Dracula9AntiChapel Metal Gear Rising - It Has to Be This Way (X-Style Megamix) youtu.be/aaSnrp0DbQcRecreating Balatros Game Feel | Mix and JamMix and Jam2024-04-29 | All those hours playing Balatro were purely research! I swear!
Timestamps -- 00:00 - Intro 00:41 - Project Revival 01:43 - Design Overview 02:32 - Technical Overview 03:46 - Art Overview 04:18 - How to Play + Credits 05:44 - End ScreenRecreating The Pathless Gameplay | Mix and JamMix and Jam2023-03-29 | This project was my opportunity to study why the Gameplay of the Pathless feels so good! Hope you enjoy the video that shows my journey to explore game dev techniques to try and achieve a similar gameplay!
Timestamps -- 00:00 - Intro 00:39 - Steps 01:26 - Basic Setup 01:42 - Target System 02:17 - Arrow System 03:31 - Arrow Precision 05:05 - Stamina Management 05:59 - Run Visual Details 07:17 - Procedural Animation 08:12 - Polish 09:40 - Final Result 10:00 - Credits/Outro
#thepathlessRecreating Metroid Dreads Speed Booster | Mix and JamMix and Jam2022-01-20 | This project is a take on the Super Booster ability from the Metroid games, and this version is inspired by the latest game of the franchise: Metroid Dread! This video showcases my journey to explore game dev techniques and try to achieve a similar mechanic using Unity!
Timestamps -- 00:00 - Intro 00:46 - Steps 01:15 - Project Creation 01:27 - Player Movement 02:21 - Speed Booster Implementation 03:07- Booster Visual Improvements 04:10 - Distortion Effect 05:27 - Shinespark Implementation 06:35 - Animation adjustments 07:07 - Effects and Particles 08:14 - Level Adjustments 08:38 - Result 08:58 - Download Information 08:22 - Outro
#MetroidDreadRecreating Mario Party Minigames in Game Builder Garage | Mix and JamMix and Jam2021-08-11 | As a game developer, I couldn't resist trying out Game Builder Garage! In this special Mix and Jam episode, I go over the steps of some of my Mario Party recreations using the tool!
#GameBuilderGarage #SuperMarioPartyRecreating Batman Arkhams Freeflow Combat | Mix and JamMix and Jam2021-07-25 | This project is a take on the Freeflow Combat system from the Batman Arkham series of games! Let’s explore game dev techniques and try to achieve a similar system!
Timestamps -- 00:00 - Intro 00:37 - Steps 01:06 - Project Creation 01:31 - Enemy Detection (Directional) 01:59 - Player Movement (DOTween) 02:39 - Mixamo Animations 03:08 - Impact Particle 03:21 - Enemy Movement 03:47 - Enemy Attack 04:03 - Counter System 05:01 - Enemy Damage & Last Hit Logic 05:51 - Basic AI 06:35 - Result 07:01 - Download InformationRecreating Splatoons Ink System | Mix and JamMix and Jam2021-03-12 | This project is a take on the Ink System from one of my favorite games: Splatoon! Let’s explore game dev techniques and try to achieve a similar effect!
Timestamps -- 00:00 - Intro 00:36 - Steps 00:59 - Character Setup 01:27 - Procedural Animation 02:13 - Shooting Particle 02:50 - Bronson Collab + Metaball Study 03:35 - Understanding Render Passes 03:56 -Brainstorming on Photoshop 05:03 - Custom Pass Implementation 05:29 - TNTC Collab 05:47 - Surface Painting 06:32 - Final Polish 06:55 - Result 07:24 - Download Information
#SplatoonHighlight Games from the Mix and Game Jam 2020Mix and Jam2020-12-04 | This year we hosted the second edition of the Mix and Game Jam and we got to see some games mixing genres! In this video, I talk about some of the highlights from the jam!
