Uploaded August 2016 | Updated September 2026, 2 weeks ago
BLACK LINES FIX: zimlab.com/wizardry/recovered/wolfie/Wizardry8BUG-FIXES.html
(courtesy of @Klaus Niemand
Wizardry 8 - test using OpenGL instead of DX7.
Added benefit is the support of 1440p resolution - which looks nice.
Black lines and purple wireframes are the disadvantage.
The areas in the horizon are not the effect of OpenGL rendering, the vew range is just too high.
BLACK LINES FIX: zimlab.com/wizardry/recovered/wolfie/Wizardry8BUG-FIXES.html
(courtesy of @Klaus Niemand
Wizardry 8 - test using OpenGL instead of DX7.
Added benefit is the support of 1440p resolution - which looks nice.
Black lines and purple wireframes are the disadvantage.
The areas in the horizon are not the effect of OpenGL rendering, the vew range is just too high.










