Zbrush Hard Surface Sculpting Tips   with Marco Plouffe @Outgang
Zbrush Hard Surface Sculpting Tips   with Marco Plouffe  @Outgang
Uploaded November 2021 | Updated September 2026, 2 hours ago
Follow Keos Masons: https://linktr.ee/KeosMasons
Catch the full interview: https://outgang.studio/
Support Laura on Patreon: patreon.com/lauragallagher

Marco Plouffe from Keos Masons was with us for an interview covering a lot of zbrush hard surface sculpting secrets.

Outgang is founded on the belief that education should be affordable, high-quality and given by industry professionals. Laura Gallagher has been teaching character art since 2012 at various venues and has launched Outgang in 2020 with the goal of helping out as many artists as possible aspire to a better life for themselves.

We exist solely due to the generous support of our community. Becoming a monthly or yearly member of Outgang is the best way to support us and help us achieve our mission of bringing high-quality, affordable education to as many people as possible. Alternatively, you can also support us on Patreon

Join our Discord server:
discord.gg/ypyYEzx

Follow us on social media:
facebook.com/outgang.studio
twitter.com/outgang3d

00:00 Introduction
01:10 Working with Subdivisions
05:07 Blocking Out a Character
07:37 Relax Smooth
09:51 Move + Accucurve
11:05 Dam Standard, Trim Hole
14:05 Masking Tips
16:51 Creating Mold Lines
19:09 Using Alphas
19:40 Polishing
22:22 Conclusion
Zbrush Hard Surface Sculpting Tips   with Marco PlouffeUsing Mesh to Metahuman in UE5 to recreate BalthierPro Zbrush artist sculpts in Blender for the first timeSculpting Better Heads in Zbrush (Narrated Timelapse)My thoughts on Marvelous Designer 10s new features (Are they worth your money?)Hair Breakdown   with Andreea ScubliHow to Transfer Layers from Zbrush to Substance PainterIs Sculpting in Blender 3.2 Good Enough for AAA Character Creation?Why Barret Fires a BB Gun and more Insights into his Character ModelMentoring Lessons: Wasting your Time Efficiently when Sculpting in ZbrushInsights to Create Better Leather in Substance PainterAnalyzing the Art of Ben Erdt   The Living Room
Outgang |

Zbrush Hard Surface Sculpting Tips -- with Marco Plouffe

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER