Chap.C Games
Splatoon 3 - Wishes & Predictions 2021
updated
In this devlog I focus on music and audio, and how much of a difference it makes for my game. I show the updated prologue scene and explain a bit about how the music and sound are implemented. It’s a smaller devlog, but an important step forward.
00:00 - Intro
01:37 - Music Showcase
03:36 - Godot Showcase
09:11 - Outro
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Join us on discord: discord.com/invite/4DMnyEDrTC
In this devlog I say thank you for the support around the channel, share a short update, and talk about my plans for the demo of my pixel art game Aidan Junior. No hard promises, this is still a hobby project, but I do feel confident that I can get a playable demo out later this year.
I also walk through the structure of the demo, the first biome, level flow, bosses, and how this fits into the full game.
If you’re interested in Godot game development, indie devlogs, or building a game step by step in your spare time, you’re very welcome here.
Thanks for watching and for the support so far.
🔹 Join the Discord: discord.com/invite/4DMnyEDrTC
🔹 Subscribe for devlogs and Godot tutorials
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
#godot #indiegame #devlog
3D Object link: free3d.com/3d-model/cartoon-mill-on-island-low-poly-25625.html
In this tutorial, I show 6 different ways how to pixelate a 3D game in Godot 4.5.
From simple engine resolution scaling to shaders, subviewports, and canvas effects, we go step by step through multiple techniques so you can decide what works best for your game.
This video is not about getting perfect shaders. It’s about understanding the different approaches, when to use them, and what trade-offs each method has. Some solutions work best as a full art style, others are better as temporary visual effects.
You can download the full example project and follow along. Each method lives in its own scene so you can easily compare results and tweak things yourself.
What you’ll learn:
00:00 - Intro
02:13 - Engine Resolution Scaling
08:56 - Camera Overlay Shader
11:54 - Low Res Viewport Container
15:21 - Per Onject Pixel Shader
17:53 - Render Low Resolution Viewport
22:09 - Screen Canvas Pixelation
25:48 - Outro
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#gamdev #godot #pixelart
There are updates to animations, lighting tests and the first part of the first level, plus an early look at the second playable character. Thanks for watching and let me know what you want to see next.
0:00 - Intro
0:39 - Looking back
03:17 - New terrain
04:24 - New artstyle
08:11 - New camera API
12:53 - Outro
#indiegame #devlog #2_5dgame #godot #godotengine #pixelart
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
This video shows the before and after of my original version and the new cinematic version, now with improved 3D models, 2d sprites, shaders, particle effects and overall atmosphere.
00:00 - Intro
01:00 - Old version
02:00 - New version
⚡ What do you think — do you prefer the old or the new version?
#Godot #GameDev #IndieDev #PixelArt #Devlog #Godot4 #GameDevelopment #2_5DGame
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
Addon used: Dialogue Manager 3
godotengine.org/asset-library/asset/3654
We’ll also discuss the future of this channel and what’s next for my game development journey.
If you’re into indie game dev, Godot Engine, game design, or 2.5D pixel art games, you’ll enjoy this one!
#Godot #GameDev #IndieGameDev #PixelArt #Godot4 #IndieGame #gamedevelopment
00:00 - Channel Update
04:40 - Devlog
12:25 - What's next
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
If you’re into Godot tutorials, UI/UX design for games, indie game dev, or exploring 2.5D / pixel art styles, this video is for you!
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#gamedev #prototype #godot
In this video I talk about the tricky balance between redoing your work and pushing ahead. I share what I’ve learned from restarting my own projects more than once:
🔥 Why we restart (outgrowing old code, self-doubt, lack of preparation)
🤯 How to deal with scope creep and shifting ambitions
⚙️ The value of loosely coupled code and modular design
📝 Why writing things down and sharing ideas with other devs makes such a difference
If you’re a solo game developer (or just starting out), this might help you avoid endless restarts and keep moving forward.
I’d love to hear your thoughts: when did you decide to restart, and when did you keep going? Leave a comment below.
