GameLog
[NES 60fps] Star Soldier Longplay
updated
Season Mode: Episode 14
0:00 May 1st week 2003
6:28 May 2nd week 2003
12:19 May 3rd week 2003
19:34 May 4th week 2003
30:16 WWE King of the Ring in 2003
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Season Mode: Episode 13
0:00 May 1st week 2003
2:24 WWE Insurrextion in 2003
12:48 May 2nd week 2003
21:08 May 3rd week 2003
29:49 May 4th week 2003
39:50 WWE Judgment Day in 2003
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Season Mode: Episode 12
0:00 Apr 1st week 2003
13:24 Apr 2nd week 2003
24:04 Apr 3rd week 2003
26:36 Apr 4th week 2003
39:35 WWE Backlash in 2003
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Season Mode: Episode 11
0:00 Mar 1st week 2003
11:02 Mar 2nd week 2003
25:17 Mar 3rd week 2003
32:41 Mar 4th week 2003
39:09 WWE WrestleMania X8 in 2003
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Season Mode: Episode 10
0:00 Feb 1st week 2003
9:10 Feb 2nd week 2003
22:13 Feb 3rd week 2003
36:15 Feb 4th week 2003
39:02 WWE No Way Out in 2003
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Combat Cars is a vehicular combat racing game developed and published by Accolade and released for the Sega Genesis in 1994.
0:00 Start/Title Screen
0:42 Beach Track 1
2:17 Harbour Track 1
4:42 Mountain track 1
6:57 Snowtop Track 1
8:20 Suburbia Track 1
10:00 Downtown Track 1
11:25 Beach Track 2
12:41 Harbour Track 2
14:46 Mountain Track 2
16:28 Snowtop Track 2
18:10 Suburbia Track 2
19:53 Downtown Track 2
21:27 Beach Track 3
22:46 Harbour Track 3
24:57 Mountain Track 3
26:42 Snowtop Track 3
28:02 Suburbia Track 3
29:47 Downtown Track 3
31:11 Beach Track 4
32:22 Harbour Track 4
34:18 Mountain Track 4
36:26 Snowtop Track 4
38:25 Suburbia Track 4
39:52 Downtown Track 4
41:26 Name Entry
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Season Mode: Episode 9
0:00 Jan 1st week 2003
9:03 Jan 2nd week 2003
19:39 Jan 3rd week 2003
26:56 Jan 4th week 2003
33:35 WWE Royal Rumble in 2003
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Season Mode: Episode 8
0:00 Dec 1st week 2002
15:58 Dec 2nd week 2002
34:05 Dec 3rd week 2002
41:20 Dec 4th week 2002
48:45 WWE Armageddon in 2002
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Season Mode: Episode 7
0:00 Nov 1st week 2002
12:19 WWE Rebellion in 2002
25:17 Nov 2nd week 2002
33:48 Nov 3rd week 2002
42:21 Nov 4th week 2002
52:45 WWE Survivor Series in 2002
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Season Mode: Episode 6
0:00 Sep 1st week 2002
08:42 Sep 2nd week 2002
21:28 Sep 3rd week 2002
28:18 Sep 4th week 2002
34:07 WWE No Mercy in 2002
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Magical Tree (マジカル ツリー, Majikaru tsurī, 요술나무) is a vertically scrolling platform game developed by Konami for the MSX home computer, and published in 1984. Konami published a Brazilian Portuguese version, Árvore Mágica, in 1985.
Konami included Magical Tree in the 1998 anthology Konami Antiques MSX Collection, Vol. 2 for PlayStation.
0:00 STAGE-01
2:38 STAGE-02
5:14 STAGE-03
8:44 STAGE-04
11:53 STAGE-05
15:13 STAGE-06
17:58 STAGE-07
21:24 STAGE-08
23:52 STAGE-09
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Season Mode: Episode 5
0:00 Sep 1st week 2002
08:42 Sep 2nd week 2002
21:28 Sep 3rd week 2002
28:18 Sep 4th week 2002
34:07 WWE Unforgiven in 2002
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Season Mode: Episode 4
0:00 Aug 1st week 2002
09:42 Aug 2nd week 2002
20:04 Aug 3rd week 2002
31:31 Aug 4th week 2002
42:35 WWE SummerSlam 2002
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Season Mode: Episode 3
KOTR winner Gamelog demands a title shot at the Undisputed Champion Belt.
