Robs Red Hot Spot
This is a shortened and updated version of my previous Songs of Syx getting started tutorial!
updated 2 years ago
Includes tank, air and naval examples.
If you like spreadsheets: docs.google.com/spreadsheets/d/1sBhfosh-gx4GkYur6A24y5ntpMu7TNB8uYVXGlruWIs/edit?usp=sharing
0:00 Intro
0:37 The math part
5:47 Results
8:13 Cretonians
10:33 Dondorians
12:18 Garthimi
13:06 Humans
14:17 Amevia
15:01 Tilapi
I'm looking for name suggestions for neighbourhoods and the empire as a whole so leave a comment with any ideas!
We'll cover which technologies to research first, what the best early game food, services and industries are plus how to manage a diverse population.
This video is a quick start guide to the early game in the indie city-builder / grand strategy game Songs of Syx. In part one, I'll show you how to survive using hunting and foraging while building up key early game industries!
0:00 Choosing where to settle
3:44 Starting situation and how oddjobbers work
4:54 What to build first
14:52 Early game food
16:16 First services
19:36 Increasing your population
22:25 Janitors, maintenance and degradation
24:25 Warehouses
26:50 First crafting buildings and increasing services
30:35 Early game road network design
1) how to find planets of that type
2) what resources you'll find there
3) what you'll need to survive there
3) advantages and disadvantages
Whether you're looking to find the perfect paradise planet or the best place to harvest sulphurine, this is the guide for you :)
To learn the basics of No Man's Sky, check out @SurvivalBobGaming's excellent channel.
Also check out the NMS wiki pages on biomes here: nomanssky.fandom.com/wiki/Biome
0:00 Intro
1:49 Lush planets
9:25 Toxic planets
13:22 Irradiated/Radioactive planets
18:21 Frozen/Cold planets
25:21 Scorched/Hot planets
29:23 Barren/Desert planets
34:39 Dead planets
40:53 Marsh/Swamp planets
45:22 Volcanic/Lava planets
49:52 Exotic/Weird/Glitch planets
58:37 Mega Exotic planets
1:03:27 Infested/Infected sub-biome
Rather than spam subs or cheap DDs, here's the in-depth guide for naval refits in Hearts of Iron 4 No Step Back
Follow Rob on Discord: discord.gg/RfYGM3e5
...if you have a lot of free time ;)
My MODLIST won't fit in a YouTube vid description but if you join my Discord server I'll post it there!
Discord Server: discord.gg/j3ynzry6
...if you have a lot of free time ;)
My MODLIST won't fit in a YouTube vid description but if you join my Discord server I'll post it there!
Discord Server: discord.gg/SPWHCBT8
...if you have a lot of free time ;)
My MODLIST won't fit in a YouTube vid description but if you join my Discord server I'll post it there!
Discord Server: discord.gg/SPWHCBT8
We'll be doing exploring the new supply and officer corps systems and how they affect the granddaddy of naval superpowers.
Expect a healthy mix of moderately competent meta and roleplay in this historical singleplayer playthrough.
JOIN RRHS on Discord: discord.gg/WVXjUgxS
MO2 Tutorial: youtu.be/cJvzXVi3lAg
Why you should use OpenMW (video by Mr. Moonshine): youtube.com/watch?v=bR-WZ8NOG_k
I'm very excited to work with johnnyhostile, creator of modding-openmw.com, to bring you guys this special tutorial livestream! We'll be taking a vanilla Steam installation of Morrowind and turning it into a modern game with graphics improvements, quality-of-life mods, added content and more!
Can we install roughly 80 mods in 4 hours? Let's find out!
Click here to see the modlist for this video: (link pending)
Intro 0:00
Installing OpenMW 9:35
Patches 17:30
Meshes / Performance 39:28
Land & Landmass Additions 58:50
Texture Packs 1:15:08 (????)
Architecture 1:33:10
Bodies And Heads 1:59:42
Animations 2:17:05
Flora, Foliage, And Nature 2:21:00
Landscapes 2:47:50
Clutter And Items 3:05:42
Environments 3:08:06
Creatures 3:18:50
NPCs 3:25:15
Cities 3:38:02
Balance And Nerfing 3:41:20
Gameplay 3:44:15
Weaponry 4:08:22
Sound & Music 4:12:22
VFX 4:18:15
Groundcover 4:32:30
Sky 4:52:05
Lighting 5:03:29
User Interface 5:15:18
Settings Tweaks 5:29:50
Delta Plugin, Merging (and debugging) 6:18:39
Join RRHS on Discord: discord.gg/xEX7dR7v
Join RRHS on Discord: discord.gg/xEX7dR7v
...if you have a lot of free time ;)
My MODLIST won't fit in a YouTube vid description but if you join my Discord server I'll post it there!
Discord Server: discord.gg/SPWHCBT8
...if you have a lot of free time ;)
My MODLIST won't fit in a YouTube vid description but if you join my Discord server I'll post it there!
Discord Server: discord.gg/SPWHCBT8
...if you have a lot of free time ;)
My MODLIST won't fit in a YouTube vid description but if you join my Discord server I'll post it there!
Discord Server: discord.gg/SPWHCBT8
...if you have a lot of free time ;)
My MODLIST won't fit in a YouTube vid description but if you join my Discord server I'll post it there!
Discord Server: discord.gg/SPWHCBT8
0:00 Mods and MCM Setup
17:11 Rob actually starts playing
1:45:18 Bleak Falls Barrow with ELFX Hardcore lighting!