Fixing Vertical Movment in 3D Platformers in Godot:
youtu.be/3gwX08CQ7Vc?si=x-YyguH1aKlyEvWV
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
00:00 - Intro
01:06 - Why do we restart
02:13 - Outgrowing your code
03:50 - Self doubt
08:13 - Preparation & Feedback
09:21 - Outro
#gamedev #godot #tips
00:54 - Character & Story changes
03:49 - Artstyle crisis / prototype
11:11 - Outro
Atsaturn’s channel: youtube.com/@AtPlayerSaturn?si=SRzWCO_kutT-w2H6
In this video, I’m prototyping and testing a simplified version of my art styles. I’ve implemented an orthographic camera and applied 3D pixelation shaders to give my 2.5D Godot game a more unified look and feel. I’ve also made some changes to the story and updated a few character designs.
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#gamedev #godot #pixelart
I wanted to talk about a recent viral tweet on X.com that sparked a lot of controversy in the game dev world. It showcased an AI-generated proof of concept for a retro-style fantasy FPS set in a highly immersive, moody environment.
Some developers slammed it as AI slop or even the death of creativity, while others found it inspiring and full of potential for rapid prototyping and worldbuilding.
In this video, I’ll share my thoughts on the future of AI in game development, the ethics of AI-generated content, and where I think the line is between innovation and imitation. I'm really curious to hear what you think too, drop a comment below!
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#gamedev #drama #godot
Lockdown Zone, Zone-Based Encounter System, you get what I mean!
II am using Godot's Area3D node to create a lockdown mechanic in my 3D platformer game. When the player enters a zone, enemy spawners generate enemies, and a collision barrier activates to block progress. The lockdown barrier only disappears once all enemies are defeated. This system adds tension and pacing to gameplay and is fully implemented with Godot 4’s Area3D and scripting tools.
If you're working on enemy spawning systems, barrier mechanics, or just want to see how to create a combat lockdown mechanic in Godot, this devlog is for you. Enjoy, and feel free to drop feedback!
0:00 - Intro
1:13 - Enemy Spawners
3:33 - Lockdown Barrier
9:22 - Playing around
11:51 - Outro
#devlog #godot #gamedev
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
We apply the NavigationRegion3D directly to our GridMap-based world, allowing the navigation system to understand the layout of walkable areas. Then, we add a NavigationAgent3D to an enemy character so it can move around the world using simple, built-in pathfinding.
This is part of our ongoing Godot 4 game project and a great starting point if you’re building an indie 3D game and want to give your enemies or NPCs some basic movement logic.
00:00 - Intro
00:49 - Project cleanup
01:53 - Enemy creation
04:53 - NavigationRegion3D
08:46 - NavigationAgent3D
09:18 - Pathfinding logic
23:00 - Avoidance logic
27:20 - Outro
👉 Perfect for beginners learning Godot 4 navigation, enemy AI, or 3D movement systems.
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#gamedev #godot #tutorial
#gamedev #gridmap #blender
00:00 - Intro
01:10 - Download UV Texture
01:56 - Cube Mesh Creation
10:49 - Export to Godot
13:14 - Main Scene & Mesh Library
14:22 - Grid Map
19:50 - Grid Blocks Variations
21:38 - More Grid Map
23:55 - Outro
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
So, am I happy with this system? Is it the final one? Absolutely not. There is so much to improve, but this is a crucial first step. It's the starting point we need to begin testing, iterating, and making the combat truly special.
The combat is based on:
🧠 LimboAI Behavior Tree AI: for more complex and reactive combat encounters.
💥 Knockback & Stagger System: See the implementation of both a light stagger for minor hits and a heavy stagger for powerful blows, adding weight and impact to every attack.
❤️ Health & UI: The classic hearts system!
🔊 First Pass Audio Manager: I'm laying the groundwork for the game's audio with an initial audio manager to handle sound effects and make combat more immersive.
Let me know what you think of the direction it's heading!
0:00 - Intro
1:22 - Upcoming devlogs
2:37 - Audio manager
3:03 - Combat AI
4:06 - Health UI
4:20 - Sprite Impact Flash
5:38 - Impact effects
6:28 - Enemy KO Explosion
6:57 - Knockback and Staggering
9:46 - Fighting multiple enemies
12:04 - Outro
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#godot #gamedev #devlog
You can play and wishlist this Godot indie game on Steam: store.steampowered.com/app/2985570/Cosmic_Cosmonaut
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#godot #gamedev #indiegame
Whether you're working on enemy AI, patrol systems, or player movement, this is a huge upgrade from makeshift solutions. Godot's new navigation features have come a long way, and might save your project too.
🎮 Made in Godot 4.4
🕹️ 3D game dev with custom AI
If you're working with Godot AI, pathfinding, or navigation in 3D, this devlog is for you.
