ZeroGravitas
TerraTech 0.7.9 1M ฿฿ speedrun - full original recording at 4x speed
updated
00:00 Boss kill teaser montage
00:27 Method explained
01:37 Merchant NPC kills & farming
01:53 Clip courtesy of 3939melody: youtu.be/2aR4k8DKH-A?t=98
01:57 Kills in full, highlights explained
ℹ️ My Core Keeper guides on Steam: team: steamcommunity.com/profiles/76561197971318812/myworkshopfiles/?section=guides&appid=1621690
💰 Buy Core Keeper here on Steam: store.steampowered.com/app/1621690/Core_Keeper
🎵 Music from Core Keeper's soundtrack (by Jonathan Geer): youtu.be/T6YqG29zKNQ
🤝 Special thanks to: 3939melody for agreeing to let me use a clip from their (Japanese) video about using Ghorm to auto-farm Merchant NPC for their inventory: youtu.be/2aR4k8DKH-A?t=98
🙄 Production notes: kills all filmed in Core Keeper 0.3.13, one day before the 0.4.0 Sunken Sea update, which broke this trick. Which is to be expected with an Early Access game. 😅
So no 1-tick kills on Omoroth or Morpha, sadly. And sadly you can't try this out for yourselves. Sorry. My experiments had been failing for weeks because I'd been quitting out, to back up the save first, in case I messed up. And I later figured out that reloading the world resets all the drill's accumulated damage! 🤦♂
0:00 Introduction
0:20 Hoiks in Terraria
1:12 Collision detection in Core Keeper
01:58 Teng's "Brute vs Glurch" - youtu.be/qflzsMB7Pos
02:20 AFK running skill grinder
02:40 Displacement order of precedence
03:17 Speed of movement
03:59 Electronics requirements
04:53 Usage limitations
05:16 Negative results and outro
ℹ️ My Core Keeper guides on Steam: steamcommunity.com/profiles/76561197971318812/myworkshopfiles/?section=guides&appid=1621690
💰 Buy Core Keeper here on Steam: store.steampowered.com/app/1621690/Core_Keeper
🎵 Music from Core Keeper's soundtrack (by Jonathan Geer): youtu.be/T6YqG29zKNQ and Terraria's OST: store.steampowered.com/app/409210/Terraria_Official_Soundtrack
🤝 Special thanks to: Teng for enthusiastically agreeing to showing off part of their video youtu.be/qflzsMB7Pos.
🙄 Production notes: all Core Keeper footage filmed in Early Access version 0.3.13. On-screen keyboard "ApVkp".
ℹ️ My Core Keeper guides: steamcommunity.com/profiles/76561197971318812/myworkshopfiles/?section=guides&appid=1621690
💰 Buy Core Keeper here on Steam: store.steampowered.com/app/1621690/Core_Keeper
🎵 Music from the game’s soundtrack (by Jonathan Geer): youtu.be/T6YqG29zKNQ
🤝 Special thanks to: Geckaplope (for MP and screen test), Malithirm (mega build clip), Cytrusek (cooked food museum build).
🙄 Production notes: Many of the clips were recreations from archived saves; initially, I was only playing casual, not recording any footage. In the final shot of the video, I accidentally had water reflections disabled! They look really great and don't notably impact FPS.
► Index:
00:00 Intro
02:00 Loading the "CFS HavesterBricker2" from the workshop.
07:07 Explaining how to brick up resources.
14:01 R&D tear-down and explanation of first harvester.
15:43 F1 harvester explained.
18:24 F1 harvester loaded into campaign.
► Links:
• Crafting Series (full YouTube playlist): youtube.com/playlist?list=PL6o310lEzS9XSAKkm6RjQRE4LtrPtnoaY
• Complete Guide to Crafting (written): steamcommunity.com/sharedfiles/filedetails/?id=1191458767
• "CFS HrvstBricker2" small [Steam Workshop]: steamcommunity.com/sharedfiles/filedetails/?id=1201646533
• "CFS Harvester F1" large and fast [Steam Workshop]: steamcommunity.com/sharedfiles/filedetails/?id=1890932456
• "GSV Bora Horza"(mobile crafting base: steamcommunity.com/sharedfiles/filedetails/?id=1839889152
• Zip file of all snapshots in episode [Dropbox download]: dropbox.com/s/xa6qs6z2yuhzb42/2019-10-16%20CPT%20Ep11%20snapshots%20%28ZeroGravitas%29.zip?dl=1
► Production Tools:
• Video capture - GeForce Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6.
• Microphone - AT2020 USB (on RØDE PSA1 Swivel Mount).
• Desktop PC: Ryzen 5 1600x, MSI GTX 1060, 16GB DDR4 @2800MHz, 500GB Samsung Evo 960, Win10.
♪♫ Music Credits ♪♫ - From the official TerraTech OST (on Steam):
• 2 - GSO (Combat One)
• 3 - GSO (Combat Two)
• 5 - GeoCorp (Combat One)
• 6 - GeoCorp (Combat Two)
• 8 - Venture (Combat)
• 15 - Grasslands Biome
• 16 - Deserts Biome
• 19 - Pillars Biome
store.steampowered.com/app/917190/TerraTech__Official_Soundtrack
♪♫ Music Credits ♪♫ - Copyright free from the Free Music Archive:
From "Simplify" by Little Glass Men:
• "Simplify"
• "Mai Tai Beach"
http://freemusicarchive.org/music/Little_Glass_Men/Simplify/Mai_Tai_Beach
© creativecommons.org/licenses/by/4.0
► Index:
0:00 - Intro
0:52 - Summarising all-crafter design fundamentals from Ep.5.
2:24 - Crafting core build tutorial.
8:38 - GeoCorp Mobile crafter example timelapse (R&D).
9:38 - Gobuchul GSV demonstration (R&D).
12:15 - Bora Horza GSV 'reverse tear-down' (main episode tech).
13:51 - Stocking up the mobile base.
17:12 - Leaving the mountaintop mesa! Destroying enemies, doing missions, exploring.
► Links:
• Crafting Series (full YouTube playlist): youtube.com/playlist?list=PL6o310lEzS9XSAKkm6RjQRE4LtrPtnoaY
• Crafting Core snapshot (Steam Workshop): steamcommunity.com/sharedfiles/filedetails/?id=1839960108
• GSV Bora Horza (Steam workshop): steamcommunity.com/sharedfiles/filedetails/?id=1839889152
• GSV Gobuchul (Steam workshop): steamcommunity.com/sharedfiles/filedetails/?id=1839931806
• Complete Guide to Crafting (written): steamcommunity.com/sharedfiles/filedetails/?id=1191458767
• Snapshot download ZIP file (Dropbox): dropbox.com/s/u4lpagh3frdrsba/2019-08-20%20CPT%20Ep10%20%28ZeroGravitas%29.zip?dl=1
► Production Tools:
• Video capture - GeForce Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6.
• Microphone - AT2020 USB (on RØDE PSA1 Swivel Mount).
• Desktop PC: Ryzen 5 1600x, MSI GTX 1060, 16GB DDR4 @2800MHz, 500GB Samsung Evo 960, Win10.
♪♫ Music Credits ♪♫ - From the official TerraTech OST (on Steam):
• 8 - Venture (Combat)
• 15 - Grasslands Biome
• 16 - Deserts Biome
• 17 - Mountains Biome
• 18 - [Salt] Flats
• 24 - Better Future Theme
store.steampowered.com/app/917190/TerraTech__Official_Soundtrack
♪♫ Music Credits ♪♫ - Copyright free from the Free Music Archive:
From "Simplify" by Little Glass Men:
"Simplify"
"Mai Tai Beach"
http://freemusicarchive.org/music/Little_Glass_Men/Simplify/Mai_Tai_Beach
© creativecommons.org/licenses/by/4.0
#TerraTech #Crafting #ZeroGravitas
► Index:
00:00 - Intro
00:16 - Recap of Ep 8
01:08 - Introduction to vectored hover-bug (R&D demo 1).
06:40 - Harder hover race track, HoverBird Mk6 fail.
08:08 - Hover core 1 (too spiny).
09:12 - HVHB_H Racer 1 (horizontal hybrid hover-bug).
11:12 - HVHB_V Racer 2 (vertical hybrid hover-bug).
12:51 - SkidBike HVHB (scraping to victory).
14:23 - HVHB TronMini (thumbnail bike 165mph).
15:45 - R&D Demo 2 (showing off HVHB bikes and tricks).
► Links:
• Full YouTube playlist of TerraTech Crafting Series: youtube.com/playlist?list=PL6o310lEzS9XSAKkm6RjQRE4LtrPtnoaY
• "HVHB_H Racer 1" (Horizontal hover-bug + hovers): steamcommunity.com/sharedfiles/filedetails/?id=1716312810
• "HVHB_V Racer 2" (Vertical hover-bug + hovers): steamcommunity.com/sharedfiles/filedetails/?id=1716545529
• "HVHB_V Tron Mini" (Thumbnail bike): steamcommunity.com/sharedfiles/filedetails/?id=1717393231
• Steam Workshop collection of campaign techs throughout this crafting series: steamcommunity.com/workshop/filedetails/?id=1300233157
• Steam Workshop collection of Tron racers (including more from 2nd R&D demo): steamcommunity.com/sharedfiles/filedetails/?id=1720885737
• Zip file DOWNLOAD of ALL snapshots from episodes 8 and 9: dropbox.com/s/zfi8lf138tjlcxy/2019-04-19%20Crafting%20Playthrough%20Episode%208%20%26%209%20-%20Snapshots.zip?dl=1
► Other's techs shown in first R&D demo:
• Demind's hover-bug forum report thread: forum.terratechgame.com/index.php?threads/lift-from-combining-wheel-hover-plates.3477
• Quackduck's "Goshawk MKIIIV2" (fan powered hover-bug ship): steamcommunity.com/sharedfiles/filedetails/?id=1670735905
• Legionite's "Ultimate Chasis" (all-axis vectored hover-bug concept): forum.terratechgame.com/index.php?threads/community-showcase-submit.17810/post-126190
• GKvec's "GK Testament" (black hover-bug ship): steamcommunity.com/sharedfiles/filedetails/?id=1652239020
► Special thanks for feedback and advice on an early voice-over draft:
-=Rooster=-
RockFarmer - youtube.com/channel/UCfK3cmMNX5O7WCPxWnLn7dw/videos
► Production Tools:
• "ApVkp" keyboard overlay: forum.speeddemosarchive.com/post/a_new_keyboardmouse_visualizer_create_your_own_layouts.html
Using customised key layout: dropbox.com/s/34hgozfhxwfls1h/2019-04-22%20TerraTech%20ZG.xml?dl=1
• Video capture - GeForce Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6.
