AquaticMagma
anni 12 medics
updated
Hardest part of this stage was definitely the enraged possessed soldiers, with their 126k HP. Without that ASPD/SP matrix buff, I would stand absolutely 0 chance. Rosmontis P2 was a bit tricky, but we managed!
Pretty fun stage, lots of tight damage moments and clutches. Think I could optimise out either Breeze or Honeyberry (since they were just bodies), but it doesn't change much, so whatever.
Enjoy!
#arknights
Since basically every clear of this stage geos with killing Ceobe, I dediced to play the stage as how it was intended, ie by feeding her! Really feels like a "have true damage, or else" type game, lol.
Supporters should be able to do this in like 3 or 4 ops, I reckon. Dunno about other classes.
Anyways, enjoy!
#arknights
Since Kal'stit trivialises the stage thanks to block and true damage, I thought I might try this challenge without her. And I'm glad I did, as it showed off some pretty rare medic tech, unseen in a typical clear.
Plus, I go to bully Warfarin again. Thinking of drawing her getting eaten by that chomper this week or something.
Anyways, enjoy!
Music
Departure by Heitaro Ashibe
For the first Cliff's skill, using Warfarin as bait is most efficient, as her purpose is fulfilled the moment her skill is activated, whilst Silence/Mulberry needs to stay on the field longer for Phase 1 Cliff to die before he moves on from that checkpoint.
Also, Folinic AOE actually useful.
Anyways, enjoy!
#arknights
This was a pretty fun stage, partially because it's my beloved bulliable Panchos, but also because there's quite a good amount of damage management to handle, from the kites to the corrosion damage. Made my utility medics actually useful, outside from buffing damage, which is nice.
Apologies for the slight flickering in my text.
Music
CAPTIVATE - SHUNTA
Cefiro - SHUNTA
#arknights
Sora sleep simply gaming. Just needed to grind a couple 50/50s, and just leaves you with counting sheep as you go to sleep...
Wished I could utilise this Sora tech on another stage... just unfortunate that these flying sheep has 18k/25k HP, which the latter not even Skalter S3 with seaborn stack can kill. More HP than Jessleton, that's funny.
#arknights
It's been 3 years since my old TW-8 video, and I thought I'll bring Mudrock back to fight her again, this time with my 5 star medics. Gramophone management is key to this stage, and without Nightingale/Kal'tsit for their summons, it's not possible to follow the old Mudrock kill strategy.
As such, this is where Medicmiya comes in, as she provides enough damage and movement speed reduction to finish off Mudrock in her first loop, mitigating the need to convert gramophones as fast as possible.
Anyways, enjoy!
#arknights
Saw @tumsYT start working on a 5 star only medic rendition of this, and thought I jump straight in. Main issue with mineless is trying to burst through either of Patriot's phases with enough time. But with a strong enough buff army, medicmiya (and vendela) managed to cut their way through.
As for phase 2, I solved that basing on a couple screenshots of Tums' 4 OP clear, utilising the same medicmiya as tank, and then using Gavial/Warfarin as spear bait - any other op as bait, and that would leave phase 2 patriot slip by due to loss of buffs.
Oh, and gotta showcase amiya new skin with 2nd skill against patriot, since tums only used 1st skill hee hee
Music: Hard Advent by Next Arco Recordings
#arknights
Yesterday was Amiya's birthday, and HG suddenly announced her Ambience Synesthesia outfit as a skin to celebrate it. They did the incredible thing of releasing it at the same time as CN, which is like.... so unexpected. Nevertheless, it's an amazing skin, only 5 star L2D skin, so I had to publish a clear on it!
Technically this is also the first medic MN-8 clear as well; I just did it with 5* medics, because I can (or else, I wouldn't be able to use medicmiya). Should be like 4 ops if no rarity restriction medics.
Music: Dova Syndrome
In My Dreams by Kei Morimoto
#arknights
This event is mechanically pretty friendly with bards, with the -60% movement slow of the waterway beacon, and the enemy-based ranged tiles, which acts as great roadblocks to stall with. Allowed me to pull off this clear, which I wanted (gotta use Skalter in a thematic event, after all)
Scariest part is the matrocelluar nurses, as whatever they spawn has insane movement speed. Thankfully with Civilight Eterna's bind, if I can catch the spawn, then I can securely defeat it. Skalter still carrying hard for her true AOE damage.
