@MikeDailly
  @MikeDailly
Mike Dailly | ZX Spectrum Next Raycast Engine test @MikeDailly | Uploaded May 2020 | Updated October 2024, 22 hours ago.
Idea for using the ray casting engine as a "street" engine for a driving game.
View has been lowered (pre-process), and building textures added

probably needs larger textures....
ZX Spectrum Next Raycast Engine testRaycasting level editor demoOld Lowres Ray casting engine buildGameInADay: Creating Bomb Jack in 10 hours or lessCopy paste from SD card to ExplorerZXNext Armalyte Progress - Start of bullet processingDrag and Drop from SD card imageCSpect debugger V0.1Ive fixed up my GameMaker Studio 2 loading of Atic AttackQuick Lowres test#cspect developmentLemmings: Fun 02 - Only floaters can survive this

ZX Spectrum Next Raycast Engine test @MikeDailly

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