Superhot's Bullet Time youtu.be/T6VfWfqbgVs God of War's Axe Throw youtu.be/M-3P59GtRW4 Monument Valley's Level Design youtu.be/hetaWVfaLQc Metal Gear Rising's Blade Mode youtu.be/YGDzRVwmTgM Metroid Prime's HUD Visual youtu.be/0V4o_bDm_IIRecreating Okami’s Celestial Brush | Mix and JamMix and Jam2020-09-14 | In this legendary game, you have the ability to use The Celestial Brush - which allows the player to draw shapes on the screen to interact with the environment or attack enemies. In this episode I wanted to try and create a similar system using the Unity Engine!
Timestamps -- 00:00 - Intro 00:36 - Steps 00:55 - Character and Shader 01:27 - Transition Effect 02:03 - Drawing System 02:49 - Gesture Recognition 03:23 -Cherry Bomb & Power Slash 04:03 - Polish (MikMik) 05:12 - Final Result 05:46 - Download InformationCreating a game for the GMTK Jam!Mix and Jam2020-07-22 | Play the game! andrecardoso.itch.io/tilt-quest
REFERENCES ------------------------------- Jammo http://u3d.as/1G8A Camera Model skfb.ly/6RZpu Ciro's NavMesh tutorial youtu.be/bH33Qvhvl40
EXTRA FOOTAGE ------------------------------------- Mario Party - Slaparazzi (NintendoMovies) youtu.be/mrZG3eb8yGQ
MUSIC ------------------------------------- Title Theme (8-Bit Remix) - Super Mario Party ( Tater-Tot Tunes) youtu.be/ud2gwNJW87YRecreating Pikmin’s Gameplay | Mix and Jam (feat. @ScruffyMusic )Mix and Jam2020-05-10 | Pikmin is a game where you command an army of these tiny creatures that help you on your journey by carrying objects back to your ship and fighting a variety of dangerous enemies. In this video, I show how I tried to do a simple recreation of the basic gameplay of managing the Pikmin and carrying objects - using the Unity engine!
Superhot's Bullet Time youtu.be/T6VfWfqbgVs God of War's Axe Throw youtu.be/M-3P59GtRW4 Monument Valley's Level Design youtu.be/hetaWVfaLQc Metal Gear Rising's Blade Mode youtu.be/YGDzRVwmTgM Metroid Prime's HUD Visual youtu.be/0V4o_bDm_IIRecreating FF7 Remake’s Tactical Mode | Mix and JamMix and Jam2020-04-05 | In the Final Fantasy VII Remake, there's a new feature called Tactical Mode, which makes time slow down during the battle, allowing the player to select abilities and spells strategically. I thought it would be a good idea to try and develop a similar mechanic in this episode!
God of War's Axe Throw youtu.be/M-3P59GtRW4 Monument Valley's Level Design youtu.be/hetaWVfaLQc Metal Gear Rising's Blade Mode youtu.be/YGDzRVwmTgMRecreating Animal Crossings Dialogue | Mix and JamMix and Jam2020-03-19 | The villagers from Animal Crossing express a lot of their emotions through dialogue, and this is one of the main reasons why players create such big connections with them. I wanted to experiment and see if I could achieve a similar system, using Unity!
Superhot's Bullet Time youtu.be/T6VfWfqbgVs God of War's Axe Throw youtu.be/M-3P59GtRW4 Monument Valley's Level Design youtu.be/hetaWVfaLQc Metal Gear Rising's Blade Mode youtu.be/YGDzRVwmTgM Metroid Prime's HUD Visual youtu.be/0V4o_bDm_IIRecreating A Link Between Worlds Wall Merge | Mix and JamMix and Jam2020-03-08 | One of the main mechanics of this game is that Link can turn into a painting to move on the walls. I wanted to test out and see if I could achieve something similar using Unity!
