - [Unchained Animals] vHoF 228.090 Score - Full Run - Stamcro - ScalebreakerAOEGU2019-10-23 | Even though this run was messy as hell and no top score in the end it was our only no-death run and personally my first TTT x) Will be a good basis for when we go back in there someday. Here are two parses of 1. Boss worth sharing, didn't get special results elsewhere 😬 : imgur.com/a/Q7fhTLO
Thanks to all the replacements (there were a lot) that helped out last patch! And @pyro, don't let missing the good runs become a habit 😝
Also as you noticed the voice in the beginning has kind of a metallic sound with it. This is the side effect of a change I made so I can separate ingame and ts/discord audio. Thought it would be a bigger gain to have the ingame sound in the background. If you feel like the worse voice sound is too problematic let me know!
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Track: Rival x Cadmium - Willow Tree (feat. Rosendale) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/kddC4gi72UE Free Download / Stream: http://ncs.io/WillowTreeYO
Track: Convex - 4U (feat. Jex Jordyn) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/dMnWZ8tAUkU Free Download / Stream: http://ncs.io/4U
Track: Heuse & Chris Linton - Reactive [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/cFlqHYJKa2I Free Download / Stream: http://ncs.io/ReactiveYOESO - vAS HM 116.222 Score - Stamcro - ScalebreakerAOEGU2019-10-22 | Edit: Woops, my headphones were a bit too quiet here, turn up the volume! 🤘 ___
This was the best run and a decent score we had in this randomly created group that we called Charge Ultimate due to the fast resets you have in AS ( :P ) It was even WR for a short time. Big thanks to all of the team including Lulu who always isn't there when the best runs happen 😜
Track: Anna Yvette - Red Line [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/VrDD2GSNs_I Free Download / Stream: http://ncs.io/RedLineESO - vDSA 49.768 Score (former WR) - Bosses - Magplar - ScalebreakerAOEGU2019-10-12 | Something else than raid content for this time :) A new world record for DSA in the Scalebreaker patch. Just a week ago I got asked by my old friend LekFoo to join score pushing here and there we go. Could've optimized on some setups but it worked nonetheless. Was refreshing to be on magplar again, even though stamina will probably always be my favorite playstyle x)
Timestamps: 00:00 - 1. Boss 00:49 - 2. Boss 01:28 - 3. Boss 02:15 - 4. Boss 03:06 - 5. Boss 04:02 - 6. Boss 04:49 - 7. Boss 05:42 - 8. Boss 06:40 - 9. Boss 07:57 - Last Boss
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Song: Starcray - Dreamin' Link: youtu.be/uaT12UYilUg Music promoted by FMW. Released by Beast Trap.
Track: TULE - Lost [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/h-nHdqC3pPs Free Download / Stream: http://ncs.io/LostYOESO - Outtakes or When the game acts weirdAOEGU2019-10-01 | I've had some free time lately, so I used it to work on my presentation level which was a lot of fun. Hopefully this little collection can overcome the lack of content currently until we achieve another big boy score (if only the full group would be there once...) or maybe another build video soon™.
I hope you enjoy!
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sound effects provided by MrSnooze youtu.be/-OLi3j0o-SQESO - [Unchained Animals] vHoF 1. Boss 1:11 min fight time - Stamcro - ScalebreakerAOEGU2019-09-26 | Just a quick visualization of what first boss looks like currently. A little bit more power creep and under one minute fights aren't far away. Couldn't resist the fluff at the end x)
Track: Halcyon & Valentina Franco - Runaway (Heuse Remix) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/5bj44xI2oWw Free Download / Stream: http://ncs.io/RunawayHeuseRemixESO - [Unchained Animals] vHoF 4. Boss Nuke - Stamcro - ScalebreakerAOEGU2019-09-11 | No words for this except... BALANCED!
Parse: imgur.com/a/78AIm1S Forgot to start executing and fishing for siphon is horrific 🤪
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Track: TeknoAXE's Royalty Free Music - Simple Metal Link: youtube.com/watch?v=PdYpnhlSDA4ESO - [Unchained Animals] vMoL 173.015 Score - Full Run - Stamcro - ScalebreakerAOEGU2019-09-06 | Here we have the full run of our new top score for vMoL. Had some bloopers on every boss fight and some performance issues here and there, but in the end I'm happy to leave MoL rather quick behind. Losing relequen stacks on twins and missing barrage on rakkhat does hurt though 😕 Congratz to the team once again and let's see where the journey will continue. Also big thanks to Ron and Sapho for helping out that raid!
Track: Koven x ROY - About Me [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/t2Ti8d992RM Free Download / Stream: http://ncs.io/AboutMeESO - Stamina Necromancer Bow&Bow Build without Siphon - 95k - ScalebreakerAOEGU2019-09-05 | As for the whole Stamina Necromancer build series I wanted to keep the rotation pretty similar between the different setups to ease the learning time. No siphon once again due to bugging out in a real raid scenario with many necros around.
Using the lava-foot buff food for comparisons. If you take this into a trial, make sure you have sufficient health.