Music: Path of Life Boss Theme
#arknights
Whilst most of the time Sora is used as a staller for skill cycling, this is a great showcase of utilising the other sleep trait: enemies invulnerability. This pairs really well with Civilight Eterna, as Sora helps sleep the enemies that don't need defeating yet, allowing the orbs to respawn at the right places.
Also, she acts as good bait for elemental damage, hee hee :)
#arknights
Another one of the easier clears, I primarily did this clear because of the stage description alone (Theresa, the forever King of Sarkaz). I don't think Standard Environment is feasible, as Civilight Eterna and Skalter barely has enough damage to burst through 2nd phase with the x2 ATK condition; if it took any longer, Theresa would heal herself with Soul Maelstorms, and have a stronger damage reduction due to those chalices. Still a funny clear regardless.
Also had fun drawing the thumbnail myself.
Music:
AK Chapter 14 Battle Theme 1
AK Chapter 14 Lobby Theme
#Arknights #TimelessEchoes
Back to bully Panchos yet again, this time I have my bards with me. Playing around with Civilight Eterna's circular attack is so interesting and somewhat finnicky; I'm glad that my 2nd damage dealer does it in an unorthodox way which requires a bit more thinking in terms of placement.
Anyways, enjoy!
Music: DOVA-SYNDROME
Waiting for You by Kei Morimoto
#arknights #TimelessEchoes
With Civilight Eterna released, there's like 10x more maps I can now play around with, for I no longer need to filter out any maps which has an average enemy spawnrate. Look forward to more of those coming fairly soon.
As for the lore in this video, I really liked Wiš'adel and how her character was portrayed in chapter 14; thought I edit the video a bit more to express as such.
Anyways, enjoy.
#Arknights #TimelessEchos
On my journey to try and do as many stages with my beloved bards, I'm surprised I missed this stage the event first ran. Doing this with 3 ops was too easy, and figuring this out without Sora required a bit tighter skill timings from Heidi and Skalter; nothing a few attempts can stop!
Not sure if there's any other stages I can possibly do at the moment, but I can wait :D
Anyways, enjoy!
Music:
夢花火 by yuhei komatsu
#arknights
Prior to playing this tower with defenders, I tried it with medics and supporters, as they have the healing to work well with the support drone. However, stage 5 gatekept them pretty hard, with those double lanes and brandguiders.
Defenders on the other hand passed it with flying colours. Truly the best class.
Thank @tumsYT for the account.
Timestamps:
Start - 0:00
LT-1 - 0:15
LT-2 - 1:13
LT-3 - 2:57
LT-4 - 5:12
LT-5 - 6:48
LT-6 - 9:24
Music:
Rays of Light Instrumental (NieR: Automata)
Weight of the World Instrumental (Neir: Automata)
Stultifera Navis Boss Theme
I've been drawing a fair bit more recently, whether that is weekly prompts from the LD community server, or random opportunities like the Ifrit endscreen for LD's Pyrolysis record; it's really been fun drawing a variety of different characters that I normally wouldn't have. All of this has helped improve my drawing skills to some degree here and there.
As such, I did my beloved Warfa drawing timelapse, as to 1) celebrate her birthday, 2) keep a record of my drawing progress and 3) makes this channel feel just a bit more personalised.
Thanks for watching this special video!
Music:
Alkaline Tears by Mitsukiyo (Blue Archive)
#arknights
For this strat, Gavial only existed to simulate Vendela Pot4.
Otherwise, I think this could have been optimised a lot more, if I wasn't so railroaded on having Mon3tr on 2nd lane, when it would be better on 3rd lane, and have Reed2 deal with the defenders. Could probably further optimise out Folinic, Shining and Sussurro.
Music:
Everlasting-exist Hymn - Ch.19 battle theme 3 (Aether Gazer)
#arknights
Since this map is a lot simpler than the one from Pinch Out, playing this with medics wasn't too interesting. So instead, I played this stage with my beloved bards!
