0:00:00 Introduction 0:00:47 Disc Ejection 0:02:02 Title Theme Extension 0:03:07 Gyroid Face 0:04:18 Unlucky Weather 0:05:36 Public Paintings 0:07:06 Mr. Resetti Mashing 0:08:12 Detailing the Whale 0:10:41 The Debug Gyroid 0:12:37 The NES Emulator 0:15:23 Warp Zoning 0:17:10 Acknowledgements & Conclusions
#animalcrossing #technical #trivia #factsRecreating Nintendos Rarest ItemHunter R.2024-10-04 | Since nobody can seem to find Nintendo’s rarest Controller Pak item… how about we just recreate one ourselves?
— Corrections — 13:11 - It turns out I am not the first one to test a Famicom game on an actual N64 console! This process was originally replicated by Jhynjhiruu on the Chinese iQue version of the game, where Balloon Fight was successfully loaded on hardware. Zoinkity, whom you might know from their translation patch efforts, also looked into this a couple years ago and tested the feature on console: youtu.be/0XfTdp3s2AQ?si=fTycDxrqmLymAwcn
0:00:00 Introduction 0:01:25 Prerequisite Questions 0:02:42 The Controller Pak Filesystem 0:06:21 Formatting the ROM 0:09:25 Initial Testing 0:10:55 Writing to a Physical Pak 0:12:15 Testing on Console 0:13:15 Other Games? 0:14:18 Conclusions
#animalcrossing #hunterr #technicalAnimal Crossings Rarest Promotional EventsHunter R.2024-09-20 | Animal Crossing is no stranger to promotional events and sweepstakes… with a few of them yielding ridiculously rare media and memorabilia.
0:00:00 Introduction 0:00:24 The Pioneer Program 0:04:28 The Missing Ice Climber Pak 0:08:07 Wild World / Movie Promotion 0:09:31 Conclusions
#animalcrossing #hunterr #rareThe Curious Quirks of Wild WorldHunter R.2024-08-30 | It’s time to finally take a closer look at the unique quirks, glitches, and oversights unique to Animal Crossing: Wild World!
0:00:00 Introduction 0:00:41 The “Seeding” Plague 0:06:35 Glitched Tulips 0:07:58 Impossible Monkeys? 0:09:49 Letter Header Glitch 0:11:56 Conclusions
#animalcrossing #hunterr #wildworldFixing Animal Crossings Broken CodeHunter R.2024-08-10 | Animal Crossing is no stranger to having weird, buggy, or just outright broken code. So, let's take a closer look and work to "fix" some of Animal Crossing's bugs!
#animalcrossing #hunterr #technicalThe Animal Crossing Games Youve Never PlayedHunter R.2024-07-11 | Sign up for YouTube Premium here and enjoy a 2-month free trial: youtube.com/premium?cc=hunterr&utm_campaign=ytpcreator. Monthly paid subscription. Price per month varies. First 2 months free. Terms apply. Cancel anytime. If you subscribe through the link in this post or the banner appearing in this video, I may get a commission.
0:00:00 Introduction 0:00:51 Animal Island GBA 0:02:38 YouTube Premium (Sponsor) 0:03:43 e-Reader GBA Games 0:09:20 Doubutsu no Mori e+ GBA 0:11:20 Other GBA Uses 0:12:02 ConclusionsThe Lost Content of Animal CrossingHunter R.2024-06-28 | Thank you to Factor for sponsoring! Use code HUNTERR50 to get 50% OFF your first Factor box plus 20% off your next month at bit.ly/3VG8vC6
Note that I am aware of the existence of third party servers and external modification to restore some "lost" features. After all, I went through the trouble myself to create a few tools to restore some e-Reader functionality. This video only covers official, vanilla versions of the game just to give a setup on things that are “gone” from these games.
Music credits (in order of appearance): • 9 P.M. - Animal Crossing • Title Theme - Animal Crossing (Sound Selection Vol. 2) • Nookington's - Animal Crossing • Main Theme - Happy Home Paradise • Paradise Planning (Day) - Happy Home Paradise • Title Theme (Wild World) - Super Smash Bros. Brawl • Title Screen - Happy Home Designer • Taking Photos - Happy Home Paradise • Animal Crossing (Winter) - Mario Kart 8 • Celebration - Happy Home Paradise • Cast Roll - Happy Home Paradise
0:00:00 Introduction 0:00:41 Animal Crossing (GCN) 0:03:19 Factor (Sponsor) 0:04:29 Island Tour Creator 0:05:25 Wild World & City Folk 0:09:21 New Leaf 0:12:28 ConclusionsThe Oddities of Animal CrossingHunter R.2024-06-14 | It’s time for another compilation of Animal Crossing’s various obscurities and technical trivia!
