Uploaded January 2022 | Updated September 2026, 2 weeks ago
I often mis-click things so for me it's definetly up there as something that slows me down. Here's a quick look at how you can set up your levels to avoid it and be more productive overall!
▬ Chapters ▬▬▬▬▬▬▬▬▬▬
0:00 My problem with UE
0:18 Layers vs Levels
0:48 Quixel Example
1:15 Setting up Sublevels
3:00 Common Problems and Fixes
3:43 Easier Lighting Using This
3:50 Outro
▬ Additional Information ▬▬▬▬▬▬▬▬▬▬
Managing Multiple Levels Documentation:
docs.unrealengine.com/4.27/en-US/Basics/Levels/LevelsWindow
I often mis-click things so for me it's definetly up there as something that slows me down. Here's a quick look at how you can set up your levels to avoid it and be more productive overall!
▬ Chapters ▬▬▬▬▬▬▬▬▬▬
0:00 My problem with UE
0:18 Layers vs Levels
0:48 Quixel Example
1:15 Setting up Sublevels
3:00 Common Problems and Fixes
3:43 Easier Lighting Using This
3:50 Outro
▬ Additional Information ▬▬▬▬▬▬▬▬▬▬
Managing Multiple Levels Documentation:
docs.unrealengine.com/4.27/en-US/Basics/Levels/LevelsWindow




![Bulkheads, Maintenance Short | The Vanduul Timelapse
Watch Maintenance here: https://youtu.be/WQyqUT32fdE
This is a timelapse showing how the Vanduul was brought into the Bulkheads Short. With some lovely musi extracted from Star Citizen. Full short description:
Bulkheads: Short 06 - Maintenance [Star Citizen machinima]
Support this project through Patreon: https://www.patreon.com/Bulkheads
Follow us on twitter: https://twitter.com/Bulkheads_SC
To take care some maintenance issues, one of the crew members volunteered to go into the ventilation system to do a reset of the system. Unfortunately for him, some other creatures took up residence in the vents and he is now trespassing.
Credits:
Executive Producers:
PapaDolvak - https://twitch.tv/papadolvak
TJ FiendishFeather Long - https://twitter.com/FiendishFeather
CryEngine Production:
AlexS189 - https://twitter.com/Alex_s189
TJ FiendishFeather Long - https://twitter.com/FiendishFeather
Editing:
AlexS189 - https://twitter.com/Alex_s189
Writers:
AlexS189 - https://twitter.com/Alex_s189
SpottedWillowOwl
Audio & Foley:
Hybrid_V - https://twitter.com/hybrid_v
Composer:
Alexander Jordon - https://www.youtube.com/user/DJBrozzy...
Voice Directing:
Trendane Sparks - https://twitter.com/Trendane
Voice Actors:
Maintenance Guy: Grakees - https://twitch.tv/Grakees
Radio Guy 01: Trendane Sparks - https://twitter.com/Trendane
Radio Guy 02: Brian Kinshadow Murray - https://twitter.com/kinshadow
Created on CryEngine 3.8.6,
using many builds of Star Citizen and a bunch of custom/modified assets.
To check out more about Star Citizen, check these websites out!
https://robertsspaceindustries.com/
https://www.youtube.com/user/RobertsS...
Star Citizen is an upcoming space trading and combat simulator video game for the PC Platform.
Star Citizen will consist of two main elements: a persistent world massively multiplayer on-line game
mixing elements of 1st person space combat and interstellar trade (known as Star Citizen) and a branching
single-player and drop-in co-operative multiplayer campaign (known as Squadron 42), together with
customizable private server and modding components.
Enjoy!
-The Bulkheads production team. Bulkheads, Maintenance Short | The Vanduul Timelapse](https://i.ytimg.com/vi/jyOAEM-ssIU/mqdefault.jpg)





![Reveal - Production Timelapse [Merlin]
TNGSC stands for The Next Great Ship Commercial. It is a competition organised by Sir_Havoc and SlayerTNT and we have an entry under the banner of Fringe Productions! This is a behind the scenes timelapse of the work in progress project. Enjoy!
Shot 5-1 is a short hand version of Scene 5, Shot 1. Scene 5 being a hanger scene.
Music used:
The Guardian, Daniel Deluxe
https://www.youtube.com/watch?v=2dxBzJiF2Rw Reveal - Production Timelapse [Merlin]](https://i.ytimg.com/vi/lHeaBhJKNqc/mqdefault.jpg)