Uploaded May 2022 | Updated September 2026, 3 weeks ago
I've been goofing around in C4D and Redshift for a whole day and a half, so why not make a video??
Download the ship file and follow along here:
sketchfab.com/3d-models/pirate-ship-in-a-bottle-8658de94b35a4c70bfeb2df4f9fafdc7
Make your own ship in a bottle here (3 videos in the ship series):
youtube.com/playlist?list=PLkzopwqcFevYbX_GIGg6cHyvb0pBue8Qk
Workstation Specs:
youtu.be/H7_HjP6Z08k
youtube.com/channel/UCWiZI2dglzpaCYNnjcejS-Q/playlists
twitch.tv/pavmike
gumroad.com/pavlovich
cubebrush.co/pavlovich
3d.cgmasteracademy.com/instructors/michael-pavlovich.html
artstation.com/artist/michaelpavlovich
sketchfab.com/pavlovich
0:00 - GoZ Setup
1:00 - Convert Dynamic Subdivs
2:00 - Delete Lower Subdivs
3:49 - C4D Render Settings
4:30 - Redshift IPR
5:30 - Dome Light and HDR
7:05 - Material Manager
7:51 - Phong Tag Angle Smoothness
8:43 - Face Groups and Polygroups
9:08 - Vert Color and Polypaint
9:35 - Editor and Renderer Visibility
10:18 - Polypaint Render Visibility
12:00 - Vertex Attribute
13:48 - Floor Shadow Catcher
15:15 - Glass Material
15:55 - Cork Material
17:33 - Triplanar Node
18:48 - Connect Node Output Hotkey
19:25 - Constant Node for Scale
22:00 - Substance Wood SBSAR export
22:28 - Substance Grunge export
24:53 - Glass Grunge and Ramp node
28:00 - Substance Asset Manager Materials
30:55 - Triplanar Wood Setup
32:44 - Triplanar Wood Rotation
34:48 - Redshift Material Presets
36:27 - Redshift Camera
37:25 - Render Camera Set
38:13 - Depth of Field and Focus
41:58 - Backplates and Asset Browser
43:52 - Material AO Node
45:40 - AOV Manager and AO Pass
48:05 - Object ID creation
48:50 - Puzzle Matte Clown Pass
50:35 - Save Multilayer EXR
I've been goofing around in C4D and Redshift for a whole day and a half, so why not make a video??
Download the ship file and follow along here:
sketchfab.com/3d-models/pirate-ship-in-a-bottle-8658de94b35a4c70bfeb2df4f9fafdc7
Make your own ship in a bottle here (3 videos in the ship series):
youtube.com/playlist?list=PLkzopwqcFevYbX_GIGg6cHyvb0pBue8Qk
Workstation Specs:
youtu.be/H7_HjP6Z08k
youtube.com/channel/UCWiZI2dglzpaCYNnjcejS-Q/playlists
twitch.tv/pavmike
gumroad.com/pavlovich
cubebrush.co/pavlovich
3d.cgmasteracademy.com/instructors/michael-pavlovich.html
artstation.com/artist/michaelpavlovich
sketchfab.com/pavlovich
0:00 - GoZ Setup
1:00 - Convert Dynamic Subdivs
2:00 - Delete Lower Subdivs
3:49 - C4D Render Settings
4:30 - Redshift IPR
5:30 - Dome Light and HDR
7:05 - Material Manager
7:51 - Phong Tag Angle Smoothness
8:43 - Face Groups and Polygroups
9:08 - Vert Color and Polypaint
9:35 - Editor and Renderer Visibility
10:18 - Polypaint Render Visibility
12:00 - Vertex Attribute
13:48 - Floor Shadow Catcher
15:15 - Glass Material
15:55 - Cork Material
17:33 - Triplanar Node
18:48 - Connect Node Output Hotkey
19:25 - Constant Node for Scale
22:00 - Substance Wood SBSAR export
22:28 - Substance Grunge export
24:53 - Glass Grunge and Ramp node
28:00 - Substance Asset Manager Materials
30:55 - Triplanar Wood Setup
32:44 - Triplanar Wood Rotation
34:48 - Redshift Material Presets
36:27 - Redshift Camera
37:25 - Render Camera Set
38:13 - Depth of Field and Focus
41:58 - Backplates and Asset Browser
43:52 - Material AO Node
45:40 - AOV Manager and AO Pass
48:05 - Object ID creation
48:50 - Puzzle Matte Clown Pass
50:35 - Save Multilayer EXR










