Uploaded June 2026 | Updated September 2026, 2 weeks ago
Zenless Zone Zero (Xbox Series X), Version 2.8 Operation Matrix weekly challenge gameplay playthroughs, with Critical Node challenge gameplay. (Xbox Series X test run) (06/15/2026)
Now, for the first time ever, I'm trying Zenless Zone Zero, now on the Xbox Series X this time!! X3 I've managed to finally created an Hoyo account for it so I can carries my progress from the PS5 over to the Series X in case for an more safer way of hopefully continuing the main story soon for the 2nd half of the Season 1 Epilogue B "Bury your Tears with the Past (B)", and also for Chapter 3 or 4 of Season 2 soon. Even though, its still going to be limits on some of them, all due since I still don't own an Series X or even an PS5 of my own yet though...
So anyway though, I'm going to test it out with both Operation Matrix and Critical Node for an simple test run on the Series X instead of the PS5 this time! There may be a little possible chance I could might still use the PS5 for some certain parts, as whenever the Series X owner is probably busied with it though, or just couldn't get to use it though for once...
Zenless Zone Zero (Xbox Series X), Version 2.8 Operation Matrix weekly challenge gameplay playthroughs, with Critical Node challenge gameplay. (Xbox Series X test run) (06/15/2026)
Now, for the first time ever, I'm trying Zenless Zone Zero, now on the Xbox Series X this time!! X3 I've managed to finally created an Hoyo account for it so I can carries my progress from the PS5 over to the Series X in case for an more safer way of hopefully continuing the main story soon for the 2nd half of the Season 1 Epilogue B "Bury your Tears with the Past (B)", and also for Chapter 3 or 4 of Season 2 soon. Even though, its still going to be limits on some of them, all due since I still don't own an Series X or even an PS5 of my own yet though...
So anyway though, I'm going to test it out with both Operation Matrix and Critical Node for an simple test run on the Series X instead of the PS5 this time! There may be a little possible chance I could might still use the PS5 for some certain parts, as whenever the Series X owner is probably busied with it though, or just couldn't get to use it though for once...








![Mortal Kombat: Legacy Kollection (XBONE) | Mortal Kombat 3 (GEN) Cyrax Playthrough (05/04/2026)
Mortal Kombat: Legacy Collection (Xbox One S), Mortal Kombat 3 (GEN) Cyrax gameplay playthroughs, (Medium difficulty, Warrior tower, rewind & save state features used, 15 credits, full screen with filter off) with an few versus mode matches. (05/04/2026)
Now its time to try out the Sega Genesis / Mega Drive port of Mortal Kombat 3!! As while I were trying out the GEN/MD port of this game, Ive noticed a few differences between both the Arcade and SNES, beside the graphics and resolutions though.
Differences between the SNES & Genesis ports
As while I were playing the Genesis port of MK3, theres like some certain parts that I couldnt tries doing the high kick attacks, like during kombos or doing an jump kick. At first, I thought it was my controller been acting up, which why Ive checked the controls menu in case, just to be sure if nothing wrong with my controller... Then after a little bit later, Ive found out that it might had been the game itself, as again, while I were trying to perform an kombo moves or doing a jump kick, theres like some delay in the inputs to the High Kick button, kinda as like in the SNES port of MK1 which does have like delayed inputs... So then, Ive figured that maybe it wasnt my controller after all, it was just probably a little delayed reaction to some of the buttons here in the GEN/MD port of MK3.
Also, compares to the GEN port of MK2, theyve finally put the face of Dan Forden in the corner this time, instead of an goofy pizza face earlier, before the correction for the 32X port of MK2. Even though, Dan Fordens face is all black and white, like either monochromes or greyscales. So thats another differences between the ports of GEN, SNES, and Arcade. Even the sounds on GEN are a bit more limited compares to both the SNES and Arcade, yet does has fully voiced functions like the arcade though. The BGMs here in the GEN port kinda like a bit more, chip tunes based compare to the SNES port, which sounded more closer to the original arcade port, yet probably more clearer than the GEN port, IMO. Even though, its not a bad port for an Sega Genesis though, yet Im more familiar with the SNES port more often, since I never had an Genesis console (or anything Sega related) throughout my entire childhood though, but still did had some experiences with them too though.
Timestamps
[00:40] Instruction Manual (MK3 GEN)
[07:55] Openings, Character Bios, & Demos
[22:00] Cyrax runs (Warrior tower, Medium difficulty)
[41:46] vs. Motaro / Shao Kahn
[47:53] Cyrax ending / Cast Rolls
[52:20] Versus matches (with Smoke & Noob Saibot) Mortal Kombat: Legacy Kollection (XBONE) | Mortal Kombat 3 (GEN) Cyrax Playthrough (05/04/2026)](https://i.ytimg.com/vi/Y2WY8mLAzw4/mqdefault.jpg)