#animalcrossing #trivia #technicalThe Dream Suite Breaks New Leaf...Hunter R.2024-05-24 | In our first, short foray into New Leaf, we cover an egregious exploit left in the Dream Suite.
0:00:00 Introduction 0:01:05 Saving Your Dreams? 0:04:09 Hacked Towns 0:06:08 Patched? 0:07:03 Restoring Dreams 0:07:58 ConclusionsArbitrary Code Execution in Animal CrossingHunter R.2024-04-26 | Arbitrary code execution, the holy grail of video game exploits… Is it possible in Animal Crossing? There may be more to it than you might think…
- Corrections - ‣ At 09:23, I mention you can go to any address with QDS/BBR tags, but realistically you are limited by the size of the structured ROM without the PAT tag. ‣ At 18:52, I mention Link's rock "despawning" with a camera exploit, but this is an oversimplification. The real way to get empty hands and abuse SRM has to do with setting up culling and loading triggers to unload the rock while it's in your hands, rather than "despawning" it. ‣ In general, multiple objects can be used to overwrite pointers in Ocarina of Time, but for the specific human-viable setup with the file select, LightNode SRM is used. This was glossed over in the video; more information can be found here: docs.google.com/document/d/1Xf0mTcGwxbuBBFX1TYhKuRdfdH34wW9492RN-1YmIUM/edit#heading=h.5wktn1f1wa5i ‣ It's mentioned at 19:49 that the Japanese version of the game is required, but it is theoretically possible to use SRM to switch languages to the included Japanese within the US versions. This would allow for Japanese inputs on a US disc.
0:00:00 Introduction 0:00:36 Defining a Speedrun 0:02:05 Map Generation 0:05:04 Item Duplication 0:08:30 Stalk Market Strats 0:09:37 Nook Code Abuse 0:12:01 Speedrunning Generalities 0:13:07 Closing RemarksThe Many Versions of Animal CrossingHunter R.2024-02-29 | Secure your privacy with Surfshark! Enter coupon code HUNTERR for an extra 3 months free at https://surfshark.deals/hunterr
🎵 Music credits: • Working at the Roost - Animal Crossing New Leaf • 12 P.M. Jazz Remix - Animal Crossing New Horizons • Go K.K. Rider! (Qumu Remix) • 8 P.M. - Animal Crossing • 6 A.M. - Animal Crossing • Toy Day - Animal Crossing New Horizons • 11 A.M. - Animal Crossing Wild World • Animal Crossing (Autumn) - Mario Kart 8 • Nookington's - Animal Crossing • Animal Crossing Title Theme - Super Smash Bros. Ultimat • 10 A.M - Animal Crossing New Leaf • Animal Crossing Title Theme - Nintendo Sound Selection Vol. 2
0:00:00 Introduction 0:00:42 Doubutsu no Mori 0:04:48 Dòngwù Sēnlín 0:08:00 Doubutsu no Mori+ 0:09:33 Animal Crossing (NA) 0:11:16 Doubutsu no Mori e+ 0:15:32 Animal Crossing (EU) 0:15:57 ConclusionsCracking Animal Crossings e-Reader CardsHunter R.2024-02-03 | The e-Reader returns as the key to unlock a bunch of unused and broken items. It’s now easier than ever to abuse custom e-Reader cards both on real hardware and on emulator!
— Corrections — • Common UPC barcodes technically do not actually contain pricing data embedded in the print, but rather contain data that points software to a lookup price value stored elsewhere. Some barcodes can store pricing data directly on them, though its not as common. The comparison is just to simplify the concept.
0:00:00 Introduction 0:00:33 e-Reader Explanation 0:03:43 e-Reader CCC 0:05:25 Exploiting e-Reader Cards 0:07:11 Unused Items 0:10:11 ConclusionsIntentionally Crashing Animal CrossingHunter R.2024-01-20 | Mr. Resetti isn’t too fond of resets… but what if the game gives us no choice? Today we intentionally find a bunch of crashes and softlocks that force you to reset in the original Animal Crossing.
