Uploaded June 2025 | Updated September 2026, 3 hours ago
Would've been nice to get 36-100 but oh well. It's still a run worth of 60% of the level so it works as the first progress update. Next I'll try to get to 80s from 21% and then I'll begin playing on normal mode. The ultimate endurance test, this run alone is basically as long as the entirety of Cybernetic Crescent or Sonic Wave lol
~27K attempts so far, half are old I think
Would've been nice to get 36-100 but oh well. It's still a run worth of 60% of the level so it works as the first progress update. Next I'll try to get to 80s from 21% and then I'll begin playing on normal mode. The ultimate endurance test, this run alone is basically as long as the entirety of Cybernetic Crescent or Sonic Wave lol
~27K attempts so far, half are old I think


![Geometry Dash - Blade Dance - [By ViPriN] - (Easy Lemon) - [PAC#7]
Recording is from July 2017. All Viprins levels made in 1.7 and 1.8 cleared ;3;
- - - -
Name: Blade Dance
Creator: ViPriN (And Minesap)
Difficulty: Medium Lemon
Stars: 10
Featured: Yes
ID: 2371388
Total Attempts: 741
- - - - Geometry Dash - Blade Dance - [By ViPriN] - (Easy Lemon) - [PAC#7]](https://i.ytimg.com/vi/rpGIWmMs26s/mqdefault.jpg)


![Geometry Dash - Digital Descent 80% - [Progress #2] - (120hz Mobile)
Hopefully soon Geometry Dash - Digital Descent 80% - [Progress #2] - (120hz Mobile)](https://i.ytimg.com/vi/sTbgs33W8LI/mqdefault.jpg)
![Geometry Dash - UltraSonic - [Insane Lemon] - (By: ZenthicAlpha & More)
My story with Ultrasonic began even before this level was released. I made a level called UltraSonic in early 1.9 and it became my first rated level (because of Sumsar I think). Thats why thumbnail has parts from two levels 8) Sorry for some noises in video, I recorded this in my parents house and couldnt find any silent spots at that moment :/
I began playing this level seriously in 2017, same time as with Alphabet X. Had 49% for some years, got to Evasium during this Spring. I was right with my prediction of lot of deaths at Sumsar, I eventually died 22 times there, probably biggest amount of fails Ive ever had at the end of a level. Worst fail was at 97% but ten minutes later I beat this legendary insane lemon. GG :) In my top 5 hardest level completions for sure. 31 000 stars and 645 lemons also with this. What should 650th be? 8)
About the level: A classic megacollab and first Sonic -level Ive beaten. Level is a bit unbalanced since the hardest part for me was the very last one. I died around 200 times after 60%. Still, my experience wasnt only terrible. Ultrasonic is pretty fun level to play. Designs have aged pretty well in my opinion. My ranking of parts from hardest to easiest: Sumsar, Evasium, Glitter, Gboy, Jeyzor, Zenthicalpha, Viprin, Xcy7
Level name: UltraSonic
ID: 8491232
Creators: Ggb0y, xcy7, ZenthicAlpha, GlitterShroom, ViPriN, Evasium622, Jeyzor and Sumsar
Difficulty: Insane Lemon
Stars: 10
Personal Difficulty: InsaneLemon
Attempts: 23 414 (Around 15 500 were before this autumn)
Easier than Crimson Clutter
Harder than 8o? Or at least harder than Creeper Force
Hardest part: Sumsars wave and the transition to ship
Best part: Most parts were fun and looked good
Enjoyment: 65/100
Worst fail: 97%x1
Other fails: 62%x2, 63%x3, 64%x6, 65%x6, 66%x8, 67%x2, 68%x52, 69%x12, 70%x48, 71%x18, 75%x1, 76%x6, 77%x2, 78%x3, 79%x4, 81%x1, 83%x2, 89%x5, 90%x5, 91%x5, 92%x2, 93%x3, 94%x1, 97%x1 (In total: 198 fails at 60% or higher)
Thumbnail: Me
Device: LG K8 2017 Geometry Dash - UltraSonic - [Insane Lemon] - (By: ZenthicAlpha & More)](https://i.ytimg.com/vi/srRH8WSIo1A/mqdefault.jpg)
![Geometry Dash - Quaoar - [120hz Mobile] - [Extreme Lemon] - (By: ViPriN & more)
Two phones and almost 18 000 attempts later, I did this. My first extreme beaten in 2.2. Second mobile victor and first on android and HRR. Going to beat my next hardest after this, which I will announce soon... Also I really have to get some 2.2 levels out as well lol
Ive already said this multiple times but this was the level that killed my precious Poco X3 Pro. I was playing this in November 2023 and during that session, game froze, system froze and phone turned black and wouldnt reboot itself. I lost most of my photos and screenshots and videos because of that :/ But it was due to faulty motherboard most likely and the phone had been rebooting itself for no reason for a while before it ended up totally dying so it was just a funny coincidence that it died while I was playing one of the most demanding levels out there.
So, I ordered an outlet version of Xiaomi 13T so I could get it for as cheap as possible. Bought it because of 144hz but it only works if I turn off all system optimizations and this level really needs optimization so I kinda had to beat Quaoar on 120hz. But I might utilize the 144hz screen in the future, tho. Shoutout to DashY for providing a tutorial on how to unlock 144fps on this device.
On Poco X3 Pro, Jenkins lagged extremely much and I wonder if I couldve ever got this level beaten on that device. On Xiaomi 13T, this level lagged as well, but less and Jenkins was tolerable, despite still dropping frames. Framedrops were present in multiple parts and they seemed to appear randomly.
My experience: Began this immediately after Subsonic. Played for 2 days, then my phone died while I was playing this level so couldnt play it for a bit under month or so. Started playing seriously in early January but couldnt get it done until now. Was pretty unlucky but luckily died only once at 86% and not at all after that.
About the level: Great looking, sometimes fun to play but agonizing during long sessions when you just get stuck in certain parts and cant figure yourself out of mindblocks. It doesnt also help that the level is very unbalanced, some parts are easyish while some took literally thousands of attempts to get done (Flash, Jenkins)
About the difficulty: A lot harder than I thought imo. This actually took more attempts than Subsonic if I count the attempts I lost with Poco X3 Pro (around 3000)
Level name: Quaoar
ID: 80177488
Creators: EnZore, Buragoz, Yoshizawa, ZeroSR, DavJT, StarkyTheSalad, Convie, ViPriN, BelonziK, FerdeFunky, Goose, Scrumpy, OpteX, Marwec, Koolboom, Xender Game, victorinoxX, flash, Rafer, Bianox, Jenkins, KWMS, Cirtrax, Geogamer12, Licen00, Reunomi and Floppy
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon
Attempts: 9 530 (online) + 5 403 (copy) = 14 993 attempts (I had around ~3000 lost attempts so 17 993 in total?)
Easier than Artificial Ascent
Harder than Subsonic??? maybe not but this is underrated and probably harder than DARKENED and Sigma Interface
Hardest part: Flash, Jenkins, the part after Jenkins, the part right before the drop
Enjoyment: 40/100
Worst fail: 86x1
Other fails: 60%x11, 61%x6, 62%x7, 63%x2, 68%x1, 70%x3, 71%x1, 74%x4, 75%x1, 79%x1, 80%x2, 81%x4, 82%x2 (Total: 46 fails after 60%)
List positions as during the time of completion:
Pointercrate: Legacy
Mobile List: Legacy
HRR Mobile List: N/A
Thumbnail made by: Me
Raw footage: I will provide if asked
Device: Xiaomi 13T 8/256GB (144hz screen, capped at 120hz in this video)
#geometrydash #gd Geometry Dash - Quaoar - [120hz Mobile] - [Extreme Lemon] - (By: ViPriN & more)](https://i.ytimg.com/vi/su6O5rWoseM/mqdefault.jpg)
![Geometry Dash - Arctic Lights 64-100 - (Progress #1?) - [120hz Mobile]
Double upload today. I did the DashY fluke run. My thumb hurts Geometry Dash - Arctic Lights 64-100 - (Progress #1?) - [120hz Mobile]](https://i.ytimg.com/vi/svYJKyqkxdo/mqdefault.jpg)

