Wizardry 8 - OpenGL 1440p test @TheCrusaderBin
Wizardry 8 - OpenGL 1440p test  @TheCrusaderBin
Uploaded August 2016 | Updated September 2026, 2 weeks ago
BLACK LINES FIX: zimlab.com/wizardry/recovered/wolfie/Wizardry8BUG-FIXES.html
(courtesy of @Klaus Niemand

Wizardry 8 - test using OpenGL instead of DX7.
Added benefit is the support of 1440p resolution - which looks nice.
Black lines and purple wireframes are the disadvantage.

The areas in the horizon are not the effect of OpenGL rendering, the vew range is just too high.
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Wizardry 8 - OpenGL 1440p test

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