Uploaded March 2026 | Updated September 2026, 1 hour ago
Hack 1:
Ox's Respawn X and Y Position: offset 6f3c change C088 to desired X and Y value (D250 in my case)
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Hack 2:
Water block does not transform into "Alex swimming", only changes the music.
Offset 34a0 change from 05 (swimming) to 02 (walking) or 03 (jumping).
Side effect: while Alex collides with the block, the sound effect is triggered and the music restarts. Avoid the player touching the block again with positioning and level design or with a trigger 4B that removes the water block from the scenario.
Side Effect 2: music changes back again when pause button is pressed. Needs a hack to avoid music change with pause if possible.
Hack 1:
Ox's Respawn X and Y Position: offset 6f3c change C088 to desired X and Y value (D250 in my case)
_________________________________________
Hack 2:
Water block does not transform into "Alex swimming", only changes the music.
Offset 34a0 change from 05 (swimming) to 02 (walking) or 03 (jumping).
Side effect: while Alex collides with the block, the sound effect is triggered and the music restarts. Avoid the player touching the block again with positioning and level design or with a trigger 4B that removes the water block from the scenario.
Side Effect 2: music changes back again when pause button is pressed. Needs a hack to avoid music change with pause if possible.