00:00 - Later on
00:07 - Intro
01:16 - Devlog
09:15 - Breaking my game
10:05 - Outro
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#gamedevelopment #godot #tutorial
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
Download Texture: drive.google.com/file/d/1Hu-D7DBs_3MaHpXoYAbeBkbhNITLj5jN/view?usp=sharing
0:00 - Intro
1:04 - Tutorial
16:04 - Demo
17:14 - Outro
In this beginner tutorial, we’ll create a stylized cell shaded explosion using the Particle node in Godot 4.4, inspired by Zelda: The Wind Waker. We start with a basic 2D sprite and bring it to life in 3D by adding glow, rotation, billboard, and scaling effects.
The result is a simple explosion. It may not be as flashy as the real thing, but it gives you a solid foundation to get creative with your own particle effects. Perfect if you're just getting started with GPUParticles3D in Godot.
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
Check out this new devlog for my Godot 4.4 game: Aidan Junior — a 2.5D platformer that blends sprites with both 2D and 3D elements.
#indiegame #gamedev #godot
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
This video shares a personal take on what it’s really like to go solo in game dev, and why it’s not for the faint of heart.
🎮 Making games is fun—but making good games, all by yourself, is next-level.
💡 Whether you’re a hobbyist or chasing the dream full-time, this one’s for you.
👇 Share your own dev journey in the comments!
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
Here's a quick reality check: it's tough, it's messy, and it might eat your soul. But hey—if that fires you up instead of scaring you off, maybe you're built for this.
🎮 Hobby or career? You decide.
👇 Drop a comment if you're on this wild journey too.
#gamedev #godot #indiedev #unity #unrealengine #gamedevelopment #devlog #realitycheck
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
You don't actually want to make games:
youtu.be/lkO8rYcXZXY?si=dtGWPcXfwtcApjqB
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
0:00 - Cringe Intro
0:27 - Devlog
8:36 - What's next & outro
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#gamedev #godot #indiedev
00:00 - Intro
01:21 - 15 years ago
02:30 - 8 months ago
03:05 - 7 months ago
04:29 - 6 months ago
06:28 - 5 months ago
07:11 - 2 months ago
08:06 - 1 month ago
08:44 - 2 weeks ago
08:59 - Current build
#gamedev #godot #gaming
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
0:00 - Intro
0:59 - Sketch to Final Logo
8:11 - Logo reveal
9:30 - What Next
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#gamedevelopment #logo #design
Good luck with your Game dev journey!
Download the black bird sprite:
drive.google.com/file/d/1rsP6_M21mpQ2k2UB_LTLcJiHI4zr6v_L/view?usp=sharing
0:00 - Intro
1:55 - What is a behaviour tree?
3:36 - Installing LimboAI
4:35 - LimboAI's Demo tutorial
5:20 - Project preparation
11:50 - Behaviour Tree Tutorial
43:18 - The Result / Outro
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#godot #gamedevelopment #tutorial
#godot #gamedevlopment #indiegamedevelopment
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
00:00 - Intro
00:56 - Adding a State Machine
02:05 - Idle State
11:02 - Move State
23:04 - Jump State
26:30 - Fall State
30:03 - Crouch State
32:30 - Attack States
37:40 - Extra tips
39:17 - Outro
Dreamir's Character pack: dreamir.itch.io/characters-pack
Watch the previous video to set up the project needed for this tutorial: youtu.be/_kHcFRhd_XA
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
00:00 - Intro
01:56 - Project creation
02:38 - LimboAI Installation
03:23 - Platform with Texture
06:56 - Sprite Player Scene
14:15 - Outro
Part 2: youtube.com/watch?v=cGqO7SVKqkM&t=0s
Dreamir's Character pack: dreamir.itch.io/characters-pack
FabooGuy's Ground Texture: deviantart.com/fabooguy/art/Dirt-Ground-Texture-Tileable-2048x2048-441212191
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#limboai #godot #tutorial
Feel free to leave a comment if you have any questions or want to share your thoughts!
Check out LimboAI: limboai.readthedocs.io/en/stable
00:00 - Intro
01:30 - Demo
05:32 - Code
08:52 - Outro
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Check out my gaming channel: youtube.com/@ChapC_Plays
Join us on discord: discord.com/invite/4DMnyEDrTC
#godot #gamedevlopment #indiegame