0:00 Jul 1st week 2002
06:04 Jul 2nd week 2002
12:53 Jul 3rd week 2002
26:11 Jul 4th week 2002
35:29 WWE Vengeance 2002
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Season Mode: Episode 2
A New Year.
A new season.
A new WWE Superstar.
A shocking debut for GameLog. With that comes the chance for KOTR to capitalize on this opportunity and be crowned the new king of the new year...
0:00 Jun 1st week 2002
08:27 Jun 2nd week 2002
21:20 Jun 3rd week 2002
27:00 Jun 4th week 2002
32:29 WWE King of the Ring 2002
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Season Mode: Episode 1
A WWE wrestler who won the hardcore championship belt on his debut? GameLog's shocking WWE debut.
0:00 Draft
02:22 Apr 1st week 2002
08:43 Apr 2nd week 2002
14:00 Apr 3rd week 2002
22:15 Apr 4th week 2002
32:00 Apr 5th week 2022
33:13 May 1st week 2002
39:58 May 2nd week 2002
46:05 May 3rd week 2002
50:56 May 4th week 2002
57:04 May 5th week 2002
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Season Mode: Episode 0
This is my first Season Mode playthrough.
It's about creating a character for GameLog's WWE debut.
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Formula One: Built to Win is a 1990 racing video game for the Nintendo Entertainment System developed by Winky Soft and published by SETA Corporation.
It was one of the first racing games to feature a career mode, multiple vehicles and an opportunity for the player to increase the performance of their in-game car through car tuning, which were unique elements for a racer of the NES era and a genre only truly revisited during the fifth generation of game consoles where games such as Gran Turismo became popular.
Races start out as single-lap events but become double-lap events as the player starts racing against more experienced competition in places like Las Vegas, Nevada and Hawaii. With gameplay similar to Rad Racer and Pole Position, the driver races towards the back of the screen.
The names of the opponents are chosen partially at random; they can also vary because of the ranking level of the course and the type of vehicle used. Like in Rad Racer, the player can supercharge an automobile to go up to 255 miles per hour or 410 kilometres per hour.
0:00 Title/Demo
3:49 Normal Mode
1:50:25 Formula One License
1:50:44 Brazil Grand Prix
1:57:31 San Marino Grand Prix
2:01:43 Monaco Circuit
2:06:35 Mexico Grand Prix
2:11:00 U.S.A. Grand Prix
2:15:43 Canada Grand Prix
2:19:18 France Grand Prix
2:24:30 Great Britain Grand Prix
2:28:56 West Germany Grand Prix
2:33:13 Hungary Grand Prix
2:37:08 Belgium Grand Prix
2:41:18 Italy Grand Prix
2:46:04 Portugal Grand Prix
2:50:46 Spain Grand Prix
2:55:34 Japan Grand Prix
3:00:14 Australia Grand Prix
3:04:33 Ending
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I'd like to record a full season mode for this game, but I'm afraid I'll have to use a chair for the entire season.
WWE SmackDown! Shut Your Mouth (known as Exciting Pro Wrestling 4 in Japan) is a professional wrestling video game released on the PlayStation 2 console by THQ and developed by Yuke's. It is the fourth game in the WWE SmackDown! video game series. based on the professional wrestling promotion World Wrestling Entertainment (WWE), and the sequel to WWF SmackDown! Just Bring It. It is also the first game in the series to be released under the "WWE" banner.
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Greatest Heavyweights is a boxing video game that was published by Sega in 1993. It was released for the Sega Genesis console. It is a follow-up to Evander Holyfield's Real Deal Boxing, and is virtually identical in many ways, apart from a number of significant improvements.
