Uploaded November 2021 | Updated September 2026, 2 weeks ago
BOOM! This was brutal but an excellent level at the same time! Roughly a year ago, when I didn't have my 144hz at my disposition, my friend Hyoko asked me to try and beat FR3SH. (You may know him under the nick WesterFranz or TheRealWester as he built Hate War X and contributed to New Silent Club.) But I simply couldn't on 60hz and so I said that once I'll be back with my setup I'll attempt it. I was not ready...
It took me 6759 attempts (the old practice run aside, which is irrelevant anyway as the level was updated, plus, I had completely forgotten about FR3SH's gameplay). 6759 may not seem much at all and it really is not. In fact, I fluked it from 77 to 100%. I don't even know-how. The hardest part was literally there and I crashed at it only a few times with 71, 72, 73, 74, 75 twice and 77. For once I fluked something I'm happy it was FR3SH.
Still, my completion process was to grind it the hard way, brute forcing it like an idiot and doing a percent by percent type of progression so that I eventually become absurdly consistent on it. And so I was expecting around 10k attempts and my expectations weren't far off considering I beat it with a 23% fluke in just under 7k attempts.
A word about its difficulty: that's hard, yes. If Subsonic is list-worthy, then this is also list-worthy. I would say this is closer to Quantum Processing than Subsonic in terms of difficulty (as I practiced a bit Quantum Processing). According to Hyoko, players who tried FR3SH claimed this would be 110-120 on the list, I can't personally tell as most levels on the list I've never tried but there you have it I suppose.
I'll surely continue beating Extremes here and there but list-worthy Extremes are for another discussion. While I could beat a few in that list, I don't want to brute force every level I play, I'd rather progressively get better at the game so that I don't have to feel like I can't do x or y level even after 5000 attempts. Which is kind of how I felt here. It was like: "I can do it, technically speaking I can pass every part". Yet it just felt unreal thinking of a run that would see me going through every one of them at once.
A few more words about FR3SH if you want to attempt it (as I hope this recording will be enough to get it rated as it's been ent to RobTop already). The 14/15% timings are painful. Try taking the yellow orb before the last two clicks lightly late, it'll make it easier. The 43% UFO timing is one to brute force in practice. The 45% blue/purple orb is also to brute force into muscle memory. The 50% UFO I never really got consistent but it should be "brute force-able" as well. The 57-61% section is not as hard as it seems like it is when you first try it, you quite easily get consistent at it. The 70- is the one to worry about. I was about to start brute-forcing it but I somehow beat it before doing so. Still, I tried my luck, would I recommend you to do so? No, not really, it could get extremely frustrating crashing there often and grinding the level. The 75% is tricky, don't let your cube go to the block right before the spike, as it's slightly below the one before, the small fall will make you unable to jump. As for the 77% purple orb section, I always took the first one and tried to maintain my cube relatively close to the lower spike section. 79-81 is somewhat fun to play but insanely hard, plus it feels awfully random, I don't have many tips, try taking the green and black orbs a bit late, then when you're at the blue, blue, yellow orb section, try to take the first blue one a bit late. The last tip would be for the 89% green orb. To make it easier I realized quite late actually that doing one small click with the ship before makes it significantly easier. And that's about what I can tell you as those parts were the ones that took me some time to figure out an optimal way to pass them consistently.
Raw run: youtu.be/pqhKSlQHH3o
Lastly, the next video is going to be revolutionary for this channel!
#fr3sh #hequinox #geometrydash
======================================================
Difficulty : - Extreme Demon
Gameplay : 6/10
Design : 7.5/10
======================================================
Music Use :
Geometry Dash - Time Machine [Piano Cover] by PNG - Music & Covers : youtube.com/watch?v=CF0uD4M-Kx4
Menu Loop : Mathieu Sommet - Instant Panda - SLG 100 : youtube.com/watch?v=AaEUrdQw9YY
======================================================
Twitch : twitch.tv/gw_hequinox
======================================================
GFX : myself
======================================================
All music credits go to their own creators!
BOOM! This was brutal but an excellent level at the same time! Roughly a year ago, when I didn't have my 144hz at my disposition, my friend Hyoko asked me to try and beat FR3SH. (You may know him under the nick WesterFranz or TheRealWester as he built Hate War X and contributed to New Silent Club.) But I simply couldn't on 60hz and so I said that once I'll be back with my setup I'll attempt it. I was not ready...
