[Xbox] Breakdown - p8 @Gelles22
[Xbox] Breakdown - p8  @Gelles22
Uploaded February 2011 | Updated September 2026, 2 days ago
A full playthrough of Breakdown (Xbox) by Namco. Part 8 of 17.

It's a shooter! It's a fighter! It's a platformer! It's an endless gray hallway!

I remember liking this game when it came out. Having gone through it again, I've learned nostalgia is a filthy, filthy liar. That's why I'm on Easy, because anything higher would've ended with my destroying my 360, like it nearly destroyed my Xbox years ago.

Remember Solus? It's okay if you don't, because we don't do anything with him here except die and run.

This is the second most unintuitive point of this entire game. Do you know how many times it took me to run this part because I had no idea where I was going? A whole frickin' bunch of times. Yeah, let's run through an entirely grey corridor broken up only by.... actually no, I only learned where to go by rote memorization.

I also forgot I could slide under the tripwires.

Stupid Immersion.

Like this and want more? Visit snarkygamers.com for my playthrough of Deadly Premonition and other games, with commentary!
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[Xbox] Breakdown - p8

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