WIP32_hack test: Ox X_Y respaw, water block do not spawn Swimming Alex @amaweksIII
WIP32_hack test: Ox X_Y respaw, water block do not spawn Swimming Alex  @amaweksIII
Uploaded March 2026 | Updated September 2026, 1 hour ago
Hack 1:
Ox's Respawn X and Y Position: offset 6f3c change C088 to desired X and Y value (D250 in my case)
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Hack 2:
Water block does not transform into "Alex swimming", only changes the music.

Offset 34a0 change from 05 (swimming) to 02 (walking) or 03 (jumping).

Side effect: while Alex collides with the block, the sound effect is triggered and the music restarts. Avoid the player touching the block again with positioning and level design or with a trigger 4B that removes the water block from the scenario.

Side Effect 2: music changes back again when pause button is pressed. Needs a hack to avoid music change with pause if possible.
WIP32_hack test: Ox X_Y respaw, water block do not spawn Swimming AlexMarlow ZX - World 1, real hardware CRT footageTelethugs - Fase 1 SubúrbioControle PAD artesanal para o TK90x (ZX Spectrum 48k clone)Devwill SMS WIP - Stage 4 part1Bruxólico Intro Narrative - ENGBruxolico (Alpha Demo - 2019)Devwill Gráficos BonitosDevwill Too Arcade Cabinet - Retro SC 2020-1Fliperama Anakroniko - Montagem rápidaVirgils Purgatory ZX Alpha WIP (enemies test screens)Gravuras - analógico e digital
Paulo Andrés de Matos Villalva |

WIP32_hack test: Ox X_Y respaw, water block do not spawn Swimming Alex

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