The game features eight of the most famous and successful heavyweight boxers in history: Muhammad Ali, Jack Dempsey, Joe Frazier, Larry Holmes, Evander Holyfield, Joe Louis, Rocky Marciano, and Floyd Patterson. There are also a total of thirty other imaginary fighters present in the game. The cartridge supports the six-button control pad (an improvement over the controller options of its predecessor).
0:00 Start
2:07 Entry
- Fictional boxers -
3:03 Jimmy Wheeler (United States)
6:33 Jack Stellino (Italy)
9:47 Alex Royster (United States)
12:32 Mo Spitulski
18:26 Swifty Gish (India)
21:08 Lightning Lou (Netherlands)
23:41 Alfredo Ozar (Mexico)
28:38 Duke Foster (England)
32:33 Razor Robbins (Republic of Ireland)
35:20 Stinky Cooper (United States)
38:08 Sleepy Crowe (Barbados)
46:33 Tommy Dunn (United States)
49:33 Leonard Carr
52:27 Freddy Muller (Colombia)
55:00 Pinkie Mcgee
01:03:54 Jerome Murphy (Nigeria)
01:09:09 Pinkie Mcgee
01:16:19 Al Dukencofer (Germany)
01:19:05 Pinkie Mcgee
01:25:05 A.J Motley (England)
01:37:30 Big Ed Rooney (United States)
01:50:44 Pinkie Mcgee
01:57:12 Wild Bill Ivy (Canada)
02:04:29 Tyrone Ross
02:15:26 Red Williams (United States)
02:26:24 Tyrone Ross
02:38:42 Leonard Carr
02:41:20 Eugene Green (United States)
02:51:52 Mike Dixon (United States)
- Challenge Match! -
03:05:22 Floyd Patterson (United States)
03:13:07 Muhammad Ali (United States)
03:28:08 Joe Louis (United States)
03:37:59 Rocky Marciano (United States)
03:50:35 Evander Holyfield (United States)
03:55:41 Jack Dempsey (United States)
04:07:30 Joe Frazier (United States)
04:21:10 Larry Holmes (United States)
- Endind -
04:34:07 Staff Roll
04:35:28 Game Result - The Greatest GAMELOG
04:35:49 Staff Roll
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Mazin Saga: Mutant Fighter is a 1993 hybrid beat 'em up/fighting video game developed by Almanic Corporation, in conjunction with ALU and Team "Saga", and published by Vic Tokai for the Sega Genesis in North American and later in Japan and Europe by Sega. Based upon Go Nagai's MazinSaga mecha manga, which is considered a combination of Nagai's Mazinger and Devilman franchises, players assume the role of Koji Kabuto wielding the Mazinger Z armor to fight against powerful 'Bio Beasts' led by God Kaiser Hell. Co-directed by Satsuki Mizuno, Takashi Yoneda and "Tommy Bon Bon", the title was created by most of the same team that worked on previous projects at Almanic such as E.V.O.: Search for Eden. It was met with mostly positive reception from critics since its release.
00:00 Opening
01:23 Round 1 - VS. GARADA-K7 IN TOKYO, 1999 JUL.
12:11 Round 2 - VS. SLUG HEAD IN INDIA
20:35 Round 3 - VS. DINO BEAST IN EUROPE
27:32 Round 4 - VS. BUSTER CLAW IN NEW YORK
36:42 Round 5 - VS. NEGATIVE MAZINGER IN EZYPT
51:20 Round 6 - VS. BIO BEASTS THE COUNTER ATTACK!!
01:04:58 ENDING
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Hang-On is an arcade racing game released by Sega in 1985 and later ported to the Master System. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and uses the Super Scaler arcade system board, created with design input from Yu Suzuki, as technology to simulate 3D effects. The deluxe cabinet version also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen.
0:00 Title
0:18 Stage 1
1:21 Stage 2
2:18 Stage 3
3:15 Stage 4
4:17 Stage 5
5:15 Goal
5:35 Name Entry/Score
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Texas Hold 'Em Poker is a card game video game developed by Skyworks Technologies and published by Majesco Entertainment for the Game Boy Advance and Nintendo DS. The Game Boy Advance version was also released on a Twin Pack cartridge bundled with Golden Nugget Casino.
