Uploaded May 2026 | Updated September 2026, 2 weeks ago
Interview with Michael Zinchenko - WoWp operational producer. It's pretty good. It's really pretty good. I invite you just to visit Kyiv, but, if you'll be able or have some time to visit Kyiv, it is way better to visit in May, for example, when all of the trees are growing and all of the all the things are blooming and all of that stuff.
World of Warplanes 2.0 combines the atmosphere of fierce aerial battles with legendary aircraft from the 20th century, tactical teamwork for launching strikes on enemy territories or defending against enemy raids, and a strategic approach to the distribution of team efforts between key territories.
Interview originally used as source material for print and online articles. Video not published previously.
Interview series:
Part 1 youtu.be/ivMREZncZWk
Part 2 youtu.be/rOzEANDsnkY
Part 3 youtu.be/jlpEVcbqWak
Part 4 youtu.be/ycaHb8hOhFU
Part 5 youtu.be/oVraWvkwks0
Part 6 youtu.be/t0kWwnF4yBY
Part 7 youtu.be/uTUdBGwA-4M
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More World of Warplanes youtube.com/playlist?list=PLT5QfuMv_yImXAwgvbEqTiowDnUQz29f5
World of Warplanes 2.0
Wargaming.Net
worldofwarplanes.com
In the new "Conquest" game mode, victory depends not on the number of destroyed enemy aircraft, but on a team s ability to capture and hold key territories on the battlefield. Each territory serves a particular function, has its own defence system, strengths, and weaknesses, based on which teams should set priorities for attack.
Since destroying aircraft is no longer the key to victory, losing a plane in battle is no big deal. During a battle, players can fly several sorties, including sorties with different aircraft models.
Simple and easy to understand flight and firing mechanics allow players to concentrate on the aerial action. There are five aircraft types available in the game, including bombers. So every player will be able to find a suitable playstyle and make their own contribution to victory.
A new battle interface, reworked camera modes and graphics, a totally new approach to assessing the performance of players in battle aerial combat has never been so exciting.
In the new World of Warplanes mode known as Conquest, victory is achieved through assaulting and establishing control over fortified and defended key territories on the battlefield, in order to gain a tactical advantage over the enemy.
Controlling any such territory provides the team with a specific number of influence points if held for a specific timeframe. The team that gains the necessary amount of influence first, wins.
Territories of different types provide additional advantages to the controlling team: airfields allow players to repair their aircraft and choose a respawn point, manufacturing facilities increase the number of influence points earned, while command centres and military installations attack the enemy territories and make it easier to capture new territories.
250+ aircraft of different nations - Choose any aircraft you like from seven different nations U.S.S.R., Germany, U.S.A., U.K., France, China, or Japan and enter a battle.
4635+ aircraft configurations - Upgrade your aircraft with various weapons, engines, equipment, and consumables.
40+ maps and layouts - In World of Warplanes, battles unfold at picturesque in-game locations. Although most of them are original, the maps are based on real landscape types that can be found in different corners of the planet.
Pelikopteri presents
(C) 2025 Mediapalvelut
Yhteisty ss : v2.fi
Editor: Jukka O. Kauppinen
Graphics: Niklas Isberg
Intro/outro: Saku Tiainen, Antti Miettinen, Kraku
facebook.com/pelikopteri
v2.fi
#jukkaokauppinen #pelikopteri #worldofwarplanes
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Interview with Michael Zinchenko - WoWp operational producer. It's pretty good. It's really pretty good. I invite you just to visit Kyiv, but, if you'll be able or have some time to visit Kyiv, it is way better to visit in May, for example, when all of the trees are growing and all of the all the things are blooming and all of that stuff.
World of Warplanes 2.0 combines the atmosphere of fierce aerial battles with legendary aircraft from the 20th century, tactical teamwork for launching strikes on enemy territories or defending against enemy raids, and a strategic approach to the distribution of team efforts between key territories.
Interview originally used as source material for print and online articles. Video not published previously.
Interview series:
Part 1 youtu.be/ivMREZncZWk
Part 2 youtu.be/rOzEANDsnkY
Part 3 youtu.be/jlpEVcbqWak
Part 4 youtu.be/ycaHb8hOhFU
Part 5 youtu.be/oVraWvkwks0
Part 6 youtu.be/t0kWwnF4yBY
Part 7 youtu.be/uTUdBGwA-4M
Please subscribe: youtube.com/@pelikopteri?sub_confirmation=1 More interviews: : youtube.com/playlist?list=PLT5QfuMv_yIlsre_kFM-tJDJbASkcXZI6
More World of Warplanes youtube.com/playlist?list=PLT5QfuMv_yImXAwgvbEqTiowDnUQz29f5
World of Warplanes 2.0
Wargaming.Net
worldofwarplanes.com
In the new "Conquest" game mode, victory depends not on the number of destroyed enemy aircraft, but on a team s ability to capture and hold key territories on the battlefield. Each territory serves a particular function, has its own defence system, strengths, and weaknesses, based on which teams should set priorities for attack.
Since destroying aircraft is no longer the key to victory, losing a plane in battle is no big deal. During a battle, players can fly several sorties, including sorties with different aircraft models.
Simple and easy to understand flight and firing mechanics allow players to concentrate on the aerial action. There are five aircraft types available in the game, including bombers. So every player will be able to find a suitable playstyle and make their own contribution to victory.
A new battle interface, reworked camera modes and graphics, a totally new approach to assessing the performance of players in battle aerial combat has never been so exciting.