• Microphone - AT2020 USB (on RØDE PSA1 Swivel Mount).
• Desktop PC: Ryzen 5 1600x, MSI GTX 1060, 16GB DDR4 @2800MHz, 500GB Samsung Evo 960, Win10.
♪♫ Music Credits ♪♫ - From the official TerraTech OST (on Steam):
• 8 - Venture (Combat)
• 15 - Grasslands Biome
• 16 - Deserts Biome
• 17 - Mountains Biome
• 24 - Better Future Theme
store.steampowered.com/app/917190/TerraTech__Official_Soundtrack
♪♫ Music Credits ♪♫ - Copyright free from the Free Music Archive:
"Mai Tai Beach" by Little Glass Men - http://freemusicarchive.org/music/Little_Glass_Men/Simplify/Mai_Tai_Beach
© creativecommons.org/licenses/by/4.0
"Drop of Water In the Ocean" by Broke For Free - http://freemusicarchive.org/music/Broke_For_Free/Slam_Funk/Broke_For_Free_-_Slam_Funk_-_09_Drop_of_Water_In_the_Ocean_09_Drop_of_Water_In_the_Ocean
© creativecommons.org/licenses/by/3.0
#TerraTech #ZeroGravitas
► Index:
00:00 - Intro
00:12 - Voice reveal!
01:40 - Tear-down of the "Zooloogist" quadcopter from Episode 7.
09:23 - Meeting Hubl and messing about.
11:49 - Race 1 - easy.
12:33 - Rebinding keys for "Lift" on [Shift] and [Ctrl]. Control scheme.
16:27 - Race 2...
17:30 - Explaining hover ring 'vectoring', why it causes spinning out.
18:03 - Modifications to make a "Hoverbird Lite".
19:27 - Upgraded Mk6 hover racer (4 rings, fans, tail plane, bubbles).
21:35 - Hover-bike (Mk7) hover racer (2 hover rings).
22:48 - Summary, linking to continuation in next episode...
► Links:
• HoverBird Mk6 (4 hover rings) - steamcommunity.com/sharedfiles/filedetails/?id=1715545492
• Full YouTube playlist of TerraTech Crafting Series: youtube.com/playlist?list=PL6o310lEzS9XSAKkm6RjQRE4LtrPtnoaY
• Steam Workshop snapshot collection of published techs in this crafting series: steamcommunity.com/workshop/filedetails/?id=1300233157
• Zip file DOWNLOAD of ALL snapshots from episodes 8 and 9: dropbox.com/s/zfi8lf138tjlcxy/2019-04-19%20Crafting%20Playthrough%20Episode%208%20%26%209%20-%20Snapshots.zip?dl=1
► Special thanks for feedback and advice on an early voice-over draft:
-=Rooster=-
RockFarmer - youtube.com/channel/UCfK3cmMNX5O7WCPxWnLn7dw/videos
► Production Tools:
• "ApVkp" keyboard overlay: forum.speeddemosarchive.com/post/a_new_keyboardmouse_visualizer_create_your_own_layouts.html
Using customised key layout: dropbox.com/s/34hgozfhxwfls1h/2019-04-22%20TerraTech%20ZG.xml?dl=1
• Video capture - GeForce Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6.
• Microphone - AT2020 USB (on RØDE PSA1 Swivel Mount).
• Desktop PC: Ryzen 5 1600x, MSI GTX 1060, 16GB DDR4 @2800MHz, 500GB Samsung Evo 960, Win10.
♪♫ Music Credits ♪♫ - From the official TerraTech OST (on Steam):
• 8 - Venture (Combat)
• 15 - Grasslands Biome
• 16 - Deserts Biome
• 17 - Mountains Biome
• 18 - Salt Flats Biome
• 20 - Ice Biome
• 24 - Better Future Theme
store.steampowered.com/app/917190/TerraTech__Official_Soundtrack
#TerraTech #ZeroGravitas
This video took so long to get around to, film and edit, that major game updates turned a large part of it into somewhat of a retrospective on the old, weird looking but nimble designs. The principles still hold and we ultimately see what's now possible with the new "control scheme" system.
► Index:
00:00 - Intro
00:14 - "Blitterator 2" tri-copter in campaign.
04:27 - Tutorial on hover steer control system (R&D).
08:53 - "Mawhrin Skel" mini-missile drone.
10:32 - Hover steer leverage demo (R&D).
11:40 - Rockfarmer video excerpt - 'fulcrum' fliers.
13:51 - "ChriiRock SkyFish" Heli VTOL (R&D).
15:14 - "Killing Time VTOL" heavily armed variant.
16:00 - "Blitterator" original - forwards fan.
16:47 - "Blitterator 2" again - hover difficulties.
17:22 - "RockoMax VTOL" - my version of RockFarmers large flier.
18:17 - VTOLs that fly great collection on Steam.
18:49 - "Zoologist 2" in campaign.
23:53 - [1.0.2] Update changes - all previous VTOLs broken/defunct!
26:29 - [1.0.3] Update.
26:47 - "Zoologist 3" functional quadcopter - control scheme explained. (Video thumbnail tech.)
► Tech Snapshots:
• "Zoologist 3" quadcopter: steamcommunity.com/sharedfiles/filedetails/?id=1676050492
• Steam workshop collection "VTOLs that Fly Great" (mostly defunct builds): steamcommunity.com/sharedfiles/filedetails/?id=1249182254
► Links:
• RockFarmer's video demonstration of the hover-steer fulcrum system: youtu.be/B0x7qbifud8
• VTOL Challenge thread on official forums (Chrii's modified entry, as shown): forum.terratechgame.com/index.php?threads/contest-is-over-vtol-challenge-now-with-a-first-prize.9059/page-3
• Full YouTube playlist of TerraTech Crafting Series: youtube.com/playlist?list=PL6o310lEzS9XSAKkm6RjQRE4LtrPtnoaY
► Production Tools:
• "ApVkp" keyboard overlay: forum.speeddemosarchive.com/post/a_new_keyboardmouse_visualizer_create_your_own_layouts.html
• Video capture - GeForece Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6.
• Desktop PC: Ryzen 5 1600x, MSI GTX 1060, 16GB DDR4 @2800MHz, 500GB Samsung Evo 960, Win10.
♪♫ Music Credits ♪♫ - From the official TerraTech OST:
Steam: store.steampowered.com/app/917190/TerraTech__Official_Soundtrack
Dave Dexter (Bandcamp): davedextermusic.bandcamp.com/album/terratech-the-dave-dexter-cut
9. TerraTech OST - Hawkeye Theme
10. TerraTech OST - Hawkeye (Combat One)
17. TerraTech OST - Mountains Biome
♪♫ Music Credits ♪♫ - Copyright free from the Free Music Archive:
► By Broke for Free - http://freemusicarchive.org/music/Broke_For_Free
"Playground Pigeon"
© creativecommons.org/licenses/by-nc-sa/4.0
"My Always Mood"
© creativecommons.org/licenses/by/3.0
"Black Lung"
© creativecommons.org/licenses/by-sa/3.0
"Like Swimming"
"One and"
© creativecommons.org/licenses/by-nc/3.0
"Golden Hour"
© creativecommons.org/licenses/by-nc-nd/4.0
► By Little Glass Men - http://freemusicarchive.org/music/Little_Glass_Men
"Biolumina"
"Simplify"
"Mai Tai Beach"
"The Atmosphere"
© creativecommons.org/licenses/by/4.0
► By Podington Bear - "Laid Back Fuzz"
http://freemusicarchive.org/music/Podington_Bear/Upbeat/LaidBackFuzz
© creativecommons.org/licenses/by-nc/3.0
► By Scott Gratton - "Pieces Of The Present"
http://freemusicarchive.org/music/Scott_Gratton/Cut_and_Paste/Scott_Gratton_-_01_-_Pieces_of_the_Present
© creativecommons.org/licenses/by-nc/4.0
#TerraTech #ZeroGravitas
Most YouTubers either avoid or gloss over this, but it's actually kinda tricky to figure out, so I've shown it in full! 4h30m of footage condensed down with full notes on what's happening. Any related questions are welcome in the comments. :-)
► Index:
0:00 - Intro
2:16 - Four Auto-miners on one spot.
3:13 - Minimal bricker setup demo.
4:28 - All-in-one miner-bricker build.
5:06 - Partial selling bricker demo (Alternator splitting).
6:49 - "AutoBrickSell 1X" (1 resource bricker-seller).
8:21 - Gathering blocks (buying and crafting) + making Payload Terminals.