0:00 Start/Opening
1:00 Game 1
9:35 Game 2 - Lake Tahoe
10:40 Game 3 - Reno
19:36 Game 4 - Atlantic City
30:30 Game 5 - Las Vegas
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I learned to play mahjong for recording.
00:00 Title
00:09 Start
00:24 Tokyo
02:26 Hong Kong
05:09 Singapore
07:32 Hong Kong
09:13 Tokyo
11:50 Beijing
15:40 Loulan (??)
17:58 Lhasa
20:55 Everest Mountains - Diamond 1
22:20 New Delhi
23:58 Cairo
26:36 Nairobi
30:34 Cape Town
33:23 Showa Station - Diamond 2
35:23 Cape Town
37:21 Cairo
39:27 New Delh
41:29 Hong Kong
44:20 Tokyo
47:27 Anchorage
49:08 Honolulu
51:11 Los Angeles
53:55 Honolulu - Diamond 3
58:37 Washington
01:01:18 Havana
01:04:34 Brasilia
01:07:18 Bermuda
01:09:31 Moon Base - Diamond 4
01:12:23 Houston
01:15:13 Miami
01:18:05 Washington
01:19:47 Tokyo (END)
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Darius Alpha is a promotional version of Darius Plus released in 1990 for the PC Engine. It was a mail-order exclusive, obtainable by sending in a pair of coupons found in the manuals of Super Darius and Darius Plus. There were only 800 copies of the card produced, making it one of the rarest, and the absolute most expensive, PC Engine HuCard ever made. This version is only a Boss Rush, where the player faces against all Plus bosses one after another.
Like Plus, Alpha features SuperGrafx support, which greatly reduces sprite flickering.
0:00 Start
0:10 King Fossil
0:56 Electric Fan
1:43 Big Rajarnn
2:51 Little Stripes
4:00 Dual Shears
5:25 Guard Savage
6:50 Red Crab
7:50 Hard Mollusk
9:13 Tough Spring
10:23 Keen Bayonet
11:35 My Home Daddy
12:40 Mystic Power
13:27 Fire Star
14:30 Green Coronatus
15:46 Octopus
16:50 Cuttle Fish
18:09 Ending
19:49 Highscore Ranking
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Street Fighter 2010: The Final Fight is a cyberpunk side-scrolling action platform game developed and published by Capcom for the Nintendo Entertainment System in 1990. It was marketed as a science-fiction-themed spin-off to the 1987 arcade game Street Fighter. Its English localization changed the name and backstory of the main character to imply that he was Ken from Street Fighter, whereas the protagonist in the original Japanese version is a completely unrelated character named Kevin. All localizations of Street Fighter 2010 are a different genre from the traditional Street Fighter games, which are one-on-one fighting games.
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---
00:00 Opening
01:45 Planet Earth: Red Sting
03:09 Planet Earth: Brian
03:56 Planet Earth: Androboy
07:00 Planet Earch: Electric Tommy
08:28 Planet Tatowin: Apple Rabbit (x5)
09:23 Planet Tatowin: Flower Head
11:57 Planet Tatowin: Turtle Eye (x5)
13:29 Planet Tatowin: Unnamed eye target
14:36 Planet Dagoba: Red Sting (x3)
16:32 Planet Dagoba: Mummy
18:43 Planet Dagoba: Nidosandman
20:04 Planet Dagoba: Sanda Worm (x5)
21:33 Planet Dagoba: Unnamed target
23:34 Planet Walt: Froggel (x5)
25:02 Planet Walt: Sea Cobra
28:24 Planet Walt: Unnamed shell target
29:45 Planet Masshyni: Turtle Eye (x5)
31:31 Planet Masshyni: ?
33:00 Planet Masshyni: ??
37:19 Planet Masshyni: Dr.Jose
38:01 Ending
stages list from streetfighter.fandom.com/wiki/Street_Fighter_2010
Tobal No. 1 (トバル ナンバーワン, Tobaru Nanbā Wan) is a fighting video game for the PlayStation developed by DreamFactory and published by Square in 1996. The game was DreamFactory's first release, as well as Square's first release on the CD-based console.
