Yoji Shinkawa Art Techniques  -  Artist Study @TrentKaniuga
Yoji Shinkawa Art Techniques  -  Artist Study  @TrentKaniuga
Uploaded July 2025 | Updated September 2026, 1 week ago
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Yoji Shinkawa Tools and Techniques - Artist Study Episode 2
Breaking down the tools and techniques that are used by Art Director Yoji Shinkawa on the Metal Gear Solid and Death Stranding series of video games by a 30 year veteran artist. What kind of brushes to use, what kind of paper to use and how to achieve the same digital art presentation.

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#arttips #learntodraw #howtodraw


Games I've worked on -
CURRENTLY WORKING ON- Twilight Monk Metroidvania
Fortnite (Environment concept art)
Overwatch (Environment concept art + Sprays artwork)
League of Legends (Character design + Environment concept art, UI + Icons)
Diablo 3 (Character design + Environment concept art)
Hearthstone (Illustration)
Burning Crusade(Character design + Environment concept art)
Wrath of the Lich King (Character design + Environment concept art)
Indivisible (Environment concept art)
Final Fight Streetwise (Voice Acting + Character Design + World Design + Cutscene Direction + Co writer on script)
Ikeda: The Scrap Hunter (Programming + Art + Design)
Yoji Shinkawa Art Techniques  -  Artist StudyThe MAGIC of making a comic + Up late, drawing CreeD art Timelapse2025 Art GOAL planning! NOW IS THE TIME!Old Bones Raziel  - Speed Paint Twilight MonkEx Blizzard artist EXPOSES SECRET painting style TRICKSI challenged artists to design Fallout VehiclesI love designing Mechs!FAILURE + DETERMINATION - never stop never stoppingWarhammer Community Art Challenge October 2022Thinking of switching to Clip Studio  Paint? CSP first impressionsUse Blizzards success formula in your own art2 point perspective in 60 seconds #shorts
Trent Kaniuga |

Yoji Shinkawa Art Techniques - Artist Study

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