Uploaded June 2022 | Updated September 2026, 49 minutes ago
After some heavy tweaking, I now show my game project to the world!
I have always dreamed of making games, specifically games in an older 8 or 16 bit style.
After many years of wondering how to do so, I finally was able to download game maker studio 2, and ever sense late 2019 / early 2020, I have been working on this in my free time. I noticed how other indie games in a “8 bit” art style used far different colors and techniques when drawing the graphics compared to actual old games, which aren’t bad, but not what I was looking for. So I did extensive research on the color limitations of old game consoles, specifically the sega Genesis / mega drive cause I wanted to do a 16 bit game.
As for the game play, I wanted to make a platformer, as it is my favorite game genre. The way the game works so far is that you go from one end of the level to the other, and collect 3 keys along the way to be able to beat the level. There are some enemies, coin things, boxes, traps and springs along the way, as well as special coins that need to collected in order from 1 to 5 that unlock… things.
If you see anyway I can improve it from this vid, please let me know cause I want to polish it (it needs it very badly in some areas and I have no direction) also sorry for no music in the background. The song for this level is not good enough yet.
Anyway have good day / night thank u 4 ur tim
After some heavy tweaking, I now show my game project to the world!
I have always dreamed of making games, specifically games in an older 8 or 16 bit style.
After many years of wondering how to do so, I finally was able to download game maker studio 2, and ever sense late 2019 / early 2020, I have been working on this in my free time. I noticed how other indie games in a “8 bit” art style used far different colors and techniques when drawing the graphics compared to actual old games, which aren’t bad, but not what I was looking for. So I did extensive research on the color limitations of old game consoles, specifically the sega Genesis / mega drive cause I wanted to do a 16 bit game.
As for the game play, I wanted to make a platformer, as it is my favorite game genre. The way the game works so far is that you go from one end of the level to the other, and collect 3 keys along the way to be able to beat the level. There are some enemies, coin things, boxes, traps and springs along the way, as well as special coins that need to collected in order from 1 to 5 that unlock… things.
If you see anyway I can improve it from this vid, please let me know cause I want to polish it (it needs it very badly in some areas and I have no direction) also sorry for no music in the background. The song for this level is not good enough yet.
Anyway have good day / night thank u 4 ur tim