Tobal No. 1 marks Square's first incursion into the fighting game genre, although an adventure-like quest mode is part of the game. The game's mechanics were designed with the aid of fighter game designer Seiichi Ishii, while all the characters were designed by Akira Toriyama of Dragon Ball fame. The sequel, Tobal 2, was never released in North America and Europe.
Packaged with both the North American and Japanese version of the game was a sampler disc featuring a pre-release playable demo of Final Fantasy VII and video previews of Final Fantasy Tactics, Bushido Blade, and SaGa Frontier.
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---
00:00:00 Opening
00:01:59 Practice
00:05:55 Episode 1
00:15:05 Episode 2
00:30:11 Episode 3
00:51:54 Udan's Dungeon
Cosmo Police Galivan (コスモポリス ギャリバン Kosumoporisu Gyariban), is a single-player, shoot-em-up arcade video game developed and released worldwide by Nichibutsu. The game is inspired by the Japanese tokusatsu shows Space Sheriff Gavan and Space Sheriff Sharivan. It was later ported to Commodore 64, Amstrad CPC, ZX Spectrum, and Nintendo Entertainment System. The game is included in the Arcade Archives series for PlayStation 4 and Nintendo Switch. The game has a sequel on Super Nintendo Entertainment System, called Cosmo Police Galivan II: Arrow of Justice.
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The Speed Rumbler, known as Rush & Crash (ラッシュ アンド クラッシュ Rasshu ando Kurasshu?) in Japan, is a 1986 Japanese arcade game that was released in North America a bit later the same year. A port is included in Capcom Classics Collection Vol. 2 for the PlayStation 2 and Xbox.
In 21st Century America, there exists a gang of terrorists known as Zapper (ザッパー Zappā?), dedicated to attacking peaceful towns simply because they want to do their best committing crimes. In one of their raids they attack the home town of the main character, Top (トップ Toppu?)[1][2] (named Super Joe in English[3] and given no name in Europe[4]), and kidnap their wife, children and all other townspeople. A Special Forces soldier, Top embarks on a rescue mission to save everyone and bring peace back to his home town. Commanding an armored Pursuit Vehicle AMT (Armor Transom) (追撃用車輌AMT( アーマートランサム) Tsuigeki-yō Sharyō Āmā Toransamu?) outfitted with guns, Top must blast his way through enemy areas while on the rescue mission. If the vehicle takes too much damage, Top can hop out and continue the fight on foot.
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Ring King, known as King of Boxer in Japan and Europe, is an arcade boxing game. It was published in 1985 by Woodplace in Japan and Europe, and by Data East in North America.
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Kratus's SoR2 Hacks
0:00 Start
0:34 Stage 1
6:56 Stage 2
11:28 Stage 3
18:28 Stage 4
24:45 Stage 5
30:35 Stage 6
35:49 Stage 7
43:17 Stage 8
48:51 Ending/Staff Roll
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Circus Charlie (サーカスチャーリー, Sākasu Chārī) is an action game originally published in arcades by Konami in 1984. The player controls a circus clown named Charlie in six different circus-themed minigames. It was released for MSX in the same year, followed by ports to the Famicom in 1986 by Soft Pro and the Commodore 64 in 1987.
0:00 Title/Stage Select
LOOP 1
0:40 Easy - Flaming Hoops
1:31 Normal - Monkey Jump
2:33 Normal - Trampolines
3:41 Hard - Ball Walk
4:44 Harder - Horse Hurdles
5:57 Hardest - Trapeze
LOOP 2
7:48 Easy - Flaming Hoops
8:43 Normal - Monkey Jump
9:44 Normal - Trampolines
10:44 Bonus event - Dolphin Trampolines
11:43 Hard - Ball Walk
12:41 Harder - Horse Hurdles
14:07 Hardest - Trapeze
strategywiki.org/wiki/Circus_Charlie
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Hook is an arcade beat 'em up game developed and produced by a Japanese game company Irem.
strategywiki.org/wiki/Hook_(Arcade)
0:00 Opening/Title
0:53 Stage 1
2:43 Stage 1 - Butcher
3:10 Stage 2
5:54 Stage 2 - Jason
7:23 Stage 3
10:20 Stage 3 - Hook?