EXTRA FOOTAGE ------------------------------------- The Legend of Zelda: A Link Between Worlds Trailer youtu.be/O_auhDR8VjU
MUSIC ------------------------------------- Hilda's Theme - A Link Between Worlds Orchestral Remix [Raymusique] youtu.be/jti2-Hb4cq0
Follow me on twitter! twitter.com/andre_mcRecreating Luigi’s Mansion’s Ghost Capture | Mix and JamMix and Jam2020-01-30 | Capturing a ghost in Luigi’s Mansion is a very satisfying mechanic and the animations add a lot of personality to the game - so I thought it would be a good idea to try building a similar effect using Unity!
Superhot's Bullet Time youtu.be/T6VfWfqbgVs God of War's Axe Throw youtu.be/M-3P59GtRW4 Monument Valley's Level Design youtu.be/hetaWVfaLQc Metal Gear Rising's Blade Mode youtu.be/YGDzRVwmTgM Metroid Prime's HUD Visual youtu.be/0V4o_bDm_IIRecreating Mario Galaxy’s Launch Star | Mix and JamMix and Jam2019-12-11 | In Super Mario Galaxy, Mario uses a Launch Star to fly from one planet to another. The whole animation feels very magical and it’s a great moment to appreciate the game’s environment. I wanted to try and replicate this mechanic and see if I could achieve a similar effect using Unity!
The idea was to not only build a character that could replace the Mixamo model used in most of the projects - but also create something easy enough for people to add to their own prototypes.
I had the incredible opportunity to collaborate with Omni and Andrew from the Curiomatic channel to build a character that I’ll be using for most of the 3D projects from now on!
Jammo's Theme soundcloud.com/andre-admc/jammos-themeRecreating Superhots Bullet Time | Mix and JamMix and Jam2019-11-27 | SUPERHOT is an incredible game that has a really innovative gameplay! I just recently had the chance to play the VR version of it and it was amazing! Inspired by that - I decided to study a little bit more about the game mechanics using Unity! Enjoy!
Follow me on twitter! twitter.com/andre_mcHighlight Games from the Mix and Game Jam!Mix and Jam2019-10-29 | The Mix and Game Jam was a success! This is the first Game Jam made for the channel and it had over 190 submissions and it even made it to the list of top past jams on itch.io!
The theme for this game jam was Dimension Change - so the challenge for developers from all around to world was to take inspiration from game mechanics that were made in one dimension and reimagine them in another one. In this video, I highlight the most creative submissions from the jam - in no particular order!
To all of you that joined - thank you so much! I had a lot of fun and learned a lot about organizing game jams - so hopefully the next ones will be bigger and better!
Support Mix and Jam on Patreon! patreon.com/mixandjamRecreating Monument Valleys Level Design | Mix and JamMix and Jam2019-09-19 | Monument Valley is a clever and beautiful game - I couldn't wait to try to achieve the same effects from the game.
Join the Mix and Jam Discord! discord.gg/PwCzrBXMix and Game Jam Announcement!Mix and Jam2019-09-09 | Mix and Game Jam is a game development marathon with the objective of creating a game in 48 hours! Since the Youtube Channel is all about mechanic recreations - the jam will be unique because the theme for it will be based on the same idea!
EXTRA FOOTAGE ------------------------------------- Metroid Prime 2: Echos pt.1 (NEW upscaled HD texture pack) iamthegr34td3str0y3r youtu.be/39xrl9z2ZZs
EXTRA FOOTAGE ------------------------------------- Mario Kart 8 Deluxe - 200cc Mushroom Cup (Mario Gameplay) (packattack04082) youtu.be/7LACr-H0bNc
MUSIC ------------------------------------- Rainbow Road 8 Bit Remix - Mario Kart 64 (Bulby) youtu.be/pJS7rzh16P8Recreating Kingdom Hearts Shotlock | Mix and JamMix and Jam2019-06-08 | Support Mix and Jam on Patreon! patreon.com/mixandjam
EXTRA FOOTAGE ------------------------------------- Celeste Walkthrough Part 1 No Commentary (Noire Blue) youtu.be/HV0yJ2cae9Q
MUSIC ------------------------------------- Reach for the Summit [8-Bit; 2A03] - Celeste (branflakes) youtu.be/NbMoFhKAvpURecreating Breath of the Wilds Stasis Rune | Mix and JamMix and Jam2019-05-15 | Support Mix and Jam on Patreon! patreon.com/mixandjam
MUSIC - Hyrule Castle 8-BIT - The Legend of Zelda: Breath of the Wild (Loeder) youtu.be/ySartfhYFAIRecreating Overwatchs Dragonstrike | Mix and JamMix and Jam2019-05-03 | I've been wanting to work on an Overwatch episode! This time, recreating Hanzo's ultimate ability: Dragonstrike!
