Uploaded February 2023 | Updated September 2026, 2 weeks ago
check out @ramonchi_5 who did this hitless, the absolute mad lad. youtube.com/watch?v=j2_qfOzllTA
old description:
No, I am not doing this rune level 1. Nobody is.
Now I know no one actually cares to watch the whole thing so here's some notable time stamps. Feel free to suggest any.
32:22 Conversation starts (something actually entertaining!)
1:27:28 phase 2
2:39:47 Disaster level choke, high tension recovery
Due to a controller issue, I had changed the bind for locking on/off which is very important in this fight. I wasn't used to this at the start so please excuse the poor play and my slightly annoyed tone.
Build Explanation:
99 vigor 99 endurance 99 strength 99 dexterity
The only relevant stats. Other stats like faith could be used to allow you to use some buffs like Golden Vow but I didn't bother.
Blue Dancer Charm: up to +15% damage based on having low weight. The biggest damage buff available without fully sacrificing survivability.
Rotten Sword Insignia: Landing consecutive attacks boost damage, works really well with power-stanced fists. Second best damage buff.
Green Turtle Talisman: +10% stamina regen. Being able to get 10% more attacks in is effectively 10% more damage overall. The next best option is Axe Talisman, which buffs only charged attacks by 10%
Ritual Sword Talisman: +10% more damage while at max health. Useless while below max health, therefore a great option to swap to...
Godskin Swaddling Cloth: Landing consecutive attacks heals you. The single best source of healing here and it's not even close. No need to carry around a heavy shield or swap 2+ talismans because this exists.
Morgott's Great Rune gives +25% health and is essential for survivability.
Almost no armor was worn to allow Blue Dancer Charm to provide maximum damage. Just the festive hood (altered) for a little bit of flair.
check out @ramonchi_5 who did this hitless, the absolute mad lad. youtube.com/watch?v=j2_qfOzllTA
old description:
No, I am not doing this rune level 1. Nobody is.
Now I know no one actually cares to watch the whole thing so here's some notable time stamps. Feel free to suggest any.
32:22 Conversation starts (something actually entertaining!)
1:27:28 phase 2
2:39:47 Disaster level choke, high tension recovery
Due to a controller issue, I had changed the bind for locking on/off which is very important in this fight. I wasn't used to this at the start so please excuse the poor play and my slightly annoyed tone.
Build Explanation:
99 vigor 99 endurance 99 strength 99 dexterity
The only relevant stats. Other stats like faith could be used to allow you to use some buffs like Golden Vow but I didn't bother.
Blue Dancer Charm: up to +15% damage based on having low weight. The biggest damage buff available without fully sacrificing survivability.
Rotten Sword Insignia: Landing consecutive attacks boost damage, works really well with power-stanced fists. Second best damage buff.
Green Turtle Talisman: +10% stamina regen. Being able to get 10% more attacks in is effectively 10% more damage overall. The next best option is Axe Talisman, which buffs only charged attacks by 10%
Ritual Sword Talisman: +10% more damage while at max health. Useless while below max health, therefore a great option to swap to...
Godskin Swaddling Cloth: Landing consecutive attacks heals you. The single best source of healing here and it's not even close. No need to carry around a heavy shield or swap 2+ talismans because this exists.
Morgott's Great Rune gives +25% health and is essential for survivability.
Almost no armor was worn to allow Blue Dancer Charm to provide maximum damage. Just the festive hood (altered) for a little bit of flair.




