it's finally done!
wye
Download: smwc.me/s/27472
it's finally done!
it's finally done!
updated 3 years ago
it's finally done!
Full video: youtube.com/watch?v=V7oGZcy2vxo
Video series about remaking Super Mario World in Godot: youtube.com/playlist?list=PLKCF1pHYsbiHNKGBoHrIM2l19tlN5GdVK
Music:
Super Mario World - Ground Theme (Lofi Lia Remix): youtube.com/watch?v=eUGqNORTAIs
Full video series about remaking Super Mario World in Godot: youtube.com/playlist?list=PLKCF1pHYsbiHNKGBoHrIM2l19tlN5GdVK
Music:
Super Mario World - Ground Theme (Lofi Lia Remix): youtube.com/watch?v=eUGqNORTAIs
Full video series about remaking Super Mario World in Godot: youtube.com/playlist?list=PLKCF1pHYsbiHNKGBoHrIM2l19tlN5GdVK
Music:
Super Mario World - Ground Theme (Lofi Lia Remix): youtube.com/watch?v=eUGqNORTAIs
Made using the Pixel Font Converter: yal.cc/r/20/pixelfont
As a side project to my "Remaking Super Mario World in Godot" series, I went and made a computer font in the style of Super Mario World - but I wasn't the first to do it. In this video, I try to explain what fonts are (in very basic terms, because that's all I know), how text worked on the SNES, how I tried to improve on the original SMW font, and how to potentially make something like that yourself.
UPDATES, NOTES AND CORRECTIONS:
7:43 Not only by hand, but also by code (for the accented characters).
7:50 A version without half-pixel spacing is now available! Everything is on a nice pixel grid now. Same link as before: github.com/vvye/smw-font
8:19 After checking again, apparently neither format works with kerning out of the box? The generated font files (both TTF and OTF) just don' seem to have any kerning. (And if you select OTF in the "Output" tab, the kerning won't even apply to the preview text.) I've found that when you convert OTF to TTF (and vice versa) using an online converter such as cloudconvert, both OTF and TTF work.
Chapters:
0:00 Intro
0:54 What is a font?
1:27 Pixel fonts
2:11 Fan-made fonts
3:03 The old Super Mario World font
5:06 Making my own font
8:56 How to use the font
9:12 Outro
Music:
Super Mario World - Ground Theme (Lofi Lia Remix): youtube.com/watch?v=eUGqNORTAIs
See also:
Sebastian Lague's adventures in font rendering (goes into a lot more detail with a lot more knowledge on how fonts work): youtube.com/watch?v=SO83KQuuZvg
Paul O'Mara's video which made me aware of Calligraphr: youtube.com/watch?v=SkkmSRrx0U4
eric-kaiser.net
ko-fi.com/wye951
Chapters:
00:00 Intro
00:46 The status bar
02:53 The camera
08:01 Powerups
11:34 Pipes
16:15 Improving blocks & enemies
20:32 Outro
Music:
Super Mario World: Overworld [Lo-Fi REMIX]: youtube.com/watch?v=dOV5C5vqtDc
Super Mario World - Ground Theme (Lofi Lia Remix): youtube.com/watch?v=eUGqNORTAIs
See also:
Banduck, who is also making Super Mario World in Godot and is way further along: youtube.com/@Banduck
My latest SMW ROM hack, A Plumber For All Seasons: youtube.com/watch?v=dQpI9N6TzpM
"3" in the thumbnail from the SMW logo font by BMatSantos on MFGG
eric-kaiser.net
ko-fi.com/wye951
Chapters:
00:00 Intro
00:47 Blocks I: How blocks work in Super Mario World
03:34 Blocks II: Making blocks in Godot
06:36 Blocks III: Organizing types of blocks
09:09 Blocks IV: Block interaction
12:16 Coins
14:05 Enemies
17:00 Comment Responses
18:51 Outro
Music:
Super Mario World: Overworld [Lo-Fi REMIX]: youtube.com/watch?v=dOV5C5vqtDc
Super Mario World - Ground Theme (Lofi Lia Remix): youtube.com/watch?v=eUGqNORTAIs
See also:
"Super NES Features" playlist by Retro Game Mechanics Explained: youtube.com/playlist?list=PLHQ0utQyFw5KCcj1ljIhExH_lvGwfn6GV
Banduck, who is also making Super Mario World in Godot and is way further along: youtube.com/@Banduck
