(WR) NES Dragons Lair Speedrun in 7:16 (Any% US) [Live Recording] @SBDWolf
(WR) NES Dragons Lair Speedrun in 7:16 (Any% US) [Live Recording]  @SBDWolf
Uploaded September 2021 | Updated September 2026, 2 weeks ago
Oooh boy, this game. Where do I even begin? It's quite the experience. I first played it last year, and it was... quite an interesting playthrough. The game is full of, intentional or not, troll moments that end up defining the game. Highlights include: most enemies killing you in one hit even though you have a health bar, moving platforms that don't actually move you automatically and instead make you manually walk with them (else they move without you and you fall off), a random dark area that you have to brighten up by pressing start (the candle button! isn't it so obvious?), moving platforms in level 3 that work by completely different rules out of nowhere and that force you to take a death if you freeze them at the wrong spots, and a very, very difficult and random final boss to top it all off. Did I mention there's no continues in this game? After running out of lives (you start with 5), it's back to the title screen.

I ended up beating Singe with save states back then because it got a little too ridiculous in the end. But then, I thought it would've been a pretty funny idea to speedrun the game for April Fools 2021, and so I ended up doing just that for... 11 hours on my twitch channel, and I got a 7:54 by the end of it.
And then, months later, I decided to shoot for this world record, because that's an idea that makes sense. And it was torture. Honestly most of the run is pretty simple (and actually kinda fun), but level 4 and most importantly Singe are very random and very tough. This meant that I was essentially getting a run on world record pace to Singe very regularly (as much as every hour of attempts or even less), but most would just die to bad rng or a mistake. Some runs managed to kill Singe, but then a baby dragon would still be on screen, and when I'd try to kill it, a fireball would block one of my axe throws (yes, that's a thing, a presumably metal axe getting completely nullified by a fireball) and it'd manage to hit me and kill the run.
It took a couple weeks to get this run, and I'm definitely done with the game now. Until I decide to come back for another rodeo, of course.
Let my story be a lesson: taking a joke too far is risky business.

And before anyone asks, yes, my attempt counter is totally, 100%, legit. I definitely did not tamper with it.
This may or may not be another joke. But who even knows at this point.

And also, yes, the game naturally runs at 12fps. And I set up my webcam to run at a similar framerate. To help give that cinematic impression, you know.

For a gameplay only version click here: youtu.be/6ErvBjYE7bM

Twitch channel: twitch.tv/sbdwolf
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(WR) NES Dragon's Lair Speedrun in 7:16 (Any% US) [Live Recording]

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