EXTRA FOOTAGE ------------------------------------- Hanzo Ability Overview | Overwatch youtu.be/oOVb9x0zd6M
MUSIC ------------------------------------- Overwatch 8-Bit Orchestra Medley (Christopher Niskala) youtu.be/NDwfU9Rd6nc patreon.com/ChrisNiskalaRecreating Red Dead Redemptions Dead Eye | Mix and JamMix and Jam2019-04-25 | Red Dead Redemption is such a great game that it deserves a spot on this Mix and Jam episode! This time recreating the Dead Eye mechanic!
EXTRA FOOTAGE -------------------------------------
Red Dead Redemption 2 How To Use Dead Eye Tutorial Part 2 (Joe Hammer Gaming) youtu.be/Uyqc3Futmlc
MUSIC -------------------------------------
(Theme From) Red Dead Redemption (8-bit Version) (Welcome to the '80s) youtu.be/a4-r3dZaGH0Recreating Final Fantasy XVs Warp Strike | Mix and JamMix and Jam2019-04-18 | Final Fantasy XV is a spectacular game with very interesting action sequences! In this episode I try to recreate the Warp Strike from Noctis!
Let the Battles Begin! 8 Bit Remix - Final Fantasy VII (Bulby) youtu.be/04_jviOqc3YRecreating God of Wars Axe Throw | Mix and JamMix and Jam2019-03-28 | The new God of War is one of the best games on the PS4, and I couldn't help but try my best to recreate something of it!
God Of War Main Theme Rock Version Cover (Bader Nana) youtube.com/watch?v=FJX7qR7auBMRecreating Persona 5s All-Out Attack | Mix and JamMix and Jam2019-03-14 | Persona 5 is super impressive when it comes to visuals! This episode, I show the process behind my simulation of the All-Out Atack in the game!
Mario Odyssey's Kingdom Select https://www.youtube.com/watch?v=sCK4u...Recreating Pokemon Lets GOs Capture Animation | Mix and JamMix and Jam2019-02-27 | I Always wanted to work on something with Pokemon, and this was the perfect chance! In this episode I try and recreate the feel of the Pokemon capture in Let's GO!
Mario Odyssey's Kingdom Select https://www.youtube.com/watch?v=sCK4u...Recreating Breath of the Wilds Fire Arrow FX | Mix and JamMix and Jam2019-02-21 | Particles are always super interesting to look at! On this project, we're taking a look at the fire arrow effect from The Legend of Zelda: Breath of the Wild!
EXTRA FOOTAGE ------------------------------------- The Legend of Zelda: Breath of the Wild - Opening Cutscene - John Morales youtube.com/watch?v=G8DNpB_k4CM
Mario Odyssey's Kingdom Select youtube.com/watch?v=sCK4u5ol3xwRecreating Smash Bros. Selection Screen | Mix and JamMix and Jam2019-02-14 | In this project we take a look at the Super Smash Bros. Character Select Screen! Watch as I try my best to do a similar screen!
MUSIC ------------------------------------- Super Smash Bros. Ultimate Menu 8 Bit Remix - Bulby: youtube.com/watch?v=nzgithNEw4MRecreating Mario Odysseys Kingdom Select | Mix and JamMix and Jam2019-02-08 | Mix and Jam is an experimental game development channel, where we're gonna study things from the game industry and try our best to understand and even recreate them!
In today's episode, we're taking a look at Mario Odyssey's Kingdom Select Screen!