My latest SMW ROM hack, A Plumber For All Seasons: youtube.com/watch?v=dQpI9N6TzpM
"2" in the thumbnail from the SMW logo font by BMatSantos on MFGG
eric-kaiser.net
ko-fi.com/wye951
Chapters:
00:00 Intro
01:34 Building the first level
04:24 Player physics I: Speed
11:39 Player physics II: Jumping
13:32 Player physics III: slopes
16:21 Finishing touches (for now)
18:13 Outro
Music:
Super Mario World: Overworld [Lo-Fi REMIX]: youtube.com/watch?v=dOV5C5vqtDc
Super Mario World - Ground Theme (Lofi Lia Remix): youtube.com/watch?v=eUGqNORTAIs
See also:
Jonas Tyroller's video on deltaTime: youtube.com/watch?v=yGhfUcPjXuE
Banduck, who is also making Super Mario World in Godot and is way further along: youtube.com/@Banduck/videos
My latest SMW ROM hack, A Plumber For All Seasons: youtube.com/watch?v=dQpI9N6TzpM
eric-kaiser.net
Thanks to Blind Devil, Dippy, Exodust, Giftshaven, HaruMKT, imamelia, KevinM, Maxodex, Moose, RednGreen, S.N.N. and Torchkas for generously offering their time and talent. Not all of their work ended up in the hack due to time constraints, but I'm very grateful for the effort they put in, the wonderful music they composed, and the patience to even arrange some of my own amateur compositions.
Download A Plumber For All Seasons (includes the soundtrack): smwcentral.net/?p=section&a=details&id=28856
This video was made using a modified version of nununoisy's SPC Presenter: github.com/nununoisy/spc-presenter-rs
Track list:
0:00:00 1 Intro
0:00:29 2 By The River
0:03:36 3 Turnings Of The Season
0:04:16 4 Meadow Walk
0:06:39 5 Damp Dugout
0:09:41 6 Heading Upstream
0:12:34 7 Shallow Waters
0:14:02 8 Leaf Sunrays
0:17:29 9 Mansion of Mrs. Gloom
0:21:50 10 Firewood Fortress
0:24:51 11 Day's Rays
0:25:51 12 Thicket
0:30:30 13 Light Drizzle
0:33:28 14 Fog And Shadow
0:37:48 15 Phases of Water
0:43:16 16 Golden Leaves
0:44:26 17 Autumn Color
0:48:04 18 Seasonal Swimming
0:52:06 19 The Marine Biologist (unused)
0:55:16 20 Snowscape
0:56:07 21 Blind Smuir
1:00:34 22 Breakbeat Darkness
1:04:38 23 Above It All
1:05:55 24 The End Of
1:07:07 25 Battle Of Destiny
1:08:54 26 Credits
1:10:12 27 Seasons Passed
0:00 Intro
0:40 The Trick
2:34 Proof Number 1
2:47 Proof Number 2
3:53 Proof Number 3
5:47 Proofs and the General Public
6:52 Outro
Music:
"Past Sadness" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0
Download A Plumber For All Seasons: smwc.me/s/28856
Progress thread with some more development details: smwc.me/t/81468
Chapters:
0:00:00 Title & Intro
0:04:02 1-1 Flower Field
0:08:13 1-2 Down By The Water
0:12:17 1-3 Even More Water
0:20:05 1-4 Perilous Plant Place
0:26:06 1-5 The Sound Of Spring
0:29:15 1-6 Booooring
0:35:13 1-7 Like A Falling Stone
0:42:52 1-S Green Grass Of Home
0:46:08 2-1 Amber Waves Of Grain
0:55:36 2-2 Where The Ocean Meets The Sky
1:04:40 2-3 Seahorse Valley
1:12:19 2-4 The Lotus Effect
1:17:18 2-5 Lava Considered Harmful
1:24:15 2-6 Graveyard Of The Nameless
1:31:54 2-7 Ocean Flower Aquarium
1:41:23 2-S Relax And Float Downstream
1:47:23 3-1 Summer Moved On
1:50:40 3-2 Flooded Plains
1:55:10 3-3 Nautical Twilight
2:07:16 3-4 Golden Brown
2:11:32 3-5 Get On Top
2:15:23 3-6 All Hallow's Eve
2:21:57 3-7 A Grazing Mace
2:27:07 3-S Monty's Laying Low
2:33:22 4-1 A Beautiful Sight
2:38:25 4-2 Frozen Plains
2:52:47 4-3 Arctic Circle
3:02:42 4-4 Where The Treetops Glisten
3:06:42 4-5 Cold Cuts
3:10:33 4-6 Ghost Of Christmas Present
3:19:43 4-7 Snowball Showdown
3:27:39 4-S This Time Of Year
3:33:30 B-C The Season Finale
3:48:30 Getting 99 Lives
3:53:31 S-1 New Horizons
3:58:31 S-2 Northwestern Sky
4:03:36 S-3 Don't Fall On Me
4:10:57 S-4 Time To Call It A Day
4:15:15 Ascetic Mode
(will be in SMW Central's Sprites section when it's finished.)
