JHawk4With the help of a new strat (gluon drive bridge skip in Distant Spring), I've achieved the first sub 50! Special thanks to TRR, Noamoa, and ice_cube for their for contributions to the route. This was played on Wii version.
Pikmin - All Parts Speedrun - 49:49 [Former WR]JHawk42020-06-14 | With the help of a new strat (gluon drive bridge skip in Distant Spring), I've achieved the first sub 50! Special thanks to TRR, Noamoa, and ice_cube for their for contributions to the route. This was played on Wii version.
Leaderboards - speedrun.com/pikmin1 Watch live at twitch.tv/jhawk4Streets of Rage 4 - Stage 12 Full Combo - Mania+ v8 AxelJHawk42025-06-19 | "You don't know when to quit, do you?"
I finally completed all 12 full stage combos on Mania+. This is the longest and most difficult stage, with the whole 2nd half of the stage being extremely tough to get right. Despite all of the Pikmin 3DX and Pikmin 4 speedruns, this game somehow ended up being my highest playtime game on Switch. Next, it's on to the Switch 2...Pikmin 4 - Rescue Olimar - World Record ComparisonJHawk42025-02-24 | This video includes the following runs: 1:10:52 by iid01 1:11:42 by CCCharge 1:12:51 by sbudiver 1:13:23 by JHawk These were all world records when they were set, and they were set around 1 month, 3 months, 4 months, and 9 months ago respectively.
The numbers in the corners track the following: 1) current elapsed time in the run for that player (turns grey when paused / waiting for other runs to catch up) 2) how many seconds they are behind the leader so far in the whole run (note, this includes how much time they gain/lose on the current segment) 3) how much time they lose on the current segment compared to the fastest of the four runs, or if they have the best segment, the segment time will appear in yellow instead. Note again this information is for the current segment.
I wrote a python script to detect the saving icon in the upper left corner. When this icon appears, the script waits for all runs to catch up. I've been wanting to write this script for a while but I finally got around to hacking it up.
If people are interested, I could clean up the code and share it. I feel like this sort of thing could be very useful for analyzing where and how you lose time to other players. Future work could include some of the following ideas: 1) making it work for other games 2) making it easy to use 3) adding sound to the videos (the library I'm using doesn't easily support this) 4) maybe some fancy algorithms to sync things up more frequently than the save points. This seems a bit tricky but would be much more useful for games with more time between save points.Pikmin 4 - Cure Oatchi Speedrun - 2:00:56 [Former WR]JHawk42024-05-15 | Lost ~1min to the toady bloyster in SS :(Streets of Rage 4 - Stage 8 Full Combo - Mania+ v8 AxelJHawk42024-05-06 | ...Pikmin 4 - Rescue Olimar Speedrun - 1:13:23 [Former WR]JHawk42024-04-28 | ...Pikmin 4 - Olimars Shipwreck Tale Speedrun - 24:38 [Former WR]JHawk42024-04-22 | ...Pikmin 4 - All Night Expeditions Speedrun - 50:52 [Former WR]JHawk42024-04-15 | In this category, we play all of the night missions (in any order), without the use of any items.Pikmin 4 - Cure Oatchi Speedrun - 2:01:25 [Former WR]JHawk42024-04-13 | ...Pikmin 4 - All Dandori Challenges Speedrun - 38:27 [Former WR]JHawk42024-03-30 | ...Pikmin 4 - Rescue Olimar Speedrun - 1:14:14 [Former WR]JHawk42024-03-24 | ...Pikmin 4 - Cure Oatchi Speedrun - 2:03:16 [Former WR]JHawk42024-03-20 | ...Pikmin 4 - All Areas 100% - 4:11:46 [Former WR]JHawk42024-03-10 | ...Streets of Rage 4 - Stage 9 Full Combo - Mania+ v8 AxelJHawk42024-01-22 | This isn't my usual game, but this game is awesome and incredibly difficult. This is my favorite stage and I just had to FC it, though it took ~13 hours of attempts.
To get an FC in this game, you need to defeat all the enemies without getting hit, and without letting the combo drop (which happens a few seconds after not hitting anything). Certain moves use up your meter (turning it green), and if you're hit in that state, you'll lose all of that health. Non-special moves recover the green meter. Certain moves have invincibility frames (blitz, neutral special, throws, and jumps), and it's critical to use these well. Axel's strongest option in many situations is blitz into neutral special, since it's invincible the whole time. However, if your meter is empty and you don't hit anything during the blitz, you won't be able to neutral special, and you will likely get hit and die. It's crucial to understand the enemy AI and patterns.
Pretty much any wave of enemies can end an FC on this stage. Getting the combo extension with the purple broom is also tricky. There were some very close calls in this run.