8:59 - Crafting blocks needed raw ingredients.
11:55 - Upgraded "Transfer tower" design.
12:54 - measuring out distance for locating mining bases.
14:48 - "AutoBrickSell 2X" (dual resource bricker-seller).
25:59 - "FurnaceCharger 1a" burning Oliete for night charging.
31:21 - main timelapse (~1h30m AFK).
32:18 - De-spawning enemies with fast travel.
33:24 - Using the resource blocks to craft everything!
► Links:
• Full YouTube playlist of TerraTech Crafting Series: youtube.com/playlist?list=PL6o310lEzS9XSAKkm6RjQRE4LtrPtnoaY
• Complete Crafting Guide - http://steamcommunity.com/sharedfiles/filedetails/?id=1191458767
• First documented fast travel in TerraTech (by Nightblade Greyswandir): forum.terratechgame.com/index.php?threads/fast-travel-in-terratech-maybe.11255
► Tech Snapshots:
• "AutoBrickSell 1X" (1 resource type processor): steamcommunity.com/sharedfiles/filedetails/?id=1549107335
• "AutoBrickSell 2X" (2 res types processed): steamcommunity.com/sharedfiles/filedetails/?id=1549117076
• "FurnaceCharger": steamcommunity.com/sharedfiles/filedetails/?id=1549151202
• "4xAutoMineBricker" (All-in-one miner and bricker): steamcommunity.com/sharedfiles/filedetails/?id=1549148045
• "AutoMineBrickSell" (all-in-on miner-bricker with 1/4 selling) steamcommunity.com/sharedfiles/filedetails/?id=1549179763
"Cluster Dropship" plane: steamcommunity.com/sharedfiles/filedetails/?id=1549220966
• Steam Workshop COLLECTION of all techs in crafting series: steamcommunity.com/workshop/filedetails/?id=1300233157
• [Zip file] Archive of all tech snapshots so far in series: dropbox.com/s/avdzsdj902lbeor/2018-10-27%20Crafting%20Playthrough%20Ep6%20-%20Snapshots.zip?dl=1
► Production Tools:
• Video capture - GeForece Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6.
• Desktop PC: Ryzen 5 1600x, MSI GTX 1060, 16GB DDR4 @2800MHz, 500GB Samsung Evo 960, Win10.
♪♫ Music Credits ♪♫ - From the official TerraTech OST (on Steam):
Track 4 - "GeoCorp Theme"
♪♫ Music Credits ♪♫ - Copyright free from the Free Music Archive:
► "West Side Chillers" by Little Glass Men
http://freemusicarchive.org/music/Little_Glass_Men/Debut_EP/Westside_Chillers_WB
© creativecommons.org/licenses/by/4.0
► From "Simplify" by Little Glass Men:
freemusicarchive.org/music/Little_Glass_Men/Simplify
"Simplify"
"Procreation"
© creativecommons.org/licenses/by/4.0
► "Moon Shadow" by Little Glass men
http://freemusicarchive.org/music/Little_Glass_Men/The_Jewel_and_Me/Moon_Shadow_082316_2
© creativecommons.org/licenses/by/4.0
► From "The Age of Insignificance" by Little Glass Men:
freemusicarchive.org/music/Little_Glass_Men/The_Age_of_Insignificance
"I Dare You"
"Logrhythm"
"Meet The Filter"
"The Renaissance Man"
"Open Door"
© creativecommons.org/licenses/by/4.0
► "Covered in Oil" by Broke for Free
http://freemusicarchive.org/music/Broke_For_Free/Slam_Funk/Broke_For_Free_-_Slam_Funk_-_10_Covered_In_Oil
© creativecommons.org/licenses/by/3.0
#TerraTech #ZeroGravitas
► Index:
0:00 - Intro
03:20 - [Tutorial] Loading Workshop techs (without all the block).
06:55 - [Tutorial] Use and advantages of Scraper arrays (instead of Silos).
11:45 - Shopping for Resource Blocks, Flight mission.
16:10 - Setting up an Auto-bricking mining outpost.
20:12 - [Tutorial] Component Factory setups for crafting all blocks.
25:09 - "Ven Lv2 Runabout".
28:10 - "Ven Lv2 TwinFanJet".
31:27 - "Ven Lv2 Missile Jet".
34:43 - ADDENDUM! (1.0 update changes.)
► Links:
• Full YouTube playlist of TerraTech Crafting Series: youtube.com/playlist?list=PL6o310lEzS9XSAKkm6RjQRE4LtrPtnoaY
• Complete Crafting Guide - http://steamcommunity.com/sharedfiles/filedetails/?id=1191458767
• [Snapshot] "CFS Perhonen 2" - steamcommunity.com/sharedfiles/filedetails/?id=1486683188
• [Snapshot] "Ven Lv2 Runabout" - steamcommunity.com/sharedfiles/filedetails/?id=1486750405
• [Snapshot] "Ven Lv2 TwinFanJet" - steamcommunity.com/sharedfiles/filedetails/?id=1406747212
• [Snapshot] Ven Lv2 Missile Jet - steamcommunity.com/sharedfiles/filedetails/?id=1405747130
• [Zip file] Archive of all tech snapshots so far: dropbox.com/s/sowsj51jzagtwn7/2018-03-01%20Crafting%20Playthrough%20all%20tech%20snapshots%20up%20to%20-%20Ep5.zip?dl=1
► Production Tools:
• Video capture - GeForece Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6.
• Desktop PC: Ryzen 5 1600x, MSI GTX 1060, 16GB DDR4 @2800MHz, 500GB Samsung Evo 960, Win10.
♪♫ Music Credits ♪♫ - From the official TerraTech OST by Dave Dexter:
davedextermusic.bandcamp.com/album/terratech-the-dave-dexter-cut
"Spoilers & Seatbelts (Venture Theme)"
"Ordnance (Original Hawkeye Theme)"
"Large & In Charge (GeoCorp Theme)"
© Fair use as part of the in-game soundtrack.
♪♫ Music Credits ♪♫ - Copyright free from the Free Music Archive:
► From "Petal" by Broke for Free:
freemusicarchive.org/music/Broke_For_Free/Petal
"Wash Out"
"Melt"
"XXV"
© creativecommons.org/licenses/by-nc-nd/4.0
► "Covered In Oil" from "Slam Funk" by Broke for Free:
http://freemusicarchive.org/music/Broke_For_Free/Slam_Funk
© creativecommons.org/licenses/by/3.0
► From "Simplify" by Little Glass Men:
freemusicarchive.org/music/Little_Glass_Men/Simplify
"Simplify"
"Procreation"
"Mai Tai Beach"
"The Atmosphere"
© creativecommons.org/licenses/by/4.0
► "Modulation of the Spirit" by Little Glass Men:
http://freemusicarchive.org/music/Little_Glass_Men/Debut_EP/Modulation_of_the_Spirit_WB
© creativecommons.org/licenses/by/3.0/us
► "All Your Organs Get A Laugh" by Mystery Mammal:
http://freemusicarchive.org/music/Mystery_Mammal/Risk_Society/All_Your_Organs_Get_A_Laugh
© creativecommons.org/licenses/by-sa/4.0
► From "Politics of Desire" by Revolution Void:
http://freemusicarchive.org/music/Revolution_Void/The_Politics_of_Desire
"Line of Flight"
"Time Flux"
"Telluric Undercurrent"
© creativecommons.org/licenses/by/3.0
#TerraTech #ZeroGravitas
► Index:
0:00 - Intro
03:32 - Discovering blocks (invader & upgrading main tech).
08:05 - Unlocking flight blocks for scout plane.
10:47 - Plane build tutorial time-lapse.
17:02 - Turret build tutorial time-lapse.
► Links:
• Full YouTube playlist of TerraTech Crafting Series: youtube.com/playlist?list=PL6o310lEzS9XSAKkm6RjQRE4LtrPtnoaY
• Complete Crafting Guide - http://steamcommunity.com/sharedfiles/filedetails/?id=1191458767
• Tech snapshot "ZG Plane Tube 1" - steamcommunity.com/sharedfiles/filedetails/?id=1402150348
• Tech snapshot "ZG Turret Joe 2" - steamcommunity.com/sharedfiles/filedetails/?id=1418282427
• Tech snapshot "ZG Determinist 3" - steamcommunity.com/sharedfiles/filedetails/?id=1418284514
► Production Credits:
• Video capture - GeForece Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6.
