@BenBonk
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BenBonk | You Said This Boss Fight Was Bad, So I Fixed It - Slimekeep Devlog #25 @BenBonk | Uploaded February 2022 | Updated October 2024, 2 hours ago.
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In this video I worked on fixing the slime king boss fight in Slimekeep. In the last video I made the bulk of this boss fight, but I got tons of feedback from you guys that this boss fight really needed some work. So I worked on finalizing and fixing a bunch of little things in the fight. Hope you enjoy, and let me know what you think.

About me:
Hey, I'm BenBonk, an indie game developer who uses the Unity Engine. I've made and released many small games before on my itch page, though now I'm attempting to make my first commercial game, Slimekeep. Slimekeep is a roguelike, using a very limited color palette, similar to Enter the Gungeon, though with a few interesting mechanics, such as keeping slimes alive longer will earn you more money, and the ability to capture slimes to power up your slime pet. If you enjoyed anything you saw, please consider subscribing, as it really helps me out.

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You Said This Boss Fight Was Bad, So I Fixed It - Slimekeep Devlog #25 @BenBonk

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