Sadly not a 1P Relay, but that's to be expected... Skalter dies too much.
Music:
Blissful by SHUNTA
#arknights
Vendela S1 keeps proving to be her better skill, as not only does it have the longer attack duration, but also is a better Warfa target. Purifier simply couldn't work here, since S1 is a weaker buff target, and S2 either locks on too hard, or is too short to be worth it. Truly a Vendela W!
Music:
Echos from the Abyss - Melo & Miao (Punishing: Gray Raven)
#arknights
Felt like playing more 5* medics, so here's Skullshatterer! Now that I have Vendela, it opens up a lot of fun maps I could play, such as this 2 lane map!
Was planning to play all the other boss stages in Act1, and then compiling them into one video, but half of those stages feature invisible enemies, which 5* medics simply can't handle (well, there is one way, but that's for a future video, hee hee), so oh well.
Anyway, enjoy!
#arknights
Felt like playing more annihilation, but there's only so many that looks doable. Thanks to the one-lane map, this one can even be optimised down to 6 ops (possibly 5, but eh), which was interesting to figure out.
Trickiest part of this run, was actually the seemingly endless waves of dogs, as they require good Mon3tr and Reed2 cycling. Besides that, the companion duos were also a bit rough, but with good judgement on whether to activate skill or not, it's not that big of a deal. And as for Mandra... I have Nightingale :)
Anyways, enjoy!
Timestamps:
0:00 0 - 200 kills
4:11 200 - 300 kills
5:51 300 - 350 kills
7:01 350 - 400 kills
Raw video: youtu.be/ZWOjQv8AED8
Music:
Gladitorial Drumming (Aether Gazer)
Athena Sonatina (Aether Gazer)
#arknights
I think I exhausted all the possible bard stages for the time being, so moving onto another one of my favourite subclasses, artificers! I love how their devices are so true to the supportive nature of supporters, opening the gate to a new range of potential strategies!
Ever since Stainless was introduced, he jumped straight into my top 5 favourite operators, purely for his design alone. And then when his kit was revealed, I fell in love even more, because he has exactly the style of gameplay I enjoy - turret shenanigans!
Anyways, enjoy!
#arknights
This map is so evidently a map MADE for Reedalter, I mean, all the enemies are nicely spread out for her! So it made me want to give a shot at using only 5*.
Pretty fun map, especially with the tuning mode being kinda multi-dimensional; need to time it so the melancholic variation is up for Folinic for the first two skill cycles and the purifier charging up the node at the end, which stalled the conductor. Oh, and Folinic actually really impactful here!
Anyways, enjoy.
Music:
優雅な暮らし by Yuli
#arknights #empressesvoicecup
Heard this one was easy, and thought I'd give it a shot. After a few skill retimings and operator repositions, this is what I got! Hardest part is figuring out the rotations for the 4 red devourers at the end of the map, and it ended up with a pretty tight kill. Love how the one time I do medic annihilation, its the one which is my lucky number, kekw.
Timestamps:
0:00 0 - 200 kills
2:49 200 - 300 kills
4:07 300 - 373 kills
5:33 374 - 400 kills (The 4 Red Devourers)
7:12 Rot Eaters
Raw video: youtu.be/TU5X661EwBA?si=6obEc_o8uaR_T0bD
Music:
Sie liebten sich beide - LCC (from Punishing: Gray Raven)
#arknights
Most of the time, Heidi usually has her skill 2 equipped, either because I can utilise the +1 block in no tile restrictions, or have it equipped to use the 30% healing effectiveness for more healing. This is a rare example of Heidi S1 talent being useful, reducing the number of seconds to defeat a slug. Dunno if that's worth celebrating over, lmao.
Anyways, enjoy!
Music:
彗星に乗って by yuhei komatsu
#arknights
This map was doable, due to a multitude of factors: the big map, the pathing, the tides reduced movement speed and also my beloved stickers. That said, this was also pretty tough, primarily trying to survive the corrosion casters and the final dockworker.
Oh, and skalter and staircase bug kinda awesome.