![Geometry Dash - Mastermind - [120hz Mobile]- [Medium/Hard Lemon] - (By: Hinds)
Not really an insane lemon but yeah. JHdash77 challenged me to try this so that we could know if it was Finnish mobile list worthy. Both agreed it wasnt :P Beat this one without a copyable so thats something I guess.
A new Hinds level should be a good thing but Im kinda mixed on if I like it or not. For some reason, after playing it for longer than 15 minutes, my eyes and brains began hurt lol. I guess its fitting for the levels name and my mind isnt master enough :P
About the level: Visually it looks pretty good when just watching a video of it but the experience of playing it yourself wasnt the best for me because of its weirdness. Nonetheless, very unique and indistinguishable Hinds design. The gameplay was good too, Id say, but I had too many stupid fails which made me rage every now and then.
Level name: MasterMind
ID: 71220097
Creator: Hinds
Difficulty: Insane Lemon
Stars: 10
Personal Difficulty: Medium/Hard Lemon
Attempts: 1838
Easier than Fairydust
Harder than The Caverns
Hardest part: Died a lot at 65% ship but the first UFO was hardest part to learn
Best part: Idk, every part is equally as good
Enjoyment: 70/100
Worst fail: 95%x1
Other fails: 79%x2, 82%x1, 84%x2, 89%x1
Thumbnail: Me
Device: Xiaomi Poco X3 Pro 8/256GB
#geometrydash #gd Geometry Dash - Mastermind - [120hz Mobile]- [Medium/Hard Lemon] - (By: Hinds)](https://i.ytimg.com/vi/tYxZ0ZYhnzw/mqdefault.jpg)