♪♫ Music Credits ♪♫ - Copyright free from the Free Music Archive:
► "Playground Pigeon" by Broke For Free
http://freemusicarchive.org/music/Broke_For_Free/FrostClick_FrostWire_Creative_Commons_Mixtape_Vol_5_/04_Broke_For_Free_Playground_Pigeon_XXVII_FROSTCLICK_FROSTWIRE_CREATIVE_COMMONS_MIXTAPE_VOL_5
© creativecommons.org/licenses/by-nc-sa/4.0
► From "Gold Can Stay" by Broke for Free:
freemusicarchive.org/music/Broke_For_Free/Gold_Can_Stay
"Budding"
"942 Miles"
© creativecommons.org/licenses/by-nc-nd/3.0
►"Telluric Undercurrent" by Revolution Void
http://freemusicarchive.org/music/Revolution_Void/The_Politics_of_Desire/revolution_void_-_05_-_telluric_undercurrent
© creativecommons.org/licenses/by/3.0
► From "Leaf" by Broke for Free:
freemusicarchive.org/music/Broke_For_Free/Leaf
"Like Swimming"
"Blown Out"
"One and"
© http://creativecommons.org/licenses/by-nc/3.0
► From "Directionless EP" by Broke for Free:
freemusicarchive.org/music/Broke_For_Free/Directionless_EP
"My Always Mood"
"Day Bird"
#TerraTech #ZeroGravitas
► Links:
• Full YouTube playlist of TerraTech Crafting Series: youtube.com/playlist?list=PL6o310lEzS9XSAKkm6RjQRE4LtrPtnoaY
• Complete Crafting Guide - http://steamcommunity.com/sharedfiles/filedetails/?id=1191458767
• "GSV Determinist" (GeoCorp only wheels, backwards built): http://steamcommunity.com/sharedfiles/filedetails/?id=1300023462
• "8x 4-Pack Crafting Core": http://steamcommunity.com/sharedfiles/filedetails/?id=1315639553
• "GVS Determinist 2" (GSO wheels, normal orientation): http://steamcommunity.com/sharedfiles/filedetails/?id=1315640813
• "GSV Seed Drill" http://steamcommunity.com/sharedfiles/filedetails/?id=1300026714
• Zip file of all these techs as snapshots (Dropbox): dropbox.com/s/nl11p1c0y3cz8xl/2018-02-28%20Crafting%20Playthrough%20-%20Ep3%20-%20Tech%20Snapshots.zip?dl=1
► Production Credits:
• Video capture - GeForece Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6.
♪♫ Music Credits ♪♫ - Copyright free from the Free Music Archive:
► From "Petal" by Broke for Free:
http://freemusicarchive.org/music/Broke_For_Free/Petal
"Juparo"
"A Beautiful Life"
"Feel Good Instrumental"
"Add And"
"Love Is Not"
© http://creativecommons.org/licenses/by-nc-nd/4.0
► "Biomythos" by Revolution Void:
http://freemusicarchive.org/music/Revolution_Void/Thread_Soul/revolution_void_-_02_-_biomythos
© http://creativecommons.org/licenses/by-nc/3.0
► "Voice Print Identification" by Matsu:Gravas
http://freemusicarchive.org/music/MatsuGravas/Purify_1177/Matsu-Gravas_-_Demo_-_03_Voice_Print_Identification
© http://creativecommons.org/licenses/by/4.0
► "Black Lung" by Broke for Free
http://freemusicarchive.org/music/Broke_For_Free/Grass_Hop/Broke_For_Free_-_Grass_Hop_-_02_Black_Lung
© http://creativecommons.org/licenses/by-sa/3.0
► "As Colorful As Ever" by Broke For Free
http://freemusicarchive.org/music/Broke_For_Free/Layers/As_Colorful_As_Ever
© http://creativecommons.org/licenses/by-nc/3.0
#TerraTech #ZeroGravitas
► Index:
0:00 - Intro
0:16 - Previous episode recap
0:58 - Rolling in money!
4:38 - Load "GSV Seed Drill" and adventure for resources
11:58 - Refining for Fabrication tutorial
14:26 - Upgrade to "GSV Misophist" and explore...
► Links:
• Full YouTube playlist of TerraTech Crafting Series: youtube.com/playlist?list=PL6o310lEzS9XSAKkm6RjQRE4LtrPtnoaY
• Complete Crafting Guide - http://steamcommunity.com/sharedfiles/filedetails/?id=1191458767
• "GSV Limivorous" - http://steamcommunity.com/sharedfiles/filedetails/?id=1300050204
• "GSV Seed Drill" http://steamcommunity.com/sharedfiles/filedetails/?id=1300026714
• "GSV Misophist" - http://steamcommunity.com/sharedfiles/filedetails/?id=1300031955
• Zip of all epsode's snapshots - dropbox.com/s/hr8znsi620qqj1a/2018-02-24%20Crafting%20Playthrough%20-%20Ep2%20-%20Snapshots.zip?dl=1
► Production Credits:
• Video capture - GeForece Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6.
• Clicking script for bulk buying conveyors - AutoHotKey 1.1.25.01.
♪♫ Music Credits ♪♫ - Copyright free from the Free Music Archive:
► From "Petal" by Broke for Free:
http://freemusicarchive.org/music/Broke_For_Free/Petal
"Golden Hour"
"Summer Spliffs"
"Wash Out"
"Melt"
"Add And"
"Solitude"
© http://creativecommons.org/licenses/by-nc-nd/4.0
► "Time Flux" by Revolution Void:
http://freemusicarchive.org/music/Revolution_Void/The_Politics_of_Desire/revolution_void_-_02_-_time_flux
© http://creativecommons.org/licenses/by/3.0
► "Nola" by Broke for Free:
http://freemusicarchive.org/music/Broke_For_Free/Grass_Hop/Broke_For_Free_-_Grass_Hop_-_05_Nola
© http://creativecommons.org/licenses/by-sa/3.0
#TerraTech #ZeroGravitas
This video kicks off my crafting focused let's play series of TerraTech.
► Video index:
00:00 - Title screen
00:08 - Speedrun!
18:34 - Erudite Money Farming Tutorial
25:09 - Continuing the playthrough...
► Links:
• TerraTech Crafting Series playlist: https://www.youtube.com/playlist?list...
• Unedited, original speedrun footage at 4x speed: youtu.be/_0M4YBJQQY4
• Complete Crafting Guide - http://steamcommunity.com/sharedfiles/filedetails/?id=1191458767
• "4x Auto-miner" (Steam Workshop) - http://steamcommunity.com/sharedfiles/filedetails/?id=1229241593
• "Selling Base Small" - http://steamcommunity.com/sharedfiles/filedetails/?id=1237463580
• Mobile harvester crafter tech (as used in video):
http://steamcommunity.com/sharedfiles/filedetails/?id=1293348837
► Production Credits:
• Game timer - LiveSplit 1.7.5 - http://livesplit.org
• Video capture - GeForece Experience.
• Editing - Vegas Pro 14.
• Graphics - Cropper, Photoshop Elements CS6, LibreOffice 5.2.(graph).
• Clicking script for bulk buying conveyors - AutoHotKey 1.1.25.01.
♪♫ Music Credits ♪♫ - Copyright free from the Free Music Archive:
► From “The Politics of Desire” by Revolution Void:
http://freemusicarchive.org/music/Revolution_Void/The_Politics_of_Desire
"Time Flux"
"Line of Flight"
"Telluric Undercurrent"
"Someone Elses Memories"
© creativecommons.org/licenses/by/3.0
► From "Petal" by Broke for Free:
"A Beautiful Life"
"Wash Out"
© http://creativecommons.org/licenses/by-nc-nd/4.0
► Jahzzar - "The Wrong Way":
http://freemusicarchive.org/music/Jahzzar/Tumbling_Dishes_Like_Old-Mans_Wishes/The_Wrong_Way
© http://creativecommons.org/licenses/by-sa/4.0
► Mystery Mammal - "Upright":
http://freemusicarchive.org/music/Mystery_Mammal/Risk_Society/Upright
© http://creativecommons.org/licenses/by-sa/4.0
#TerraTech #ZeroGravitas
► Modules showcased:
0:00 Title intro
0:18 "Xpressway Train Station" by Legionite.
2:10 "Quality Control" by QuackDuck.
3:09 "RX1 (Happily Hungry)" by Reaperx1. youtu.be/fR6hNDYl_ZA
4:55 "Serve machine" by GKJ (AKA 高科技), modified by Legionite, rebuilt by ZeroGravitas.
6:42 "Duck Crane" by QuackDuck.
7:57 "SCHE 2_2 (AKA Vomiting Alien Giraffe)" by Masakari.
9:25 "Blastin' '" by Baconus_Yum, redesigned and rebuilt by ZeroGravitas.
11:52 "Elevator" by Exund.
13:08 " 'Simple' Venture Ramp" by ZeroGravitas.
15:55 "Self Clearing Hopper" by Masakari.
17:03 "Centrifuge" by MrTwister, redesigned and rebuild by ZeroGravitas.
► Setting up the GBC (18:39):
19:09 "Power transfer" Rube Goldberg build by GKJ.
20:39 "Mediocre Ball Contraption" and forum thread.
21:21 Module placement time-lapse.
23:41 Multi-tech and conveyor chunk deployment.
31:24 Loading up the 'balls'.
35:08 Aerial time-lapse and credits.
► Links:
• Check out ReApEr X1's awesome TerraTech videos on his channel: youtube.com/channel/UCZJItG3ixRNpYD6Z91E-4ug
• GBC submission thread on official forum: forum.terratechgame.com/index.php?threads/terratech-community-build-great-ball-contraption-submission-ended.13566
• Download the GBC save file (requires R&D DLC, and to work correctly, TerraTech version 0.7.8 from Betas tab of the game's Steam properties): dropbox.com/s/6r14lmvqgyspk4c/GBC%20final9%20%28R%26D%200.7.8%29.sav?dl=1
• Download Zip file of all modules as tech snapshots: dropbox.com/s/5tetidbpppmbsgp/2018-01-22%20GBC%20tech%20snapshots.zip?dl=1
• *Mediocre* Ball Contraption on Steam workshop: steamcommunity.com/sharedfiles/filedetails/?id=1828423067
♪♫ Music Credits ♪♫ - All tracks are copyright free from the Free Music Archive.