Music: @ フリーBGM DOVA-SYNDROME OFFICIAL
Skyline by Kei Morimoto
#arknights
Wanted to do a few clears with Heidi, so here they are! Heidi is usually pretty hard to use in these clears, since her main utility of +1 block lies entirely on whether the operators can block or not (which is hard to find stages for) She has as as other use cases, being extra healing and a slight +ATK buff for Skalter on S1, but that can be rare.
CE-3: 0:00
DH-8: 1:41
Music: @ フリーBGM DOVA-SYNDROME
IKIGAI#2 by SHUNTA
Restart by yuhei komatsu
#arknights
I have no idea why I decided to play more DOS stages with medics, a few hours before it closes, but here I am.
Had to modX Shining, to utilise the bonus SP generation when S3 is equipped.
Breeze should be optimisable out, since I didn't need the status resistance for end of Phase 2, but I got better stuff to do, so enjoy the Breeze cameo.
Anyway, enjoy!
With Eureka (U-Official) finally released in global, it meant I can try and find a few more maps to play my beloved bards in! Really in love in her outfit...
Made a small compilation of clears, since they don't really deserve their own vid.
Timestamps
0-1: 0:00
0-3: 0:59
S2-4: 2:10
Music: @ フリーBGM DOVA-SYNDROME
ウポド by MATSU
また明日 by MATSU
Another map I can do, gotta love these stages with low enemy counts!!! At this stage of the event, the enemies aren't really too hard (particularly the boss), but I really like the boss mechanic. Since it's not really worth trying to kill one of the flames, the best way to deal with them, is to bait.
There's 6 flames, so 2 flames per operator bait. It was pretty fun planning the ideal operator layout, so that the flames only explodes one medic at a time, whilst also making sure I can keep them alive whilst they are immobilised by the boss.
Fun map!
Music: @ フリーBGM DOVA-SYNDROME
Unleash by SHUNTA
With Vendela coming soon, I wanted to do at least one more map with no 6* medics, before I get to try out a bunch of more maps.
DOS-C-2 was the perfect map, utilising every single offensive/support medic at my disposal. The ATK, ASPD, SP buffing army, the Folinic's AOE damage, and of course the Purifier's slow and damage, perfectly aligning up for the final kill.
Anyways, enjoy!
Music: @ フリーBGM DOVA-SYNDROME
LIAR PARADOX by yuhei komatsu
Was requested to do this from the LD Server, as @seina1404 completed a Kal + Reed clear. This strategy takes a different approach, anchoring Mon3tr instead, and tanking all the casters and Andoain with Nightingale and her cages.
Seina's clear: youtu.be/UDeOnazTDic?si=dsLrLKyvuzpS3oAI
LD Server: discord.gg/lungmendragons
Anyways, enjoy! Now time for me to head back to IS3!!!
BGM:
Unexpected Judgement (Aether Gaezer) by CoyDe
#arknights
Was requested to do this in the LD Community Server to play this. I knew this was folinic+5* medic friends doable, so thought to give this a shot.
Took some very tight skill timings, but woop, another bard clear to add to the collection!
Music: @ フリーBGM DOVA-SYNDROME
Lily by yuhei komatsu
#arknights
It's been two years, dunno what I wanna do next with my account now tho...
Awesome 1P relay map, I really glad they offered the ATK and especially the -SP buffs; it made Folinic actually usable for a 1P relay!
Ansel or Hibiscus can definitely be optimised out, but that requires me just pressing redeploys harder... I can't be bothered, lmao.
Anyways, enjoy!
#arknights
Haven't been doing much CC cause of being busy irl, but with CC12 being the last one, I had to end it by showcasing my favourite skill of all time, my beloved Kal'tsit S1!
If I have spare time this week, maybe will try to match CN medic record or something. No promises tho.
#arknights #アークナイツ #明日方舟
Wiredrone kinda cracked. Who knew something which is Snowsant's crane by better in every single way would be so strong. Maybe I'll try this stage later with no equipment or no 6 stars.
Anyway, enjoy!
