Uploaded October 2017 | Updated September 2026, 1 week ago
DL: drive.google.com/open?id=0B4V5qSRN2Zi-WmlLZG9GUlJkUWM fated rematch! gl ^^ fl ia index ss, links with 24, 14, TC. Blog post: http://isukps.blogspot.com.au/2017/10/wt17-r4-combo.html sorry for hair and nose in frame lol
DL: drive.google.com/open?id=0B4V5qSRN2Zi-WmlLZG9GUlJkUWM fated rematch! gl ^^ fl ia index ss, links with 24, 14, TC. Blog post: http://isukps.blogspot.com.au/2017/10/wt17-r4-combo.html sorry for hair and nose in frame lol
![[ext ss x 3] fall rise
for FPSB october express CV, actual CV had fps messed up T T [ext ss x 3] fall rise](https://i.ytimg.com/vi/V9AgrTOTQuk/mqdefault.jpg)


![[PSO18] R3 i.suk vs Laku (2 hands)
DL: https://drive.google.com/file/d/1eDtJkxaNkNNaO3bMmOozPXfhRUalznAH/view?usp=sharing +0.5 spin, aerial and fc, you asked for my best so here it is. dont be held back by common sense =D gl laku [PSO18] R3 i.suk vs Laku (2 hands)](https://i.ytimg.com/vi/Vz34FaqQ0PU/mqdefault.jpg)


![[PSO20] extra stage i.suk (power)
you unlock extra after clearing normal mode
just for fun, congrats everyone! [PSO20] extra stage i.suk (power)](https://i.ytimg.com/vi/WP7xXI4Ho90/mqdefault.jpg)
![[WT17 R5] i.suk vs Sirapob
DL: https://drive.google.com/file/d/1uwI9t4009h1v4zvtVBcT-Jo2OqjnMBqZ/view?usp=sharing gl future fellow doctor! 1p2h and fc x) commentary post: http://isukps.blogspot.com.au/2017/11/wt17-r5-combo.html [WT17 R5] i.suk vs Sirapob](https://i.ytimg.com/vi/WlY4ZPNP_14/mqdefault.jpg)

![[WT21 R6] i.suk vs Beck
https://drive.google.com/file/d/1FYhYdkPdyeWzpwQXsJzJrmb1cIesSA3H/view?usp=sharing gl
initial steps into xpxh, WIP [WT21 R6] i.suk vs Beck](https://i.ytimg.com/vi/Wx1ly1vHEGU/mqdefault.jpg)
![[PSO26] R2 i.suk (freeform)
The current crystallisation of my vision for expanding how we approach PS. The very idea about how we record (that angle is something which can also be changed, that PS can be performed outside, that the environment and weather can enhance the atmosphere), and mods as a medium for displaying the environment and creating visual effects (beyond the typical effect of mods own spinning) - elements we rarely considered as being changeable are fluid. [PSO26] R2 i.suk (freeform)](https://i.ytimg.com/vi/XN0cHriAyG4/mqdefault.jpg)