Gear: Not surprisingly I'm wearing relequen and lokkestiiz since this will be your best bet in most static scenarios. Regarding the monster set I chose to go with veli because now that only one of the spores should hit, it doesn't matter anymore if it's proccing in melee range or further away as long as you keep facing your target. The downside is that you can't stand in max range due to it being limited and the travel time of the spores, so keep that in mind. If you aren't sure about if it's going to hit most of the times, then I'd advice to go with two one-piece monster sets. Favorably two weapon damage bonuses because it is slightly more efficient than a stam bonus and you won't need another crit bonus since you're sitting at ~69% already and we have 3 gravelord abilities slotted which puts us at 99% in execute.
Rotation: Similar to the other two builds, you start with barrage + PI, have one filler skill where you can either refresh archer / barbed trap or use one more spammable (blastbones pre-execute, lethal arrow else), followed by only consuming trap this time. The rest is then simply using spammables while refreshing archer / barbed trap whenever necessary. The special thing here is that I'm using blastbones which I tried to avoid but only spamming lethal arrow caused me to go out of stamina fairly quick. So the only reason blastbones is in here is for sustain. Use that skill once (or twice) every rota and you will be more than fine. When doing so, try to cast it early in the rotation, so it still explodes while you're on your frontbar for the little bit bigger boom. Your DoTs have priority though. In execute try not to cast blastbones anymore if you don't have sustain issues because apparently it doesn't scale with bloodthirsty afaik. For the case that you will have too good sustain in a raid scenario, you can also drop blastbones and slot siphon for the passive.
Song: Isolated - Countless Link: youtu.be/zlNxf2W4uGw Music promoted by FreeMusicWave.ESO - Stamina Necromancer 2H Build without Siphon - 98k - ScalebreakerAOEGU2019-09-03 | For this 2H build I tried to stay as close as possible to the dual wield build I already uploaded, so you can stick to one rotation wherever feasible. Again, I'm not using siphon here because it is still buggy in raid with multiple necromancers around. Additionally, don't take this as a best bet for every boss fight out there because you'll need more cleave sometimes like in Sunspire, more details below. Another negative point is that the stamina drain of this setup is quite heavy. That's also why you will see me adjusting my rotation in execute by delaying stamina heavy parts until I have enough resources again. So if you're having problems sustaining, you might want to get blastbones in as they are super cheap.
Using the lava-foot buff food for comparisons. If you take this into a trial, make sure you have sufficient health.
Gear: I'm using the current top sets for most of the content - relequen combined with lokkestiiz. As the monster set I chose to go with selene because it procs quite often since I'm spamming wrecking blow whenever I can. A nice addition is that it has stamina as the one piece bonus which eases a bit of the resource issue. In raid I'd give maarselok a shot and see if you can sustain bashing once every rota. Starting this patch we're also using a battle axe due to the recent buffs. On 2H specifically the difference to a greatsword isn't that high, so you're fine without as well.
Rotation: As noted above, the rotation is pretty similar to the one here youtube.com/watch?v=kPYDtEyPlEU . You start off with barrage + PI, have one filler skill for refreshing archer / barbed trap or your spammable otherwise, followed by carve + consuming trap. Try to follow that rhythm as long as possible. There might be a point in time where all your dots will run out at the same time. In this case you can refresh barbed trap / (archer) early as a solution like you can see me doing at 02:14. Rest is rinse & repeat while refreshing archer and barbed trap dynamically whenever they run out.
As an alternative for places where you need more cleave damage you can slot reverse slice or blastbones on frontbar instead of archer / barbed trap. This will result in better sustain and more cleave but will be harder to implement into the rotation and blastbones might be buggy sometimes. Just try to find what suits the content you're in and your playstyle the most.
Song: Inova - Isolation Link: youtu.be/Gfug2ungXb8 Music promoted by FMW. Released by Argofox.ESO - [Unchained Animals] What has vMoL become? - Zhaj & Twins - Stamcro - ScalebreakerAOEGU2019-08-31 | This is a brief view about how vMoL looks like nowadays. Zhaj with only 1 cleanse, Twins without prayer phase (also achieved without color swap but wasn't a time saver in the end)... 2nd platform Rakkhat when?!
Track: 32Stitches - Olympus [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/2HhAz5rWzsI Free Download / Stream: http://ncs.io/OlympusESO - Some things you should know about ST DoTs - ScalebreakerAOEGU2019-08-17 | IMPORTANT: My tests are a bit skewed due to having a sharpened offhand equipped, sorry for that. That's also why you see the damage values being slightly higher on frontbar than backbar. After retesting the result was that the DoT ticks are only affected by penetration and passives that don't change max stamina or weapon damage, e.g. sword passive. Nevertheless it is still important on which bar the initial hit takes place since the rough total damage is calculated there. Thanks to Hammerarc for pointing this out!
Edit: A question came up regarding empowering your barbed trap retroactively by doing a rapid strikes cast right after you used barbed trap. I did test that too but didn't include that in the video. Result is that this won't work because you get the vMA buff only on the last hit of rapid strikes apparently. Thanks Liko for reminding me of that possibility! ___
The purpose of this video is to showcase some special interactions with ST DoTs that are hitting delayed due to an acitvation time or the travel time of a projectile. This information will probably only be worth it for the ppl that try to maximize their effective damage output, so you don't need to follow the proposals at all if you are not into that. Furthermore in some tests you should pay attention to the DoT damage numbers yourself to conclude the obvious result, reference numbers are always given.