It took me 6759 attempts (the old practice run aside, which is irrelevant anyway as the level was updated, plus, I had completely forgotten about FR3SH's gameplay). 6759 may not seem much at all and it really is not. In fact, I fluked it from 77 to 100%. I don't even know-how. The hardest part was literally there and I crashed at it only a few times with 71, 72, 73, 74, 75 twice and 77. For once I fluked something I'm happy it was FR3SH.
Still, my completion process was to grind it the hard way, brute forcing it like an idiot and doing a percent by percent type of progression so that I eventually become absurdly consistent on it. And so I was expecting around 10k attempts and my expectations weren't far off considering I beat it with a 23% fluke in just under 7k attempts.
A word about its difficulty: that's hard, yes. If Subsonic is list-worthy, then this is also list-worthy. I would say this is closer to Quantum Processing than Subsonic in terms of difficulty (as I practiced a bit Quantum Processing). According to Hyoko, players who tried FR3SH claimed this would be 110-120 on the list, I can't personally tell as most levels on the list I've never tried but there you have it I suppose.
I'll surely continue beating Extremes here and there but list-worthy Extremes are for another discussion. While I could beat a few in that list, I don't want to brute force every level I play, I'd rather progressively get better at the game so that I don't have to feel like I can't do x or y level even after 5000 attempts. Which is kind of how I felt here. It was like: "I can do it, technically speaking I can pass every part". Yet it just felt unreal thinking of a run that would see me going through every one of them at once.
A few more words about FR3SH if you want to attempt it (as I hope this recording will be enough to get it rated as it's been ent to RobTop already). The 14/15% timings are painful. Try taking the yellow orb before the last two clicks lightly late, it'll make it easier. The 43% UFO timing is one to brute force in practice. The 45% blue/purple orb is also to brute force into muscle memory. The 50% UFO I never really got consistent but it should be "brute force-able" as well. The 57-61% section is not as hard as it seems like it is when you first try it, you quite easily get consistent at it. The 70- is the one to worry about. I was about to start brute-forcing it but I somehow beat it before doing so. Still, I tried my luck, would I recommend you to do so? No, not really, it could get extremely frustrating crashing there often and grinding the level. The 75% is tricky, don't let your cube go to the block right before the spike, as it's slightly below the one before, the small fall will make you unable to jump. As for the 77% purple orb section, I always took the first one and tried to maintain my cube relatively close to the lower spike section. 79-81 is somewhat fun to play but insanely hard, plus it feels awfully random, I don't have many tips, try taking the green and black orbs a bit late, then when you're at the blue, blue, yellow orb section, try to take the first blue one a bit late. The last tip would be for the 89% green orb. To make it easier I realized quite late actually that doing one small click with the ship before makes it significantly easier. And that's about what I can tell you as those parts were the ones that took me some time to figure out an optimal way to pass them consistently.
Raw run: youtu.be/pqhKSlQHH3o
Lastly, the next video is going to be revolutionary for this channel!
#fr3sh #hequinox #geometrydash
======================================================
Difficulty : - Extreme Demon
Gameplay : 6/10
Design : 7.5/10
======================================================
Music Use :
Geometry Dash - Time Machine [Piano Cover] by PNG - Music & Covers : youtube.com/watch?v=CF0uD4M-Kx4
Menu Loop : Mathieu Sommet - Instant Panda - SLG 100 : youtube.com/watch?v=AaEUrdQw9YY
======================================================
Twitch : twitch.tv/gw_hequinox
======================================================
GFX : myself
======================================================
All music credits go to their own creators!
![(TOP 143) KAMIKAZE 100% [1.9 GDPS] - Geometry Dash
I had so sooo many fails at the end, I think you could take a third of my attempt out had I just had 1/2 fails at the end/near the end. But oh well, level wasnt bad regardless
I also only realized it was in the list after failing at 94 (or 95 cant remember), so yeah another one down
๐๐ข๐๐๐ข๐๐ฎ๐ฅ๐ญ๐ฒ: mid range insane with tricky timings, reminds me of Cosmic Calamity in a way
๐๐ญ๐ญ๐๐ฆ๐ฉ๐ญ๐ฌ: 1070
๐๐ง๐ฃ๐จ๐ฒ๐ฆ๐๐ง๐ญ: 6/10
๐บฬ
ฬฒ๐ฬ
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ฬฒ:
๐๐ฒ ๐๐ข๐ฌ๐๐จ๐ซ๐ ๐๐๐ซ๐ฏ๐๐ซ: https://discord.gg/BYjzxgzgab
#demonlist #hequinox #geometrydash (TOP 143) KAMIKAZE 100% [1.9 GDPS] - Geometry Dash](https://i.ytimg.com/vi/HW0iyW6W6gg/mqdefault.jpg)

![[VERY HARD DEMON] - Project Inferno (Updated) 100% by DryBones
So hmmm, good and bad news, I had to delay my project... but the good news is that I still have some more content to show you guys so Ill not be 100% dead even after my project will be finished!
