Uploaded October 2014 | Updated September 2026, 2 weeks ago
A speed sculpt using zBrush's powerful zSpheres to quickly shape the body of a bipedal fantasy creature. Then I use just a few brushes, Move - Clay Buildup - Smooth, etc... along with masking to sculpt the mesh. Mesh is Dynameshed during sculpt then zRemeshed into cleaner topography before poly painting.
A speed sculpt using zBrush's powerful zSpheres to quickly shape the body of a bipedal fantasy creature. Then I use just a few brushes, Move - Clay Buildup - Smooth, etc... along with masking to sculpt the mesh. Mesh is Dynameshed during sculpt then zRemeshed into cleaner topography before poly painting.