In the new World of Warplanes mode known as Conquest, victory is achieved through assaulting and establishing control over fortified and defended key territories on the battlefield, in order to gain a tactical advantage over the enemy.
Controlling any such territory provides the team with a specific number of influence points if held for a specific timeframe. The team that gains the necessary amount of influence first, wins.
Territories of different types provide additional advantages to the controlling team: airfields allow players to repair their aircraft and choose a respawn point, manufacturing facilities increase the number of influence points earned, while command centres and military installations attack the enemy territories and make it easier to capture new territories.
250+ aircraft of different nations - Choose any aircraft you like from seven different nations U.S.S.R., Germany, U.S.A., U.K., France, China, or Japan and enter a battle.
4635+ aircraft configurations - Upgrade your aircraft with various weapons, engines, equipment, and consumables.
40+ maps and layouts - In World of Warplanes, battles unfold at picturesque in-game locations. Although most of them are original, the maps are based on real landscape types that can be found in different corners of the planet.
Pelikopteri presents
(C) 2025 Mediapalvelut
Yhteisty ss : v2.fi
Editor: Jukka O. Kauppinen
Graphics: Niklas Isberg
Intro/outro: Saku Tiainen, Antti Miettinen, Kraku
facebook.com/pelikopteri
v2.fi
#jukkaokauppinen #pelikopteri #worldofwarplanes
--
Kaikki Pelikopterin ohjelmat: youtube.com/playlist?list=PLT5QfuMv_yIlJ6fR8EDdP4r92JPInt9fg
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![Commodore 64 Ultimate Bonus Round – USB-kasetin hyvät herkut ja suomikivat
Commodore 64 Ultimate -laitteen mukana tulee myös oiva kattaus uutta ja vanhaa kuusnelosherkkua. Mukana on muun muassa graafinen GEOS-käyttöjärjestelmä, liuta vanhoja klassikkopelejä ja nivaska uuden aikakauden julkaisuja. Myös demoskene on vahvasti mukana. USB-kasetilla on myös ilahduttava valikoima suomalaista tuotantoa, niin pelejä kuin demoja. Vilkaistaanpas kasetin sisustoja tällä videolla.
Pienenä pränttinä mainittakoon, että kasetin selailu tapahtuu Ultimate 64:llä, ei Commodore 64 Ultimatella, joten järjestelmän ja valikkojen ulkoasu poikkeaa Commodoren laitteesta.
Commodore 64 Ultimate -videosarja:
https://youtu.be/1FIB6KSl9I8
https://youtu.be/K88rSSGJTVs
https://youtu.be/i3K9IgLU4K8
https://youtu.be/tfMDdzc8rjQ
https://youtu.be/8xQgAxfqnYE
https://youtu.be/kJ5IRn3lhjY
https://youtu.be/BkH8A7wOs0U
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Tilaa hyvä lehti: http://retrorewind.fi/tilaa
Pelikopteri esittää
(C) 2026 Mediapalvelut
Yhteistyössä: V2.fi
Toimittaja: Jukka O. Kauppinen
Grafiikka: Niklas Isberg
Intro/outro: Saku Tiainen, Antti Miettinen, Kraku
https://www.facebook.com/pelikopteri
https://www.v2.fi/
Commodore 64 Ultimate
C64 Ultimate on uusi, vuonna 2025 julkaistu versio alkujaan vuonna 1982 julkaistusta Commodore 64 -kotitietokoneesta. C64U ei ole emulaatiolaite, vaan siinä on AMD Artix 7 FPGA -piiri, joka on ohjelmoitu toimimaan kuten alkuperäinen C64:ää.
FPGA:n lisäksi tietokoneessa on 128 Mt DDR2-muistia, 16 Mt NOR Flash-muistia, kaksi SID-piirikantaa (6581/8580) ja valikoima moderneja- ja muinaisia liittimiä: kolme USB-A 2.0:aa, yksi USB-C, microSD-korttipaikka, HDMI-lliitin, 8-pin DIN-liitin analogiselle videolle, 3,5 mm:n kuulokeliitin, optinen S/PDIF, 100 Mbps:n verkkoliitin, lisäkorttiliitin, kasettiaseman 6-pinninen liitin, diskettiaseman 6-pinninen IEC DIN -liitin, kaksi DB-9-peliohjainliitintä sekä 26-pinninen ”User port”, joka on tosin sisäinen ja vaatii erikseen myytävän adapterin.
Emolevyllä on myös Wi-Fi-tuki sekä mallista riippuen pelisuoritusta optimoiva RGB-valaistus varmistamassa, että lapsuudessa kesken jääneet pelitkin saadaan pelattua loppuun.
C64U on yhteensopiva alkuperäisten C64-lisälaitteiden kanssa ja pyörittää vaivattomasti valtaosaa C64:lle tehdyistä ohjelmista. Käytettävyydeltään laite on toisaalta kuin se alkuperäinenkin laite, mutta samalla myös sitä merkittävästi helppokäyttöisempi ja sujuvampi.
[url_new=https://www.youtube.com/playlist?list=PLT5QfuMv_yIl_0F625rW7UpFtvzDFmO3l]Lisää Hardware-videoita[/url_new]
[url_new=https://www.youtube.com/playlist?list=PLT5QfuMv_yImptygz8dbgpFLFIsiw7x3t]Lisää Commodore 64 -videoita[/url_new]
#pelikopteri #jukkaokauppinen #commodore64
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