I have ~275 hours in this game (currently 100 hours more than Pikmin 4!), but some people out there are way better than I am, and can FC any stage reasonably consistently.Pikmin 4 - Trial of the Sage Leaf RTA - 17:57 [Former WR]JHawk42024-01-07 | ...Pikmin - Distant Spring Challenge Mode - 752JHawk42023-10-15 | This is the first ever perfect score on Distant Spring challenge mode!!!
This was played on the Switch version, with motion controls on.Pikmin 3 Deluxe - All Fruits Speedrun - 1:07:10 [Former WR]JHawk42022-03-22 | Showcases a small day 9 reroutePikmin 3 Deluxe - Reasonable Ending (33 fruits) - 47:55 [Former WR]JHawk42021-12-12 | In this category, we must collect 33 fruits to trigger the "reasonable" ending. There are 4 endings, based on the number of fruits collected: "Modest" supply: 0-32 fruits (aka any%) "Reasonable" supply: 33-53 fruits (aka good ending) "Healthy" supply: 54-65 fruits "Bountiful" supply: 66 fruits (aka all fruits)
This run showcases a very cool strat to clone yellows for day 7 after skipping the yellow onion on day 3. The game will save yellows in the onion for day 7/8 if you try to withdraw yellows in the wing slot on day 6 using ZL.
This run was very clean! Only a few small time losses on day 5.Olimars Comeback - 38:37JHawk42021-01-24 | WR as of time of upload. This is a very unique category, with a lot of variety (and also a lot of RNG). -- Watch live at twitch.tv/jhawk4
Splits vs IL records: Day 1: +26 Day 2: +0 Day 3: +4 Day 4: +14 Day 5: +0 Day 6: +26 Day 7: +15 Day 8: +8 Day 9: +4 Day 10: +50Olimars Assignment Speedrun - 14:25JHawk42020-12-25 | (WR as of time of upload) -- Watch live at twitch.tv/jhawk4
Times relative to individual level records: Flower Garden: +4s Inside Forest: +6s River: +6s Tundra: +7sPikmin 3 Deluxe - Any% - 39:49 [Former WR]JHawk42020-12-06 | This run features a few new tricks: Yellow onion skip: on day 3, we perform a OOB walk to exit the yellow onion cave without growing 20 yellows. This also saves time because there is no yellow onion merging cutscene. Yellows are not needed for the rest of the run! Wraith bombs: we collect bombs in the formidable oak cave section, and use them to defeat the wraith very quickly. -- Watch live at twitch.tv/jhawk4Pikmin 3 - Any% Speedrun - 44:42 [Former WR]JHawk42020-08-28 | First sub 45!
Here's all of the new strats, which save around 3 minutes compared to the old 48:03 record: 1) 1 cycle mawdad call-off. (found by EcksDee) (not featured in this run due to RNG) 2) Snitchbug special delivery - use the snitchbug to get out of bounds (found by DroughtEnder, APerson13, and myself) 3) Backdoor Phosbat - OOB movement to enter the phosbat arena in an unintended manner. (found by APerson13) 4) Lightless Phosbat - defeat the phosbat without the main light. 5) Bomb duplication - duplicate 5 extra bombs, and use them to 3 cycle the meerslug and break the concrete wall. (found by jay596 and myself) 6) Maestro no knock down on the 3rd cycle. 7) Side rock louie clip - more consistent strat. (found by EcksDee) 8) Sprays on the final boss. (not featured in this run due to RNG)
Special thanks to ice cube and jay596, and also APerson13 for the insane new strats!
Leaderboards - speedrun.com/pikmin3 Watch live at twitch.tv/jhawk4Pikmin 2 - Real Time Challenge Mode RNG Manipulation ToolJHawk42020-07-30 | I've modified CaveGen so that challenge mode RNG manipulation can be done in real time. I've used this to take the CMAL record.
twitch.tv/videos/687984917 github.com/JHaack4/CaveGenPikmin 2 - Challenge Mode Seed ManipulationJHawk42020-05-13 | Thanks to the work of myself and marilui, it is possible to manipulate the terrain for the first floor of any challenge mode level.
CaveGen: github.com/JHaack4/CaveGen marilui's video (in Japanese): nicovideo.jp/watch/sm36696215 marilui's writeup: sectionmarilui.hatenablog.com/entry/CM_SSS/downloadPikmin 3 - Onionless All Fruits in 10 DaysJHawk42020-04-22 | For this challenge, I am not allowed to ever withdraw pikmin from the onion. In order to get pikmin when I enter a new area, I need to cause an extinction. As a result, I can never let a pikmin enter the onion, and I am forced to start each new area with only 1 pikmin of each type.