0:00:00 Introduction 0:00:39 Diary Softlock 0:02:26 Out-of-Bounds Shenanigans 0:05:08 Wrong Warp Crashes 0:06:35 Nook Code Crash 0:07:22 Unused Item Crashing 0:10:45 ConclusionsThe Broken Code of Animal CrossingHunter R.2024-01-06 | Today we look at various programming bugs, errors, and oversights left by the developers in the original Animal Crossing. While most are minor, there are a few glaring issues with some aspects of the game…
0:00:00 Introduction 0:00:28 Fossils and the Museum 0:02:16 Missing Coconuts 0:03:55 Tortimer's Missing Diary 0:05:03 Anicotti's e-Reader Card 0:06:40 Animal Island & O'Hare 0:07:48 Nook Control Code Execution 0:10:53 ConclusionsThe Holiday Glitches of Animal CrossingHunter R.2023-12-23 | In this holiday special, we're exploring some interesting glitches and fun trivia exclusive to the winter season in the original Animal Crossing. Thank you all for your continued support for this channel, and I'll see you all in the New Year!
— Corrections — • Around 03:12, I mention Island houses not spawning, but this is likely due to a leftover “noclip” Action Replay code I may have had toggled on by mistake while I was testing things. This should not happen in normal play, and the AR code likely messed up the acre loading properly.
Ad revenue in this video is shared with the appropriate music rights holders.
0:00:00 Introduction 0:00:35 Snowball Out-of-Bounds Glitch 0:03:57 Unused Dummy Item 0:05:55 Lighthouse Event 0:06:39 Toy Day 0:08:23 New Years / End of Time 0:10:10 ConclusionsWhat Makes You Lucky in Animal Crossing?Hunter R.2023-12-15 | Luck is featured in every mainline Animal Crossing title, but how did it all start in the original game? Today we explore some of the ways luck is determined and some humorous scenarios where "luck" is a factor.
Special thanks to Phil, Cuyler, Chubby Bub, and the Nookipedia staff team for their work in documenting a lot of the information in this video: nookipedia.com/wiki/Luck
0:00:00 Introduction 0:00:58 Fortune Luck 0:04:14 Fêng Shui Luck 0:06:56 External Luck & RNG 0:9:46 ConclusionsOverachieving the Happy Room AcademyHunter R.2023-12-03 | Animal Crossing's Happy Room Academy is known for being super picky and aggressive in their letters, so how can we finally please them by going extremely above and beyond? Today we explore how HRA scoring works and how you can "overachieve" the Academy's ideal score.
0:00:00 Introduction 0:01:23 Brief History 0:02:21 HRA Scoring 0:07:40 Glitching for Points 0:11:00 The Highest Score 0:11:32 ConclusionsCreating an Impossible Animal Crossing SaveHunter R.2023-11-17 | This video recognizes Stryder7x’s content as an inspiration for the idea, but does not condone or serve as a commentary on any actions he made outside of content creation. Apologies for my prior ignorance on the situation.
— Corrections — • During my bit shifting explanation, my graphic showcasing “left shifts” incorrectly loops the leading ‘0’ to the back. This is supposed to be a newly introduced ‘0,’ but the graphic implies that it is the same bit as started with, which is wrong.
0:00:00 Introduction 0:00:38 Defining "Impossible" 0:02:24 Nook Codes Revisited 0:07:43 Abusing Nook Codes 0:10:02 Paper Airplanes Revisited 0:11:40 Solution Challenge 0:12:27 ConclusionsExposing Tom Nooks Secret CodesHunter R.2023-11-10 | The "secret code" system in the original Animal Crossing is both super cool, but also somewhat painful to use. Luckily, players can now generate their own codes themselves through the work of some pretty fascinating reverse engineering.
— Corrections — • There are 64 possible characters the game pulls from to make the password, but I’m ommitting ‘#’ and ‘%’ in the shown graphic at 02:23. You would think this makes 66 characters, but it turns out ‘0’ and ‘1’ are translated to ‘O’ and ‘l’ by the game internally. This means only ‘l’ and ‘I’ are responsible for incorrect character confusion.
0:00:00 Introduction 0:00:48 History of Secret Codes 0:04:01 The Game's Code Encryption 0:08:54 Conclusion 0:09:20 Channel Announcements
#animalcrossing #hunterr #technicalAnimal Crossings Hidden Debug MenusHunter R.2023-11-04 | Debugging menus and tools are incredibly common in video games, and it turns out Animal Crossing has a couple hidden ones left for players to check out! Today we explore these debug menus and the possibilities they unlock for players.
0:00:00 Introduction 0:00:21 Explaining Debug Menus 0:01:43 Animal Crossing's Debug Menu 0:04:13 The Unexpected Sequel 0:05:51 Extra Unused Menus 0:07:36 ClosingHow Players Cracked the Stalk Market...Hunter R.2023-10-27 | Is it possible to predict the Stalk Market? Can we really abuse this system to obtain infinite bells? Today we dive into this topic and explain how players cracked the Stalk Market in the original Animal Crossing.