► From "Slam Funk" by Broke For Free:
http://freemusicarchive.org/music/Broke_For_Free/Slam_Funk
"Drop of Water In the Ocean"
"Caught in the Beat"
"Calm the F*** Down"
"Covered in Oil"
"Nothing Like Captain Crunch"
"High School Snaps"
© http://creativecommons.org/licenses/by/3.0
► "Readers! Do You Read?" by Chris Zabriskie:
http://freemusicarchive.org/music/Chris_Zabriskie/Reappear/02_-_Readers_Do_You_Read
© http://creativecommons.org/licenses/by/4.0
► "Another Version of You" by Chris Zabriskie:
http://freemusicarchive.org/music/Chris_Zabriskie/Thoughtless/Chris_Zabriskie_-_Thoughtless_-_02_-_Another_Version_of_You
© http://creativecommons.org/licenses/by/4.0
► From "Vendaface" by Chris Zabriskie:
http://freemusicarchive.org/music/Chris_Zabriskie/Vendaface
"Air Hockey Saloon"
"The Life and Death of a Certain K Zabriskie Patriarc"
© http://creativecommons.org/licenses/by/4.0
► "Eutrophic" by Mystery Mammal:
http://freemusicarchive.org/music/Mystery_Mammal/Risk_Society/Eutrophic
© http://creativecommons.org/licenses/by-sa/4.0
► "Divider" by Chris Zabriskie:
http://freemusicarchive.org/music/Chris_Zabriskie/Divider/06_-_Divider
© http://creativecommons.org/licenses/by/4.0
#TerraTech #GreatBallContraption #ZeroGravitas
============================================================
Demo build to launch a collaborative community project, see here: forum.terratechgame.com/index.php?threads/terratech-community-build-great-ball-contraption.13566
Concept was inspired by Lego "Great Ball Contraption" videos. This uses "Repair Bubbles" in place of balls.
TerraTech is currently an Early Access game and footage was shot in an "Unstable" patch. R&D Mode and some blocks shown required the "R&D" DLC.
♪♫ Music Credits ♪♫ - All tracks are copyright free from the Free Music Archive. In order of appearance:
► "Air Hockey Saloon" by Chris Zabriskie
http://freemusicarchive.org/music/Chris_Zabriskie/Vendaface/05_-_Air_Hockey_Saloon
© http://creativecommons.org/licenses/by/4.0
► "The Narrative Changes" by Revolution Void
http://freemusicarchive.org/music/Revolution_Void/The_Politics_of_Desire/revolution_void_-_09_-_the_narrative_changes
© creativecommons.org/licenses/by/3.0
► "Drop of Water In the Ocean" by Broke From Free
http://freemusicarchive.org/music/Broke_For_Free/Slam_Funk/Broke_For_Free_-_Slam_Funk_-_09_Drop_of_Water_In_the_Ocean
©creativecommons.org/licenses/by/3.0
#TerraTech #ZeroGravitas
► Video Index:
0:00 (0) Start
0:37 (1) Introduction.
1:12 (2) Looking ridiculous.
1:53 (3) "Your old pal..."
3:06 (4) First wireless charger.
3:46 (5) First "SCU"!
4:34 (6) Killer Turrets.
5:50 (7) First Venture wheels.
6:36 (8) Money grows on trees.
7:07 (9) Resource storage base.
8:10 (10) Stop! Jackhammer time...
8:34 (11) Learn to fly.
9:31 (12) Ninja harvesting expeditions.
10:22 (13) Flying resource harvester.
11:41 (14) All purpose runabout.
13:51 (15) Wrecking enemy techs.
15:59 (16) Freedom!
18:03 (17) Squashing bugs.
19:54 (18) Getting stomped!
20:53 (19) Death from above.
22:27 (20) Dive bombing!
23:50 (21) Death brick.
27:13 (22) Main menu brawls.
♪♫ Music Credits ♪♫:
► TerraTech sound track by Dave Dexter Music
“Danger Music”
“Exploration Music”
soundcloud.com/davedextermusic/sets/terratech
As heard in-game and taken from: youtu.be/0EZLmG0OQ-I
► From “Tumbling Dishes Like Old-Mans Wishes” by Jahzzar:
http://freemusicarchive.org/music/Jahzzar/Tumbling_Dishes_Like_Old-Mans_Wishes
“Please Listen Carefully”
“Candy”
© creativecommons.org/licenses/by-sa/4.0
► From “Audionautix Acoustic” by Jason Shaw:
http://freemusicarchive.org/music/Jason_Shaw/Audionautix_Acoustic
“Pioneers”
© creativecommons.org/licenses/by/3.0/us
► From “Risk Society” by Mystery Mammal:
http://freemusicarchive.org/music/Mystery_Mammal/Risk_Society
“Upright”
“Greenhorn”
“Bigger Than This”
“Eutrophic”
“All Your Organs Get A Laugh”
“Electric Puppet”
“Ruins”
© creativecommons.org/licenses/by-sa/4.0
► From “The Politics of Desire”
by Revolution Void:
http://freemusicarchive.org/music/Revolution_Void/The_Politics_of_Desire
"Line of Flight"
"Time Flux"
"Someone Elses Memories"
"Telluric Undercurrent"
"Outer Orbit"
"The Narrative Changes"
© creativecommons.org/licenses/by/3.0
► Record scratch sound:
youtu.be/sqgW-2orQQg
+ Please go check out the official forums for loads of amazing tech builds, competitions, news, etc, and to report any bugs you find too: forum.terratechgame.com/index.php
#TerraTech #ZeroGravitas
Disclaimer[*]: this flying rover is only crash resistant, even at impact speeds below 50m/s. ;-p
All footage taken in Kerbal Space Program 1.2.2, in career mode set on normal difficulty, 100% stock, no modded content.
► Section Time Index ►:
00:00 - Intro Sequence
00:25 - THE CHALLENGE
02:41 - THE SOLUTION
06:18 - FEATURES and OPTIONS
12:15 - BUILD TUTORIAL
16:15 - CREDITS and OUT-TAKES
▼Download craft file from KerbalX▼
kerbalx.com/ZeroGravitas/Skybug-on-2-Stage-Rocket
♫ Credits ♫:
All music by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0
In order of first appearance:
“Vibe Ace”
“Groove Grove” (Also on KSP soundtrack.)
“Long Stroll”
“AcidJazz”
“Arcadia” (Also on KSP soundtrack.)
“Fig Leaf Rag”
“Fanfare for Space”
“Lively Lumpsucker”
“Nowhere Land”
“Broken Reality”
“Mining by Moonlight”
“Breaktime”
Search and preview them on: http://incompetech.com/music/royalty-free
I meant to just make a quick Gif to share on Reddit, but even this super-cut of the 2 hour expedition was a minute or two too long, so it became this tiny highlights video instead. Apologies for the black side-bars - I have a 16:10 aspect monitor and didn't initially plan to publish any of this to YouTube.
+ Game Mini-Review:
For those yet to play Kerbal Space Program, I hope this is an OK taster of what this brilliant build-then-pilot, guided sandbox game has to offer. A small appetiser at best; the video was definitely on the brief side! I've not covered the awesome aeroplane aspect and 'terrestrial' exploration at all, which I've had a lot of fun with too! I have a long way to go (literally) in exploring everything on offer.
I was actually surprised at how approachable the game is: no need to do any real maths, just slot bits together and see how it goes. The brilliant tutorials cover most of the counter-intuitive aspects and are probably worth buying the game for alone (in my opinion).
+ This Mun Mission:
The big issue I had, in the middle section of the video, was having landed directly on a perfectly evil slope, where upon sliding, my kerbal couldn't gain any traction to walk, but wasn't classed as airborne either, so I couldn't activate their RCS jetpack... Took a frustrating 10 minutes or so to get back aboard the lander, finally!
On the return trip, I also fast forwarded accidentally straight into Kerbin's atmosphere, without having disconnected the little rocket stacks. Hence the explosions there. Thankfully they just split off when the connector ring blew, without causing any damage. (Phew.)
I took a scientist, so I could reset the bulky materials bay (and goo) experiments. Hence why loose line of sight comms to Kerbin was a temporary issue - my 'Probodobodyne' control module went dead until deploying the big antenna, to connect with my relay in Mun orbit.
I managed to land 3 times, in 2 different biomes, falling just short of the 3rd, having run out of fuel (a lighter return pod would have been handy...). I was also able to gleen a bunch of different biome research and EVA reports while just flying over various areas on the way in and out.
With my vehicle design, I'm aware I massively over-provisioned fuel tanks for the pod's return trip. I'd based the fuel to mass ratio very loosely on the tutorial's Mun lander (then added a bunch more for safety). My follow-up mission had half the amount and still made it home, easily. It also netted over 2000 science, with the gravioli detector and seismometer on board too. My first Minmus trip was then even more fruitful!, I now have a stockpile of science (and money) and am wishing I'd started playing on a higher difficulty than 'normal' (for the most part).
I've been trying to explore the lower tech design possibilities before simply strapping on bigger, better rockets, tanks, engines, etc. Also, I've only just started learning about 'asparagus staging' and trying to figure out if there's a significantly more efficient launch profile. Very interesting and fun, with a lot to say about real world rocketry. It's boosted my appreciation for Elon Musk's ambitions. ;-)
+ Credits:
All music from the official game soundtrack by Kevin MacLeod:
http://incompetech.com/music/royalty-free/most/kerbalspaceprogram.php
- Arcadia Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0
- Brittle Rille Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0
- Dreamy Flashback Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0
- Frost Waltz Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0
Sneaky Adventure Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0
00:00 Intro
00:22 Establishment
02:11 Resources
04:40 Showcase
07:43 Competition
10:24 Inspiration
12:47 Research and Development
19:54 Innovation
24:50 Collaboration
Video made specifically for this community feature on the official Terraria forums: http://forums.terraria.org/index.php?threads/t-mec-terrarian-mechanical-engineering-corps.42298
--------------------------
* Establishment:
+ Terraria Online (old forum) Wire creations section:
http://www.terrariaonline.com/forums/wire-creations-and-tutorials.77
+ T-MEC:
forums.terraria.org/index.php?forums/t-mec-terraria-mechanical-engineering-corps.194
+ The Engineer Playthrough! by DicemanX:
http://forums.terraria.org/index.php?threads/challenge-the-engineer-playthrough.5970
--------------------
* Resources:
+ Main TCF guides section (sorted by views):
http://forums.terraria.org/index.php?forums/terraria-guides.177/&order=view_count
+ http://forums.terraria.org/index.php?threads/links-definitive-t-mec-list-of-resources-inspirations.6220
+ http://forums.terraria.org/index.php?threads/project-engineering-cheat-sheet-trap-characteristics.5362
+ http://forums.terraria.org/index.php?threads/forum-questions-thread.16142
+ http://forums.terraria.org/index.php?threads/t-mec-tips-collection-simple-to-advanced-terraria-engineering-insights.29148
Featured screenshots by DicemanX, Lucky Lucky Horseshoe.