About this level, hmm, I beat it a long time ago before the update, I was the first one, plus on 60Hz, and now Im the very first to have beaten the updated version, you can check on the leaderboard (if they have not been reinitialized). The update is awful btw, I remember beating this level like 1 year ago (yes my videos are old lmao) and it was a pain, a horrible timing was added at the last ship section that turned the level from playable or even enjoyable to awful to say the least.
Anyway Ill see you soon!
~Hequi
Difficulty : - Very Hard Demon
Gameplay : 3/10
Design : 5/10
Music Use :
Infertehno : http://www.newgrounds.com/audio/listen/141262
Menu Loop : Official Music
Twitch : https://www.twitch.tv/gw_hequinox
GFX : Panos1303 (not sure tho, its been a long time)
All musics credits go to their owns creators! [VERY HARD DEMON] - Project Inferno (Updated) 100% by DryBones](https://i.ytimg.com/vi/ITLXBSMyXZw/mqdefault.jpg)
![[VERY HARD DEMON] - Acropolis 100% by Zobros
fun level
Difficulty : - Very Hard Demon
Gameplay : -1/10
Design : 0.5/10
Music Use :
Final Battle : https://www.youtube.com/watch?v=yanwIwtlzEI
Menu Loop : Official Music
Twitch : https://www.twitch.tv/gw_hequinox
GFX : Atlantis11656
All musics credits go to their owns creators! [VERY HARD DEMON] - Acropolis 100% by Zobros](https://i.ytimg.com/vi/Iv9Ez-3tIDI/mqdefault.jpg)

![[MEDIUM DEMON] - Infrared 100% by Giron (&More)
first 70% = cancer
last 30% = fun
Difficulty : - Medium Demon
Gameplay : 5/10
Design : 4/10
Music Use :
Red 13 : http://www.newgrounds.com/audio/listen/464352
Menu Loop : Official Music
Twitch : https://www.twitch.tv/gw_hequinox
GFX : Atlantis11656
All musics credits go to their owns creators! [MEDIUM DEMON] - Infrared 100% by Giron (&More)](https://i.ytimg.com/vi/JQ2A2fO1344/mqdefault.jpg)


![[EXTREME DEMON] - Instant Execution 100% by Plexidit (&More)
Absolutly not loud reaction.
Litteraly my new hardest demon! It took me almost 4000 attempts and over 5 weeks of pain! Its close, maybe as hard as Red World Rebirth, the unnerfed version where Mactanow got 72% is close to ABP difficulty, the fully unnerfed where Raketti and Endlevel gave up was close to Bloodbath difficulty if Im not wrong.
Im sorry for the guys who still wait another progress on Sonic Wave, The Hell Zone or Phobos but I actually need a break from super hard levels. Hope you enjoy this video! This level might be send to Robtop by Megaman and others moderators but Im not 100% sure about that. If youre moderator and you watch it, please send it. Its a good looking 2.0 demon with a not too bad gameplay at the beggining and a really fun one at the drop! :)
See you later guys!
Difficulty : - Extreme Demon
Gameplay : 5/10
Design : 8/10
Music Use :
Instant Reaction : https://www.youtube.com/watch?v=6VIiD9xmaAA
Menu Loop : Official Music
C21 FX - Ancient Evil [Epic Dramatic Orchestral] : https://www.youtube.com/watch?v=cO_U-jcvQT8
Twitch : https://www.twitch.tv/gw_hequinox
GFX : Atlantis11656
All musics credits go to their owns creators! [EXTREME DEMON] - Instant Execution 100% by Plexidit (&More)](https://i.ytimg.com/vi/Knz2Arp0N5s/mqdefault.jpg)