TheNewerGuy's channel was hacked on October 21, 2021, and all videos were deleted. Some videos have since been restored, but at the time of this writing, the Super Mario World videos remain unavailable. I'm reuploading this video because I happen to have downloaded it earlier. Unfortunately, I don't have the original video description or any other videos from the channel.
(ID of the original video, for documentation purposes: Xmmz7SOToXs)
details: smwcentral.net/?p=viewthread&t=102630
WARNING: snow effects may or may not be bad for you if you're sensitive to flashing lights. I honestly don't know.
this footage video is twice as long as the last, for no other reason than background music length.
(download: smwcentral.net/?p=section&a=details&id=20599)
dl.dropboxusercontent.com/u/145272095/SMWC/random_sfx.asm
This is where a secret's hidden in "Marty's Secret Base" in TSRP2R, and how you're informed of it.
(Apologies for the subpar resolution.)
http://www.smwcentral.net/?p=viewthread&t=73448
I've been working on this since early 2012, and the actual release will probably take another couple of years.
Feedback appreciated and stuff.
Also woah@how fast my internet is now. Even as an AVI the uploading + processing took less than a minute. Awesome.
Reading the annotations is much appreciated (although I guess putting that in the description doesn't make much sense, since even fewer people read that...)
Download: http://bin.smwcentral.net/38324/TheSnowmanInvasion.zip
I messed up a little in some parts, but overall, I think I did quite well.
Enjoy!
...Yeah, this is the first level of my hack, Pokey's Adventure. the level's been completely redone just recently.
I'd really appreciate any feedback on language, sense it made, bugs you noticed and such. Did you understand the story so far? Is my English good/correct? Could the language or the style be improved in some parts? Did you like the intro in general? Please tell me what you think, as I'd love to improve.
Enjoy! (And no, I probably won't release the cutscene system any time soon. Probably never.)
By the way, I already did TAS of this very level ages ago. It sucked even more than this one though, as I went through the level normally instead of coming up with the shell jump idea. I don't even know if I still have that video here or if I've already deleted it, heh.
Anyway, enjoy.
I don't really feel like saying everything thrice, so please just look at the ASM file for more info. It can be downloaded here: http://www.smwcentral.net/?p=section&a=details&id=4371
Enjoy!
(I might use this system in Pokey's Adventure if I manage to make the code smaller.)
Enjoy!
This is a little feature I made for my hack, Pokey's Adventure. When you get 5 "P-Coins" (which are a Yoshi Coin replacement), the screen gets slightly darker, Pokey stops moving and a Star Coin appears, falling down to him. If the other things I've planned work out as I want them too, they will be used in secret shops. (I've yet to implement a Star Coin counter in the status bar, by the way. I'm also looking for a way to freeze all sprites while the Star Coin in on screen, but I don't think I'm able to do that, since the Star Coin is a sprite itself.)
Anyway, enjoy!
As you can see, this patch kind of makes an RPG out of Super Mario World. You view everything from above and control Mario with the arow keys.
More information and a download link can be found at http://www.smwcentral.net/?p=thread&id=25817 .
Enjoy!
Old description: I felt like playing TSRPR, so why not record it?
This video shows the first world of TSRPR, a SMW hack made by FPI. All levels were recorded seperately, but I did NOT use savestates in the levels themselves. Unfortunately the original video was too long for Youtube, so I had to take out the level "Echoes Of Birabuto" to save some time. Maybe I'll upload a seperate video of it later... if I feel like it.
This level was originally made for a level design contest at SMWC. If I recall correectly, it won the 3rd place. :3
Download link: http://bin.smwcentral.net/473
Old description: This video shows some parts of the first four levels in my hack "A Strange Mission" (Don't worry, Pokey's Adventure isn't cancelled). As you may notice, the hack is filled with ASM, and every level has a different feature, such as limited jumps, playing as Yoshi etc.
It obviously isn't finished yet, but if you'd like some recent information, visit the hack thread at http://www.smwcentral.net/?p=thread&id=16826 .
Feedback would be appreciated.