+ http://forums.terraria.org/index.php?threads/target-dummies-101-the-dummy-research-tutorial-thread.41660
+ http://forums.terraria.org/index.php?threads/mount-hoik-tracks-and-teleportation.37197
+ http://forums.terraria.org/index.php?threads/draft-wip-complete-animated-guide-to-teleporters.41292
+ http://forums.terraria.org/index.php?threads/mechmod-a-t-mec-community-mod.38088
--------------------
* Showcase:
Terraria Speedkills Collection by Vazilin [Terraria 1.2.4.1]:
http://forums.terraria.org/index.php?threads/terraria-speedkills-collection.15352
Video playlist on Youtube (as Artjom TJ):
youtube.com/playlist?list=PL5kh2YnMgc_-ge7ck7lJ56e95AOjtN5YU
-----------------------
* Competition:
+ Fastest Terrarian ever! (portal gun speed boosts) by Bahamut2001:
http://forums.terraria.org/index.php?threads/fastest-terrarian-ever-portal-gun-speed-boosts.27792
Featured screenshots by Sulejman.
---------------------
* Inspiration:
+ http://forums.terraria.org/index.php?threads/project-motorized-airlock-system.29654
Featured screenshots by Bahmut2001, Brain goo.
+ http://forums.terraria.org/index.php?threads/t-mec-tips-collection-simple-to-advanced-terraria-engineering-insights.29148/page-3#post-669429
+ http://forums.terraria.org/index.php?threads/project-challenge-airlock-systems.31535
-----------------------------------------------
* Research and Development:
* Innovation:
Description too big for YouTube, please see spoiler button below video here: forums.terraria.org/index.php?threads/t-mec-terrarian-mechanical-engineering-corps.42298
-------------------------
* Collaboration:
+ http://forums.terraria.org/index.php?threads/t-mec-logo-letter-collaborative-redesign-competition.41557
Featuring images by: Beezwax&Nectar (E), Jirachi (T), Vortechz (T), Unpaid Intern (-), Agastya (M).
Animated Gifs by Bahamut2001 (E, M), Inomanoms (M), olonghij (T-MEC), five--three (M):
Featured images by: Lucky Lucky Horseshoe (E), Jirachi (C), Lycos Hayes (T-MEC).
+ T-MEC animated logo multi-player speedbuild - builders (left to right):
Bahamut2001
ZeroGravitas standing in for Lucky Lucky Horseshoe
Agastya
Lycos Hayes
Stage setting and suggestions by Inomanoms.
----------------------------
* General Credits:
♪♫ Terraria Soundtrack by Scott Lloyd Shelly:
Volume 1: re-logic.bandcamp.com/album/terraria-soundtrack
Volume 2: re-logic.bandcamp.com/album/terraria-soundtrack-volume-2
+ Special thanks to:
The RE-LOGIC Team - for continuing to make Terraria more wonderful!
Loki - for instigating this project.
Inomanoms - consultation, moral support and spell checking.
DicemanX - co-founding T-MEC & posting so much great content!
All T-MEC Members - especially those who's material I couldn't squeeze in!
#Terraria #ZeroGravitas
I introduce most of the basic game-play concepts in the first half. Then, around 5m14s, there's a more detailed tutorial on how to build a Sentinel faction weapon pod carrier ship that can hold 16 (or more!) "Obliterator" LASER turrets (you are normally only able to have 2 of these in each ship design).
There seems to be a pretty active modding community involved with the game, but I haven't installed any, as yet, so this is an un-modded trick!
Fleet file download (of carrier and pods) from the DropBox: dropbox.com/s/lnj4sd71pt6h4oj/Reassembly_ZeroGravitas_Obliterator_Pod_Carrier_Ship_%26_Pods.lua.gz?dl=1
* VIDEO CREDITS:
Reassembly by Arther Danskin (buy direct or on Steam).
http://www.anisopteragames.com
http://store.steampowered.com/app/329130
Music from the original game soundtrack by Peter Brown (Peaks).
"Vector Carnage", Track3_Build, "Matrix Massacre".
http://peakssound.bandcamp.com/album/reassembly
http://store.steampowered.com/app/353850
(See description for links.)
Video made using FRAPS, Cropper, Sony Movie Studio Platinum 13.
All footage shot in the base game with no mods.
* FURTHER INFO and LINKS:
For the biggest Reassembly tournaments around (and several let's play series on the game) check out Deluks: youtube.com/user/DeluksGaming
(A fleet of my ship designs gets stomped in his first fleet tournament, right here: youtu.be/Vgrk_Poo3rs?t=14m38s)
Good introductory game guide on Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=399300255
Great independent fan site with guides, articles, etc: http://reassemblyerect.com
Sumplkrum covered my idea here! Plus, made his own nuke carrier: http://reassemblyerect.com/2015/09/11/factory-tricks
Official game forum: http://www.anisopteragames.com/forum
Written guide: http://forums.terraria.org/index.php?threads/turbo-truffle-worm-farm-vertical-hoik-engine-powered-spawn-area-tutorial.10152
Info-gram of most important information about this build: http://imgur.com/a2m8QDF
World download (rough) of this build: dropbox.com/s/pe2i5nfc30w1kgc/Hoik_Demo_WorldV0_2_1%28TruffleFarm%29.wld?dl=1
+1.3.0.5 UPDATE NOTE!:
- T-worm output reduced to ~56% (192 per hour), since other mobs can kill them.
- Total money output from farm is now ~24platinum/hour, mostly from the worms at 10 gold each.
- Flame trap cooldown time increased from 3s to 3.33s, but only causes small gaps in firing pattern, so little effect (4s cycle now, instead of 3s).
*Check out this brilliant new design by DicemanX for near perfect optimisation: http://forums.terraria.org/index.php?threads/showcase-truffle-worm-autofarm-v2-0-vastly-improved-in-1-3-expert-mode.36663
+REFERENCES:
- DicemanX's "Updated truffle worm farm (~300 worms/hr)": http://youtu.be/o0TJzRwSFUQ
- Size 1 Item hoiks (same basics as this):
Horizontal: http://youtu.be/uUSFFvl0uZM?t=1m46s.
Vertical: http://youtu.be/uUSFFvl0uZM?t=5m16s.
- Hoik Engines Guide: http://forums.terraria.org/index.php?threads/fastest-engines-measured-with-hoiktroic-binary-skeleton-counter-video.6464
- NPC spawn ranges & rates (Wiki): http://terraria.gamepedia.com/NPC_spawning
- Truffle worms (Wiki): http://terraria.gamepedia.com/Truffle_Worm
- Trap Characteristics Cheat Sheet (T-MEC): http://forums.terraria.org/index.php?threads/project-engineering-cheat-sheet-trap-characteristics.5362
+CREDITS:
-All footage shot in Terraria 1.2.4.1 for PC.
-No mods or 3rd party content.
-TEdit used extensively for copy/paste and other expediences.
- Game IP belongs to Re-Logic.
- Music from Terraria Soundtrack Volumes 1 & 2 by Scott Lloyd Shelly (Resonance array): http://re-logic.bandcamp.com
- Video captured with Fraps & BB Flashback Express, edited in trakAxPC.
+ Proud member of "T-MEC" discussion group on
TCF (Terraria Community Forum): http://forums.terraria.org/index.php?social-forums/t-mec-terrarian-mechanical-engineering-corps.203
#Terraria #ZeroGravitas
+ Guide to wiring 14 (and 16) segment displays in Terraria (on T-MEC discussion sub-forum): http://forums.terraria.org/index.php?threads/14-and-16-segment-alphanumeric-displays.9358
+ WORLD DOWNLOAD:
dropbox.com/s/uafqjookhxsg9hd/Minecart_World%20V0_1%20%282015-01-12%29.wld?dl=1
+VIDEO INDEX:
0:00 - Start
0:46 - 12 Character, 14 Segment Display
2:48 - Binary Counter
+CREDITS:
-All footage shot in Terraria 1.2.4.1 for PC.
-No mods or 3rd party content.
-TEdit used extensively for copy/paste and other expediences.
- Game IP belongs to Re-Logic.
- Music from Terraria Soundtrack Volumes 1 & 2
by Scott Lloyd Shelly (Resonance array):
http://re-logic.bandcamp.com
- Video captured with Fraps, edited in trakAxPC.
+ Proud member of "T-MEC" discussion group on
TCF (Terraria Comunity Forum): link below.
#Terraria #ZeroGravitas
+VIDEO INDEX:
0:00 - Welcome!
0:24 - Load and Launch Mechanism.
0:51 - Top-Hoik Binary Counter.
1:57 - Bottom-Hoik Binary Counter.