2:55:07 Crafting with CACO, CCOR and travelling around
5:17:38 Convenient Horses!
We'll be doing exploring the new supply and officer corps systems and how they affect the granddaddy of naval superpowers.
Expect a healthy mix of moderately competent meta and roleplay in this historical singleplayer playthrough.
We'll be doing exploring the new supply and officer corps systems and how they affect the granddaddy of naval superpowers.
Expect a healthy mix of moderately competent meta and roleplay in this historical singleplayer playthrough.
We're continuing a save file from a few months back so you can check out the opening stages of the war here: youtu.be/irj-mpwtn-M
Watch in detail as Rob and SC4 YouTube legend Haljackey create a stack interchange using the latest tools of the Network Addon Mod v. 42.
Download the Network Addon Mod here: community.simtropolis.com/files/file/26793-network-addon-mod-nam-cross-platform
We're continuing a save file from a few months back so you can check out the opening stages of the war here: youtu.be/irj-mpwtn-M
We're continuing a save file from a few months back so you can check out the opening stages of the war here: youtu.be/irj-mpwtn-M
Watch in detail as Rob and SimCity 4 modding legend Tarkus build a complex 4-way spaghetti interchange using the Real Highway Mod and other Network Addon Mod features.
Download the latest version of the Network Addon Mod here: Network Addon Mod (NAM Team):
community.simtropolis.com/files/file/26793-network-addon-mod-nam-cross-platform
-no teleportation to/from bases or stations
-no summoning ships, exocraft or freighters
Just hyperdrive, pulse engine and overland travel!
We'll be visiting new systems weekly, making new friends and hopefully making our way to civilized space one day...
Support Rob on PATREON: patreon.com/rob_spot
-no teleportation to/from bases or stations
-no summoning ships, exocraft or freighters
Just hyperdrive, pulse engine and overland travel!
We'll be visiting new systems weekly, making new friends and hopefully making our way to civilized space one day...
Support Rob on PATREON: patreon.com/rob_spot
-no teleportation to/from bases or stations
-no summoning ships, exocraft or freighters
Just hyperdrive, pulse engine and overland travel!
We'll be visiting new systems weekly, making new friends and hopefully making our way to civilized space one day...
Support Rob on PATREON: patreon.com/rob_spot
Skid Cities is a cyberpunk city builder. Build incredibly high skyscrapers, face rogue androids, revolts, huge corporations and more. Build your city on top of your city or beneath it, deep underground. Dystopia or utopia, it’s up to you.
It’s a mashup of new and old! Old school-SimCity vibes will make experiences players feel at home. New, challenging mechanics will force you to rethink your assumptions about what a good society is - maybe that criminal-infested bar is not that bad for the city after all?
The year is 2092 and the world is very different from now. You can build your city in the cold lands of the Greenland Autonomous Zone, or the hot and arid plains of the Island of California.
If you love city builders, or if you are a fan of grit cyberpunk futures, this game is for you!
Developer: Vittorio “LapsuS” Banfi, based in San Francisco, California (solo dev)
Release date: Early Access, February 25th 2021
Platforms: PC, Mac
Website: skidcities.com
Price: $19,99
Availability: Digital Download on Steam
Languages: English
Press Contact: team@skidcities.com or vittorio.banfi[at]gmail.com
Support Rob's Red Hot Spot on PATREON: patreon.com/rob_spot
Rob's SC4Mapper Tutorial:
youtu.be/rk1p7xBZs4g
NECESSARY MODS:
Network Addon Mod (NAM Team):
community.simtropolis.com/files/file/26793-network-addon-mod-nam-cross-platform
SC4 Mapper 2013 (Wouanagaine):
sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2880
THE MAP FOR THIS CITY:
Auckland, NZ (Drunkapple):
community.simtropolis.com/files/file/24456-city-of-sails-auckland/?page=2
MAPS BY LUCARIO:
Caribbean Maps Catalog (Lucario Boricua):
community.simtropolis.com/forums/topic/759468-lucario-boricuas-caribbean-map-catalog
TERRAIN TIPS AND MODS:
Earthworks Tutorials (Lucario Boricua):
community.simtropolis.com/forums/topic/759928-lucario-boricuas-earthworks-tutorials-official-thread
God Terraforming in Mayor Mode (warrior):
community.simtropolis.com/files/file/20092-god-terraforming-in-mayor-mode
Rivit's Coastal Modd 2009 (Rivit):
community.simtropolis.com/files/file/22358-coastal-modd
HBS Californian Terrain (Heblem):
community.simtropolis.com/files/file/22731-hbs-californian-terrain-mod
HD Sandy Beach Mod (marsh):
community.simtropolis.com/files/file/26034-hd-sandy-beach-mod
SHK HD Rock Mods (shockthrpy):
community.simtropolis.com/files/file/27655-shk-hd-rock-mods
BRF Tunnel and Slope Mod (Frankie_Grove):
community.simtropolis.com/files/file/18043-brf-tunnel-and-slope-mod
00:00 Introduction
02:26 Presenting the region
06:45 Terrain mods
08:37 Surveying the terrain
12:04 The terrainquery tool
14:24 Determining base elevation
16:45 Terrain diggers & raisers
29:30 Preparing bridge approaches
36:57 Beaches or cliffs?
42:20 Road-based terrain flattening
46:17 Data Views as terraforming aid
51:07 Building the mighty bridge!
58:00 Transition from bridge to ground highway
1:00:16 Finishing touches for bridge approaches
1:05:22 Using FLEX On-Slope transitions
1:06:30 Beach time!
1:16:55 Closing remarks