![Elden Ring Main Bosses NO DAMAGE [RL1, NG+7, no buffs/%dmg]
In addition to the restrictions in the title and thumbnail, I also chose not to use Red Feathered Branchsword or Blue Dancer Charm in order to represent builds viable for normal playthroughs. I also avoided weapons and playstyles that abuse staggers. I did not use ash of war skills except on Rykard.
The boss list is basically Remembrance Bosses and those required to get to them, and some notorious gank fights. All bosses are hitless except Fias Champions, which is still damageless as I only got hit by a non-damaging shockwave. For Mohg I used the crystal tear to reduce Nihil damage, unfortunately the chip damage is unavoidable unless you triviliase him by bursting his hp and skipping phase 2 entirely.
I did Goldfrey and sewer Mohg but omitted them as their movesets are just phase 1 of their stronger versions. I also had a faster Rennala where she never summoned, but I decided to redo it in order to showcase the suffering.
edit: Ignore the Fias Champions kill. The ng+7 scaling was improperly applied due to a bug, so they had less hp than intended.
Thumbnail by HatiDraw
Boss List:
0:00 Margit, the Fell Omen
1:06 Godrick the Grafted
2:19 Red Wolf of Radagon
3:33 Starscourge Radahn
5:26 Rennala, Queen of the Full Moon
8:35 Draconic Tree Sentinel
10:31 Morgott, the Omen King
12:33 Fire Giant
17:52 Godskin Duo
20:39 Beast Clergyman / Maliketh, the Black Blade
22:43 Sir Gideon Ofnir, the All-Knowing
24:41 Godfrey, First Elden Lord / Hoarah Loux
27:56 Radagon of the Golden Order / Elden Beast
34:19 Regal Ancestor Spirit
37:14 Valiant Gargoyles
45:09 Crucible Knight Duo
51:48 Commander Niall
54:53 Loretta, Knight of the Haligtree
57:02 Malenia, Blade of Miquella / Malenia, Goddess of Rot
1:02:33 God-Devouring Serpent / Rykard, Lord of Blasphemy
1:05:58 Mohg, Lord of Blood
1:11:19 Fias Champions
1:18:13 Lichdragon Fortissax
1:20:36 Astel, Naturalborn of the Void
1:23:20 Dragonlord Placidusax Elden Ring Main Bosses NO DAMAGE [RL1, NG+7, no buffs/%dmg]](https://i.ytimg.com/vi/sXuTQFFXTcs/mqdefault.jpg)

![Elden Ring - Margit the Fell Omen [Level 1, ng+7, +0 weapon, no roll/jump/block/parry/talismans/etc]
No summons / spirits
No ashes of war
No rolls or other sources of iframes
No jumping, blocking or parrying
No buffs including Great Rune
No bleed/frost/poison/rot/sleep
No talismans
No spells
No damage or hits taken
I probably still forgot something
The status icon is from the Cinquedeas passive, it increases bestial incantations, which Im obviously not using. Elden Ring - Margit the Fell Omen [Level 1, ng+7, +0 weapon, no roll/jump/block/parry/talismans/etc]](https://i.ytimg.com/vi/t8sXDOtM8yk/mqdefault.jpg)

![Rellana, Twin Moon Knight hitless [RL1 NG+7⁺ +0 no blessing/skills/aux/life/etc]
I suffered way too much for this. Rellana, Twin Moon Knight hitless [RL1 NG+7⁺ +0 no blessing/skills/aux/life/etc]](https://i.ytimg.com/vi/tdZgGqXiQVM/mqdefault.jpg)
![Runebear RL1 No Roll/Block/Parry/Jump/Skill [+4 somber]
trash Runebear RL1 No Roll/Block/Parry/Jump/Skill [+4 somber]](https://i.ytimg.com/vi/v4Kg0_WoURE/mqdefault.jpg)
![Elden Ring - Margit vs Waterfowl Dance Enjoyer [NG+7 RL11]
Meme kill.
The skill is hard to get off but does good damage with buffs & talismans.
Hand of Malenia is technically wieldable on RL1 but only with godricks great rune (post-margit regardless of ng cycle) and oath of vengeance (30 seconds buff, requires 40str)
My written Malenia guide is pretty much done. Im not sure if I should make a video announcing it when it is released, as it is not a video guide and Im not planning to make one either. Elden Ring - Margit vs Waterfowl Dance Enjoyer [NG+7 RL11]](https://i.ytimg.com/vi/vBVNC9cYcok/mqdefault.jpg)