2:24 - Recycling binary Counter.
3:26 - Rapid Reset Line (1 reset pre 4 tiles in length).
4:10 - Compact Rapid Reset Line (1 reset per 2 tiles length).
5:40 - Linear (Sequential) Hoik Engine.
6:11 - Turbo Active (Square) Block Elevator.
7:09 - Down-Hoik Binary Counter with Reset.
7:37 - Down-Hoik Adder (Broken).
8:49 - Demonstration of Down Hoik Mount Direction Problem.
9:15 - NPC Recycling (via Teleporters) Counter/Adder (Broken).
10:49 - 99% Complete (Compact) Digi-Comp 2 (Broken Design).
12:04 - Distributor Demonstrtation (Teired Flip-Flops).
12:44 - Segue to Digi-Comp 2 Filming Location. http://youtu.be/MpZBsTTdXUc
+ LINKS:
"Hoik Demo World" Download (V0.2) - dropbox.com/s/qgwdsn5r2rmsq6q/Hoik_Demo_WorldV0_2.zip?dl=1
+ CREDITS:
All footage shot in Terraria 1.2.4.1 for PC.
No mods or 3rd party content!
TEdit used for building lab space and copy/paste expedience.
Game IP belongs to Re-Logic.
Music from Terraria Soundtrack Volumes 1 & 2
by Scott Lloyd Shelly (Resonance array):
http://re-logic.bandcamp.com
Video captured with Fraps, edited in trakAxPC.
+ Proud member of "T-MEC" discussion group on TCF (Terraria Comunity Forum): http://forums.terraria.org/index.php?social-forums/t-mec-terrarian-mechanical-engineering-corps.203
+ Video Index:
0:00
0:21 Digi-Comp 2s
1:09 Count
2:05 Add
3:25 Clear
4:02 Multiply
5:09 Negate
6:53 Subtract
7:35 Divide
8:49 (Note)
+ References:
Hoik Promo Video - http://youtu.be/bi335VOnBZw
Evil Mad Scientist digi-comp video: http://youtu.be/_tZdE-3nR3w
Discussion of Digi-Comp's computational power (non-Turing machine): http://www.scottaaronson.com/blog/?p=1902
+ Credits:
All footage shot in Terraria 1.2.4.1 for PC.
No mods or 3rd party content!
TEdit copy/paste, etc, used for expedience.
Game IP belongs to Re-Logic.
Music from Terraria Soundtrack Volumes 1 & 2
by Scott Lloyd Shelly (Resonance array):
http://re-logic.bandcamp.com
Video captured with Fraps,edited in trakAxPC.
"Digi-Comp II: First Edition" excepts
from video by Evil Mad Scientist: http://youtu.be/_tZdE-3nR3w
More info here: http://www.evilmadscientist.com/2012/dcii-first
Buy here: http://shop.evilmadscientist.com/productsmenu/tinykitlist/375-dcii
Manual from original Digi-Comp II (via EMS): http://cdn2.evilmadscience.com/KitInstrux/DCII-manual.pdf
Proud member of "T-MEC" discussion group on TCF (Terraria Comunity Forum): http://forums.terraria.org/index.php?social-forums/t-mec-terrarian-mechanical-engineering-corps.203
Special thanks to DicemanX on this vid! :o)
+Video Index:
0:00 Title
0:06 - Stump Engine (Crabs/Skeletons jumping up and down).
0:50 - Skeleton variant.
1:04 - Repeater (open ended design with continuous re-spawns dropping from the top).
1:26 - Overkill Spear Trap Battery (7 hits/s) - player/bat powered.
1:52 - Stingy Spear Trap Battery (3 hits/s) - player/bat powered.
2:43 - Continuous Drop - Boulders.
2:57 - Measuring boulder drop speed with hoiktronic counter.
3:26 - Boulder powered active block down-elevator (60tiles/s, i.e. faster than falling).
3:39 - Measuring crab free-fall (top) speed (37tiles/s, same as all mobs and player).
+ 'Hoiktronic' Counter explained & other rapid in-game engines: http://youtu.be/_vFyT14AUwI
+ Credits:
All footage shot in Terraria 1.2.4.1 for PC.
No mods or 3rd party content!
Game IP belongs to Re-Logic.
Music from Terraria Soundtrack Volumes 1 & 2
by Scott Lloyd Shelly (Resonance array):
http://re-logic.bandcamp.com
And desert theme from Terraria for consoles.
Video captured with Fraps, edited in trakAxPC.
+ Member of T-MEC (Terrarian Mechanical Engineering Corps) discussion group - http://forums.terraria.org/index.php?social-forums/t-mec-terrarian-mechanical-engineering-corps.203
+ Video Index:
00:00 - Introduction
00:43 - Binary Bunny Counter - Артём Мелик-Шахназаров
01:41 - Hoik powered flip-flop tutorial
03:00 - Hoiktronic 128bit skeleton counter introduction
04:36 - Minecart Engines (1-4 plates)
05:41 - Bird Engines (2-8 plates, 1-3birds)
07:58 - Teleporter Engine (Standard type) - Manbeartroll
09:41 - Teleporter-Hoik Hybrid (Horizontal Type) - MeoWish
10:39 - Teleporter-Hoik Hybrid (Vertical) - Ultimate!
11:47 - Explanation of maximum plate activation rate
12:29 - Hoik Engine (player powered)
13:43 - Hoik House Engine (mechanic powered)
14:34 - Credits, Acknowledgements and Bloopers
+ Video Clips Used (in order of appearance):
Popuptwo - "Minecart Basics + Compact Vertical Rails (Fastest Clock in the game?)" - http://youtu.be/pTpH8HeaRBw
Yrimir - "Birdstatue Engine and Twitter Announce" - http://youtu.be/0KNjVhOhh6w
ManBearTroll - "Terraria 1.2 Teleporter Engine" - http://youtu.be/2BjTJ1Bv8V0
Meo Wish - "Guide Engine" - http://youtu.be/mxq0xepfOIo
Артём Мелик-Шахназаров - "Terraria binary counter/timer extender/display." - http://youtu.be/zzsI5u1E4Kw
+ Reference:
Teleporter float glitch: http://www.terrariaonline.com/threads/using-the-teleporter-placement-bug.170983
+ Credits:
All footage shot in Terraria 1.2.4.1 for PC.
No mods or 3rd party content!
Game IP belongs to Re-Logic.
Music from Terraria Soundtrack Volumes 1 & 2
by Scott Lloyd Shelly (Resonance array):
http://re-logic.bandcamp.com
Video captured with Fraps, edited in trakAxPC.
+ Member of T-MEC (Terrarian Mechanical Engineering Corps) discussion group - http://forums.terraria.org/index.php?social-forums/t-mec-terrarian-mechanical-engineering-corps.203
#Terraria #ZeroGravitas
+ VIDEO INDEX:
00:00 - Context
00:32 - 3 Item Size Categories
01:21 - (*) Jellyfish Farm Hoik (separate necklaces from glowsticks)
01:46 - Size 1 Horizontal Hoik
02:27 - (*) Shark Shredder (separate fins from helmets)
03:20 - Notes: [1] Active stone looses shape [2] lava disappears
04:11 - Health & Mana Star Hoiks
04:40 - Teleporter Float Glitch
05:16 - Size 1 Active Vertical Hoik
05:50 - (*) Pumpkin Moon Grinder Pit Health Extractor
06:20 - Size 2 & 3 Verticals
07:06 - Down Hoiks
07:39 - Size 3 Horizontal Hoiks
08:23 - Size 2 Horizontal Hoiks
08:48 - (*) Antlion (Mandible) & Vulture Auto-Farm
09:25 - Universal Horizontal Hoiks (inc. souls)
09:59 - Ghost Wall Glitch
10:19 - Examples of Size 1, 2 and 3 items
10:47 - Item Hoik Loop
11:11 - (*) Fallen Star Hoik/Trawler
11:39 - (*) Mushroom Vending Machine
(*) = Application Examples
+ REFERENCES:
Floating Teleporter Placement Bug (by Scheper) - youtube.com/watch?v=I4SJy_Tfemo
+ CREDITS:
All footage shot in Terraria 1.2.4.1 for PC.
No mods or 3rd party content!
Game IP belongs to Re-Logic.
Music from Terraria Soundtrack Volumes 1 & 2
by Scott Lloyd Shelly (Resonance array):
http://re-logic.bandcamp.com
Video captured with Fraps, edited in trakAxPC.
+ HOIK LINKS:
Item Hoik Forum Guide - http://forums.terraria.org/index.php?threads/item-hoiks-guide-video-move-seperate-drops-trawl-fallen-stars-and-more.4140
Original Player Hoik Promo - http://youtu.be/bi335VOnBZw?list=PL6o310lEzS9WYvBZsNVy2rLX8PPUkmUiK
Detailed Forum Guide on Player Transport Hoiks and General Information - http://forums.terraria.org/index.php?threads/hoik-guide-rapid-player-npc-etc-transport-using-only-sloped-tiles.1656
"Hoik Demo World" Download (V0.2) - dropbox.com/s/qgwdsn5r2rmsq6q/Hoik_Demo_WorldV0_2.zip?dl=1
#Terraria #ZeroGravitas
Full hoik guide, with more details and diagrams, on Terraria forum thread: http://forums.terraria.org/index.php?threads/hoik-guide-rapid-player-npc-etc-transport-using-only-sloped-tiles.1656
More on hoiks and advanced wiring on my channel: youtube.com/playlist?list=PL6o310lEzS9WYvBZsNVy2rLX8PPUkmUiK
Note: the chamber didn't need to be perfectly squared, as solid blocks are mostly ignored when you travel by hoik!; only the row of tiles directly above an up tooth and the row directly below a down tooth (or 2 rows, for Golem) needs to be clear.