11:12 Stage 4
14:42 Stage 4 - Damon
15:38 Stage 5
19:42 Stage 5 - Smee
20:49 Stage 6
25:14 Stage 6 - Hook
27:20 Ending
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Super Contra, known as Super Contra: The Alien Strikes Back in Japan, is a run-and-gun shooter video game by Konami, originally released as a coin-operated arcade game in December 1987. It is the sequel to the original Contra and part of the Contra series. The game stars Bill Rizer and Lance Bean as they are sent to thwart another alien invasion from the vicious Red Falcon.
00:00 Start/Opening
01:47 Area 1
02:40 Boss : M4A4 Tank
03:00 Boss : Great Heli
03:37 Boss : Entrance Security
03:47 Area 2
05:05 Boss : Magnus
05:24 Area 3
06:34 Boss : Voodoo-Mask Alien
06:50 Area 4
07:26 Boss : Krypto-Crustacean
07:52 Boss : Metal Alien
08:13 Area 5
09:18 Boss : Suspicious Face
09:31 Boss : Emperor Demon Gava
10:25 Ending/Staff Roll
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Contra is a run-and-gun shooter video game developed and published by Konami, originally developed as a coin-operated arcade game in 1986 and released on February 20, 1987. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various home computer formats, including the MSX2. The arcade and computer versions were localized as Gryzor in Europe, and the NES version as Probotector in PAL regions.
0:00 Title/Opening
0:53 Jungle
1:24 Boss - Defense Wall
1:37 Base
2:21 Boss - Garmakilma
2:44 Waterfall
3:28 Boss - Gromaides
3:40 Base 2
4:38 Boss - Godomuga
5:51 Snow Field
5:56 Boss - Guldaf
6:21 Boss - Dogra
6:37 Energy Zone
6:40 Boss - Gordea
7:13 Boss - Gordea 2
7:22 Hangar Zone
7:56 Alen's Lair
8:06 Boss - Emperor Demon Dragon God Java
8:36 Boss - Gomeramos King
9:10 Ending/Staff Roll
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Buster Bros., originally released in Japan as Pomping World[a] and known in most other markets as Pang, is a 1989 action game released by Mitchell Corporation for arcades in 1989. It was the tenth game released for Capcom's CP System arcade hardware.
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GunForce is a side-scrolling action shooting game produced by Irem for the arcades in 1991. The game was later ported by Bits Studios and published by Irem for the Super NES in 1992. It received a sequel titled GunForce II, originally known in Japan as Geo Storm.
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Nekketsu Fighting Legend
Full video : youtube.com/watch?v=dPOvQ4nMvec
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Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. The game's development was led by Yoshihisa Kishimoto, and it is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (1986), released outside of Japan by Taito as Renegade; Kishimoto originally envisioned it as a direct sequel and part of the Kunio-kun series, before making it a new game with a different cast and setting.
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Gemini Wing in a vertically scrolling shooter created by Tecmo and released in arcades in 1987. One or two players control a futuristic aircraft flying over terrain and shooting enemies of an animalistic or insectoid design.
Home conversions were released for the ZX Spectrum, Commodore 64, Amstrad CPC, Amiga, Atari ST, MSX, and X68000.
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Wani Wani World (ワニワニWorld) is a reskinned Berlin no Kabe released by Kaneko in 1992 exclusively on the Sega Mega Drive. In South Korea, it is known as Ageo Nara (악어나라), which roughly translates to "Crocodile's Land".
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Night Slashers (ナイトスラッシャーズ) is a 1993 beat'em up arcade game developed and published by Data East.