Day 1 is pretty annoying, as the game doesn't want you to kill any pikmin there. Garden of Hope and Tropical Wilds are also pretty tight on time. However, the most difficult day is day 10, where I only get to start with 5 pikmin, and I can only grow more with candypop extinctions. This is a pretty insane restriction, but I was still able to achieve a 10 day completion!Mario Golf Toadstool Tour - Any% - 59:49JHawk42020-01-26 | Played on NTSC-U. This run had a very clean first 4 courses. Peach's and Bowser's were decent but with some clear mistakes.Pikmin 3 - All Fruits Speedrun - 1:22:54 [WR]JHawk42019-11-02 | Check out the Pikmin 3DX record, it's quite a bit faster! speedrun.com/pikmin3dx#All_Fruits
Solid run, showcases some new strats and a new tropical wilds route.Plasm Wraith in 1:27JHawk42019-09-09 | ...Pikmin - All Parts Speedrun - 51:24 [Former WR]JHawk42019-06-23 | new wr - youtu.be/YeVYWsxF58UPikmin - All Parts Speedrun - 55:30 [Former WR]JHawk42019-03-06 | Broadcasted live on Twitch -- Watch live at twitch.tv/jhawk431
New WR 4/7/19: youtube.com/watch?v=kpmRNNQ9MgIPikmin 3 - All Fruits Speedrun Tutorial (10 Days)JHawk42019-02-07 | Pikmin 3 leaderboards: http://speedrun.com/pikmin3 Pikmin 3 speedrunning discord (best place to ask questions): discordapp.com/invite/d4CgTs2 -- Watch live at twitch.tv/jhawk431Pikmin 3 - All Fruits Speedrun - 1:23:44 by JHawk [Former WR]JHawk42018-12-07 | New record 11/2/19 youtube.com/watch?v=yJqQiuaUQeg Broadcasted live on Twitch -- Watch live at twitch.tv/jhawk431Pikmin 3 - Any% - 48:03 by JHawk [Former WR]JHawk42018-10-22 | Chrism's raid also brought some amazing RNG on Louie clip and the Wraith fight! -- Watch live at twitch.tv/jhawk431Pikmin 3 - Collect Treasures Solo - 23:23 by JHawk4JHawk42018-08-10 | Splits are 3:50/3:50/5:54/5:41/4:15. My individual level PBs are 3:50/3:57/6:07/5:47/4:27. This run is very, very good, and will be quite difficult to beat. I think the most room for improvement is to find better routes for thirsty desert and shaded garden. These are the two levels where my PBs are furthest from WR.Pikmin 3 - All Fruit - 1:31:29 by JHawk4 [Former WR]JHawk42018-05-24 | Run starts around 3:16. Overall, there is a lot of room for improvement. That being said, I am happy to get WR before Ice Cube gets something crazy like sub 1:30 ;)Pikmin 3 - Any% - 49:55 by JHawk4 [Former WR]JHawk42018-04-19 | What a fantastic run! World record and sub fifty minutes! I'd figured it was only a matter of time, as these past few days I had gotten three times under 50:30, each with large mistakes. But, it more or less all came together for this run!
Day 1 was really solid, only one second off of my gold. The only mistake was missing the seed spawn manipulation. Day 2 overall was pretty good, though the Mawdad could have gone a little better. The new strat for breaking the sand wall seems to save a few seconds. Also, I learned that the slurker has eyes, and if you follow those, you can stay behind him, and he will constantly turn. Day 3 started off shaky, with a mediocre yellow cave. But, the whistle glitch went well. I feel like I've learned a lot about how to effectively deal with the bulborb, by sacrificing pikmin to stall him. The Phosbat fight was nearly perfect. Day 4 started off well. I missed the second bomb on the Meerslug, because I wasn't ready for that pattern. I lost a bit of time, but the pattern for the Meerslug was pretty good, so I didn't lose too much time. Day 5 had a good start, though I still lost around 10 seconds by going for the safer long whistle. The Maestro fight wasn't too good, losing around 10 more seconds. The Louie clip was almost botched, but I got extremely lucky, and he fell off on the first try. Day 6 was clean, not much to say here. I lost around 8 seconds to my golds. Day 7 was perfectly played in the cave section, but I didn't get the respawn first try. Otherwise, it would have been gold. The Wraith fight was good, though I know it can still be done around 20 seconds faster with good luck.
Overall, I'm really happy! I hope IceCube will come back to challenge the new record.Pikmin 3 - Collect Treasures Co-op - 22:25 by JHawk and JBoarJHawk42018-04-08 | JHawk4 plays on the left, JBoar plays on the right. Our current individual level bests for time left on the 5 levels are 4:06, 3:52, 6:40, 5:45, and 4:49 respectively. We still need to update our routes for levels 1 and 2, and improve execution overall, to meet our goal of sub 22.Mario Kart Double Dash - All Cup Tour 150cc - 34:41 (28:22:700 IGT) by JHawk4JHawk42018-03-04 | Sorry about the video quality, I forgot to change my settings after streaming. I also included a time scroll at the end of the video.
Overall good run, no major driving mistakes outside of WS, RNG was average to good. As of 3/3/18, this is the 6th best time in this category.