Special thanks to BrianMp16 for allowing me to share his findings: youtube.com/@BrianMp16
Further thanks to Cuyler for his contributions to this discovery: youtube.com/@Cuyler
❓FAQ: Q: How does your game quality look so good? A: My recordings are done with an HD community texture pack for the game ran through Dolphin emulator. This pack is very high quality and requires artists to hand-draw the textures to upscale even to 8K. You can find information on this pack here: forums.dolphin-emu.org/Thread-animal-crossing-hd-texture-pack-version-17-october-13th-2022
0:00:00 Introduction 0:00:33 Turnip Mechanics 0:02:40 Profiting and Trends 0:05:41 Cracking the Stalk Market 0:09:11 Abusing the Stalk MarketHow Does Mr. Resetti Work?Hunter R.2023-10-20 | How does the game know that you reset? How many unique reset dialogues does Mr. Resetti have? These topics are explored in today's video about how Mr. Resetti works in the original Animal Crossing.
If you'd like to stay up to date with this channel, I post video updates and teasers on my YouTube community page found on my channel.
0:00:00 Introduction 0:00:15 History of Resetti 0:01:41 Technical Explanation 0:02:54 Exploring Unique Resets 0:06:17 ConclusionPaying Off Your Debt Breaks Animal Crossing...Hunter R.2023-10-13 | In this video, I explain one of Animal Crossing's (GCN) craziest glitches that can crash your game or warp you to different places -- the most interesting of which being an unused beta testing map.
This recording was done with an HD community texture pack for the game ran through Dolphin, solely to make the video more visually appealing than a 480p output. This pack is very high quality and requires artists to hand-draw the textures to upscale even to 8K. You can find information on this pack here: forums.dolphin-emu.org/Thread-animal-crossing-hd-texture-pack-version-17-october-13th-2022
0:00:00 Introduction 0:00:59 Initial Discovery 0:03:58 Discovering Cutscene Storage 0:05:27 Warping to Beta Map 0:07:26 Exploring the Beta Map 0:08:59 ConclusionPaper Airplane Corruption in Animal CrossingHunter R.2023-09-26 | This video details a very rare case of a corrupted item appearing in your Animal Crossing town that can potentially ruin your save file...
— Corrections — • “Capacitors” as mentioned in this video should really be both “capacitors and transistors” to be more accurate. Notably some flash memory systems utilize different cell structures to hold data, but the general concept is similar. • I use graphics of Paper Mario and Pokémon Sapphire as an example of battery based save cartridges. Both of these games actually use flash memory to save, and real examples of games using battery-based saves would be the first two generation Pokémon games on the Game Boy and Ocarina of Time on the N64. • I talk about flash memory holding data for years, but I often incorrectly use graphics of volatile RAM memory, which was just an editing mistake.
Thanks to Cuyler, we now have a reason why this paper airplane duplicates. The paper airplane has a name ID of 8 (from the first digit of 0x8000) and items in this name group are usually actors that clear the tile they’re loaded on. In normal cases when you go out of range of the actor and come back, it’s supposed to appear on the tile where you left it. But in case that tile is occupied, the game searches around that tile in a 3x3 space to spawn instead. In the case of the airplane, it was left unfinished so this field code ends up running twice spawning one in its original tile and one in a 3x3 space around it (preferring the top tile and so on in a specific order). This means the airplane is not specifically programmed to duplicate, but it’s an error in the code with the actor group and any item in this range would be impacted in a similar manner.
0:00:00 Introduction 0:00:22 Technical Context 0:03:03 Bit Flips in Animal Crossing 0:04:45 Paper Airplane Corruption 0:06:08 ExplanationInjecting NES / Famicom Disk System Games into Animal CrossingHunter R.2023-08-29 | An interesting process detailing how it is possible to inject our own NES / Famicom Disk System ROMs into Animal Crossing by loading them onto a GameCube memory card.
Special shoutouts to Cuyler and James Chambers for making this possible.
0:00:00 History 0:03:56 Technical Details 0:06:05 Investigating Famicom Disk System Support 0:09:19 Testing FDS Games 0:10:52 Conclusion & AcknowledgementsObtaining Super Mario Bros. and Legend of Zelda NES Items in Animal CrossingHunter R.2023-08-18 | Over 20 years after Animal Crossing's initial release, Super Mario Bros. and The Legend of Zelda can finally be obtained on console via a physical e-Reader dot code!