Night Slashers is similar to Capcom's Final Fight and SEGA's Streets Of Rage's series, which is an archetypal side scrolling beat'em-up game. One, two or three players/characters move from left to right through each level (most of which are split into three or more scenes), fighting with the enemy characters who appear, until they reach a confrontation with a stronger boss character at the end of the level. Once that boss is beaten, the players automatically move on to the next stage. Enemies appear from both sides of the screen and from out of doorways or entrances set into the background, and the player(s) must defeat all of them to progress. If the players try to simply travel through the levels without fighting, the screen will stop scrolling until all current enemies have been defeated, before allowing the players to continue progress. Enemies may move outside the confines of the screen, but players may not. There is a time limit to each stage.
Unlike Final Fight, Night Slashers features three characters with larger move sets (including "smart bomb" or "screen zapper" type moves) and a horror theme. During the course of the game, players fight through hordes of attacking zombies and mutants, as well as other monsters such as werewolves and elementals. Bosses also include monsters such as a mummy, a golem, a mad scientist, and lookalikes of Count Dracula, Death the Grim Reaper and Frankenstein's monster. Players fight these enemies and bosses to stop the evil plans of King Zarutz from turning our planet into a worldwide kingdom for the dead. What separates this game from other beat'em ups is that the enemies' names are never listed on their health bars when fighting them.
In the Japanese version, the blood and gore is uncensored (red blood instead of green, but in the overseas version, there is an option to adjust the blood color and the violence level). At the end of a melee attack, Christopher holds out a cross instead of a blue crystal ball. The "Go" arrow flips over to read "To Hell!" in blood. There are extra pictures and dialogue in the cutscenes.
Play Characters:
Jake Hunter (ジェーク・ハンター)
Christopher Smith (クリストファー・スミス)
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Full Video : youtu.be/I01dA134Y_4?t=383
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Virtua Racing, or V.R. for short, is a Formula One racing video game developed by Sega AM2 and released for arcades in 1992. Virtua Racing was initially a proof-of-concept application for exercising a new 3D graphics platform under development, the "Model 1". The results were so encouraging that Virtua Racing was fully developed into a standalone arcade title.
0:00 Title/Menu
1:48 Beginner
5:50 Beginner Replay
9:52 Medium
13:47 Medium Replay
17:54 Expert
22:46 Expert Replay
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Front Line is a military-themed run-and-gun shooter game released by Taito for arcades in 1982. It was one of the first overhead run-and-gun shooters, a precursor to many similarly-themed games of the mid-to-late 1980s. The original arcade version of Front Line is controlled with a joystick, a single button, and a rotary dial that can be pushed in like a button. The single button is used to throw grenades and to enter and exit tanks, while the rotary dial controls and fires the player's gun.
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full video : youtu.be/XFujsnLHbHg?t=1310
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Black Belt is a side-scrolling single-plane beat 'em up game released for the Master System in 1986. It is a localization of the Japanese Mark III game, Hokuto no Ken (北斗の拳), based on the manga and anime series Fist of the North Star (known as Hokuto no Ken in Japan). The export version was released without the Hokuto no Ken license, forcing graphic alterations to the game. Black Belt was one of programmer Yuji Naka's early games prior to his involvement in Sonic the Hedgehog.
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The PC Engine version of Gradius was released on November 15, 1991, exclusively in Japan. Released on a 2-Megabit HuCard, it had relatively few omissions compared to the NES and MSX versions and added a Desert Planet stage similar to the Bone Planet stage from the MSX version. Because of the lower resolution of the PC Engine compared to the original arcade hardware, the PC Engine features some slight vertical-scrolling.
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RoboCop 2 is a platform shooter video game based on the 1990 film of the same name. The game was released for several platforms, including Amiga, Amstrad GX4000, Atari ST, Commodore 64, Game Boy, Nintendo Entertainment System, and ZX Spectrum. Ocean Software developed and published several versions, and Data East manufactured an arcade version.
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RoboCop is a beat 'em up/run-and-gun action game developed and published by Data East for arcades in 1988, based on the 1987 film of the same name.[7][8] It was sub-licensed to Data East by Ocean Software, who obtained the rights from Orion Pictures at the script stage.[3][9] Data East and Ocean Software subsequently adapted the arcade game for home computers.
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