+ Video Credits:
- All footage shot in Terraria 1.2.4.1 for PC.
- No mods or 3rd party content!
- Game IP belongs to Re-Logic.
- Music from Terraria Soundtrack Volumes 1 & 2 by Scott Lloyd Shelly (Resonance array): "Lihzahrd", "Golem", "Jungle", "Boss 2".
- Credits music: theme from The Benny Hill TV Show - Series 5, Episode 3 [1983].
- Video captured with Fraps, edited in trakAxPC.
#Terraria #ZeroGravitas
Dart (and super dart) trap cooldown times have been increased from 3s to 3.33s (200 ticks). This breaks the firing pattern of all the designs shown in the video, with no darts firing half the time. The designs using faster mob types may be fixed by using a 1s timer instead and lengthening the plate run 10% (increasing the number of traps too). Alternatively, you will need to find the best plate in the run to wire back to the statue instead of the timer, to automatically re-trigger a new mob just *after* 3.33s. (Or use the new designs in linked guide, above.)
════════════════════════════════════════
+ ORIGINAL DESCRIPTION:
With just one mob spawning statue (crab, fish, rabbit, skeleton or piranha), 6 to15 dart traps and minimal wiring, you can take out ANYTHING! Full construction tutorial and guides to usage contexts. More information and diagrams in forum guide: http://forums.terraria.org/index.php?threads/tutorial-video-simple-rapid-fire-dart-trap-batteries-practical-wire-guide.1646
Please ask any detailed questions there. :o)
+ VIDEO INDEX:
0:00 Title
0:09 Build tutorial with skeleton engine.
2:18 'Ghost Wall' glitch.
4:08 Piranha engine ('optimal').
4:43 Finding other suitable spawn statues (mob speeds).
5:05 List of statues, trap numbers and type (optimal/frugal/stingy)/
5:14 Bunny engine.
5:26 Goldfish engine & Goblins in 40s.
5:45 Arena/farm set-up
6:21 Piranha engine (version 2 - 'frugal').
6:45 Crab Engine ('stingy').
7:06 Hard mode grind examples.
7:39 Farming example (Antlions).
7:54 Boss arena (Eye of Cthulhu, skeleton engine).
8:05 Further Applications... Autofarms by DicemanX
+ REFERENCES:
(1) Dart speed and Optimal Trap Separation calculated in this video
youtube.com/watch?v=SIBPJmJzPSA&list=UUyLQbVwYleCYzgl49dNAeOw
(2) Mob speed demonstration video (to calculate track lengths / trap number)
http://youtu.be/kUt03Dn_FyA?list=UUyLQbVwYleCYzgl49dNAeOw
(3) Official Wiki - Monster Spawning
http://terraria.gamepedia.com/NPC_spawning#Choosing_a_spot_to_spawn_the_monster Distance limits slightly wrong by my reckoning.
(4) Boss autofarm videos by DicemanX (AKA Joe Price):
(4a) "Pre-hardmode Autofarm (5 bosses killed in under a minute)"
http://youtu.be/YTCsjVTE1l8?list=UUllYBm-_FbqWuI92o6zPXfw
(4b) "Pre-hardmode AFK farm with Hoiks takes down 5 pre-hardmode bosses!"
http://youtu.be/PvVPxrTKltA?list=UUllYBm-_FbqWuI92o6zPXfw
(4c) "Super fast and compact Dungeon Guardian autofarm (kill time ~6min)"
http://youtu.be/gM8gHNX9EgA?list=UUllYBm-_FbqWuI92o6zPXfw
(5 Not in Video) Yrimir does a similar trick: killing goblins in 40s, off-screen, using waterbolt. youtube.com/watch?v=rByh_d8h4cY It can't actually be done any quicker than this, since the limiting factor is the spawn rate = '20' = ~3 goblins/s, with 120 kills to beat the invasion, that's 120/3 = 40s.
(6) See wiki for spawn ranges (for lava pit blocking): http://terraria.gamepedia.com/Spawn_rate#Choosing_a_spot_to_spawn_the_monster
+ CREDITS:
All footage shot on location in Terraria 1.2.4.1 for PC.
Game IP belongs to Re-Logic.
Music from Terraria Soundtrack Volumes 1 & 2
by Scott Lloyd Shelly (Resonance array).
http://re-logic.bandcamp.com/album/terraria-soundtrack
http://re-logic.bandcamp.com/album/terraria-soundtrack-volume-2
Video captured with Fraps, edited in trakAxPC.
#Terraria #ZeroGravitas
Statue Spawn Caps/Limits:
Rule 1 - 0.5s cool-down on each of statue's 6 input tiles. (Note: Cool-down is also triggered by unsuccessful activations(!), when spawn is blocked by any rule 2 to 4.)
Rule 2 - No spawn if 3 or more mobs within ~13 tiles of statue footprint.
Rule 3 - No spawn if 6 or more mobs within ~39 tiles of statue.
Rule 4 - No Spawn if 10 of statue's mob type in world.
Mob Speeds (over first 5 seconds of travel):
Blue Slimes (dry) ~ 3 tiles/s (15 tiles in 5 seconds)
Rabbits ~ 3.8 tiles/s (18.5 tiles in 5 seconds)
Birds ~ 10.6 tiles/s (52 + 1 tiles in 5 seconds)
Bats ~ 13.5 tiles/s (40.5 tiles in 3 seconds)
Skeletons ~ 5.5 tiles/s (27.5 tiles in 5 seconds)
Mimics ~ 7 tiles/s (35 tiles in 5 seconds)
Crabs ~ 1.8 tiles/s (9 tiles in 5 seconds)
Goldfish (swimming) ~ 3.4 tiles/s (17 tiles in 5 seconds)
Jellyfish ~ 4 tiles/s (20 tiles in 5 seconds)
Pirana ~ 5.4 tiles/s (27 tiles in 5 seconds)
Sharks ~ 9 tiles/s (45 tiles in 5 seconds)
(Noticed after posting that the little, natural, blue jellyfish in the bottom right prevented the 10th jellyfish spawn. The yellow slime did not affect the blue slime statue though.)
Details on forum (updated with Down Hoik information): http://forums.terraria.org/index.php?threads/hoik-guide-rapid-player-npc-etc-transport-using-only-sloped-tiles.1656
All game IP belongs to Re-Logic.
Music excepts from the Terraria Soundtrack Vol.2 by Scott Lloyd Shelly (Resonance array).
http://re-logic.bandcamp.com/album/terraria-soundtrack-volume-2
Genuine game play, no mods.
All footage shot on location in Terraria 1.2.4.1 for PC...
Small world depicted. Travel times for medium and large worlds will be slightly longer.
Could you use a Hoik!?: http://youtu.be/bi335VOnBZw
Full Hoik details on (old) forum: http://www.terrariaonline.com/threads/hoik-guide-rapid-player-npc-etc-transport-using-only-sloped-tiles.160618
Or the NEW forum: http://forums.terraria.org/index.php?threads/hoik-guide-rapid-player-npc-etc-transport-using-only-sloped-tiles.1656
All game IP belongs to Re-Logic.
Music excepts from the Terraria Soundtracks
by Scott Lloyd Shelly (Resonance array).
All footage shot on location in Terraria 1.2.4.1 for PC.
Genuine game play, no mods.
This design is superseded since discovery of a down hoik allows an entirely solid, passive loop, without any wiring: http://youtu.be/b5dSLnbviqk?t=53s
Could you do with a hoik?: http://youtu.be/bi335VOnBZw
More on hoiks and advanced wiring on my channel: youtube.com/channel/UCyLQbVwYleCYzgl49dNAeOw
+ VIDEO CREDITS:
This was a fan made parody promotion.
All game IP belongs to Re-Logic (and Sir Redigit).
Music excepts from "Terraria Soundtrack Volume 2"
by Scott Lloyd Shelly (Resonance array).
http://re-logic.bandcamp.com/album/terraria-soundtrack-volume-2
Hoik concept taken partly from TerrariaOnline forum posts (and videos) by: Metalsonic3, Airborn, Dratex, Sono, doutheart, EpicThingy.
All footage shot on location in Terraria 1.2.4.1 for PC.
Genuine game play, no mods or 3rd party content.
No video playback speed manipulations involved.
Video captured with Fraps, edited in trakAxPC.
#Terraria #ZeroGravitas
It's only possible due to the lovely, new multi-coloured wiring options. Of course the lovely new rope (and other items available in hard-mode) make this a mere curiosity (not to mention it's extreme clunky-ness)... Also, far more efficient elevators exist that exploit a 'glitch' that uplifts players (and player sized mobs) when jammed into a sloped block.
Posted to the Terraria Online Forum here: http://www.terrariaonline.com/threads/toggle-able-reversable-actuator-elevator.114694 (Old forum no longer exists, sorry.)
The inspiration for these experiments with video feedback loops (in September 2007 and April 2008) came from reading "I am a Strange Loop" by Douglas Hofstadter (features in the video; a highly recommended read). Apart from the obvious hands in frame, the odd bit of light painting with a torch (and a couple of window edges), all the interesting details, patterns, colours, etc, emerged spontaneously in the video loop: complex structure from 'nothing', much like boot strapping one's own consciousness from nowhere, all strange and loopy...
The first part filmed with a Fuji Finpix S9600 (and the CRT TV in my student house), the rest done using my 2MP Logitech QuickCam Pro for Notebooks pointed straight at my 17" Sony TFT monitor.