Uploaded November 2020 | Updated September 2026, 1 week ago
In this video we will show how to re-create Zelda Zelda Breath of The Wild Toon Shader Graph in Unity engine.
Download project files (Patrons only): patreon.com/BinaryLunar
The Ultimate 2D & 3D Shader Graph Course: tinyurl.com/3b5zac7c
00:00 Intro.
02:00 Setting up the scene and the character.
03:50 Creating a Custom Function node to get the main directional light data.
05:25 Calculating the perceived light using Dot Product node.
08:00 Creating 2 shaded areas using Smooth Step Node.
10:00 Creating the specular reflection.
12:50 Creating the rim lighting.
15:15 Adding shadows.
Resources:
Roystan Toon Shader Article
roystan.net/articles/toon-shader.html
Sketchfab plugin for unity:
github.com/sketchfab/unity-plugin/releases
Princess Zelda 3D Model:
sketchfab.com/3d-models/zelda-breath-of-the-wild-bf99374334a64291ae2876c83269adb6
Unity's Custom Light script:
github.com/Unity-Technologies/ShaderGraph-Custom-Lighting/blob/master/Assets/Includes/CustomLighting.hlsl
Music :[BeckBroJack Outro song] Zelda - Main theme [BIitonal Landscape remix] [Free] [Royalty free]
youtube.com/watch?v=95IZJnu8Grk
Check our game AvoCuddle: store.steampowered.com/app/1072610/AvoCuddle
● Discord: discord.com/invite/b6bXKSV
● Subscribe: youtube.com/channel/UCLWdeb3R2U_htIdI3RqT5YA?sub_confirmation=1
● Twitter: twitter.com/BinaryLunar
● Facebook: facebook.com/Binary-Lunar-102590804565782
● Support us on Patreon: patreon.com/BinaryLunar
● Check our Assets: assetstore.unity.com/publishers/47136
● The Ultimate 2D & 3D Shader Graph Course: tinyurl.com/3b5zac7c
In this video we will show how to re-create Zelda Zelda Breath of The Wild Toon Shader Graph in Unity engine.
Download project files (Patrons only): patreon.com/BinaryLunar
The Ultimate 2D & 3D Shader Graph Course: tinyurl.com/3b5zac7c
00:00 Intro.
02:00 Setting up the scene and the character.
03:50 Creating a Custom Function node to get the main directional light data.
05:25 Calculating the perceived light using Dot Product node.
08:00 Creating 2 shaded areas using Smooth Step Node.
10:00 Creating the specular reflection.
12:50 Creating the rim lighting.
15:15 Adding shadows.
Resources:
Roystan Toon Shader Article
roystan.net/articles/toon-shader.html
Sketchfab plugin for unity:
github.com/sketchfab/unity-plugin/releases
Princess Zelda 3D Model:
sketchfab.com/3d-models/zelda-breath-of-the-wild-bf99374334a64291ae2876c83269adb6
Unity's Custom Light script:
github.com/Unity-Technologies/ShaderGraph-Custom-Lighting/blob/master/Assets/Includes/CustomLighting.hlsl
Music :[BeckBroJack Outro song] Zelda - Main theme [BIitonal Landscape remix] [Free] [Royalty free]
youtube.com/watch?v=95IZJnu8Grk
Check our game AvoCuddle: store.steampowered.com/app/1072610/AvoCuddle
● Discord: discord.com/invite/b6bXKSV
● Subscribe: youtube.com/channel/UCLWdeb3R2U_htIdI3RqT5YA?sub_confirmation=1
● Twitter: twitter.com/BinaryLunar
● Facebook: facebook.com/Binary-Lunar-102590804565782
● Support us on Patreon: patreon.com/BinaryLunar
● Check our Assets: assetstore.unity.com/publishers/47136
● The Ultimate 2D & 3D Shader Graph Course: tinyurl.com/3b5zac7c










