World of Warplanes 2.0 - Hows life in Kyiv? (Interview before Russia attacked Ukraine) - Part 3 @pelikopteri
World of Warplanes 2.0 - Hows life in Kyiv? (Interview before Russia attacked Ukraine) - Part 3  @pelikopteri
Uploaded May 2026 | Updated September 2026, 2 weeks ago
Interview with Michael Zinchenko - WoWp operational producer. It's pretty good. It's really pretty good. I invite you just to visit Kyiv, but, if you'll be able or have some time to visit Kyiv, it is way better to visit in May, for example, when all of the trees are growing and all of the all the things are blooming and all of that stuff.

World of Warplanes 2.0 combines the atmosphere of fierce aerial battles with legendary aircraft from the 20th century, tactical teamwork for launching strikes on enemy territories or defending against enemy raids, and a strategic approach to the distribution of team efforts between key territories.
Interview originally used as source material for print and online articles. Video not published previously.

Interview series:
Part 1 youtu.be/ivMREZncZWk
Part 2 youtu.be/rOzEANDsnkY
Part 3 youtu.be/jlpEVcbqWak
Part 4 youtu.be/ycaHb8hOhFU
Part 5 youtu.be/oVraWvkwks0
Part 6 youtu.be/t0kWwnF4yBY
Part 7 youtu.be/uTUdBGwA-4M

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World of Warplanes 2.0
Wargaming.Net
worldofwarplanes.com

In the new "Conquest" game mode, victory depends not on the number of destroyed enemy aircraft, but on a team s ability to capture and hold key territories on the battlefield. Each territory serves a particular function, has its own defence system, strengths, and weaknesses, based on which teams should set priorities for attack.
Since destroying aircraft is no longer the key to victory, losing a plane in battle is no big deal. During a battle, players can fly several sorties, including sorties with different aircraft models.
Simple and easy to understand flight and firing mechanics allow players to concentrate on the aerial action. There are five aircraft types available in the game, including bombers. So every player will be able to find a suitable playstyle and make their own contribution to victory.
A new battle interface, reworked camera modes and graphics, a totally new approach to assessing the performance of players in battle aerial combat has never been so exciting.
In the new World of Warplanes mode known as Conquest, victory is achieved through assaulting and establishing control over fortified and defended key territories on the battlefield, in order to gain a tactical advantage over the enemy.
Controlling any such territory provides the team with a specific number of influence points if held for a specific timeframe. The team that gains the necessary amount of influence first, wins.
Territories of different types provide additional advantages to the controlling team: airfields allow players to repair their aircraft and choose a respawn point, manufacturing facilities increase the number of influence points earned, while command centres and military installations attack the enemy territories and make it easier to capture new territories.
250+ aircraft of different nations - Choose any aircraft you like from seven different nations U.S.S.R., Germany, U.S.A., U.K., France, China, or Japan and enter a battle.
4635+ aircraft configurations - Upgrade your aircraft with various weapons, engines, equipment, and consumables.
40+ maps and layouts - In World of Warplanes, battles unfold at picturesque in-game locations. Although most of them are original, the maps are based on real landscape types that can be found in different corners of the planet.

Pelikopteri presents
(C) 2025 Mediapalvelut
Yhteisty ss : v2.fi

Editor: Jukka O. Kauppinen
Graphics: Niklas Isberg
Intro/outro: Saku Tiainen, Antti Miettinen, Kraku

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World of Warplanes 2.0 - How's life in Kyiv? (Interview before Russia attacked Ukraine) - Part 3

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