Non AK music:
Monster Hunter World OST: Main Theme - Stars At Our Backs
#arknights #アークナイツ #明日方舟
This is an optimisation of @Zackery_Dempsey's 7 Op clear, where I optimised out Mulberry, Ptilopsis and Folinic. I initially had Warfarin as my 5th operator, but she sadly got optimised out :(
There's an alternative 4 Op strat by @Superblazeram where they used Kal S3 instead of my Kal S2.
Zackery's 7 Op clear: youtu.be/UMNbTQj5gIw?si=rOAx9yjZEBPVfZQH
Superblazeram's alternate 4 Op clear: youtu.be/zjbAKSEo6GQ?si=9pecr6oyPKcG_DtL
Anyway, enjoy!
BGM:
Boss Battle 02
Katzdale
Minima (Ideal City Boss Theme)
#arknights #アークナイツ #明日方舟
Jesselton was fun to try and play around. I had to kill phase 1 not too fast, or else it activates the self-regen of the defender prisoners; but I also can't take my time, because of his constant stuns which is near 100% uptime. Cool stuff.
There's an alternative medic 5 ops by @Superblazeram: youtu.be/iryISM9872c?si=z1lpcV7gG33qpbwT
Anyway, enjoy!
#arknights #アークナイツ #明日方舟
Taking a slight break from spamming IS3 all day, I went back and played some IS2, particularly to try out a few things now that Reed2 is out. And one of them was to complete the other two endings with medicknights!
Currently working on ending 3 as I write this; I had one attempt so far, and it looked super promising, so I hope I can get that out soon!
Anyways, enjoy!
#arknights #アークナイツ #明日方舟
I love Emperor's Blade.
#arknights #アークナイツ #明日方舟
With the Lumen Memory Mapping, it gave me an opportunity to try out this funny clear, using the Hand of Purification as the sole source of damage!
Most important relics in this run is the +%HP relics, as it allowed my therapists to actually tank Highmore's elemental damage.
#arknights #アークナイツ #明日方舟
Reed2 makes this stage possible, as she can deal with the sui-fragments and the mid-wave enemies all by herself, all thanks to that dot damage from her S3.
#arknights #アークナイツ #明日方舟
Ton of RNG that goes into this run. My original clear killed Ya half way through the tunnel, but since that didn't happen, I had to improvise the end section.
This matches the CN record, but I used Warfarin instead of Purifier, aka better :)
#arknights #アークナイツ #明日方舟
One of my favourite things to do in AK, is to find stages which Folinic can solo DPS. There's not many, but if there is one, I will do it. It's why when I saw this event's mechanics, I saw potential!!!
Features everything prior to Kal'tsit. So no medic modules, and no other medics featured from Under Tides and beyond (rip mulberry).
#arknights #アークナイツ #明日方舟
With the addition of Reedalter to the team, she brings so much more possibilities to the IS3 medic experience! It also means a whole lot less RNG for me to grind, which is always a plus; means I can go grind harder stuff, yay....
Got a ton of other ideas on what to do with medics and IS3, so look forward to that! (i'm not severely addicted, trust me)
Didn't feel like editing the whole run, but here's the link to the full run: youtu.be/T5tDioBP77k
Anyways, enjoy!
#arknights #アークナイツ #明日方舟
This is my understanding of it right now, there may be more strange stuff that I haven't seen.
Tums vid: youtube.com/watch?v=twZcqr5GNS4&ab_channel=Tums
#arknights
The tags are actually pretty rough for a risk 7; the HP2 tag and the Dockworker tags made it very hard to use my CC11 strategy as I cannot kill it with just the water. Additionally, the -1 block and the no speed reduction in water made them a lot more of a hassle.
Imagine if we had Reed2 for the actual CC11 stage... I reckon we could probably reach risk 25 or 26.
#arknights #アークナイツ #明日方舟
Reed2 is finally out, so time to play some wackier stuff, like a 1P relay!
Used all the relevant medic tickets: +50 sanity, +200 DEF, +200 ATK and +4 Initial DP.
Music: @ フリーBGM DOVA-SYNDROME
星海 by 伊藤ケイスケ
#arknights #アークナイツ #明日方舟


