Uploaded September 2012 | Updated September 2026, 2 weeks ago
Today's tute we'll explore how some of the facets of Object Oriented C++ work. It's nothing like it seems. The information in this tutorial may not be immediately useful but it's actually very handy. There is a concept called AoS (Array of Structures) versus SoA (Structure of Arrays), to get maximum speed from our SIMD code sometimes we need the data organized in a special way, this type of knowledge (apart from being interesting) is invaluable when we need complete control over these types of things.
It also gives a much better understanding of exactly what C++ is.
Today's tute we'll explore how some of the facets of Object Oriented C++ work. It's nothing like it seems. The information in this tutorial may not be immediately useful but it's actually very handy. There is a concept called AoS (Array of Structures) versus SoA (Structure of Arrays), to get maximum speed from our SIMD code sometimes we need the data organized in a special way, this type of knowledge (apart from being interesting) is invaluable when we need complete control over these types of things.
It also gives a much better understanding of exactly what C++ is.










